Python glfw.terminate() Examples
The following are 12
code examples of glfw.terminate().
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Example #1
Source File: integrations_all_in_one.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 6 votes |
def main_glfw(): def glfw_init(): width, height = 1280, 720 window_name = "minimal ImGui/GLFW3 example" if not glfw.init(): print("Could not initialize OpenGL context") exit(1) # OS X supports only forward-compatible core profiles from 3.2 glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE) # Create a windowed mode window and its OpenGL context window = glfw.create_window( int(width), int(height), window_name, None, None ) glfw.make_context_current(window) if not window: glfw.terminate() print("Could not initialize Window") exit(1) return window window = glfw_init() impl = GlfwRenderer(window) while not glfw.window_should_close(window): glfw.poll_events() impl.process_inputs() imgui.new_frame() on_frame() gl.glClearColor(1., 1., 1., 1) gl.glClear(gl.GL_COLOR_BUFFER_BIT) imgui.render() impl.render(imgui.get_draw_data()) glfw.swap_buffers(window) impl.shutdown() glfw.terminate()
Example #2
Source File: glfw_app.py From pyopenvr with BSD 3-Clause "New" or "Revised" License | 6 votes |
def __init__(self, renderer, title="GlfwBaseApp"): "Creates an OpenGL context and a window, and acquires OpenGL resources" self.renderer = renderer self.title = title self._is_initialized = False # keep track of whether self.init_gl() has been called if not glfw.init(): raise Exception("GLFW Initialization error") # Use modern OpenGL version 4.5 core glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 4) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 5) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) self._configure_context() self.window = glfw.create_window(self.renderer.window_size[0], self.renderer.window_size[1], self.title, None, None) if self.window is None: glfw.terminate() raise Exception("GLFW window creation error") glfw.set_key_callback(self.window, self.key_callback) glfw.make_context_current(self.window)
Example #3
Source File: hellovr_glfw.py From pyopenvr with BSD 3-Clause "New" or "Revised" License | 6 votes |
def shut_down(self): if self.hmd: openvr.shutdown() self.hmd = None self.render_models = dict() if self.scene_vert_buffer: GL.glDeleteBuffers(1, [self.scene_vert_buffer]) self.scene_vert_buffer = None self.left_eye_desc.delete() self.right_eye_desc.delete() if self.companion_window_vao: GL.glDeleteVertexArrays(1, [self.companion_window_vao]) self.companion_window_vao = None if self.scene_vao: GL.glDeleteVertexArrays(1, [self.scene_vao]) self.scene_vao = None if self.controller_vao: GL.glDeleteVertexArrays(1, [self.controller_vao]) self.controller_vao = None glfw.terminate()
Example #4
Source File: integrations_glfw3.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 5 votes |
def main(): imgui.create_context() window = impl_glfw_init() impl = GlfwRenderer(window) while not glfw.window_should_close(window): glfw.poll_events() impl.process_inputs() imgui.new_frame() if imgui.begin_main_menu_bar(): if imgui.begin_menu("File", True): clicked_quit, selected_quit = imgui.menu_item( "Quit", 'Cmd+Q', False, True ) if clicked_quit: exit(1) imgui.end_menu() imgui.end_main_menu_bar() imgui.show_test_window() imgui.begin("Custom window", True) imgui.text("Bar") imgui.text_colored("Eggs", 0.2, 1., 0.) imgui.end() gl.glClearColor(1., 1., 1., 1) gl.glClear(gl.GL_COLOR_BUFFER_BIT) imgui.render() impl.render(imgui.get_draw_data()) glfw.swap_buffers(window) impl.shutdown() glfw.terminate()
Example #5
Source File: integrations_glfw3.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 5 votes |
def impl_glfw_init(): width, height = 1280, 720 window_name = "minimal ImGui/GLFW3 example" if not glfw.init(): print("Could not initialize OpenGL context") exit(1) # OS X supports only forward-compatible core profiles from 3.2 glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE) # Create a windowed mode window and its OpenGL context window = glfw.create_window( int(width), int(height), window_name, None, None ) glfw.make_context_current(window) if not window: glfw.terminate() print("Could not initialize Window") exit(1) return window
Example #6
Source File: fonts.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 5 votes |
def impl_glfw_init(): width, height = 1280, 720 window_name = "minimal ImGui/GLFW3 example" if not glfw.init(): print("Could not initialize OpenGL context") exit(1) # OS X supports only forward-compatible core profiles from 3.2 glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE) # Create a windowed mode window and its OpenGL context window = glfw.create_window( int(width), int(height), window_name, None, None ) glfw.make_context_current(window) if not window: glfw.terminate() print("Could not initialize Window") exit(1) return window
Example #7
Source File: plots.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 5 votes |
def impl_glfw_init(): width, height = 1280, 720 window_name = "minimal ImGui/GLFW3 example" if not glfw.init(): print("Could not initialize OpenGL context") exit(1) # OS X supports only forward-compatible core profiles from 3.2 glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, 3) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, 3) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, gl.GL_TRUE) # Create a windowed mode window and its OpenGL context window = glfw.create_window( int(width), int(height), window_name, None, None ) glfw.make_context_current(window) if not window: glfw.terminate() print("Could not initialize Window") exit(1) return window
Example #8
Source File: window.py From demosys-py with ISC License | 5 votes |
def terminate(self): """ Terminates the glfw library """ glfw.terminate()
Example #9
Source File: window.py From moderngl-window with MIT License | 5 votes |
def destroy(self): """Gracefully terminate GLFW""" glfw.terminate()
Example #10
Source File: glfw_app.py From pyopenvr with BSD 3-Clause "New" or "Revised" License | 5 votes |
def dispose_gl(self): if self.window: glfw.make_context_current(self.window) if self.renderer: self.renderer.dispose_gl() glfw.destroy_window(self.window) glfw.terminate() self._is_initialized = False
Example #11
Source File: fonts.py From pyimgui with BSD 3-Clause "New" or "Revised" License | 4 votes |
def main(): window = impl_glfw_init() impl = GlfwRenderer(window) font_scaling_factor = fb_to_window_factor(window) io = impl.io # clear font atlas to avoid downscaled default font # on highdensity screens. First font added to font # atlas will become default font. io.fonts.clear() # set global font scaling io.font_global_scale = 1. / font_scaling_factor # dictionary of font objects from our font directory fonts = { os.path.split(font_path)[-1]: io.fonts.add_font_from_file_ttf( font_path, FONT_SIZE_IN_PIXELS * font_scaling_factor, io.fonts.get_glyph_ranges_latin() ) for font_path in FONTS_DIR } secondary_window_main_font = random.choice(list(fonts.values())) impl.refresh_font_texture() while not glfw.window_should_close(window): glfw.poll_events() impl.process_inputs() imgui.new_frame() imgui.begin("Window with multiple custom fonts", True) imgui.text("This example showcases font usage on text() widget") for font_name, font in fonts.items(): imgui.separator() imgui.text("Font:{}".format(font_name)) with imgui.font(font): imgui.text("This text uses '{}' font.".format(font_name)) imgui.end() with imgui.font(secondary_window_main_font): imgui.begin("Window one main custom font", True) imgui.text("This window uses same custom font for all widgets") imgui.end() gl.glClearColor(1., 1., 1., 1) gl.glClear(gl.GL_COLOR_BUFFER_BIT) imgui.render() impl.render(imgui.get_draw_data()) glfw.swap_buffers(window) impl.shutdown() glfw.terminate()
Example #12
Source File: window.py From moderngl-window with MIT License | 4 votes |
def __init__(self, **kwargs): super().__init__(**kwargs) if not glfw.init(): raise ValueError("Failed to initialize glfw") # Configure the OpenGL context glfw.window_hint(glfw.CONTEXT_CREATION_API, glfw.NATIVE_CONTEXT_API) glfw.window_hint(glfw.CLIENT_API, glfw.OPENGL_API) glfw.window_hint(glfw.CONTEXT_VERSION_MAJOR, self.gl_version[0]) glfw.window_hint(glfw.CONTEXT_VERSION_MINOR, self.gl_version[1]) glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_CORE_PROFILE) glfw.window_hint(glfw.OPENGL_FORWARD_COMPAT, True) glfw.window_hint(glfw.RESIZABLE, self.resizable) glfw.window_hint(glfw.DOUBLEBUFFER, True) glfw.window_hint(glfw.DEPTH_BITS, 24) glfw.window_hint(glfw.SAMPLES, self.samples) monitor = None if self.fullscreen: monitor = glfw.get_primary_monitor() mode = glfw.get_video_mode(monitor) self._width, self._height = mode.size.width, mode.size.height glfw.window_hint(glfw.RED_BITS, mode.bits.red) glfw.window_hint(glfw.GREEN_BITS, mode.bits.green) glfw.window_hint(glfw.BLUE_BITS, mode.bits.blue) glfw.window_hint(glfw.REFRESH_RATE, mode.refresh_rate) self._window = glfw.create_window(self.width, self.height, self.title, monitor, None) self._has_focus = True if not self._window: glfw.terminate() raise ValueError("Failed to create window") self.cursor = self._cursor self._buffer_width, self._buffer_height = glfw.get_framebuffer_size(self._window) glfw.make_context_current(self._window) if self.vsync: glfw.swap_interval(1) else: glfw.swap_interval(0) glfw.set_key_callback(self._window, self.glfw_key_event_callback) glfw.set_cursor_pos_callback(self._window, self.glfw_mouse_event_callback) glfw.set_mouse_button_callback(self._window, self.glfw_mouse_button_callback) glfw.set_scroll_callback(self._window, self.glfw_mouse_scroll_callback) glfw.set_window_size_callback(self._window, self.glfw_window_resize_callback) glfw.set_char_callback(self._window, self.glfw_char_callback) glfw.set_window_focus_callback(self._window, self.glfw_window_focus) glfw.set_cursor_enter_callback(self._window, self.glfw_cursor_enter) glfw.set_window_iconify_callback(self._window, self.glfw_window_iconify) self.init_mgl_context() self.set_default_viewport()