Python win32con.DI_NORMAL Examples

The following are 6 code examples of win32con.DI_NORMAL(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of the module win32con , or try the search function .
Example #1
Source File: gui_win.py    From ComicStreamer with Apache License 2.0 7 votes vote down vote up
def prep_menu_icon(self, icon):
        # First load the icon.
        ico_x = win32api.GetSystemMetrics(win32con.SM_CXSMICON)
        ico_y = win32api.GetSystemMetrics(win32con.SM_CYSMICON)
        hicon = win32gui.LoadImage(0, icon, win32con.IMAGE_ICON, ico_x, ico_y, win32con.LR_LOADFROMFILE)

        hdcBitmap = win32gui.CreateCompatibleDC(0)
        hdcScreen = win32gui.GetDC(0)
        hbm = win32gui.CreateCompatibleBitmap(hdcScreen, ico_x, ico_y)
        hbmOld = win32gui.SelectObject(hdcBitmap, hbm)
        # Fill the background.
        brush = win32gui.GetSysColorBrush(win32con.COLOR_MENU)
        win32gui.FillRect(hdcBitmap, (0, 0, 16, 16), brush)
        # unclear if brush needs to be feed.  Best clue I can find is:
        # "GetSysColorBrush returns a cached brush instead of allocating a new
        # one." - implies no DeleteObject
        # draw the icon
        win32gui.DrawIconEx(hdcBitmap, 0, 0, hicon, ico_x, ico_y, 0, 0, win32con.DI_NORMAL)
        win32gui.SelectObject(hdcBitmap, hbmOld)
        win32gui.DeleteDC(hdcBitmap)
        
        return hbm 
Example #2
Source File: SysTrayIcon.py    From LIFX-Control-Panel with MIT License 6 votes vote down vote up
def prep_menu_icon(self, icon):
        # First load the icon.
        ico_x = win32api.GetSystemMetrics(win32con.SM_CXSMICON)
        ico_y = win32api.GetSystemMetrics(win32con.SM_CYSMICON)
        hicon = win32gui.LoadImage(0, icon, win32con.IMAGE_ICON, ico_x, ico_y, win32con.LR_LOADFROMFILE)

        hdcBitmap = win32gui.CreateCompatibleDC(0)
        hdcScreen = win32gui.GetDC(0)
        hbm = win32gui.CreateCompatibleBitmap(hdcScreen, ico_x, ico_y)
        hbmOld = win32gui.SelectObject(hdcBitmap, hbm)
        # Fill the background.
        brush = win32gui.GetSysColorBrush(win32con.COLOR_MENU)
        win32gui.FillRect(hdcBitmap, (0, 0, 16, 16), brush)
        # unclear if brush needs to be feed.  Best clue I can find is:
        # "GetSysColorBrush returns a cached brush instead of allocating a new
        # one." - implies no DeleteObject
        # draw the icon
        win32gui.DrawIconEx(hdcBitmap, 0, 0, hicon, ico_x, ico_y, 0, 0, win32con.DI_NORMAL)
        win32gui.SelectObject(hdcBitmap, hbmOld)
        win32gui.DeleteDC(hdcBitmap)

        return hbm 
Example #3
Source File: systray.py    From OpenBazaar-Installer with MIT License 6 votes vote down vote up
def prep_menu_icon(self, icon):
        # First load the icon.
        ico_x = win32api.GetSystemMetrics(win32con.SM_CXSMICON)
        ico_y = win32api.GetSystemMetrics(win32con.SM_CYSMICON)
        hicon = win32gui.LoadImage(0, icon, win32con.IMAGE_ICON, ico_x, ico_y, win32con.LR_LOADFROMFILE)

        hdcBitmap = win32gui.CreateCompatibleDC(0)
        hdcScreen = win32gui.GetDC(0)
        hbm = win32gui.CreateCompatibleBitmap(hdcScreen, ico_x, ico_y)
        hbmOld = win32gui.SelectObject(hdcBitmap, hbm)
        # Fill the background.
        brush = win32gui.GetSysColorBrush(win32con.COLOR_MENU)
        win32gui.FillRect(hdcBitmap, (0, 0, 16, 16), brush)
        # unclear if brush needs to be feed.  Best clue I can find is:
        # "GetSysColorBrush returns a cached brush instead of allocating a new
        # one." - implies no DeleteObject
        # draw the icon
        win32gui.DrawIconEx(hdcBitmap, 0, 0, hicon, ico_x, ico_y, 0, 0, win32con.DI_NORMAL)
        win32gui.SelectObject(hdcBitmap, hbmOld)
        win32gui.DeleteDC(hdcBitmap)

        return hbm 
Example #4
Source File: shell.py    From eavatar-me with Apache License 2.0 6 votes vote down vote up
def prep_menu_icon(self, icon):
        # First load the icon.
        ico_x = win32api.GetSystemMetrics(win32con.SM_CXSMICON)
        ico_y = win32api.GetSystemMetrics(win32con.SM_CYSMICON)
        hicon = win32gui.LoadImage(0, icon, win32con.IMAGE_ICON, ico_x, ico_y,
                                   win32con.LR_LOADFROMFILE)

        hdcBitmap = win32gui.CreateCompatibleDC(0)
        hdcScreen = win32gui.GetDC(0)
        hbm = win32gui.CreateCompatibleBitmap(hdcScreen, ico_x, ico_y)
        hbmOld = win32gui.SelectObject(hdcBitmap, hbm)
        # Fill the background.
        brush = win32gui.GetSysColorBrush(win32con.COLOR_MENU)
        win32gui.FillRect(hdcBitmap, (0, 0, 16, 16), brush)
        # unclear if brush needs to be feed.  Best clue I can find is:
        # "GetSysColorBrush returns a cached brush instead of allocating a new
        # one." - implies no DeleteObject
        # draw the icon
        win32gui.DrawIconEx(hdcBitmap, 0, 0, hicon, ico_x, ico_y, 0, 0,
                            win32con.DI_NORMAL)
        win32gui.SelectObject(hdcBitmap, hbmOld)
        win32gui.DeleteDC(hdcBitmap)

        return hbm 
Example #5
Source File: tray.py    From MouseTracks with GNU General Public License v3.0 5 votes vote down vote up
def _set_icon_menu(self, icon):
        """Load icons into the tray items.
        
        Got from https://stackoverflow.com/a/45890829.
        """
        ico_x = win32api.GetSystemMetrics(win32con.SM_CXSMICON)
        ico_y = win32api.GetSystemMetrics(win32con.SM_CYSMICON)
        hIcon = win32gui.LoadImage(0, icon, win32con.IMAGE_ICON, ico_x, ico_y, win32con.LR_LOADFROMFILE)

        hwndDC = win32gui.GetWindowDC(self.hwnd)
        dc = win32ui.CreateDCFromHandle(hwndDC)
        memDC = dc.CreateCompatibleDC()
        iconBitmap = win32ui.CreateBitmap()
        iconBitmap.CreateCompatibleBitmap(dc, ico_x, ico_y)
        oldBmp = memDC.SelectObject(iconBitmap)
        brush = win32gui.GetSysColorBrush(win32con.COLOR_MENU)

        win32gui.FillRect(memDC.GetSafeHdc(), (0, 0, ico_x, ico_y), brush)
        win32gui.DrawIconEx(memDC.GetSafeHdc(), 0, 0, hIcon, ico_x, ico_y, 0, 0, win32con.DI_NORMAL)

        memDC.SelectObject(oldBmp)
        memDC.DeleteDC()
        win32gui.ReleaseDC(self.hwnd, hwndDC)

        self.logger.debug('Set menu icon.')

        return iconBitmap.GetHandle() 
Example #6
Source File: win32gui_menu.py    From ironpython2 with Apache License 2.0 4 votes vote down vote up
def OnDrawItem(self, hwnd, msg, wparam, lparam):
        ## lparam is a DRAWITEMSTRUCT
        fmt = "5i2P4iP"
        data = struct.unpack(fmt, PyGetMemory(lparam, struct.calcsize(fmt)))
        ctlType, ctlID, itemID, itemAction, itemState, hwndItem, \
                hDC, left, top, right, bot, itemData = data

        rect = left, top, right, bot
        hicon, text = self.menu_item_map[itemData]

        if text is None:
            # This means the menu-item had HBMMENU_CALLBACK - so all we
            # draw is the icon.  rect is the entire area we should use.
            DrawIconEx(hDC, left, top, hicon, right-left, bot-top,
                       0, 0, win32con.DI_NORMAL)
        else:
            # If the user has selected the item, use the selected 
            # text and background colors to display the item.
            selected = itemState & win32con.ODS_SELECTED
            if selected:
                crText = SetTextColor(hDC, GetSysColor(win32con.COLOR_HIGHLIGHTTEXT))
                crBkgnd = SetBkColor(hDC, GetSysColor(win32con.COLOR_HIGHLIGHT))
    
            each_pad = self.icon_x_pad // 2
            x_icon = left + GetSystemMetrics(win32con.SM_CXMENUCHECK) + each_pad
            x_text = x_icon + self.menu_icon_width + each_pad
    
            # Draw text first, specifying a complete rect to fill - this sets
            # up the background (but overwrites anything else already there!)
            # Select the font, draw it, and restore the previous font.
            hfontOld = SelectObject(hDC, self.font_menu)
            ExtTextOut(hDC, x_text, top+2, win32con.ETO_OPAQUE, rect, text)
            SelectObject(hDC, hfontOld)
    
            # Icon image next.  Icons are transparent - no need to handle
            # selection specially.
            DrawIconEx(hDC, x_icon, top+2, hicon,
                       self.menu_icon_width, self.menu_icon_height,
                       0, 0, win32con.DI_NORMAL)
     
            # Return the text and background colors to their 
            # normal state (not selected). 
            if selected:
                SetTextColor(hDC, crText)
                SetBkColor(hDC, crBkgnd)