Python Quartz.kCGEventMouseMoved() Examples
The following are 11
code examples of Quartz.kCGEventMouseMoved().
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Example #1
Source File: mac_os_recorder.py From sneakysnek with MIT License | 6 votes |
def __init__(self, callback): self.callback = callback self.is_recording = False self.thread = None self.event_tap = Quartz.CGEventTapCreate( Quartz.kCGSessionEventTap, Quartz.kCGHeadInsertEventTap, Quartz.kCGEventTapOptionDefault, Quartz.CGEventMaskBit(Quartz.kCGEventKeyDown) | Quartz.CGEventMaskBit(Quartz.kCGEventKeyUp) | Quartz.CGEventMaskBit(Quartz.kCGEventFlagsChanged) | Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDown) | Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseUp) | Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDown) | Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseUp) | Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDown) | Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseUp) | Quartz.CGEventMaskBit(Quartz.kCGEventMouseMoved) | Quartz.CGEventMaskBit(Quartz.kCGEventScrollWheel), self.event_handler, None )
Example #2
Source File: eye_detection.py From Mousely with MIT License | 5 votes |
def move(self, x, y): self.__mouse_event(Quartz.kCGEventMouseMoved, x, y) Quartz.CGWarpMouseCursorPosition((x, y))
Example #3
Source File: eye_detection.py From Mousely with MIT License | 5 votes |
def move_rel(self, x, y): [x, y] = self.torelative(x, y) moveEvent = Quartz.CGEventCreateMouseEvent(None, Quartz.kCGEventMouseMoved, Quartz.CGPointMake(x, y), 0) Quartz.CGEventPost(Quartz.kCGHIDEventTap, moveEvent)
Example #4
Source File: mouse.py From Mousely with MIT License | 5 votes |
def move(self, x, y): self.__mouse_event(Quartz.kCGEventMouseMoved, x, y) Quartz.CGWarpMouseCursorPosition((x, y))
Example #5
Source File: mouse.py From Mousely with MIT License | 5 votes |
def move_rel(self, x, y): [x, y] = self.torelative(x, y) moveEvent = Quartz.CGEventCreateMouseEvent(None, Quartz.kCGEventMouseMoved, Quartz.CGPointMake(x, y), 0) Quartz.CGEventPost(Quartz.kCGHIDEventTap, moveEvent)
Example #6
Source File: _pyautogui_osx.py From pyautogui with BSD 3-Clause "New" or "Revised" License | 5 votes |
def _moveTo(x, y): _sendMouseEvent(Quartz.kCGEventMouseMoved, x, y, 0) time.sleep(0.01) # needed to allow OS time to catch up.
Example #7
Source File: _pyautogui_osx.py From Dindo-Bot with MIT License | 5 votes |
def _moveTo(x, y): _sendMouseEvent(Quartz.kCGEventMouseMoved, x, y, 0) time.sleep(0.01) # needed to allow OS time to catch up.
Example #8
Source File: OSXUIFunc.py From Poco with Apache License 2.0 | 5 votes |
def move(x, y): move = Quartz.CGEventCreateMouseEvent(None, Quartz.kCGEventMouseMoved, (x, y), 0) Quartz.CGEventPost(Quartz.kCGHIDEventTap, move)
Example #9
Source File: _pyautogui_osx.py From xbmc with GNU General Public License v3.0 | 5 votes |
def _moveTo(x, y): _sendMouseEvent(Quartz.kCGEventMouseMoved, x, y, 0) time.sleep(0.01) # needed to allow OS time to catch up.
Example #10
Source File: _darwin.py From MIA-Dictionary-Addon with GNU General Public License v3.0 | 5 votes |
def _position_set(self, pos): try: (_, _, mouse_type), mouse_button = self._drag_button.value except AttributeError: mouse_type = Quartz.kCGEventMouseMoved mouse_button = 0 Quartz.CGEventPost( Quartz.kCGHIDEventTap, Quartz.CGEventCreateMouseEvent( None, mouse_type, pos, mouse_button))
Example #11
Source File: _darwin.py From MIA-Dictionary-Addon with GNU General Public License v3.0 | 5 votes |
def _handle(self, dummy_proxy, event_type, event, dummy_refcon): """The callback registered with *Mac OSX* for mouse events. This method will call the callbacks registered on initialisation. """ try: (px, py) = Quartz.CGEventGetLocation(event) except AttributeError: # This happens during teardown of the virtual machine return # Quickly detect the most common event type if event_type == Quartz.kCGEventMouseMoved: self.on_move(px, py) elif event_type == Quartz.kCGEventScrollWheel: dx = Quartz.CGEventGetIntegerValueField( event, Quartz.kCGScrollWheelEventDeltaAxis2) dy = Quartz.CGEventGetIntegerValueField( event, Quartz.kCGScrollWheelEventDeltaAxis1) self.on_scroll(px, py, dx, dy) else: for button in Button: try: (press, release, drag), _ = button.value except TypeError: # Button.unknown cannot be enumerated continue # Press and release generate click events, and drag # generates move events if event_type in (press, release): self.on_click(px, py, button, event_type == press) elif event_type == drag: self.on_move(px, py)