Python wx.DCOverlay() Examples
The following are 14
code examples of wx.DCOverlay().
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Example #1
Source File: backend_wx.py From Mastering-Elasticsearch-7.0 with MIT License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #2
Source File: backend_wx.py From neural-network-animation with MIT License | 5 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1<y0: y0, y1 = y1, y0 if x1<y0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.NamedColour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b = color.Get() color.Set(r,g,b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangleRect(rect)
Example #3
Source File: backend_wx.py From GraphicDesignPatternByPython with MIT License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #4
Source File: backend_wx.py From python3_ios with BSD 3-Clause "New" or "Revised" License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #5
Source File: backend_wx.py From ImageFusion with MIT License | 5 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1<y0: y0, y1 = y1, y0 if x1<y0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.NamedColour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b = color.Get() color.Set(r,g,b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangleRect(rect)
Example #6
Source File: backend_wx.py From coffeegrindsize with MIT License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #7
Source File: backend_wx.py From CogAlg with MIT License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #8
Source File: backend_wx.py From twitter-stock-recommendation with MIT License | 5 votes |
def draw_rubberband(self, x0, y0, x1, y1): # Use an Overlay to draw a rubberband-like bounding box. if self.wxoverlay is None: self.wxoverlay = wx.Overlay() dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wxc.NamedColour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) if wxc.is_phoenix: dc.DrawRectangle(rect) else: dc.DrawRectangleRect(rect)
Example #9
Source File: backend_wx.py From Mastering-Elasticsearch-7.0 with MIT License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #10
Source File: backend_wx.py From GraphicDesignPatternByPython with MIT License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #11
Source File: backend_wx.py From python3_ios with BSD 3-Clause "New" or "Revised" License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #12
Source File: backend_wx.py From coffeegrindsize with MIT License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #13
Source File: backend_wx.py From CogAlg with MIT License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wx.Colour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) dc.DrawRectangle(rect)
Example #14
Source File: backend_wx.py From twitter-stock-recommendation with MIT License | 4 votes |
def draw_rubberband(self, event, x0, y0, x1, y1): if self.retinaFix: # On Macs, use the following code # wx.DCOverlay does not work properly on Retina displays. rubberBandColor = '#C0C0FF' if self.prevZoomRect: self.prevZoomRect.pop(0).remove() self.canvas.restore_region(self.savedRetinaImage) X0, X1 = self.zoomStartX, event.xdata Y0, Y1 = self.zoomStartY, event.ydata lineX = (X0, X0, X1, X1, X0) lineY = (Y0, Y1, Y1, Y0, Y0) self.prevZoomRect = self.zoomAxes.plot( lineX, lineY, '-', color=rubberBandColor) self.zoomAxes.draw_artist(self.prevZoomRect[0]) self.canvas.blit(self.zoomAxes.bbox) return # Use an Overlay to draw a rubberband-like bounding box. dc = wx.ClientDC(self.canvas) odc = wx.DCOverlay(self.wxoverlay, dc) odc.Clear() # Mac's DC is already the same as a GCDC, and it causes # problems with the overlay if we try to use an actual # wx.GCDC so don't try it. if 'wxMac' not in wx.PlatformInfo: dc = wx.GCDC(dc) height = self.canvas.figure.bbox.height y1 = height - y1 y0 = height - y0 if y1 < y0: y0, y1 = y1, y0 if x1 < x0: x0, x1 = x1, x0 w = x1 - x0 h = y1 - y0 rect = wx.Rect(x0, y0, w, h) rubberBandColor = '#C0C0FF' # or load from config? # Set a pen for the border color = wxc.NamedColour(rubberBandColor) dc.SetPen(wx.Pen(color, 1)) # use the same color, plus alpha for the brush r, g, b, a = color.Get(True) color.Set(r, g, b, 0x60) dc.SetBrush(wx.Brush(color)) if wxc.is_phoenix: dc.DrawRectangle(rect) else: dc.DrawRectangleRect(rect)