Python get winner
22 Python code examples are found related to "
get winner".
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Example 1
Source File: game.py From ffai with Apache License 2.0 | 6 votes |
def get_winner(self): """ returns the winning agent of the game. None if it's a draw. If the game timed out the current player loses. A disqualified player will lose. If the game is over, the team with most TDs win. """ # If game timed out the current player lost if self.home_agent == self.actor: return self.away_agent elif self.away_agent == self.actor: return self.home_agent # If the game is over the player with most TDs wins if self.state.game_over: return self.get_team_agent(self.get_winning_team()) return None
Example 2
Source File: countBot.py From IRCBots with MIT License | 6 votes |
def getWinnerChart(self): maxlen = 0 for user in range(len(self.nameList)): if (len(self.nameList[user].username) > maxlen): maxlen = len(self.nameList[user].username) winnerString = '' maxWins = self.nameList[0].timesWon firstLoop = True for user in range(len(self.nameList)): if (self.nameList[user].timesWon > 0): if (not firstLoop): winnerString += '\n' winnerString += self.nameList[user].username + ":" remlen = maxlen - len(self.nameList[user].username) for i in range(remlen + 1): winnerString += " " for i in range(self.nameList[user].timesWon): winnerString += '#' for i in range(maxWins - self.nameList[user].timesWon): winnerString += '|' firstLoop = False return winnerString
Example 3
Source File: game.py From reconchess with BSD 3-Clause "New" or "Revised" License | 6 votes |
def get_winner_color(self) -> Optional[Color]: if not self.is_over(): return None if self._resignee is not None: return not self._resignee if self.seconds_left_by_color[chess.WHITE] <= 0: return chess.BLACK elif self.seconds_left_by_color[chess.BLACK] <= 0: return chess.WHITE if self.board.king(chess.WHITE) is None: return chess.BLACK elif self.board.king(chess.BLACK) is None: return chess.WHITE return None
Example 4
Source File: go.py From AlphaGOZero-python-tensorflow with MIT License | 6 votes |
def get_winner(self): """Calculate score of board state and return player ID (1, -1, or 0 for tie) corresponding to winner. Uses 'Area scoring'. """ # Count number of positions filled by each player, plus 1 for each eye-ish space owned score_white = np.sum(self.board == WHITE) score_black = np.sum(self.board == BLACK) empties = zip(*np.where(self.board == EMPTY)) for empty in empties: # Check that all surrounding points are of one color if self.is_eyeish(empty, BLACK): score_black += 1 elif self.is_eyeish(empty, WHITE): score_white += 1 score_white += self.komi score_white -= self.passes_white score_black -= self.passes_black if score_black > score_white: winner = BLACK elif score_white > score_black: winner = WHITE else: # Tie winner = 0 return winner
Example 5
Source File: internal.py From alphazero with Apache License 2.0 | 6 votes |
def get_winner(board): for c in LIST4: v0 = board[c[0][0]][c[0][1]] if v0 == 0: continue v1 = board[c[1][0]][c[1][1]] if v0 != v1: continue v2 = board[c[2][0]][c[2][1]] if v0 != v2: continue v3 = board[c[3][0]][c[3][1]] if v0 != v3: continue return v0 for y in range(BOARD_SIZE_H): for x in range(BOARD_SIZE_W): if board[y][x] == 0: return None return 0
Example 6
Source File: view.py From ray with Apache License 2.0 | 6 votes |
def get_winner(trials): """Get winner trial of a job.""" winner = {} # TODO: sort_key should be customized here sort_key = "accuracy" if trials and len(trials) > 0: first_metrics = get_trial_info(trials[0])["metrics"] if first_metrics and not first_metrics.get("accuracy", None): sort_key = "episode_reward" max_metric = float("-Inf") for t in trials: metrics = get_trial_info(t).get("metrics", None) if metrics and metrics.get(sort_key, None): current_metric = float(metrics[sort_key]) if current_metric > max_metric: winner["trial_id"] = t.trial_id winner["metric"] = sort_key + ": " + str(current_metric) max_metric = current_metric return winner
Example 7
Source File: som.py From pyclustering with GNU General Public License v3.0 | 6 votes |
def get_winner_number(self): """! @brief Calculates number of winner at the last step of learning process. @return (uint) Number of winner. """ if self.__ccore_som_pointer is not None: self._award = wrapper.som_get_awards(self.__ccore_som_pointer) winner_number = 0 for i in range(self._size): if self._award[i] > 0: winner_number += 1 return winner_number
Example 8
Source File: sgf.py From betago with MIT License | 5 votes |
def get_winner(self): """Return the colour of the winning player. Returns None if there is no RE property, or if neither player won. """ try: colour = self.root.get(b"RE").decode(self.presenter.encoding)[0].lower() except LookupError: return None if colour not in ("b", "w"): return None return colour
Example 9
Source File: models.py From get5-web with GNU General Public License v3.0 | 5 votes |
def get_winner(self): if self.team1_score > self.team2_score: return self.get_team1() elif self.team2_score > self.team1_score: return self.get_team2() else: return None
Example 10
Source File: othello.py From alpha_zero_othello with MIT License | 5 votes |
def get_winner(self): t = np.sum(self.board) if t > 0: return 1 if t < 0: return -1 return 0
Example 11
Source File: hand_evaluator.py From neuron_poker with MIT License | 5 votes |
def get_winner(player_hands, table_cards): """Determine the winning hands of multiple players""" player_cards_with_table_cards = [] for player_hand in player_hands: player_cards_with_table_cards.append(player_hand + table_cards) best_hand, winner_card_type = eval_best_hand(player_cards_with_table_cards) best_hand_ix = (player_cards_with_table_cards.index(best_hand)) return best_hand_ix, winner_card_type
Example 12
Source File: rules.py From gym with MIT License | 5 votes |
def get_round_winner( game: Constants.GAME, board: Board, ) -> int: winner = -1 max_power = -1 for player in board.FACE_CARDS: power = Rules.get_power(board.FACE_CARDS[player], game, board) if power > max_power: max_power = power winner = player return winner
Example 13
Source File: ghost.py From research with MIT License | 5 votes |
def get_clear_winner(latest_votes, h): at_height = {} total_vote_count = 0 for k, v in latest_votes.items(): anc = get_ancestor(k, h) at_height[anc] = at_height.get(anc, 0) + v if anc is not None: total_vote_count += v for k, v in at_height.items(): if v >= total_vote_count // 2: return k return None
Example 14
Source File: play.py From alphagozero with MIT License | 5 votes |
def get_winner(board): real_board = get_real_board(board) points = _get_points(real_board) black = points.get(1, 0) + points.get(2, 0) white = points.get(-1, 0) + points.get(-2, 0) + conf['KOMI'] if black > white: return 1, black, white elif black == white: return 0, black, white else: return -1, black, white
Example 15
Source File: bilibili.py From bilibili-live-tools with MIT License | 5 votes |
def get_winner_info(self, i, g): url2 = 'https://api.live.bilibili.com/lottery/v1/box/getWinnerGroupInfo?aid=' + \ str(i) + '&number=' + str(g + 1) response2 = await self.bili_section_get(url2, headers=self.dic_bilibili['pcheaders']) return response2
Example 16
Source File: prize.py From donation-tracker with Apache License 2.0 | 5 votes |
def get_prize_winner(self): if self.maxwinners == 1: return self.get_prize_winners().first() else: raise Exception('Cannot get single winner for multi-winner prize')
Example 17
Source File: example.py From python with MIT License | 5 votes |
def get_winner(self): if self.check_player_is_winner(self.black): return self.black if self.check_player_is_winner(self.white): return self.white return self.none
Example 18
Source File: sgf.py From goreviewpartner with GNU General Public License v3.0 | 5 votes |
def get_winner(self): """Return the colour of the winning player. Returns None if there is no RE property, or if neither player won. """ try: colour = self.root.get("RE")[0].lower() except LookupError: return None if colour not in ("b", "w"): return None return colour
Example 19
Source File: card.py From houdini with MIT License | 5 votes |
def get_winner_seat_id(cls, first_card, second_card): if first_card.element != second_card.element: return 0 if cls.RuleSet[first_card.element] == second_card.element else 1 elif first_card.value > second_card.value: return 0 elif second_card.value > first_card.value: return 1 return -1
Example 20
Source File: card.py From houdini with MIT License | 5 votes |
def get_round_winner(self): first_card, second_card = self.ninjas[0].chosen, self.ninjas[1].chosen self.adjust_card_values(first_card, second_card) self.powers = {} self.on_played_effects(first_card, second_card) self.on_scored_effects(first_card, second_card) winner_seat_id = self.get_winner_seat_id(first_card, second_card) return winner_seat_id
Example 21
Source File: countBot.py From IRCBots with MIT License | 5 votes |
def getWinnerString(self): winnerString = '' firstLoop = True for user in range(len(self.nameList)): if (self.nameList[user].timesWon > 0): if (not firstLoop): winnerString += ', ' winnerString += '[{}]: {}'.format(self.nameList[user].username, self.nameList[user].timesWon) firstLoop = False return winnerString
Example 22
Source File: prize.py From donation-tracker with Apache License 2.0 | 5 votes |
def get_winner(self): prizeWinner = self.get_prize_winner() if prizeWinner: return prizeWinner.winner else: return None