@ant-design/icons#DragOutlined JavaScript Examples
The following examples show how to use
@ant-design/icons#DragOutlined.
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Example #1
Source File: Controller.js From network-rc with Apache License 2.0 | 4 votes |
render() {
const {
fixContent,
ttsInput,
props: {
statusInfo,
action,
cameraEnabled,
videoEl,
onTTS,
ttsPlaying,
setting,
playAudio,
serverConfig,
changeChannel,
editabled,
cameraList,
channelStatus,
saveServerConfig,
isFullscreen,
session,
webrtcChannel,
},
} = this;
const { isShowButton, ttsInputVisible, text } = this.state;
const { channelList = [], specialChannel = {} } = serverConfig;
const speedChannel = channelList.find(
({ id }) => id === specialChannel.speed
);
const { audioList = [] } = serverConfig;
return (
<div className="controller">
<Router className="controller-router">
<Ai
path="ai/learn/*"
canvasRef={videoEl}
cameraEnabled={cameraEnabled}
action={action}
onAi={(isAiControlling) => this.setState({ isAiControlling })}
/>
<ObjectDetection
path="ai/coco-ssd/*"
videoEl={videoEl}
cameraEnabled={cameraEnabled}
action={action}
onAi={(isAiControlling) => this.setState({ isAiControlling })}
/>
</Router>
{!isFullscreen && (
<Form className="controller-form" size="small" layout="inline">
<Form.Item>
<Popover
content={fixContent}
title="修正"
trigger="click"
placement="topLeft"
>
<Button icon={<SlidersOutlined />}>修正</Button>
</Popover>
</Form.Item>
{speedChannel && (
<>
<Form.Item>
<Popover
placement="topLeft"
content={
<Slider
defaultValue={speedChannel.valuePostive * 100}
min={0}
max={100}
onChange={(v) => {
speedChannel.valuePostive = v / 100;
saveServerConfig({
channelList,
});
}}
arrowPointAtCenter
style={{ width: "30vw" }}
/>
}
>
<Button shape="round">
前进:{Math.round(speedChannel.valuePostive * 100)}
</Button>
</Popover>
</Form.Item>
<Form.Item>
<Popover
placement="topLeft"
content={
<Slider
defaultValue={speedChannel.valueNegative * -100}
min={0}
max={100}
style={{ width: "30vw" }}
onChange={(v) => {
speedChannel.valueNegative = (v / 100) * -1;
saveServerConfig({
channelList,
});
}}
/>
}
>
<Button shape="round">
倒退:{Math.round(speedChannel.valueNegative * -100)}
</Button>
</Popover>
</Form.Item>
</>
)}
<Form.Item>
<Gamepad
changeChannel={changeChannel}
channelList={serverConfig.channelList}
channelStatus={channelStatus}
playAudio={playAudio}
serverConfig={serverConfig}
/>
</Form.Item>
<Form.Item>
<Orientation
changeChannel={changeChannel}
channelStatus={channelStatus}
serverConfig={serverConfig}
/>
</Form.Item>
<Form.Item>
<Keybord
playAudio={playAudio}
channelStatus={channelStatus}
channelList={serverConfig.channelList}
changeChannel={changeChannel}
serverConfig={serverConfig}
onEnter={() => {
this.setState({ ttsInputVisible: true });
setTimeout(() => {
ttsInput.current && ttsInput.current.focus();
}, 200);
}}
/>
</Form.Item>
<Form.Item>
<Popover
arrowPointAtCenter
trigger="click"
placement="topRight"
visible={ttsInputVisible}
onVisibleChange={(ttsInputVisible) => {
this.setState({ ttsInputVisible });
setTimeout(() => {
ttsInput.current && ttsInput.current.focus();
}, 200);
}}
content={
<form>
<Input.Search
ref={ttsInput}
name="tts"
style={{ width: "60vw" }}
placeholder="发送语音"
enterButton="发送"
value={text}
onChange={(e) => this.setState({ text: e.target.value })}
onSearch={(text) => {
onTTS(text);
this.setState({ text: "" });
}}
loading={ttsPlaying}
onKeyDown={(e) => {
e.stopPropagation();
if (e.key === "Escape") {
this.setState({ ttsInputVisible: false });
}
}}
/>
</form>
}
>
<Button shape="round">
<SendOutlined />
</Button>
</Popover>
</Form.Item>
{audioList
.filter((i) => i.showFooter)
.map(({ path, text, name }) => (
<Form.Item key={name}>
<Button
shape="round"
onClick={() => playAudio({ path, text })}
icon={<SoundOutlined />}
>
{name}
</Button>
</Form.Item>
))}
<Form.Item>
<Popover
placement="topRight"
content={
<Space size={[16, 16]} wrap>
<Form.Item extra="显示触控 UI">
<Switch
checked={isShowButton}
onChange={(isShowButton) => {
store.set("is-show-button", isShowButton);
this.setState({ isShowButton });
}}
checkedChildren={<DragOutlined />}
unCheckedChildren={<DragOutlined />}
/>
</Form.Item>
{audioList
.filter((i) => !i.showFooter)
.map(({ path, text, name, type }) => (
<Form.Item extra={`播放${name}`} key={name}>
{type === "audio" && (
<Button
shape="round"
onClick={() => playAudio({ path })}
icon={<SoundOutlined />}
>
{name}
</Button>
)}
{type === "text" && (
<Button
shape="round"
onClick={() => playAudio({ text })}
icon={<SoundOutlined />}
>
{name}
</Button>
)}
{type === "stop" && (
<Button
shape="round"
onClick={() => playAudio({ stop: true })}
icon={<StopOutlined />}
>
{name}
</Button>
)}
</Form.Item>
))}
</Space>
}
>
<Button shape="round">
<MoreOutlined />
</Button>
</Popover>
</Form.Item>
<Form.Item>
<Microphone
url={
setting.host &&
`${
window.location.protocol === "https:" ? "wss://" : "ws://"
}${setting.host}/audio`
}
/>
</Form.Item>
</Form>
)}
<ControlUI
webrtcChannel={webrtcChannel}
session={session}
channelStatus={channelStatus}
isShowButton={isShowButton}
uiComponentList={serverConfig.uiComponentList}
channelList={serverConfig.channelList}
changeChannel={changeChannel}
editabled={editabled}
cameraList={cameraList}
setting={setting}
isFullscreen={isFullscreen}
statusInfo={statusInfo}
/>
</div>
);
}