Python maya.cmds.scriptJob() Examples
The following are 21
code examples of maya.cmds.scriptJob().
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Example #1
Source File: ml_pivot.py From ml_tools with MIT License | 6 votes |
def cleanup(self): ''' Clean up the mess we made. ''' try: mc.lockNode(self.pivotHandle, lock=False) mc.delete(self.pivotHandle) except: pass try: if mc.scriptJob(exists=self.scriptJob): mc.scriptJob(kill=self.scriptJob, force=True) except: pass pivotHandles = mc.ls('*.ml_pivot_handle', o=True) if pivotHandles: for each in pivotHandles: mc.lockNode(each, lock=False) mc.delete(each)
Example #2
Source File: scriptJobs.py From mGui with MIT License | 5 votes |
def __init__(self, scriptJobFlag, eventType, **kwargs): self.script_flag = scriptJobFlag self.event_type = eventType super(ScriptJobEvent, self).__init__(**kwargs) self.data['scriptJob'] = -1
Example #3
Source File: ml_pivot.py From ml_tools with MIT License | 5 votes |
def editPivotHandle(self): qt_maya_window.installEventFilter(self.keypressFilter) #create transform self.pivotHandle = mc.group(em=True, name='Adjust_Pivot') mc.setAttr(self.pivotHandle+'.rotate', lock=True) mc.setAttr(self.pivotHandle+'.rx', keyable=False) mc.setAttr(self.pivotHandle+'.ry', keyable=False) mc.setAttr(self.pivotHandle+'.rz', keyable=False) mc.setAttr(self.pivotHandle+'.scale', lock=True) mc.setAttr(self.pivotHandle+'.sx', keyable=False) mc.setAttr(self.pivotHandle+'.sy', keyable=False) mc.setAttr(self.pivotHandle+'.sz', keyable=False) mc.setAttr(self.pivotHandle+'.visibility', lock=True, keyable=False) mc.setAttr(self.pivotHandle+'.displayHandle', True) self.pivotHandle = mc.parent(self.pivotHandle, self.node)[0] mc.addAttr(self.pivotHandle, ln='ml_pivot_handle', at='bool', keyable=False) #set initial position mc.setAttr(self.pivotHandle+'.translate', *mc.getAttr(self.node+'.rotatePivot')[0]) #lock it so you don't delete it or something. mc.lockNode(self.pivotHandle, lock=True) self.scriptJob = mc.scriptJob(event=['SelectionChanged', self.cleanup], runOnce=True) mc.setToolTo('Move') mc.inViewMessage( amg='After moving the pivot, press <hl>Return</hl> to bake or <hl>Esc</hl> to cancel.', pos='midCenterTop', fade=True, fadeStayTime=4000, dragKill=True)
Example #4
Source File: ml_pivot.py From ml_tools with MIT License | 5 votes |
def __init__(self): self.node = None self.pivotHandle = None self.scriptJob = None self.keypressFilter = PivotKeypressFilter(self.bakePivot, self.cleanup)
Example #5
Source File: shelf.py From SiShelf with MIT License | 5 votes |
def make_quit_app_job(): pm.scriptJob(e=("quitApplication", pm.Callback(quit_app)))
Example #6
Source File: shelf.py From SiShelf with MIT License | 5 votes |
def showEvent(self, event): if self.select_parts_script_job is not None: return self.select_parts_script_job = cmds.scriptJob(e=["SelectionChanged", lambda: self.set_stylesheet()], protected=True)
Example #7
Source File: shelf.py From SiShelf with MIT License | 5 votes |
def hideEvent(self, event): if self.edit_lock is False: if lib.maya_version() < 2017: lib.floating_save(self) #if self._floating_save is False: # lib.floating_save(self) #self._floating_save = True if self.select_parts_script_job is None: return if not cmds.scriptJob(ex=self.select_parts_script_job): return cmds.scriptJob(kill=self.select_parts_script_job, force=True) self.select_parts_script_job = None
Example #8
Source File: scriptJobs.py From mGui with MIT License | 5 votes |
def __init__(self, attrib, **kwargs): super(AttributeDeleted, self).__init__("attributeDeleted", attrib, **kwargs) self.attribute = attrib # ====================================================================================================================== # Event based script jobs # # See maya docs for more on the distinction between scriptJob -e, scriptJob -ct , etc # ======================================================================================================================
Example #9
Source File: scriptJobs.py From mGui with MIT License | 5 votes |
def running(self): sid = self.data['scriptJob'] return sid != -1 and cmds.scriptJob(exists=sid) # ====================================================================================================================== # Attribute based script jobs # # See maya docs for more on the distinction between scriptJob -e, scriptJob -ct , etc # ======================================================================================================================
Example #10
Source File: scriptJobs.py From mGui with MIT License | 5 votes |
def kill(self): if self.data.get('scriptJob') > 0: cmds.scriptJob(k=self.data['scriptJob']) self.data['scriptJob'] = -1 Logger.info('kill scriptJob %s' % self.__class__)
Example #11
Source File: scriptJobs.py From mGui with MIT License | 5 votes |
def start(self, **sjFlags): kwargs = {self.script_flag: (self.event_type, self)} kwargs.update(sjFlags) self.data['scriptJob'] = cmds.scriptJob(**kwargs) Logger.info('start scriptJob %s' % self.__class__)
Example #12
Source File: dpAutoRig.py From dpAutoRigSystem with GNU General Public License v2.0 | 5 votes |
def jobReloadUI(self, *args): """ This scriptJob active when we got one new scene in order to reload the UI. """ import maya.cmds as cmds cmds.select(clear=True) cmds.evalDeferred("import sys; sys.modules['dpAutoRigSystem.dpAutoRig'].DP_AutoRig_UI()", lowestPriority=True)
Example #13
Source File: maya_warpper.py From pipeline with MIT License | 5 votes |
def kill_scriptjob(job = None): if job: return cmds.scriptJob(kill = job, f = True)
Example #14
Source File: maya_warpper.py From pipeline with MIT License | 5 votes |
def create_scriptjob(parent = None, event = None, script = None): if event and script: return cmds.scriptJob(e=[event,script], ro=False, p = parent)
Example #15
Source File: append_polygon.py From SISideBar with MIT License | 5 votes |
def remove_job(self): if self.script_job: print 'remove append job :', self.script_job cmds.scriptJob(k=self.script_job) self.script_job = None
Example #16
Source File: append_polygon.py From SISideBar with MIT License | 5 votes |
def create_job(self): cmds.selectMode(co=True) #cmds.select(cl=True) self.reset_var() self.script_job = cmds.scriptJob(cu=True, e=("SelectionChanged", qt.Callback(self.append_polygon))) self.undo_flag = False print 'create append job :', self.script_job
Example #17
Source File: append_polygon.py From SISideBar with MIT License | 5 votes |
def remove_undo_job(self): if self.undo_job: cmds.scriptJob(k=self.undo_job) self.undo_job = None
Example #18
Source File: append_polygon.py From SISideBar with MIT License | 5 votes |
def create_undo_job(self): self.undo_job = cmds.scriptJob(cu=True, e=("Undo", self.undo_control))
Example #19
Source File: transform.py From SISideBar with MIT License | 5 votes |
def match_transform(mode='', child_comp=False): from . import sisidebar_sub pre_sel = cmds.ls(sl=True, l=True) selection = cmds.ls(sl=True, l=True, type='transform') if not selection: return cmds.undoInfo(openChunk=True) set_maching(nodes=selection, mode=mode ,pre_sel=pre_sel, child_comp=child_comp) msg = lang.Lang(en=u"<hl>Select Matching Object</hl>", ja=u"<hl>一致対象オブジェクトを選択してください</hl>") cmds.inViewMessage( amg=msg.output(), pos='midCenterTop', fade=True ) #cmds.select(cl=True) maching_tool = cmds.scriptCtx( title='Much Transform', totalSelectionSets=3, cumulativeLists=True, expandSelectionList=True, toolCursorType="edit", setNoSelectionPrompt='Select the object you want to matching transform.' ) #カスタムカーソルを設定 image_path = os.path.join(os.path.dirname(__file__), 'icon/') my_cursor = QCursor(QPixmap(image_path+'picker.png')) QApplication.setOverrideCursor(my_cursor) #cmds.hudButton('HUDHelloButton', e=True, s=7, b=5, vis=1, l='Button', bw=80, bsh='roundRectangle', rc=match_cancel ) global hud_but if maya_ver != 2017: try: hud_but = cmds.hudButton('HUD_match_cancel', s=7, b=5, vis=1, l='Cancel', bw=80, bsh='roundRectangle', rc=finish_matching) #print 'create' except: #print 'change' hud_but = cmds.hudButton('HUD_match_cancel',e=True, s=7, b=5, vis=1, l='Cancel', bw=80, bsh='roundRectangle', rc=finish_matching) jobNum = cmds.scriptJob(ro=True, e=('SelectionChanged', qt.Callback(trs_matching)), protected=True) sisidebar_sub.get_matrix()
Example #20
Source File: AEsporeNodeTemplate.py From spore with MIT License | 5 votes |
def add_script_job(self): """ add a tool changed script job """ self.logger.debug('Add tool changed script job') self.jobs.append(cmds.scriptJob(event=["ToolChanged", self.tool_changed]))
Example #21
Source File: dpAutoRig.py From dpAutoRigSystem with GNU General Public License v2.0 | 4 votes |
def jobSelectedGuide(self): """ This scriptJob read if the selected item in the scene is a guideModule and reload the UI. """ # run the UI part: selectedGuideNodeList = [] selectedList = [] # get selected items: selectedList = cmds.ls(selection=True, long=True) if selectedList: updatedGuideNodeList = [] needUpdateSelect = False for selectedItem in selectedList: if cmds.objExists(selectedItem+"."+GUIDE_BASE_ATTR) and cmds.getAttr(selectedItem+"."+GUIDE_BASE_ATTR) == 1: if not ":" in selectedItem[selectedItem.rfind("|"):]: newGuide = self.setupDuplicatedGuide(selectedItem) updatedGuideNodeList.append(newGuide) needUpdateSelect = True else: selectedGuideNodeList.append(selectedItem) if needUpdateSelect: self.jobReloadUI() cmds.select(updatedGuideNodeList) # re-create module layout: if selectedGuideNodeList: for moduleInstance in self.moduleInstancesList: cmds.button(moduleInstance.selectButton, edit=True, label=" ", backgroundColor=(0.5, 0.5, 0.5)) for selectedGuide in selectedGuideNodeList: selectedGuideInfo = cmds.getAttr(selectedGuide+"."+MODULE_INSTANCE_INFO_ATTR) if selectedGuideInfo == str(moduleInstance): moduleInstance.reCreateEditSelectedModuleLayout(bSelect=False) # delete module layout: else: try: cmds.frameLayout('editSelectedModuleLayoutA', edit=True, label=self.langDic[self.langName]['i011_selectedModule']) cmds.deleteUI("selectedColumn") for moduleInstance in self.moduleInstancesList: cmds.button(moduleInstance.selectButton, edit=True, label=" ", backgroundColor=(0.5, 0.5, 0.5)) except: pass # re-select items: #if selectedList: # cmds.select(selectedList) # call reload the geometries in skin UI: self.reloadPopulatedGeoms()