Python maya.cmds.polyEvaluate() Examples
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code examples of maya.cmds.polyEvaluate().
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Example #1
Source File: uv.py From SISideBar with MIT License | 6 votes |
def checkCurrentUV(self): if self.force: return True if cmds.polyEvaluate(self.mesh, uv=True, uvs=self.currentSet[0]) == 0: msg04 = lang.Lang( en=str(self.mesh)+' : Current UVSet ['+str(self.currentSet[0])+'] is empty.\nDo you skip this mesh?', ja=self.mesh+u' : 現在のUVSet ['+self.currentSet[0]+u'] が空です。\nこのメッシュをスキップしますか?' ) self.msg04 = msg04.output() self.skipMesh = cmds.confirmDialog(m=self.msg04, t='', b= [self.msg02, self.msg03], db=self.msg02, cb=self.msg03, icn='question',ds=self.msg03) else: return True#スキップしない if self.skipMesh == self.msg02: return False#スキップする else: return True#スキップしない
Example #2
Source File: benchmark.py From tutorials with MIT License | 6 votes |
def testPyCmds(): start = time.time() helix = cmds.polyHelix(**HELIX_OPTS) pHelix = helix[0] size = cmds.polyEvaluate(v=True) for i in xrange(size): x = RAND.uniform(LOW, HIGH) attrib = '%s.vtx[%s]' % (pHelix, i) cmds.move(x, attrib, x=True) cmds.delete(pHelix) end = time.time() return end-start
Example #3
Source File: AEsporeNodeTemplate.py From spore with MIT License | 5 votes |
def estimate_num_samples(self, node): """ estimate how many random samples we need for grid or disk sampling """ self._node = node emit_type = cmds.getAttr('{}.emitType'.format(node)) if emit_type == 1: cell_size = cmds.getAttr(self._node + '.cellSize') elif emit_type == 2: cell_size = cmds.getAttr(self._node + '.minRadius') / math.sqrt(3) else: return in_mesh = node_utils.get_connected_in_mesh(self._node) area = cmds.polyEvaluate(in_mesh, worldArea=True) cmds.setAttr(self._node + '.numSamples', int(area/cell_size) * 5)
Example #4
Source File: freeze.py From SISideBar with MIT License | 5 votes |
def deleteZeroShape(node): meshnode = cmds.listRelatives(node, s=True, pa=True, type='mesh', fullPath=True) for mesh in meshnode: triNum = cmds.polyEvaluate(mesh, triangle=True) historyNode = cmds.listHistory(mesh, f=True) if len(historyNode) <= 1: cmds.delete(mesh)
Example #5
Source File: dm2skin.py From dm2skin with The Unlicense | 5 votes |
def dm2skin_getVertexPositionsOverRange(mesh, startFrame=0, endFrame=1): """Gets a list of lists of vertex positions for the given mesh. One list for each frame between startFrame and endFrame.""" numVerts = cmds.polyEvaluate(mesh, v=True) resultList = [] for i in range(startFrame, endFrame + 1): tempList = [] cmds.currentTime(i) for j in range(0, numVerts): tempPos = cmds.xform(mesh + '.vtx[' + str(j) + ']', q=True, ws=True, t=True) tempList.append(np.array([tempPos[0], tempPos[1], tempPos[2]])) resultList.append(tempList) return resultList
Example #6
Source File: dm2skin.py From dm2skin with The Unlicense | 5 votes |
def dm2skin_getVertexLocationList(mesh, frame=0): """Gets a list of vertex locations on the given frame.""" numVerts = cmds.polyEvaluate(mesh, v=True) resultList = [] cmds.currentTime(frame) for v in range(0, numVerts): pos = cmds.xform(mesh + '.vtx[' + str(v) + ']', q=True, ws=True, t=True) resultList.append(np.array([pos[0], pos[1], pos[2], 1.0])) return resultList
Example #7
Source File: freeze.py From SIWeightEditor with MIT License | 5 votes |
def deleteZeroShape(node): meshnode = cmds.listRelatives(node, s=True, pa=True, type='mesh', fullPath=True) for mesh in meshnode: triNum = cmds.polyEvaluate(mesh, triangle=True) historyNode = cmds.listHistory(mesh, f=True) if len(historyNode) <= 1: cmds.delete(mesh)
Example #8
Source File: uExport.py From uExport with zlib License | 4 votes |
def LOD_transferWeights(meshes, jointsToRemove, jointToTransferTo, debug=1, pruneWeights=0.001, *args): ''' Original function by Charles Anderson @ Epic Games ''' for mesh in meshes: # Find the skin cluster for the current mesh cluster = findCluster(mesh) if debug: print "MESH: ", mesh print "CLUSTER: ", cluster # Prune weights on the current mesh if pruneWeights: cmds.skinPercent(cluster, mesh, prw=pruneWeights) # Find all of the current influences on the current skin cluster. meshInfluences = cmds.skinCluster(cluster, q=True, inf=True) #print "Current Influences: ", meshInfluences for joint in jointsToRemove: if joint in meshInfluences: #print "Current Joint: ", joint # If the jointToTransferTo is not already an influence on the current mesh then add it. currentInfluences = cmds.skinCluster(cluster, q=True, inf=True) if jointToTransferTo not in currentInfluences: cmds.skinCluster(cluster, e=True, wt=0, ai=jointToTransferTo) # Now transfer all of the influences we want to remove onto the jointToTransferTo. for x in range(cmds.polyEvaluate(mesh, v=True)): #print "TRANSFERRING DATA....." value = cmds.skinPercent(cluster, (mesh+".vtx["+str(x)+"]"), t=joint, q=True) if value > 0: cmds.skinPercent(cluster, (mesh+".vtx["+str(x)+"]"), tmw=[joint, jointToTransferTo]) # Remove unused influences currentInfluences = cmds.skinCluster(cluster, q=True, inf=True) #print "Current Influences: ", currentInfluences influencesToRemove = [] weightedInfs = cmds.skinCluster(cluster, q=True, weightedInfluence=True) #print "Weighted Influences: ", weightedInfs for inf in currentInfluences: #print "Influence: ", inf if inf not in weightedInfs: #print "Update Influences to Remove List: ", inf influencesToRemove.append(inf) #print "ToRemove Influences: ", influencesToRemove if influencesToRemove != []: for inf in influencesToRemove: cmds.skinCluster(cluster, e=True, ri=inf) ## UI RELATED ######################################################################## #event filter to grab and discern right/left click
Example #9
Source File: maya_ExportToExternal.py From OD_CopyPasteExternal with Apache License 2.0 | 4 votes |
def fn_getObjectData(): global exportedObj curSel = cmds.ls(selection = True) if len(curSel) > 0: exportedObj.name = curSel[0] exportedObj.vertexCount = cmds.polyEvaluate(exportedObj.name, vertex = True) exportedObj.polyCount = cmds.polyEvaluate(exportedObj.name, face = True) exportedObj.vertices = [] exportedObj.polys = [] exportedObj.weightMap = [] for v in range(0,exportedObj.vertexCount - 0, 1): vStr = exportedObj.name + ".vtx[" + str(v) + "]" vPos = cmds.xform(vStr, q= True, os = True, translation = True) exportedObj.vertices.append(vPos) try: w = cmds.polyColorPerVertex(vStr, q = True, r = True)[0] except: w = -1 exportedObj.weightMap.append(w) for f in range(0,exportedObj.polyCount - 0, 1): vStr = exportedObj.name + ".f[" + str(f) + "]" cmds.select(vStr, replace = True) verts = cmds.polyInfo(fv = True) vertsTemp = verts[0].split(":") vertsTemp = vertsTemp[1].split(" ") vList = [] for fv in vertsTemp: if fv.strip() != "": vList.append(int(fv)) exportedObj.polys.append(vList) cmds.select(curSel, replace = True) return True else: cmds.confirmDialog(title='Error:', message='No object selected!',button='Ok') print "Nothing selected!" return False