org.bukkit.entity.LeashHitch Java Examples
The following examples show how to use
org.bukkit.entity.LeashHitch.
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Example #1
Source File: RegionInteractListener.java From NovaGuilds with GNU General Public License v3.0 | 6 votes |
/** * Handles breaking paintings, item frames, leashes * * @param event The event */ @EventHandler public void onHangingEntityBreak(HangingBreakByEntityEvent event) { if(!(event.getRemover() instanceof Player)) { return; } Player player = (Player) event.getRemover(); NovaPlayer nPlayer = PlayerManager.getPlayer(player); boolean isLeash = event.getEntity() instanceof LeashHitch; if(RegionManager.get(event.getEntity()) != null && (!plugin.getRegionManager().canInteract(player, event.getEntity()) || (!nPlayer.getPreferences().getBypass() && !nPlayer.hasPermission(isLeash ? GuildPermission.MOB_LEASH : GuildPermission.BLOCK_BREAK)))) { event.setCancelled(true); (isLeash ? Message.CHAT_REGION_DENY_UNLEASH : Message.CHAT_REGION_DENY_INTERACT).send(player); } }
Example #2
Source File: RegionMatchModule.java From PGM with GNU Affero General Public License v3.0 | 5 votes |
private static Material getHangingType(Hanging hanging) { if (hanging instanceof Painting) { return Material.PAINTING; } else if (hanging instanceof ItemFrame) { return Material.ITEM_FRAME; } else if (hanging instanceof LeashHitch) { return Material.LEASH; } else { return null; } }
Example #3
Source File: EventRuleMatchModule.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
private static Material getHangingType(Hanging hanging) { if(hanging instanceof Painting) { return Material.PAINTING; } else if(hanging instanceof ItemFrame) { return Material.ITEM_FRAME; } else if(hanging instanceof LeashHitch) { return Material.LEASH; } else { return null; } }
Example #4
Source File: SchematicUtil.java From PlotMe-Core with GNU General Public License v3.0 | 5 votes |
private org.bukkit.entity.Entity getLeash(IWorld world1, Leash leash, com.worldcretornica.plotme_core.api.Vector loc, int originX, int originY, int originZ) { org.bukkit.entity.Entity ent = null; World world = ((BukkitWorld) world1).getWorld(); int x = leash.getX() - originX; int y = leash.getY() - originY; int z = leash.getZ() - originZ; org.bukkit.Location etloc = new org.bukkit.Location(world, x + loc.getBlockX(), y + loc.getBlockY(), z + loc.getBlockZ()); Block block = world.getBlockAt(etloc); if (block.getType() == Material.FENCE || block.getType() == Material.NETHER_FENCE) { etloc.setX(Math.floor(etloc.getX())); etloc.setY(Math.floor(etloc.getY())); etloc.setZ(Math.floor(etloc.getZ())); ent = world.spawnEntity(etloc, EntityType.LEASH_HITCH); List<org.bukkit.entity.Entity> nearbyentities = ent.getNearbyEntities(1, 1, 1); for (org.bukkit.entity.Entity nearby : nearbyentities) { if (nearby instanceof LeashHitch) { if (nearby.getLocation().distance(ent.getLocation()) == 0) { ent.remove(); return nearby; } } } } return ent; }