com.google.android.gms.games.multiplayer.realtime.Room Java Examples
The following examples show how to use
com.google.android.gms.games.multiplayer.realtime.Room.
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Example #1
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 6 votes |
@Override public void onConnectedToRoom(Room room) { Log.d(TAG, "onConnectedToRoom."); //get participants and my ID: participants = room.getParticipants(); myId = room.getParticipantId(Games.Players.getCurrentPlayerId(googleApiClient)); // save room ID if its not initialized in onRoomCreated() so we can leave cleanly before the game starts. if (roomId == null) roomId = room.getRoomId(); // print out the list of participants (for debug purposes) Log.d(TAG, "Room ID: " + roomId); Log.d(TAG, "My ID " + myId); Log.d(TAG, "<< CONNECTED TO ROOM>>"); }
Example #2
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 6 votes |
@Override public void onConnectedToRoom(Room room) { Log.d(TAG, "onConnectedToRoom."); //get participants and my ID: mParticipants = room.getParticipants(); mMyId = room.getParticipantId(mPlayerId); // save room ID if its not initialized in onRoomCreated() so we can leave cleanly before the game starts. if (mRoomId == null) { mRoomId = room.getRoomId(); } // print out the list of participants (for debug purposes) Log.d(TAG, "Room ID: " + mRoomId); Log.d(TAG, "My ID " + mMyId); Log.d(TAG, "<< CONNECTED TO ROOM>>"); }
Example #3
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 5 votes |
@Override public void onRoomCreated(int statusCode, Room room) { Log.d(TAG, "onRoomCreated(" + statusCode + ", " + room + ")"); if (statusCode != GamesStatusCodes.STATUS_OK) { Log.e(TAG, "*** Error: onRoomCreated, status " + statusCode); showGameError(); return; } // save room ID so we can leave cleanly before the game starts. roomId = room.getRoomId(); // show the waiting room UI showWaitingRoom(room); }
Example #4
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
void updateRoom(Room room) { if (room != null) { mParticipants = room.getParticipants(); } if (mParticipants != null) { updatePeerScoresDisplay(); } }
Example #5
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
@Override public void onJoinedRoom(int statusCode, Room room) { Log.d(TAG, "onJoinedRoom(" + statusCode + ", " + room + ")"); if (statusCode != GamesCallbackStatusCodes.OK) { Log.e(TAG, "*** Error: onRoomConnected, status " + statusCode); showGameError(); return; } // show the waiting room UI showWaitingRoom(room); }
Example #6
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
@Override public void onRoomConnected(int statusCode, Room room) { Log.d(TAG, "onRoomConnected(" + statusCode + ", " + room + ")"); if (statusCode != GamesCallbackStatusCodes.OK) { Log.e(TAG, "*** Error: onRoomConnected, status " + statusCode); showGameError(); return; } updateRoom(room); }
Example #7
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
@Override public void onRoomCreated(int statusCode, Room room) { Log.d(TAG, "onRoomCreated(" + statusCode + ", " + room + ")"); if (statusCode != GamesCallbackStatusCodes.OK) { Log.e(TAG, "*** Error: onRoomCreated, status " + statusCode); showGameError(); return; } // save room ID so we can leave cleanly before the game starts. mRoomId = room.getRoomId(); // show the waiting room UI showWaitingRoom(room); }
Example #8
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 5 votes |
void showWaitingRoom(Room room) { // minimum number of players required for our game // For simplicity, we require everyone to join the game before we start it // (this is signaled by Integer.MAX_VALUE). final int MIN_PLAYERS = Integer.MAX_VALUE; mRealTimeMultiplayerClient.getWaitingRoomIntent(room, MIN_PLAYERS) .addOnSuccessListener(new OnSuccessListener<Intent>() { @Override public void onSuccess(Intent intent) { // show waiting room UI startActivityForResult(intent, RC_WAITING_ROOM); } }) .addOnFailureListener(createFailureListener("There was a problem getting the waiting room!")); }
Example #9
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onPeersDisconnected(Room room, List<String> strings) { Log.d(TAG, "onPeersDisconnected: " + room + ":" + strings); for (String pId : strings) { onParticipantDisconnected(pId, pId); } }
Example #10
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onPeersConnected(Room room, List<String> strings) { Log.d(TAG, "onPeersConnected:" + room + ":" + strings); mRoom = room; for (String pId : strings) { onParticipantConnected(mRoom.getParticipant(pId)); } }
Example #11
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onConnectedToRoom(Room room) { Log.d(TAG, "onConnectedRoRoom: " + room); mRoom = room; // Add self to participants mMyPersistentId = mRoom.getParticipantId( Games.Players.getCurrentPlayerId(mGoogleApiClient)); Participant me = mRoom.getParticipant(mMyPersistentId); onParticipantConnected(me); updateTurnIndices(); updateViewVisibility(); }
Example #12
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onPeerJoined(Room room, List<String> strings) { Log.d(TAG, "onPeerJoined: " + room + ":" + strings); mRoom = room; for (String pId : strings) { onParticipantConnected(mRoom.getParticipant(pId)); } }
Example #13
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onRoomConnected(int statusCode, Room room) { Log.d(TAG, "onRoomConnected: " + statusCode + ":" + room); if (statusCode != GamesStatusCodes.STATUS_OK) { Log.w(TAG, "Error in onRoomConnected: " + statusCode); return; } mRoom = room; updateViewVisibility(); }
Example #14
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
@Override public void onRoomCreated(int statusCode, Room room) { Log.d(TAG, "onRoomCreated: " + statusCode + ":" + room); if (statusCode != GamesStatusCodes.STATUS_OK) { Log.w(TAG, "Error in onRoomCreated: " + statusCode); Toast.makeText(this, "Error creating room.", Toast.LENGTH_SHORT).show(); dismissSpinner(); return; } showWaitingRoom(room); }
Example #15
Source File: DrawingActivity.java From 8bitartist with Apache License 2.0 | 5 votes |
/** * Show the UI for an RTMP waiting room. */ private void showWaitingRoom(Room room) { // Require all players to join before starting final int MIN_PLAYERS = Integer.MAX_VALUE; Intent i = Games.RealTimeMultiplayer.getWaitingRoomIntent(mGoogleApiClient, room, MIN_PLAYERS); startActivityForResult(i, RC_WAITING_ROOM); }
Example #16
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 5 votes |
@Override public void onRoomConnected(int statusCode, Room room) { Log.d(TAG, "onRoomConnected(" + statusCode + ", " + room + ")"); if (statusCode != GamesStatusCodes.STATUS_OK) { Log.e(TAG, "*** Error: onRoomConnected, status " + statusCode); showGameError(); return; } updateRoom(room); }
Example #17
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 5 votes |
@Override public void onJoinedRoom(int statusCode, Room room) { Log.d(TAG, "onJoinedRoom(" + statusCode + ", " + room + ")"); if (statusCode != GamesStatusCodes.STATUS_OK) { Log.e(TAG, "*** Error: onRoomConnected, status " + statusCode); showGameError(); return; } // show the waiting room UI showWaitingRoom(room); }
Example #18
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 5 votes |
void showWaitingRoom(Room room) { // minimum number of players required for our game // For simplicity, we require everyone to join the game before we start it // (this is signaled by Integer.MAX_VALUE). final int MIN_PLAYERS = Integer.MAX_VALUE; Intent i = Games.RealTimeMultiplayer.getWaitingRoomIntent(googleApiClient, room, MIN_PLAYERS); // show waiting room UI activity.startActivityForResult(i, RC_WAITING_ROOM); }
Example #19
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 4 votes |
@Override public void onPeerInvitedToRoom(Room room, List<String> arg1) { updateRoom(room); }
Example #20
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 4 votes |
@Override public void onDisconnectedFromRoom(Room room) { roomId = null; GodotLib.calldeferred(instanceId, "_on_gpgs_rtm_disconnected_from_room", new Object[] { }); }
Example #21
Source File: RealTimeMultiplayer.java From godot-gpgs with MIT License | 4 votes |
void updateRoom(Room room) { if (room != null) participants = room.getParticipants(); if (participants != null) { // Nothing } }
Example #22
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeersDisconnected(Room room, @NonNull List<String> peers) { updateRoom(room); }
Example #23
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeersConnected(Room room, @NonNull List<String> peers) { updateRoom(room); }
Example #24
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onRoomConnecting(Room room) { updateRoom(room); }
Example #25
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onRoomAutoMatching(Room room) { updateRoom(room); }
Example #26
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeerLeft(Room room, @NonNull List<String> peersWhoLeft) { updateRoom(room); }
Example #27
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeerJoined(Room room, @NonNull List<String> arg1) { updateRoom(room); }
Example #28
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeerInvitedToRoom(Room room, @NonNull List<String> arg1) { updateRoom(room); }
Example #29
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onPeerDeclined(Room room, @NonNull List<String> arg1) { updateRoom(room); }
Example #30
Source File: MainActivity.java From android-basic-samples with Apache License 2.0 | 4 votes |
@Override public void onDisconnectedFromRoom(Room room) { mRoomId = null; mRoomConfig = null; showGameError(); }