Python turtle.bgcolor() Examples
The following are 7
code examples of turtle.bgcolor().
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Example #1
Source File: mandelbrot.py From advancedpython3 with GNU General Public License v3.0 | 6 votes |
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=200): print('Set up Screen') turtle.title(title) turtle.setup(screen_size_x, screen_size_y) turtle.hideturtle() turtle.penup() turtle.backward(240) turtle.tracer(tracer_size) turtle.bgcolor(background) # Set the background colour of the screen
Example #2
Source File: snowflake_koch.py From advancedpython3 with GNU General Public License v3.0 | 5 votes |
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=800): print('Set up Screen') turtle.title(title) turtle.setup(screen_size_x, screen_size_y) turtle.hideturtle() turtle.penup() turtle.backward(240) # Batch drawing to the screen for faster rendering turtle.tracer(tracer_size) turtle.bgcolor(background) # Set the background colour of the screen
Example #3
Source File: snowflake.py From advancedpython3 with GNU General Public License v3.0 | 5 votes |
def setup_screen(title, background = 'white'): print('Set up Screen') turtle.title(title) turtle.setup(640, 600) turtle.hideturtle() turtle.penup() turtle.tracer(200) turtle.bgcolor(background) # Set the background colour of the screen
Example #4
Source File: fractal_trees.py From advancedpython3 with GNU General Public License v3.0 | 5 votes |
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=200): """ Sets up Turtle screen with useful defaults """ print('Set up Screen') turtle.title(title) turtle.setup(screen_size_x, screen_size_y) turtle.hideturtle() turtle.penup() turtle.backward(240) turtle.tracer(tracer_size) turtle.bgcolor(background) # Set the background colour of the screen
Example #5
Source File: spgl.py From SPGL with GNU General Public License v3.0 | 5 votes |
def __init__( self, screen_width = 800, screen_height = 600, background_color = "black", title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech", splash_time = 3): # Setup using Turtle module methods turtle.setup(width=screen_width, height=screen_height) turtle.bgcolor(background_color) turtle.title(title) turtle.tracer(0) # Stop automatic screen refresh turtle.listen() # Listen for keyboard input turtle.hideturtle() # Hides default turtle turtle.penup() # Puts pen up for defaut turtle turtle.setundobuffer(0) # Do not keep turtle history in memory turtle.onscreenclick(self.click) # Game Attributes self.SCREEN_WIDTH = screen_width self.SCREEN_HEIGHT = screen_height self.DATAFILE = "game.dat" self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file self.fps = 30.0 # Lower this on slower computers or with large number of sprites self.title = title self.gravity = 0 self.state = "showsplash" self.splash_time = splash_time self.time = time.time() # Clear the terminal and print the game title self.clear_terminal_screen() print (self.title) # Show splash self.show_splash(self.splash_time) # Pop ups
Example #6
Source File: spgl.py From SPGL with GNU General Public License v3.0 | 5 votes |
def __init__( self, screen_width = 800, screen_height = 600, background_color = "black", title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech", splash_time = 3): # Setup using Turtle module methods turtle.setup(width=screen_width, height=screen_height) turtle.bgcolor(background_color) turtle.title(title) turtle.tracer(0) # Stop automatic screen refresh turtle.listen() # Listen for keyboard input turtle.hideturtle() # Hides default turtle turtle.penup() # Puts pen up for defaut turtle turtle.setundobuffer(0) # Do not keep turtle history in memory turtle.onscreenclick(self.click) # Game Attributes self.FPS = 30.0 # Lower this on slower computers or with large number of sprites self.SCREEN_WIDTH = screen_width self.SCREEN_HEIGHT = screen_height self.DATAFILE = "game.dat" self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file self.title = title self.gravity = 0 self.state = "showsplash" self.splash_time = splash_time self.time = time.time() # Clear the terminal and print the game title self.clear_terminal_screen() print (self.title) # Show splash self.show_splash(self.splash_time) # Pop ups
Example #7
Source File: spgl.py From Projects with GNU General Public License v3.0 | 5 votes |
def __init__( self, screen_width = 800, screen_height = 600, background_color = "black", title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech", splash_time = 3): # Setup using Turtle module methods turtle.setup(width=screen_width, height=screen_height) turtle.bgcolor(background_color) turtle.title(title) turtle.tracer(0) # Stop automatic screen refresh turtle.listen() # Listen for keyboard input turtle.hideturtle() # Hides default turtle turtle.penup() # Puts pen up for defaut turtle turtle.setundobuffer(0) # Do not keep turtle history in memory turtle.onscreenclick(self.click) # Game Attributes self.FPS = 30.0 # Lower this on slower computers or with large number of sprites self.SCREEN_WIDTH = screen_width self.SCREEN_HEIGHT = screen_height self.DATAFILE = "game.dat" self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file self.title = title self.gravity = 0 self.state = "showsplash" self.splash_time = splash_time self.time = time.time() # Clear the terminal and print the game title self.clear_terminal_screen() print (self.title) # Show splash self.show_splash(self.splash_time) # Pop ups