Python PyQt5.QtCore.Qt.Key_P() Examples
The following are 4
code examples of PyQt5.QtCore.Qt.Key_P().
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Example #1
Source File: tetris_game.py From tetris_game with MIT License | 8 votes |
def keyPressEvent(self, event): if not self.isStarted or BOARD_DATA.currentShape == Shape.shapeNone: super(Tetris, self).keyPressEvent(event) return key = event.key() if key == Qt.Key_P: self.pause() return if self.isPaused: return elif key == Qt.Key_Left: BOARD_DATA.moveLeft() elif key == Qt.Key_Right: BOARD_DATA.moveRight() elif key == Qt.Key_Up: BOARD_DATA.rotateLeft() elif key == Qt.Key_Space: self.tboard.score += BOARD_DATA.dropDown() else: super(Tetris, self).keyPressEvent(event) self.updateWindow()
Example #2
Source File: dataframe_viewer.py From pandasgui with MIT License | 6 votes |
def keyPressEvent(self, event): QtWidgets.QWidget.keyPressEvent(self, event) if event.matches(QtGui.QKeySequence.Copy): print('Ctrl + C') self.dataView.copy() if event.matches(QtGui.QKeySequence.Paste): self.dataView.paste() print('Ctrl + V') if event.key() == Qt.Key_P and (event.modifiers() & Qt.ControlModifier): self.dataView.print() print('Ctrl + P') if event.key() == Qt.Key_D and (event.modifiers() & Qt.ControlModifier): self.debug() print('Ctrl + D')
Example #3
Source File: Game11.py From Games with MIT License | 5 votes |
def keyPressEvent(self, event): if not self.is_started or self.inner_board.current_tetris == tetrisShape().shape_empty: super(TetrisGame, self).keyPressEvent(event) return key = event.key() # P键暂停 if key == Qt.Key_P: self.pause() return if self.is_paused: return # 向左 elif key == Qt.Key_Left: self.inner_board.moveLeft() # 向右 elif key == Qt.Key_Right: self.inner_board.moveRight() # 旋转 elif key == Qt.Key_Up: self.inner_board.rotateAnticlockwise() # 快速坠落 elif key == Qt.Key_Space: self.external_board.score += self.inner_board.dropDown() else: super(TetrisGame, self).keyPressEvent(event) self.updateWindow()
Example #4
Source File: Tetris.py From AIGames with MIT License | 5 votes |
def keyPressEvent(self, event): if not self.is_started or self.inner_board.current_tetris == tetrisShape().shape_empty: super(TetrisGame, self).keyPressEvent(event) return key = event.key() # P键暂停 if key == Qt.Key_P: self.pause() return if self.is_paused: return else: super(TetrisGame, self).keyPressEvent(event) self.updateWindow()