Python PyQt5.QtCore.Qt.Key_Space() Examples

The following are 12 code examples of PyQt5.QtCore.Qt.Key_Space(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of the module PyQt5.QtCore.Qt , or try the search function .
Example #1
Source File: keyutils.py    From qutebrowser with GNU General Public License v3.0 9 votes vote down vote up
def text(self) -> str:
        """Get the text which would be displayed when pressing this key."""
        control = {
            Qt.Key_Space: ' ',
            Qt.Key_Tab: '\t',
            Qt.Key_Backspace: '\b',
            Qt.Key_Return: '\r',
            Qt.Key_Enter: '\r',
            Qt.Key_Escape: '\x1b',
        }

        if self.key in control:
            return control[self.key]
        elif not _is_printable(self.key):
            return ''

        text = QKeySequence(self.key).toString()
        if not self.modifiers & Qt.ShiftModifier:  # type: ignore[operator]
            text = text.lower()
        return text 
Example #2
Source File: tetris_game.py    From tetris_game with MIT License 8 votes vote down vote up
def keyPressEvent(self, event):
        if not self.isStarted or BOARD_DATA.currentShape == Shape.shapeNone:
            super(Tetris, self).keyPressEvent(event)
            return

        key = event.key()
        
        if key == Qt.Key_P:
            self.pause()
            return
            
        if self.isPaused:
            return
        elif key == Qt.Key_Left:
            BOARD_DATA.moveLeft()
        elif key == Qt.Key_Right:
            BOARD_DATA.moveRight()
        elif key == Qt.Key_Up:
            BOARD_DATA.rotateLeft()
        elif key == Qt.Key_Space:
            self.tboard.score += BOARD_DATA.dropDown()
        else:
            super(Tetris, self).keyPressEvent(event)

        self.updateWindow() 
Example #3
Source File: keyutils.py    From qutebrowser with GNU General Public License v3.0 5 votes vote down vote up
def _is_printable(key: Qt.Key) -> bool:
    _assert_plain_key(key)
    return key <= 0xff and key not in [Qt.Key_Space, _NIL_KEY] 
Example #4
Source File: keyutils.py    From qutebrowser with GNU General Public License v3.0 5 votes vote down vote up
def _validate(self, keystr: str = None) -> None:
        for info in self:
            if info.key < Qt.Key_Space or info.key >= Qt.Key_unknown:
                raise KeyParseError(keystr, "Got invalid key!")

        for seq in self._sequences:
            if not seq:
                raise KeyParseError(keystr, "Got invalid key!") 
Example #5
Source File: Game11.py    From Games with MIT License 5 votes vote down vote up
def keyPressEvent(self, event):
		if not self.is_started or self.inner_board.current_tetris == tetrisShape().shape_empty:
			super(TetrisGame, self).keyPressEvent(event)
			return
		key = event.key()
		# P键暂停
		if key == Qt.Key_P:
			self.pause()
			return
		if self.is_paused:
			return
		# 向左
		elif key == Qt.Key_Left:
			self.inner_board.moveLeft()
		# 向右
		elif key == Qt.Key_Right:
			self.inner_board.moveRight()
		# 旋转
		elif key == Qt.Key_Up:
			self.inner_board.rotateAnticlockwise()
		# 快速坠落
		elif key == Qt.Key_Space:
			self.external_board.score += self.inner_board.dropDown()
		else:
			super(TetrisGame, self).keyPressEvent(event)
		self.updateWindow() 
Example #6
Source File: test_app.py    From CQ-editor with Apache License 2.0 5 votes vote down vote up
def test_inspect(main):

    qtbot, win = main

    #set focus and make invisible
    obj_tree = win.components['object_tree'].tree
    qtbot.mouseClick(obj_tree, Qt.LeftButton)
    qtbot.keyClick(obj_tree, Qt.Key_Down)
    qtbot.keyClick(obj_tree, Qt.Key_Down)
    qtbot.keyClick(obj_tree, Qt.Key_Space)

    #enable object inspector
    insp = win.components['cq_object_inspector']
    insp._toolbar_actions[0].toggled.emit(True)

    #check if all stack items are visible in the tree
    assert(insp.root.childCount() == 3)

    #check if correct number of items is displayed
    viewer = win.components['viewer']

    insp.setCurrentItem(insp.root.child(0))
    assert(number_visible_items(viewer) == 4)

    insp.setCurrentItem(insp.root.child(1))
    assert(number_visible_items(viewer) == 7)

    insp.setCurrentItem(insp.root.child(2))
    assert(number_visible_items(viewer) == 4)

    insp._toolbar_actions[0].toggled.emit(False)
    assert(number_visible_items(viewer) == 3) 
Example #7
Source File: layout.py    From linux-show-player with GNU General Public License v3.0 5 votes vote down vote up
def onKeyPressEvent(self, e):
        if not e.isAutoRepeat():
            keys = e.key()
            modifiers = e.modifiers()

            if modifiers & Qt.ShiftModifier:
                keys += Qt.SHIFT
            if modifiers & Qt.ControlModifier:
                keys += Qt.CTRL
            if modifiers & Qt.AltModifier:
                keys += Qt.ALT
            if modifiers & Qt.MetaModifier:
                keys += Qt.META

            if QKeySequence(keys) in self._go_key_sequence:
                self.go()
            elif e.key() == Qt.Key_Space:
                if qApp.keyboardModifiers() == Qt.ShiftModifier:
                    cue = self.current_cue()
                    if cue is not None:
                        self.edit_cue(cue)
                elif qApp.keyboardModifiers() == Qt.ControlModifier:
                    item = self.current_item()
                    if item is not None:
                        item.selected = not item.selected
            else:
                self.key_pressed.emit(e)

        e.accept() 
Example #8
Source File: QtKeyDevice.py    From Uranium with GNU Lesser General Public License v3.0 5 votes vote down vote up
def _qtKeyToUMKey(self, key):
        if key == Qt.Key_Shift:
            return KeyEvent.ShiftKey
        elif key == Qt.Key_Control:
            return KeyEvent.ControlKey
        elif key == Qt.Key_Alt:
            return KeyEvent.AltKey
        elif key == Qt.Key_Space:
            return KeyEvent.SpaceKey
        elif key == Qt.Key_Meta:
            return KeyEvent.MetaKey
        elif key == Qt.Key_Enter or key == Qt.Key_Return:
            return KeyEvent.EnterKey
        elif key == Qt.Key_Up:
            return KeyEvent.UpKey
        elif key == Qt.Key_Down:
            return KeyEvent.DownKey
        elif key == Qt.Key_Left:
            return KeyEvent.LeftKey
        elif key == Qt.Key_Right:
            return KeyEvent.RightKey
        elif key == Qt.Key_Minus:
            return KeyEvent.MinusKey
        elif key == Qt.Key_Underscore:
            return KeyEvent.UnderscoreKey
        elif key == Qt.Key_Plus:
            return KeyEvent.PlusKey
        elif key == Qt.Key_Equal:
            return KeyEvent.EqualKey

        return key 
Example #9
Source File: extended_pyEarth.py    From pyEarth with MIT License 5 votes vote down vote up
def keyPressEvent(self, event):
        if event.key() == Qt.Key_Space:
            if self.timer.isActive():
                self.timer.stop()
            else:
                self.timer.start() 
Example #10
Source File: pyEarth.py    From pyEarth with MIT License 5 votes vote down vote up
def keyPressEvent(self, event):
        if event.key() == Qt.Key_Space:
            if self.timer.isActive():
                self.timer.stop()
            else:
                self.timer.start() 
Example #11
Source File: console.py    From bluesky with GNU General Public License v3.0 4 votes vote down vote up
def keyPressEvent(self, event):
        ''' Handle keyboard input for bluesky. '''
        # Enter-key: enter command
        if event.key() == Qt.Key_Enter or event.key() == Qt.Key_Return:
            if self.command_line:
                # emit a signal with the command for the simulation thread
                self.stack(self.command_line)
                # Clear any shape command preview on the radar display
                # self.radarwidget.previewpoly(None)
                return

        newcmd = self.command_line
        cursorpos = None
        if event.key() >= Qt.Key_Space and event.key() <= Qt.Key_AsciiTilde:
            pos = self.lineEdit.cursor_pos()
            newcmd = newcmd[:pos] + event.text() + newcmd[pos:]
            # Update the cursor position with the length of the added text
            cursorpos = pos + len(event.text())
        elif event.key() == Qt.Key_Backspace:
            pos = self.lineEdit.cursor_pos()
            newcmd = newcmd[:pos - 1] + newcmd[pos:]
            cursorpos = pos - 1
        elif event.key() == Qt.Key_Tab:
            if newcmd:
                newcmd, displaytext = autocomplete.complete(newcmd)
                if displaytext:
                    self.echo(displaytext)
        elif not event.modifiers() & (Qt.ControlModifier | Qt.ShiftModifier | 
                                        Qt.AltModifier | Qt.MetaModifier):
            if event.key() == Qt.Key_Up:
                if self.history_pos == 0:
                    self.command_mem = newcmd
                if len(self.command_history) >= self.history_pos + 1:
                    self.history_pos += 1
                    newcmd = self.command_history[-self.history_pos]

            elif event.key() == Qt.Key_Down:
                if self.history_pos > 0:
                    self.history_pos -= 1
                    if self.history_pos == 0:
                        newcmd = self.command_mem
                    else:
                        newcmd = self.command_history[-self.history_pos]

            elif event.key() == Qt.Key_Left:
                self.lineEdit.cursor_left()

            elif event.key() == Qt.Key_Right:
                self.lineEdit.cursor_right()
            else:
                # Remaining keys are things like sole modifier keys, and function keys
                super(Console, self).keyPressEvent(event)
        else:
            event.ignore()
            return

        # Final processing of the command line
        self.set_cmdline(newcmd, cursorpos) 
Example #12
Source File: qcheckcombobox.py    From artisan with GNU General Public License v3.0 4 votes vote down vote up
def eventFilter(self, obj, event):
        """Reimplemented."""
        if self.__popupIsShown and \
                event.type() == QEvent.MouseMove and \
                self.view().isVisible() and self.__initialMousePos is not None:
            diff = obj.mapToGlobal(event.pos()) - self.__initialMousePos
            if diff.manhattanLength() > 9 and \
                    self.__blockMouseReleaseTimer.isActive():
                self.__blockMouseReleaseTimer.stop()
            # pass through

        if self.__popupIsShown and \
                event.type() == QEvent.MouseButtonRelease and \
                self.view().isVisible() and \
                self.view().rect().contains(event.pos()) and \
                self.view().currentIndex().isValid() and \
                self.view().currentIndex().flags() & Qt.ItemIsSelectable and \
                self.view().currentIndex().flags() & Qt.ItemIsEnabled and \
                self.view().currentIndex().flags() & Qt.ItemIsUserCheckable and \
                self.view().visualRect(self.view().currentIndex()).contains(event.pos()) and \
                not self.__blockMouseReleaseTimer.isActive():
            model = self.model()
            index = self.view().currentIndex()
            state = model.data(index, Qt.CheckStateRole)
            model.setData(index,
                          Qt.Checked if state == Qt.Unchecked else Qt.Unchecked,
                          Qt.CheckStateRole)
            self.view().update(index)
            self.update()
            self.flagChanged.emit(index.row(),state == Qt.Unchecked)
            return True

        if self.__popupIsShown and event.type() == QEvent.KeyPress:
            if event.key() == Qt.Key_Space:
                # toogle the current items check state
                model = self.model()
                index = self.view().currentIndex()
                flags = model.flags(index)
                state = model.data(index, Qt.CheckStateRole)
                if flags & Qt.ItemIsUserCheckable and \
                        flags & Qt.ItemIsTristate:
                    state = Qt.CheckState((int(state) + 1) % 3)
                elif flags & Qt.ItemIsUserCheckable:
                    state = Qt.Checked if state != Qt.Checked else Qt.Unchecked
                model.setData(index, state, Qt.CheckStateRole)
                self.view().update(index)
                self.update()
                self.flagChanged.emit(index.row(),state != Qt.Unchecked)
                return True
            # TODO: handle Qt.Key_Enter, Key_Return?

        return super(CheckComboBox, self).eventFilter(obj, event)