Python kivy.lang.Builder.load_string() Examples
The following are 22
code examples of kivy.lang.Builder.load_string().
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Example #1
Source File: app.py From kivy-launcher with MIT License | 9 votes |
def build(self): self.log('start of log') if KIVYLAUNCHER_PATHS: self.paths.extend(KIVYLAUNCHER_PATHS.split(",")) else: from jnius import autoclass Environment = autoclass('android.os.Environment') sdcard_path = Environment.getExternalStorageDirectory().getAbsolutePath() self.paths = [ sdcard_path + "/kivy", ] self.root = Builder.load_string(KV) self.refresh_entries() if platform == 'android': from android.permissions import request_permissions, Permission request_permissions([Permission.READ_EXTERNAL_STORAGE])
Example #2
Source File: textinput.py From Tickeys-linux with MIT License | 7 votes |
def build(self): Builder.load_string(''' <TextInput> on_text: self.suggestion_text = '' self.suggestion_text = 'ion_text' ''') root = BoxLayout(orientation='vertical') textinput = TextInput(multiline=True, use_bubble=True, use_handles=True) #textinput.text = __doc__ root.add_widget(textinput) textinput2 = TextInput(multiline=False, text='monoline textinput', size_hint=(1, None), height=30) root.add_widget(textinput2) return root
Example #3
Source File: textinput.py From Tickeys-linux with MIT License | 6 votes |
def build(self): Builder.load_string(''' <TextInput> on_text: self.suggestion_text = '' self.suggestion_text = 'ion_text' ''') root = BoxLayout(orientation='vertical') textinput = TextInput(multiline=True, use_bubble=True, use_handles=True) #textinput.text = __doc__ root.add_widget(textinput) textinput2 = TextInput(multiline=False, text='monoline textinput', size_hint=(1, None), height=30) root.add_widget(textinput2) return root
Example #4
Source File: main.py From Kivy-Tutorials with GNU General Public License v2.0 | 6 votes |
def btn_new_on_press(self):# callback; Add a new Tab panel = self.ids.tab_panel #create a tab by KV string tab_str = ''' TabbedPanelItem: id: tab_%d text: 'Tab %d' BoxLayout: Button: id: btn_new text: 'New Tab' Button: id: btn_close text: 'Close tab' ''' self.max_id += 1 #max tab id tab = Builder.load_string(tab_str %(self.max_id, self.max_id)) #create a widget by string tab.ids.btn_new.on_press = self.btn_new_on_press #set events tab.ids.btn_close.on_press = self.btn_close_on_press panel.add_widget(tab) # add the tab
Example #5
Source File: dropdown.py From Tickeys-linux with MIT License | 6 votes |
def __init__(self, **kwargs): self._win = None if 'container' not in kwargs: c = self.container = Builder.load_string(_grid_kv) else: c = None kwargs.setdefault('do_scroll_x', False) if 'size_hint' not in kwargs: kwargs.setdefault('size_hint_x', None) kwargs.setdefault('size_hint_y', None) super(DropDown, self).__init__(**kwargs) if c is not None: super(DropDown, self).add_widget(c) self.on_container(self, c) Window.bind(on_key_down=self.on_key_down) self.bind(size=self._reposition)
Example #6
Source File: dropdown.py From Tickeys-linux with MIT License | 6 votes |
def __init__(self, **kwargs): self._win = None if 'container' not in kwargs: c = self.container = Builder.load_string(_grid_kv) else: c = None kwargs.setdefault('do_scroll_x', False) if 'size_hint' not in kwargs: kwargs.setdefault('size_hint_x', None) kwargs.setdefault('size_hint_y', None) super(DropDown, self).__init__(**kwargs) if c is not None: super(DropDown, self).add_widget(c) self.on_container(self, c) Window.bind(on_key_down=self.on_key_down) self.bind(size=self._reposition)
Example #7
Source File: main.py From KivyMD with MIT License | 5 votes |
def build(self): main_widget = Builder.load_string(main_widget_kv) # self.theme_cls.theme_style = 'Dark' main_widget.ids.text_field.bind( on_text_validate=self.set_error_message, on_focus=self.set_error_message) return main_widget
Example #8
Source File: kitchen_sink.py From KivyMD with MIT License | 5 votes |
def build(self): main_widget = Builder.load_string(main_widget_kv) # self.theme_cls.theme_style = 'Dark' main_widget.ids.text_field.bind( on_text_validate=self.set_error_message, on_focus=self.set_error_message) return main_widget
Example #9
Source File: screenregister.py From PyCon-Mobile-App with GNU General Public License v3.0 | 5 votes |
def show_file_chooser(self): # update data_file_dir here pop = Builder.load_string(''' Popup title: 'Select data flie dir' BoxLayout padding: dp(9) spacing: dp(20) orientation: 'vertical' FileChooserIconView id: fl filters: ['*.'] path: '/mnt/sdcard/' # dirselect: True #filter_dirs: True BoxLayout spacing: dp(9) size_hint_y: None height: dp(36) ActiveButton text: 'Select' on_release: app.screenregister.data_file_dir = fl.path root.dismiss() ActiveButton text: 'Cancel' on_release: root.dismiss() ''') pop.ids.fl.path = self.data_file_dir pop.open()
Example #10
Source File: space_editor.py From kivy3dgui with MIT License | 5 votes |
def __init__(self, layout, parent, editor_manager): self.layout = layout self.parent = parent self.node_helper = NodeHelper() self.node_helper.editor_manager = editor_manager axis = ''' Node: translate: (0, 0, 0) scale: (0.05, 0.05, 0.05) min_light_intensity: 0.8 alpha: 0.5 always_on_top: True receive_shadows: False meshes: ("{0}",) Button: id: c_button text: "Hello" background_normal: "{1}" ''' meshes = ["./editor/meshes/x-rot-axis.obj", "./editor/meshes/y-rot-axis.obj", "./editor/meshes/z-rot-axis.obj", "./editor/meshes/x-scale-axis.obj", "./editor/meshes/z-scale-axis.obj", "./editor/meshes/y-scale-axis.obj", "./editor/meshes/x-axis.obj", "./editor/meshes/z-axis.obj", "./editor/meshes/y-axis.obj"] colors = ["./editor/images/red.png", "./editor/images/green.png", "./editor/images/blue.png", "./editor/images/green.png", "./editor/images/blue.png", "./editor/images/red.png", "./editor/images/red.png", "./editor/images/green.png", "./editor/images/blue.png"] for i, e in enumerate(meshes): node = Builder.load_string(dedent(axis.format(e, colors[i]))) node.ids.c_button.bind(on_touch_down=parent.on_button_touch_down) node.ids.c_button.bind(on_touch_up=parent.on_button_touch_up) node.ids.c_button.bind(on_touch_move=parent.on_button_touch_move) node.ids.c_button.c_id = i layout.add_widget(node) self.node_helper.add_mesh(node)
Example #11
Source File: editor_manager.py From kivy3dgui with MIT License | 5 votes |
def restore(self, *args): node = Node(**self.c_dict) float = dedent(""" FloatLayout: Button: size_hint: (1., 1.) id: a_button""") selector = Builder.load_string(float) node.add_widget( selector ) for e in args[0][:-1]: if e.obj == self.obj: e.obj = node self.callback(node, node.translate, node.scale, selector.ids.a_button, [node.pitch, node.yaw, node.roll]) #self.layout.add_widget(node)
Example #12
Source File: backend_kivy.py From garden.matplotlib with MIT License | 5 votes |
def __init__(self, canvas, **kwargs): self.actionbar = ActionBar(pos_hint={'top': 1.0}) super(NavigationToolbar2Kivy, self).__init__(canvas) self.rubberband_color = (1.0, 0.0, 0.0, 1.0) self.lastrect = None self.save_dialog = Builder.load_string(textwrap.dedent('''\ <SaveDialog>: text_input: text_input BoxLayout: size: root.size pos: root.pos orientation: "vertical" FileChooserListView: id: filechooser on_selection: text_input.text = self.selection and\ self.selection[0] or '' TextInput: id: text_input size_hint_y: None height: 30 multiline: False BoxLayout: size_hint_y: None height: 30 Button: text: "Cancel" on_release: root.cancel() Button: text: "Save" on_release: root.save(filechooser.path,\ text_input.text) '''))
Example #13
Source File: editor3d.py From kivy3dgui with MIT License | 5 votes |
def bottom_touch(self, widget, touch): size = widget.size touch_pos = touch.pos center = [size[0] / 2, size[1] / 2] #g_pos = self.space_editor.node_helper.pos[:] g_scale = self.space_editor.node_helper.pos[:] box = Builder.load_string(dedent(self.box_str.format(0, 0, 0, 0, "box" if self.layout3d.f_type == 0 else "sphere"))) self.set_mesh(box, self.layout3d.look_at[3:6][:], g_scale) self.space_editor.node_helper.save_command(3, self.layout3d)
Example #14
Source File: main.py From garden.recycleview with MIT License | 5 votes |
def build(self): self.root = Builder.load_string(KV) rv = self.root.ids.rv rv.key_viewclass = "viewclass" rv.key_size = "height" self.generate_new_data()
Example #15
Source File: __init__.py From RaceCapture_App with GNU General Public License v3.0 | 5 votes |
def build(self): Builder.load_string(kvdemo) android_tabs = AndroidTabs() for n in range(1, 6): tab = MyTab(text='TAB %s' % n) android_tabs.add_widget(tab) return android_tabs
Example #16
Source File: main.py From Blogs-Posts-Tutorials with MIT License | 5 votes |
def build(self): main_widget = Builder.load_string(main_widget_kv) self.nav_drawer = Navigator() return main_widget
Example #17
Source File: tabs.py From Blogs-Posts-Tutorials with MIT License | 5 votes |
def build(self): from kivy.core.window import Window Window.size = (540, 720) # self.theme_cls.theme_style = 'Dark' return Builder.load_string(""" #:import Toolbar kivymd.toolbar.Toolbar BoxLayout: orientation:'vertical' Toolbar: id: toolbar title: 'Page title' background_color: app.theme_cls.primary_color left_action_items: [['menu', lambda x: '']] right_action_items: [['search', lambda x: ''],['more-vert',lambda x:'']] MDTabbedPanel: id: tab_mgr tab_display_mode:'icons' MDTab: name: 'music' text: "Music" # Why are these not set!!! icon: "playlist-audio" MDLabel: font_style: 'Body1' theme_text_color: 'Primary' text: "Here is my music list :)" halign: 'center' MDTab: name: 'movies' text: 'Movies' icon: "movie" MDLabel: font_style: 'Body1' theme_text_color: 'Primary' text: "Show movies here :)" halign: 'center' """)
Example #18
Source File: progressbar.py From Blogs-Posts-Tutorials with MIT License | 5 votes |
def build(self): return Builder.load_string("""#:import MDSlider kivymd.slider.MDSlider BoxLayout: orientation:'vertical' padding: '8dp' MDSlider: id:slider min:0 max:100 value: 40 MDProgressBar: value: slider.value MDProgressBar: reversed: True value: slider.value BoxLayout: MDProgressBar: orientation:"vertical" reversed: True value: slider.value MDProgressBar: orientation:"vertical" value: slider.value """)
Example #19
Source File: theme_picker.py From Blogs-Posts-Tutorials with MIT License | 5 votes |
def build(self): main_widget = Builder.load_string(""" #:import MDRaisedButton kivymd.button.MDRaisedButton #:import MDThemePicker kivymd.theme_picker.MDThemePicker FloatLayout: MDRaisedButton: size_hint: None, None pos_hint: {'center_x': .5, 'center_y': .5} size: 3 * dp(48), dp(48) center_x: self.parent.center_x text: 'Open theme picker' on_release: MDThemePicker().open() opposite_colors: True """) return main_widget
Example #20
Source File: __init__.py From garden.modernmenu with MIT License | 5 votes |
def build(self): return Builder.load_string(TESTAPP_KV)
Example #21
Source File: slider.py From Blogs-Posts-Tutorials with MIT License | 4 votes |
def build(self): return Builder.load_string(""" BoxLayout: orientation:'vertical' BoxLayout: size_hint_y:None height: '48dp' Label: text:"Toggle disabled" color: [0,0,0,1] CheckBox: on_press: slider.disabled = not slider.disabled BoxLayout: size_hint_y:None height: '48dp' Label: text:"Toggle active" color: [0,0,0,1] CheckBox: on_press: slider.active = not slider.active BoxLayout: size_hint_y:None height: '48dp' Label: text:"Toggle show off" color: [0,0,0,1] CheckBox: on_press: slider.show_off = not slider.show_off MDSlider: id:slider min:0 max:100 value: 40 MDSlider: id:slider2 orientation:"vertical" min:0 max:100 value: 40 """)
Example #22
Source File: main.py From Kivy-Tutorials with GNU General Public License v2.0 | 4 votes |
def draw_screen(self): self.game_grid.clear_widgets() # this command remove all children(blocks) from the game_grid # according to the level, we can change the size of the grid if(self.level < 3): self.game_grid.cols = 2 self.game_grid.rows = 2 self.grid_size = 2 elif self.level < 5: self.game_grid.cols = 3 self.game_grid.rows = 3 self.grid_size = 3 elif self.level < 10: self.game_grid.cols = 4 self.game_grid.rows = 4 self.grid_size = 4 elif self.level < 15: self.game_grid.cols = 5 self.game_grid.rows = 5 self.grid_size = 5 elif self.level < 20: self.game_grid.cols = 6 self.game_grid.rows = 6 self.grid_size = 6 # this is a block in KV lang. btn_str = ''' ImageButton: source: "res/block.png" allow_stretch: True keep_ratio: False''' # generate a grid_sizeXgrid_size grid for i in range(0, self.grid_size*self.grid_size): btn = Builder.load_string(btn_str) # create a ImageButton from the string id = 'btn_' + str(i) btn.id = id # set the button ID self.game_grid.ids[id] = btn #add this button to the list of children of the GameGrid btn.bind(on_press=self.on_btn_press) # bind the press event self.game_grid.add_widget(btn) # and show this button on the grid # grid button event