net.minecraft.entity.projectile.EntityThrowable Java Examples
The following examples show how to use
net.minecraft.entity.projectile.EntityThrowable.
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Example #1
Source File: EntityTofuSpider.java From TofuCraftReload with MIT License | 6 votes |
@Override public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor) { for (int i = 0; i < 4; i++) { EntityThrowable projectile = new EntityFukumame(this.world, this); Vec3d vec3d = this.getLook(1.0F); playSound(SoundEvents.ENTITY_SNOWBALL_THROW, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); projectile.setLocationAndAngles(this.posX + vec3d.x * 1.3D, this.posY + this.getEyeHeight(), this.posZ + vec3d.z * 1.3D, this.rotationYaw, this.rotationPitch); float d0 = (this.rand.nextFloat() * 16.0F) - 8.0F; projectile.shoot(this, this.rotationPitch,this.rotationYaw + d0,0.0F, 1.5f, 0.8F); this.world.spawnEntity(projectile); } }
Example #2
Source File: ActivationRange.java From Kettle with GNU General Public License v3.0 | 6 votes |
/** * These entities are excluded from Activation range checks. * * @param entity * @return boolean If it should always tick. */ public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config) { if (config == null && DimensionManager.getWorld(0) != null) { config = DimensionManager.getWorld(0).spigotConfig; } else { return true; } return ((entity.activationType == 3 && config.miscActivationRange == 0) || (entity.activationType == 2 && config.animalActivationRange == 0) || (entity.activationType == 1 && config.monsterActivationRange == 0) || entity instanceof EntityPlayer || entity instanceof EntityThrowable || entity instanceof MultiPartEntityPart || entity instanceof EntityWither || entity instanceof EntityFireball || entity instanceof EntityFallingBlock || entity instanceof EntityWeatherEffect || entity instanceof EntityTNTPrimed || entity instanceof EntityEnderCrystal || entity instanceof EntityFireworkRocket || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.CREATURE, false)) && !entity.isCreatureType(EnumCreatureType.AMBIENT, false) && !entity.isCreatureType(EnumCreatureType.MONSTER, false) && !entity.isCreatureType(EnumCreatureType.WATER_CREATURE, false) ); }
Example #3
Source File: EntityTofuGandlem.java From TofuCraftReload with MIT License | 5 votes |
@Override public void updateTask() { super.updateTask(); --this.shottick; if (this.shottick == 60 || this.shottick == 80) { EntityTofuGandlem.this.playSound(SoundEvents.BLOCK_IRON_TRAPDOOR_OPEN, 2.0F, 1.4F); ((WorldServer) EntityTofuGandlem.this.world).spawnParticle(EnumParticleTypes.CRIT, EntityTofuGandlem.this.posX, EntityTofuGandlem.this.posY, EntityTofuGandlem.this.posZ, 15, 0.2D, 0.2D, 0.2D, 0.0D); } if (this.shottick <= 20) { if (EntityTofuGandlem.this.ticksExisted % 5 == 0) { for (int i = 0; i < 6; i++) { EntityThrowable projectile = new EntityFukumame(EntityTofuGandlem.this.world, EntityTofuGandlem.this); Vec3d vec3d = EntityTofuGandlem.this.getLook(1.0F); playSound(SoundEvents.ENTITY_SNOWBALL_THROW, 3.0F, 1.0F / (EntityTofuGandlem.this.getRNG().nextFloat() * 0.4F + 0.8F)); projectile.setLocationAndAngles(EntityTofuGandlem.this.posX + vec3d.x * 1.3D, EntityTofuGandlem.this.posY + (EntityTofuGandlem.this.getEyeHeight() / 2), EntityTofuGandlem.this.posZ + vec3d.z * 1.2D, EntityTofuGandlem.this.rotationYaw, EntityTofuGandlem.this.rotationPitch); float d0 = (EntityTofuGandlem.this.rand.nextFloat() * 12.0F) - 6.0F; projectile.shoot(EntityTofuGandlem.this, EntityTofuGandlem.this.rotationPitch, EntityTofuGandlem.this.rotationYaw + d0, 0.0F, 1.5f, 0.8F); EntityTofuGandlem.this.world.spawnEntity(projectile); } } } }
Example #4
Source File: ActivationRange.java From Thermos with GNU General Public License v3.0 | 5 votes |
/** * These entities are excluded from Activation range checks. * * @param entity * @param world * @return boolean If it should always tick. */ public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config) { // Cauldron start - another fix for Proxy Worlds if (config == null && DimensionManager.getWorld(0) != null) { config = DimensionManager.getWorld(0).spigotConfig; } else { return true; } // Cauldron end if ( ( entity.activationType == 3 && config.miscActivationRange == 0 ) || ( entity.activationType == 2 && config.animalActivationRange == 0 ) || ( entity.activationType == 1 && config.monsterActivationRange == 0 ) || (entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) // Cauldron || entity instanceof EntityThrowable || entity instanceof EntityDragon || entity instanceof EntityDragonPart || entity instanceof EntityWither || entity instanceof EntityFireball || entity instanceof EntityWeatherEffect || entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock // PaperSpigot - Always tick falling blocks || entity instanceof EntityEnderCrystal || entity instanceof EntityFireworkRocket || entity instanceof EntityVillager // Cauldron start - force ticks for entities with superclass of Entity and not a creature/monster || (entity.getClass().getSuperclass() == Entity.class && !entity.isCreatureType(EnumCreatureType.creature, false) && !entity.isCreatureType(EnumCreatureType.ambient, false) && !entity.isCreatureType(EnumCreatureType.monster, false) && !entity.isCreatureType(EnumCreatureType.waterCreature, false))) { return true; } return false; }
Example #5
Source File: CraftProjectile.java From Kettle with GNU General Public License v3.0 | 4 votes |
@Override public EntityThrowable getHandle() { return (EntityThrowable) entity; }