Python turtle.pendown() Examples
The following are 21
code examples of turtle.pendown().
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example.
You may also want to check out all available functions/classes of the module
turtle
, or try the search function
.
Example #1
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 6 votes |
def Bezier_3(x1, y1, x2, y2, x3, y3, x4, y4): # 三阶贝塞尔函数 x1 = -Width / 2 + x1 y1 = Height / 2 - y1 x2 = -Width / 2 + x2 y2 = Height / 2 - y2 x3 = -Width / 2 + x3 y3 = Height / 2 - y3 x4 = -Width / 2 + x4 y4 = Height / 2 - y4 # 坐标变换 te.goto(x1, y1) te.pendown() for t in range(0, WriteStep + 1): x = Bezier(Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep), Bezier(Bezier(x2, x3, t / WriteStep), Bezier(x3, x4, t / WriteStep), t / WriteStep), t / WriteStep) y = Bezier(Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep), Bezier(Bezier(y2, y3, t / WriteStep), Bezier(y3, y4, t / WriteStep), t / WriteStep), t / WriteStep) te.goto(x, y) te.penup()
Example #2
Source File: homura.py From turtle-vectorgraph with MIT License | 6 votes |
def Bezier_3(x1, y1, x2, y2, x3, y3, x4, y4): # 三阶贝塞尔函数 x1 = -Width / 2 + x1 y1 = Height / 2 - y1 x2 = -Width / 2 + x2 y2 = Height / 2 - y2 x3 = -Width / 2 + x3 y3 = Height / 2 - y3 x4 = -Width / 2 + x4 y4 = Height / 2 - y4 # 坐标变换 te.goto(x1, y1) te.pendown() for t in range(0, WriteStep + 1): x = Bezier(Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep), Bezier(Bezier(x2, x3, t / WriteStep), Bezier(x3, x4, t / WriteStep), t / WriteStep), t / WriteStep) y = Bezier(Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep), Bezier(Bezier(y2, y3, t / WriteStep), Bezier(y3, y4, t / WriteStep), t / WriteStep), t / WriteStep) te.goto(x, y) te.penup()
Example #3
Source File: main-colors-asymmetrical.py From python-examples with MIT License | 6 votes |
def item(lenght, level, color): if level <= 0: return for _ in range(5): # 5 turtle.color(colors[color]) turtle.forward(lenght) item(lenght/4, level-1, color+1) turtle.penup() # there is no need to draw again the same line (and it can use differnt color) turtle.backward(lenght) turtle.pendown() turtle.right(360/8) # 8 turtle.right(360/8 * 3) # 3 = 8 - 5
Example #4
Source File: bqb.py From You-are-Pythonista with GNU General Public License v3.0 | 5 votes |
def arc(sa, ea, x, y, r): # start angle,end angle,circle center,radius turtle.penup() turtle.goto(x, y) turtle.setheading(0) turtle.left(sa) turtle.fd(r) turtle.pendown() turtle.left(90) turtle.circle(r, (ea - sa)) return turtle.position()
Example #5
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def polyline(x1, y1, x2, y2, x3, y3): # 做svg坐标下的折线 te.penup() te.goto(-Width / 2 + x1, Height / 2 - y1) te.pendown() te.goto(-Width / 2 + x2, Height / 2 - y2) te.goto(-Width / 2 + x3, Height / 2 - y3) te.penup()
Example #6
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def vertical(dy): # 做到相对纵坐标为dy的垂直线 te.seth(-90) te.pendown() te.fd(dy) te.penup() te.seth(0)
Example #7
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def horizontal(dx): # 做到相对横坐标为dx的水平线 te.seth(0) te.pendown() te.fd(dx) te.penup()
Example #8
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def Lineto(x, y): # 连接当前点和svg坐标下(x,y) te.pendown() te.goto(-Width / 2 + x, Height / 2 - y) te.penup()
Example #9
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def lineto(dx, dy): # 连接当前点和相对坐标(dx,dy)的点 te.pendown() te.goto(te.xcor() + dx, te.ycor() - dy) te.penup()
Example #10
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def line(x1, y1, x2, y2): # 连接svg坐标下两点 te.penup() te.goto(-Width / 2 + x1, Height / 2 - y1) te.pendown() te.goto(-Width / 2 + x2, Height / 2 - y2) te.penup()
Example #11
Source File: homura.py From turtle-vectorgraph with MIT License | 5 votes |
def Bezier_2(x1, y1, x2, y2, x3, y3): # 二阶贝塞尔函数 te.goto(x1, y1) te.pendown() for t in range(0, WriteStep + 1): x = Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep) y = Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep) te.goto(x, y) te.penup()
Example #12
Source File: main-colors.py From python-examples with MIT License | 5 votes |
def item(lenght, level, color): if level <= 0: return for _ in range(8): turtle.color(colors[color]) turtle.forward(lenght) item(lenght/4, level-1, color+1) turtle.penup() # there is no need to draw again the same line (and it can use differnt color) turtle.backward(lenght) turtle.pendown() turtle.right(360/8)
Example #13
Source File: Palestine_en.py From pythonCodes with MIT License | 5 votes |
def writetext(text,color,x,y): for i in range(1,10): turtle.penup() turtle.setx(x) turtle.sety(y) turtle.pendown turtle.pencolor(color) turtle.write(text,move=True, font=("Arial",16,"normal"))
Example #14
Source File: circles-picture.py From advancedpython3 with GNU General Public License v3.0 | 5 votes |
def draw_circle(x, y, radius, red=50, green=255, blue=10, width=7): """ Draw a circle at a specific x, y location. Then draw four smaller circles recursively""" colour = (red, green, blue) # Recursively drawn smaller circles if radius > 50: # Calculate colours and line width for smaller circles if red < 216: red = red + 33 green = green - 42 blue = blue + 10 width -= 1 else: red = 0 green = 255 # Calculate the radius for the smaller circles new_radius = int(radius / 1.3) # Drawn four circles draw_circle(int(x + new_radius), y, new_radius, red, green, blue, width) draw_circle(x - new_radius, y, new_radius, red, green, blue, width) draw_circle(x, int(y + new_radius), new_radius, red, green, blue, width) draw_circle(x, int(y - new_radius), new_radius, red, green, blue, width) # Draw the original circle turtle.goto(x, y) turtle.color(colour) turtle.width(width) turtle.pendown() turtle.circle(radius) turtle.penup() # Run the program
Example #15
Source File: snowflake.py From advancedpython3 with GNU General Public License v3.0 | 5 votes |
def draw_snowflake(size): """ Draw a picture of a snowflake """ turtle.penup() turtle.forward(10 * size) turtle.left(45) turtle.pendown() turtle.color(generate_random_colour()) # draw branch 8 times to make a snowflake for _ in range(8): draw_branch(size) turtle.forward(size) turtle.left(45) turtle.penup()
Example #16
Source File: clock.py From Tools with MIT License | 5 votes |
def move(distance): turtle.penup() turtle.forward(distance) turtle.pendown()
Example #17
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 5 votes |
def Lineto(x, y): # 连接当前点和svg坐标下(x,y) te.pendown() te.goto(-Width / 2 + x, Height / 2 - y) te.penup()
Example #18
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 5 votes |
def line(x1, y1, x2, y2): # 连接svg坐标下两点 te.penup() te.goto(-Width / 2 + x1, Height / 2 - y1) te.pendown() te.goto(-Width / 2 + x2, Height / 2 - y2) te.penup()
Example #19
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 5 votes |
def Moveto_r(dx, dy): te.penup() te.goto(te.xcor() + dx, te.ycor() - dy) te.pendown()
Example #20
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 5 votes |
def Moveto(x, y): # 移动到svg坐标下(x,y) te.penup() te.goto(-Width / 2 + x, Height / 2 - y) te.pendown()
Example #21
Source File: main.py From python-turtle-draw-svg with GNU General Public License v3.0 | 5 votes |
def Bezier_2(x1, y1, x2, y2, x3, y3): # 二阶贝塞尔函数 te.goto(x1, y1) te.pendown() for t in range(0, WriteStep + 1): x = Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep) y = Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep) te.goto(x, y) te.penup()