net.minecraft.block.state.pattern.BlockMatcher Java Examples
The following examples show how to use
net.minecraft.block.state.pattern.BlockMatcher.
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Example #1
Source File: GTOreGenerator.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
public static void generateBedrockVein(Block block, World world, Random rand, int chunkX, int chunkZ) { GTBedrockOreMineable generator = new GTBedrockOreMineable(block.getDefaultState(), GTConfig.generation.bedrockOreSize, BlockMatcher.forBlock(Blocks.BEDROCK)); int minHeight = 0; int maxHeight = 10; int heightdiff = maxHeight - minHeight + 1; int chance = 8192; for (int i = 0; i < GTConfig.generation.bedrockOreWeight; i++) { int var1 = rand.nextInt(chance); if (var1 == 0) { int x = chunkX * 16 + rand.nextInt(16); int y = 0 + rand.nextInt(heightdiff); int z = chunkZ * 16 + rand.nextInt(16); generator.generate(world, rand, new BlockPos(x, y, z)); } } }
Example #2
Source File: GTOreGenerator.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
/** rare ore generator **/ public static void generateRareVein(Block block, boolean generate, int blockAmount, int chancesToSpawn, int minHeight, int maxHeight, Block blockToReplace, World world, Random rand, int chunkX, int chunkZ) { if (generate) { WorldGenMinable generator = new WorldGenMinable(block.getDefaultState(), blockAmount, BlockMatcher.forBlock(blockToReplace)); int heightdiff = maxHeight - minHeight + 1; for (int i = 0; i < chancesToSpawn; i++) { int var1 = rand.nextInt(1024); if (var1 == 0) { int x = chunkX * 16 + rand.nextInt(16); int y = minHeight + rand.nextInt(heightdiff); int z = chunkZ * 16 + rand.nextInt(16); generator.generate(world, rand, new BlockPos(x, y, z)); } } } }
Example #3
Source File: GTOreGenerator.java From GT-Classic with GNU Lesser General Public License v3.0 | 5 votes |
/** default ore generator **/ public static void generateBasicVein(Block block, boolean generate, int blockAmount, int chancesToSpawn, int minHeight, int maxHeight, Block blockToReplace, World world, Random rand, int chunkX, int chunkZ) { if (generate) { WorldGenMinable generator = new WorldGenMinable(block.getDefaultState(), blockAmount, BlockMatcher.forBlock(blockToReplace)); int heightdiff = maxHeight - minHeight + 1; for (int i = 0; i < chancesToSpawn; i++) { int x = chunkX * 16 + rand.nextInt(16); int y = minHeight + rand.nextInt(heightdiff); int z = chunkZ * 16 + rand.nextInt(16); generator.generate(world, rand, new BlockPos(x, y, z)); } } }
Example #4
Source File: OreGenerator.java From YouTubeModdingTutorial with MIT License | 5 votes |
public void addOreSpawn(Block block, byte blockMeta, Block targetBlock, World world, Random random, int blockXPos, int blockZPos, int minVeinSize, int maxVeinSize, int chancesToSpawn, int minY, int maxY) { WorldGenMinable minable = new WorldGenMinable(block.getStateFromMeta(blockMeta), (minVeinSize + random.nextInt(maxVeinSize - minVeinSize + 1)), BlockMatcher.forBlock(targetBlock)); for (int i = 0 ; i < chancesToSpawn ; i++) { int posX = blockXPos + random.nextInt(16); int posY = minY + random.nextInt(maxY - minY); int posZ = blockZPos + random.nextInt(16); minable.generate(world, random, new BlockPos(posX, posY, posZ)); } }
Example #5
Source File: LPWorldGen.java From Logistics-Pipes-2 with MIT License | 5 votes |
public OreGen(String name, IBlockState state, int maxVeinSize, Block replaceTarget, int minY, int maxY, int chunkOccurence, int weight) { this.name = name; this.ore = new WorldGenMinable(state, maxVeinSize, BlockMatcher.forBlock(replaceTarget)); this.minY = minY; this.maxY = maxY; this.chunkOccurence = chunkOccurence; this. weight = weight; }