cn.nukkit.AdventureSettings Java Examples

The following examples show how to use cn.nukkit.AdventureSettings. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: NukkitPlayer.java    From FastAsyncWorldedit with GNU General Public License v3.0 5 votes vote down vote up
@Override
public void floatAt(int x, int y, int z, boolean alwaysGlass) {
    if (alwaysGlass || !player.getAllowFlight()) {
        super.floatAt(x, y, z, alwaysGlass);
        return;
    }

    setPosition(new Vector(x + 0.5, y, z + 0.5));
    player.getAdventureSettings().set(AdventureSettings.Type.ALLOW_FLIGHT, true);
    player.getAdventureSettings().set(AdventureSettings.Type.FLYING, true);
    player.getAdventureSettings().update();
}
 
Example #2
Source File: PlayerGameModeChangeEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
public PlayerGameModeChangeEvent(Player player, int newGameMode, AdventureSettings newAdventureSettings) {
    this.player = player;
    this.gamemode = newGameMode;
    this.newAdventureSettings = newAdventureSettings;
}
 
Example #3
Source File: PlayerGameModeChangeEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
public AdventureSettings getNewAdventureSettings() {
    return newAdventureSettings;
}
 
Example #4
Source File: PlayerGameModeChangeEvent.java    From Jupiter with GNU General Public License v3.0 4 votes vote down vote up
public void setNewAdventureSettings(AdventureSettings newAdventureSettings) {
    this.newAdventureSettings = newAdventureSettings;
}
 
Example #5
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public PlayerGameModeChangeEvent(Player player, int newGameMode, AdventureSettings newAdventureSettings) {
    this.player = player;
    this.gamemode = newGameMode;
    this.newAdventureSettings = newAdventureSettings;
}
 
Example #6
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public AdventureSettings getNewAdventureSettings() {
    return newAdventureSettings;
}
 
Example #7
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public void setNewAdventureSettings(AdventureSettings newAdventureSettings) {
    this.newAdventureSettings = newAdventureSettings;
}
 
Example #8
Source File: EssentialsAPI.java    From EssentialsNK with GNU General Public License v3.0 4 votes vote down vote up
public boolean canFly(Player player) {
    return player.getAdventureSettings().get(AdventureSettings.Type.ALLOW_FLIGHT);
}
 
Example #9
Source File: EssentialsAPI.java    From EssentialsNK with GNU General Public License v3.0 4 votes vote down vote up
public void setCanFly(Player player, boolean canFly) {
    player.getAdventureSettings().set(AdventureSettings.Type.ALLOW_FLIGHT, canFly);
    player.getAdventureSettings().update();
}
 
Example #10
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public PlayerGameModeChangeEvent(Player player, int newGameMode, AdventureSettings newAdventureSettings) {
    this.player = player;
    this.gamemode = newGameMode;
    this.newAdventureSettings = newAdventureSettings;
}
 
Example #11
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public AdventureSettings getNewAdventureSettings() {
    return newAdventureSettings;
}
 
Example #12
Source File: PlayerGameModeChangeEvent.java    From Nukkit with GNU General Public License v3.0 4 votes vote down vote up
public void setNewAdventureSettings(AdventureSettings newAdventureSettings) {
    this.newAdventureSettings = newAdventureSettings;
}