net.minecraft.world.ModifiableWorld Java Examples
The following examples show how to use
net.minecraft.world.ModifiableWorld.
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Example #1
Source File: StoneCircleFeature.java From the-hallow with MIT License | 6 votes |
private void generateStone(ModifiableWorld world, Random rand, final BlockPos centre, BlockPos.Mutable mutable, int height, int lowY) { final int posX = centre.getX(); final int posZ = centre.getZ(); for (int xOffset = -3; xOffset < 4; ++xOffset) { mutable.setX(posX + xOffset); for (int zOffset = -3; zOffset < 4; ++zOffset) { mutable.setZ(posZ + zOffset); mutable.setY(0); double squaredDistanceTo = centre.getSquaredDistance(mutable) / 9D; int localHeight = (int) offsetNoise.sample(mutable.getX(), mutable.getZ()) + (int) MathHelper.lerp(squaredDistanceTo, height, 0D) + lowY; for (int y = lowY - 5; y < localHeight + 1; ++y) { mutable.setY(y); world.setBlockState(mutable, rand.nextInt(3) == 0 ? COBBLESTONE : STONE, 19); } } } }
Example #2
Source File: IForgeBlock.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * Called when a user either starts or stops sleeping in the bed. * * @param state The current state * @param world The current world * @param pos Block position in world * @param sleeper The sleeper or camera entity, null in some cases. * @param occupied True if we are occupying the bed, or false if they are stopping use of the bed */ default void setBedOccupied(BlockState state, CollisionView world, BlockPos pos, LivingEntity sleeper, boolean occupied) { if (world instanceof ModifiableWorld) { ((ModifiableWorld) world).setBlockState(pos, state.with(BedBlock.OCCUPIED, occupied), 4); } }