Python base.transform_distance_simulation_to_canvas() Examples
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Example #1
Source File: core.py From royal-chaos with MIT License | 5 votes |
def _update_appearance(self): """! Update the node aspect to reflect the selected/highlighted state @param self: class object. @return none """ size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #2
Source File: core.py From Tocino with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #3
Source File: core.py From ns3-802.11ad with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """! Update the node aspect to reflect the selected/highlighted state @param self: class object. @return none """ size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #4
Source File: core.py From ns3-ecn-sharp with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #5
Source File: core.py From CRE-NS3 with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #6
Source File: core.py From ns-3-dev-git with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #7
Source File: core.py From ns3-rdma with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #8
Source File: core.py From 802.11ah-ns3 with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #9
Source File: core.py From ns3-load-balance with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #10
Source File: core.py From IEEE-802.11ah-ns-3 with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #11
Source File: core.py From ntu-dsi-dcn with GNU General Public License v2.0 | 5 votes |
def _update_appearance(self): """Update the node aspect to reflect the selected/highlighted state""" size = transform_distance_simulation_to_canvas(self._size) if self.svg_item is not None: alpha = 0x80 else: alpha = 0xff fill_color_rgba = (self._color & 0xffffff00) | alpha self.canvas_item.set_properties(radius_x=size, radius_y=size, fill_color_rgba=fill_color_rgba) if self._selected: line_width = size*.3 else: line_width = size*.15 if self.highlighted: stroke_color = 'yellow' else: stroke_color = 'black' self.canvas_item.set_properties(line_width=line_width, stroke_color=stroke_color) if self._label is not None: if self._label_canvas_item is None: self._label_canvas_item = goocanvas.Text(visibility_threshold=0.5, font="Sans Serif 10", fill_color_rgba=0x808080ff, alignment=pango.ALIGN_CENTER, anchor=gtk.ANCHOR_N, parent=self.visualizer.canvas.get_root_item(), pointer_events=0) self._label_canvas_item.lower(None) self._label_canvas_item.set_properties(visibility=goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD, text=self._label) self._update_position()
Example #12
Source File: core.py From ns3-rdma with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #13
Source File: core.py From 802.11ah-ns3 with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #14
Source File: core.py From royal-chaos with MIT License | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """! Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param height: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) @return a ValueError exception if invalid dimensions. """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #15
Source File: core.py From ntu-dsi-dcn with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #16
Source File: core.py From ns-3-dev-git with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #17
Source File: core.py From CRE-NS3 with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #18
Source File: core.py From ns3-load-balance with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #19
Source File: core.py From ns3-ecn-sharp with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #20
Source File: core.py From ns3-802.11ad with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """! Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param height: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) @return a ValueError exception if invalid dimensions. """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #21
Source File: core.py From IEEE-802.11ah-ns-3 with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()
Example #22
Source File: core.py From Tocino with GNU General Public License v2.0 | 4 votes |
def set_svg_icon(self, file_base_name, width=None, height=None, align_x=0.5, align_y=0.5): """ Set a background SVG icon for the node. @param file_base_name: base file name, including .svg extension, of the svg file. Place the file in the folder src/contrib/visualizer/resource. @param width: scale to the specified width, in meters @param width: scale to the specified height, in meters @param align_x: horizontal alignment of the icon relative to the node position, from 0 (icon fully to the left of the node) to 1.0 (icon fully to the right of the node) @param align_y: vertical alignment of the icon relative to the node position, from 0 (icon fully to the top of the node) to 1.0 (icon fully to the bottom of the node) """ if width is None and height is None: raise ValueError("either width or height must be given") rsvg_handle = svgitem.rsvg_handle_factory(file_base_name) x = self.canvas_item.props.center_x y = self.canvas_item.props.center_y self.svg_item = svgitem.SvgItem(x, y, rsvg_handle) self.svg_item.props.parent = self.visualizer.canvas.get_root_item() self.svg_item.props.pointer_events = 0 self.svg_item.lower(None) self.svg_item.props.visibility = goocanvas.ITEM_VISIBLE_ABOVE_THRESHOLD if width is not None: self.svg_item.props.width = transform_distance_simulation_to_canvas(width) if height is not None: self.svg_item.props.height = transform_distance_simulation_to_canvas(height) #threshold1 = 10.0/self.svg_item.props.height #threshold2 = 10.0/self.svg_item.props.width #self.svg_item.props.visibility_threshold = min(threshold1, threshold2) self.svg_align_x = align_x self.svg_align_y = align_y self._update_svg_position(x, y) self._update_appearance()