Python wx.EVT_KEY_UP Examples

The following are 10 code examples of wx.EVT_KEY_UP(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of the module wx , or try the search function .
Example #1
Source File: LapGUI.py    From laplacian-meshes with GNU General Public License v3.0 6 votes vote down vote up
def __init__(self, parent):
        super(MeshViewerCanvas, self).__init__(parent)
        self.GUIState = STATE_NORMAL
        self.GUISubstate = SUBSTATE_NONE
        
        self.clearAllSelections()
        
        #State variables for heat, etc
        (self.eigvalues, self.eigvectors) = (np.array([]), np.array([]))
        self.heatIdx = 0
        self.heat_ts = np.linspace(0, 1000, 100)
        
        #State variables for color picking
        self.colorPickTexID = None
        self.colorPosVBO = None
        self.colorColorVBO = None
        
        self.Bind(wx.EVT_KEY_DOWN, self.onKeyPress)
        self.Bind(wx.EVT_KEY_UP, self.onKeyRelease)
        self.pressingC = False 
Example #2
Source File: recipe-577951.py    From code with MIT License 5 votes vote down vote up
def __init__(self, parent, id=wx.ID_ANY, label="", pos=wx.DefaultPosition,
                 size=wx.DefaultSize, style=wx.NO_BORDER, validator=wx.DefaultValidator,
                 name="roundbutton"):
        """
        Default class constructor.

        :param `parent`: the L{RoundButton} parent;
        :param `id`: window identifier. A value of -1 indicates a default value;
        :param `label`: the button text label;
        :param `pos`: the control position. A value of (-1, -1) indicates a default position,
         chosen by either the windowing system or wxPython, depending on platform;
        :param `size`: the control size. A value of (-1, -1) indicates a default size,
         chosen by either the windowing system or wxPython, depending on platform;
        :param `style`: the button style (unused);
        :param `validator`: the validator associated to the button;
        :param `name`: the button name.
        """
        
        wx.PyControl.__init__(self, parent, id, pos, size, style, validator, name)

        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_ERASE_BACKGROUND, lambda event: None)
        self.Bind(wx.EVT_SIZE, self.OnSize)
        self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
        self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
        self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnter)
        self.Bind(wx.EVT_SET_FOCUS, self.OnGainFocus)
        self.Bind(wx.EVT_KILL_FOCUS, self.OnLoseFocus)
        self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown)
        self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)

        self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown)

        self._mouseAction = None
        self._hasFocus = False
        self._buttonRadius = 0
        
        self.SetLabel(label)
        self.InheritAttributes()
        self.SetInitialSize(size) 
Example #3
Source File: recipe-577951.py    From code with MIT License 5 votes vote down vote up
def OnKeyUp(self, event):
        """
        Handles the ``wx.EVT_KEY_UP`` event for L{RoundButton}.

        :param `event`: a `wx.KeyEvent` event to be processed.
        """
        
        if self._hasFocus and event.GetKeyCode() == ord(" "):
            self._mouseAction = HOVER
            self.Notify()
            self.Refresh()
        event.Skip() 
Example #4
Source File: gui.py    From atbswp with GNU General Public License v3.0 5 votes vote down vote up
def __add_bindings(self):
        # file_save_ctrl
        self.fsc = control.FileChooserCtrl(self)
        self.Bind(wx.EVT_BUTTON, self.fsc.load_file, self.file_open_button)
        self.Bind(wx.EVT_BUTTON, self.fsc.save_file, self.save_button)

        # record_button_ctrl
        self.rbc = control.RecordCtrl()
        self.Bind(wx.EVT_TOGGLEBUTTON, self.rbc.action, self.record_button)

        # play_button_ctrl
        pbc = control.PlayCtrl()
        self.Bind(wx.EVT_TOGGLEBUTTON, pbc.action, self.play_button)

        # compile_button_ctrl
        self.Bind(wx.EVT_BUTTON, control.CompileCtrl.compile, self.compile_button)

        # help_button_ctrl
        self.Bind(wx.EVT_BUTTON, control.HelpCtrl.action, self.help_button)

        # settings_button_ctrl
        self.Bind(wx.EVT_BUTTON, self.on_settings_click, self.settings_button)

        self.Bind(wx.EVT_CLOSE, self.on_close_dialog)

        self.panel.Bind(wx.EVT_KEY_UP, self.on_key_press) 
Example #5
Source File: backend_wx.py    From Mastering-Elasticsearch-7.0 with MIT License 4 votes vote down vote up
def __init__(self, parent, id, figure):
        """
        Initialise a FigureWx instance.

        - Initialise the FigureCanvasBase and wxPanel parents.
        - Set event handlers for:
          EVT_SIZE  (Resize event)
          EVT_PAINT (Paint event)
        """

        FigureCanvasBase.__init__(self, figure)
        # Set preferred window size hint - helps the sizer (if one is
        # connected)
        l, b, w, h = figure.bbox.bounds
        w = math.ceil(w)
        h = math.ceil(h)

        wx.Panel.__init__(self, parent, id, size=wx.Size(w, h))

        # Create the drawing bitmap
        self.bitmap = wx.Bitmap(w, h)
        DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self)
        # TODO: Add support for 'point' inspection and plot navigation.
        self._isDrawn = False

        self.Bind(wx.EVT_SIZE, self._onSize)
        self.Bind(wx.EVT_PAINT, self._onPaint)
        self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self._onKeyUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown)
        self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick)
        self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel)
        self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown)
        self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick)
        self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp)
        self.Bind(wx.EVT_MOTION, self._onMotion)
        self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter)
        # Add middle button events
        self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown)
        self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick)
        self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp)

        self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost)
        self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost)

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)  # Reduce flicker.
        self.SetBackgroundColour(wx.WHITE) 
Example #6
Source File: backend_wx.py    From GraphicDesignPatternByPython with MIT License 4 votes vote down vote up
def __init__(self, parent, id, figure):
        """
        Initialise a FigureWx instance.

        - Initialise the FigureCanvasBase and wxPanel parents.
        - Set event handlers for:
          EVT_SIZE  (Resize event)
          EVT_PAINT (Paint event)
        """

        FigureCanvasBase.__init__(self, figure)
        # Set preferred window size hint - helps the sizer (if one is
        # connected)
        l, b, w, h = figure.bbox.bounds
        w = math.ceil(w)
        h = math.ceil(h)

        wx.Panel.__init__(self, parent, id, size=wx.Size(w, h))

        # Create the drawing bitmap
        self.bitmap = wx.Bitmap(w, h)
        DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self)
        # TODO: Add support for 'point' inspection and plot navigation.
        self._isDrawn = False

        self.Bind(wx.EVT_SIZE, self._onSize)
        self.Bind(wx.EVT_PAINT, self._onPaint)
        self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self._onKeyUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown)
        self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick)
        self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel)
        self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown)
        self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick)
        self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp)
        self.Bind(wx.EVT_MOTION, self._onMotion)
        self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter)
        # Add middle button events
        self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown)
        self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick)
        self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp)

        self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost)
        self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost)

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)  # Reduce flicker.
        self.SetBackgroundColour(wx.WHITE) 
Example #7
Source File: backend_wx.py    From python3_ios with BSD 3-Clause "New" or "Revised" License 4 votes vote down vote up
def __init__(self, parent, id, figure):
        """
        Initialise a FigureWx instance.

        - Initialise the FigureCanvasBase and wxPanel parents.
        - Set event handlers for:
          EVT_SIZE  (Resize event)
          EVT_PAINT (Paint event)
        """

        FigureCanvasBase.__init__(self, figure)
        # Set preferred window size hint - helps the sizer (if one is
        # connected)
        l, b, w, h = figure.bbox.bounds
        w = math.ceil(w)
        h = math.ceil(h)

        wx.Panel.__init__(self, parent, id, size=wx.Size(w, h))

        # Create the drawing bitmap
        self.bitmap = wx.Bitmap(w, h)
        DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self)
        # TODO: Add support for 'point' inspection and plot navigation.
        self._isDrawn = False

        self.Bind(wx.EVT_SIZE, self._onSize)
        self.Bind(wx.EVT_PAINT, self._onPaint)
        self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self._onKeyUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown)
        self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick)
        self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel)
        self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown)
        self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick)
        self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp)
        self.Bind(wx.EVT_MOTION, self._onMotion)
        self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter)
        # Add middle button events
        self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown)
        self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick)
        self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp)

        self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost)
        self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost)

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)  # Reduce flicker.
        self.SetBackgroundColour(wx.WHITE) 
Example #8
Source File: squaremap.py    From pyFileFixity with MIT License 4 votes vote down vote up
def __init__(
        self,  parent=None, id=-1, pos=wx.DefaultPosition,
        size=wx.DefaultSize,
        style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE,
        name='SquareMap', model = None,
        adapter = None,
        labels = True, 
        highlight = True,
        padding = 2,
        margin = 0,
        square_style = False,
    ):
        """Initialise the SquareMap
        
        adapter -- a DefaultAdapter or same-interface instance providing SquareMap data api
        labels -- set to True (default) to draw textual labels within the boxes
        highlight -- set to True (default) to highlight nodes on mouse-over 
        padding -- spacing within each square and its children (within the square's border)
        margin -- spacing around each square (on all sides)
        square_style -- use a more-recursive, less-linear, more "square" layout style which 
            works better on objects with large numbers of children, such as Meliae memory 
            dumps, works fine on profile views as well, but the layout is less obvious wrt 
            what node is "next" "previous" etc.
        """
        super( SquareMap, self ).__init__(
            parent, id, pos, size, style, name
        )
        self.model = model
        self.padding = padding
        self.square_style = square_style
        self.margin = margin
        self.labels = labels
        self.highlight = highlight
        self.selectedNode = None
        self.highlightedNode = None
        self._buffer = wx.EmptyBitmap(20, 20) # Have a default buffer ready
        self.Bind( wx.EVT_PAINT, self.OnPaint)
        self.Bind( wx.EVT_SIZE, self.OnSize )
        if highlight:
            self.Bind( wx.EVT_MOTION, self.OnMouse )
        self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease )
        self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick )
        self.Bind( wx.EVT_KEY_UP, self.OnKeyUp )
        self.hot_map = []
        self.adapter = adapter or DefaultAdapter()
        self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID )
        self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID )
        self.OnSize(None) 
Example #9
Source File: backend_wx.py    From coffeegrindsize with MIT License 4 votes vote down vote up
def __init__(self, parent, id, figure):
        """
        Initialise a FigureWx instance.

        - Initialise the FigureCanvasBase and wxPanel parents.
        - Set event handlers for:
          EVT_SIZE  (Resize event)
          EVT_PAINT (Paint event)
        """

        FigureCanvasBase.__init__(self, figure)
        # Set preferred window size hint - helps the sizer (if one is
        # connected)
        l, b, w, h = figure.bbox.bounds
        w = math.ceil(w)
        h = math.ceil(h)

        wx.Panel.__init__(self, parent, id, size=wx.Size(w, h))

        # Create the drawing bitmap
        self.bitmap = wx.Bitmap(w, h)
        DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self)
        # TODO: Add support for 'point' inspection and plot navigation.
        self._isDrawn = False

        self.Bind(wx.EVT_SIZE, self._onSize)
        self.Bind(wx.EVT_PAINT, self._onPaint)
        self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self._onKeyUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown)
        self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick)
        self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel)
        self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown)
        self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick)
        self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp)
        self.Bind(wx.EVT_MOTION, self._onMotion)
        self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter)
        # Add middle button events
        self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown)
        self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick)
        self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp)

        self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost)
        self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost)

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)  # Reduce flicker.
        self.SetBackgroundColour(wx.WHITE) 
Example #10
Source File: backend_wx.py    From CogAlg with MIT License 4 votes vote down vote up
def __init__(self, parent, id, figure):
        """
        Initialise a FigureWx instance.

        - Initialise the FigureCanvasBase and wxPanel parents.
        - Set event handlers for:
          EVT_SIZE  (Resize event)
          EVT_PAINT (Paint event)
        """

        FigureCanvasBase.__init__(self, figure)
        # Set preferred window size hint - helps the sizer (if one is
        # connected)
        l, b, w, h = figure.bbox.bounds
        w = math.ceil(w)
        h = math.ceil(h)

        wx.Panel.__init__(self, parent, id, size=wx.Size(w, h))

        # Create the drawing bitmap
        self.bitmap = wx.Bitmap(w, h)
        DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self)
        # TODO: Add support for 'point' inspection and plot navigation.
        self._isDrawn = False

        self.Bind(wx.EVT_SIZE, self._onSize)
        self.Bind(wx.EVT_PAINT, self._onPaint)
        self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown)
        self.Bind(wx.EVT_KEY_UP, self._onKeyUp)
        self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown)
        self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick)
        self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp)
        self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel)
        self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown)
        self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick)
        self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp)
        self.Bind(wx.EVT_MOTION, self._onMotion)
        self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave)
        self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter)
        # Add middle button events
        self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown)
        self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick)
        self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp)

        self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost)
        self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost)

        self.SetBackgroundStyle(wx.BG_STYLE_PAINT)  # Reduce flicker.
        self.SetBackgroundColour(wx.WHITE)