Python wx.EVT_KEY_UP Examples
The following are 10
code examples of wx.EVT_KEY_UP().
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Example #1
Source File: LapGUI.py From laplacian-meshes with GNU General Public License v3.0 | 6 votes |
def __init__(self, parent): super(MeshViewerCanvas, self).__init__(parent) self.GUIState = STATE_NORMAL self.GUISubstate = SUBSTATE_NONE self.clearAllSelections() #State variables for heat, etc (self.eigvalues, self.eigvectors) = (np.array([]), np.array([])) self.heatIdx = 0 self.heat_ts = np.linspace(0, 1000, 100) #State variables for color picking self.colorPickTexID = None self.colorPosVBO = None self.colorColorVBO = None self.Bind(wx.EVT_KEY_DOWN, self.onKeyPress) self.Bind(wx.EVT_KEY_UP, self.onKeyRelease) self.pressingC = False
Example #2
Source File: recipe-577951.py From code with MIT License | 5 votes |
def __init__(self, parent, id=wx.ID_ANY, label="", pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER, validator=wx.DefaultValidator, name="roundbutton"): """ Default class constructor. :param `parent`: the L{RoundButton} parent; :param `id`: window identifier. A value of -1 indicates a default value; :param `label`: the button text label; :param `pos`: the control position. A value of (-1, -1) indicates a default position, chosen by either the windowing system or wxPython, depending on platform; :param `size`: the control size. A value of (-1, -1) indicates a default size, chosen by either the windowing system or wxPython, depending on platform; :param `style`: the button style (unused); :param `validator`: the validator associated to the button; :param `name`: the button name. """ wx.PyControl.__init__(self, parent, id, pos, size, style, validator, name) self.Bind(wx.EVT_PAINT, self.OnPaint) self.Bind(wx.EVT_ERASE_BACKGROUND, lambda event: None) self.Bind(wx.EVT_SIZE, self.OnSize) self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown) self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp) self.Bind(wx.EVT_LEAVE_WINDOW, self.OnMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self.OnMouseEnter) self.Bind(wx.EVT_SET_FOCUS, self.OnGainFocus) self.Bind(wx.EVT_KILL_FOCUS, self.OnLoseFocus) self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown) self.Bind(wx.EVT_KEY_UP, self.OnKeyUp) self.Bind(wx.EVT_LEFT_DCLICK, self.OnLeftDown) self._mouseAction = None self._hasFocus = False self._buttonRadius = 0 self.SetLabel(label) self.InheritAttributes() self.SetInitialSize(size)
Example #3
Source File: recipe-577951.py From code with MIT License | 5 votes |
def OnKeyUp(self, event): """ Handles the ``wx.EVT_KEY_UP`` event for L{RoundButton}. :param `event`: a `wx.KeyEvent` event to be processed. """ if self._hasFocus and event.GetKeyCode() == ord(" "): self._mouseAction = HOVER self.Notify() self.Refresh() event.Skip()
Example #4
Source File: gui.py From atbswp with GNU General Public License v3.0 | 5 votes |
def __add_bindings(self): # file_save_ctrl self.fsc = control.FileChooserCtrl(self) self.Bind(wx.EVT_BUTTON, self.fsc.load_file, self.file_open_button) self.Bind(wx.EVT_BUTTON, self.fsc.save_file, self.save_button) # record_button_ctrl self.rbc = control.RecordCtrl() self.Bind(wx.EVT_TOGGLEBUTTON, self.rbc.action, self.record_button) # play_button_ctrl pbc = control.PlayCtrl() self.Bind(wx.EVT_TOGGLEBUTTON, pbc.action, self.play_button) # compile_button_ctrl self.Bind(wx.EVT_BUTTON, control.CompileCtrl.compile, self.compile_button) # help_button_ctrl self.Bind(wx.EVT_BUTTON, control.HelpCtrl.action, self.help_button) # settings_button_ctrl self.Bind(wx.EVT_BUTTON, self.on_settings_click, self.settings_button) self.Bind(wx.EVT_CLOSE, self.on_close_dialog) self.panel.Bind(wx.EVT_KEY_UP, self.on_key_press)
Example #5
Source File: backend_wx.py From Mastering-Elasticsearch-7.0 with MIT License | 4 votes |
def __init__(self, parent, id, figure): """ Initialise a FigureWx instance. - Initialise the FigureCanvasBase and wxPanel parents. - Set event handlers for: EVT_SIZE (Resize event) EVT_PAINT (Paint event) """ FigureCanvasBase.__init__(self, figure) # Set preferred window size hint - helps the sizer (if one is # connected) l, b, w, h = figure.bbox.bounds w = math.ceil(w) h = math.ceil(h) wx.Panel.__init__(self, parent, id, size=wx.Size(w, h)) # Create the drawing bitmap self.bitmap = wx.Bitmap(w, h) DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self) # TODO: Add support for 'point' inspection and plot navigation. self._isDrawn = False self.Bind(wx.EVT_SIZE, self._onSize) self.Bind(wx.EVT_PAINT, self._onPaint) self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown) self.Bind(wx.EVT_KEY_UP, self._onKeyUp) self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown) self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick) self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp) self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown) self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick) self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp) self.Bind(wx.EVT_MOTION, self._onMotion) self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter) # Add middle button events self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown) self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick) self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp) self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost) self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost) self.SetBackgroundStyle(wx.BG_STYLE_PAINT) # Reduce flicker. self.SetBackgroundColour(wx.WHITE)
Example #6
Source File: backend_wx.py From GraphicDesignPatternByPython with MIT License | 4 votes |
def __init__(self, parent, id, figure): """ Initialise a FigureWx instance. - Initialise the FigureCanvasBase and wxPanel parents. - Set event handlers for: EVT_SIZE (Resize event) EVT_PAINT (Paint event) """ FigureCanvasBase.__init__(self, figure) # Set preferred window size hint - helps the sizer (if one is # connected) l, b, w, h = figure.bbox.bounds w = math.ceil(w) h = math.ceil(h) wx.Panel.__init__(self, parent, id, size=wx.Size(w, h)) # Create the drawing bitmap self.bitmap = wx.Bitmap(w, h) DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self) # TODO: Add support for 'point' inspection and plot navigation. self._isDrawn = False self.Bind(wx.EVT_SIZE, self._onSize) self.Bind(wx.EVT_PAINT, self._onPaint) self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown) self.Bind(wx.EVT_KEY_UP, self._onKeyUp) self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown) self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick) self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp) self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown) self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick) self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp) self.Bind(wx.EVT_MOTION, self._onMotion) self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter) # Add middle button events self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown) self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick) self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp) self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost) self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost) self.SetBackgroundStyle(wx.BG_STYLE_PAINT) # Reduce flicker. self.SetBackgroundColour(wx.WHITE)
Example #7
Source File: backend_wx.py From python3_ios with BSD 3-Clause "New" or "Revised" License | 4 votes |
def __init__(self, parent, id, figure): """ Initialise a FigureWx instance. - Initialise the FigureCanvasBase and wxPanel parents. - Set event handlers for: EVT_SIZE (Resize event) EVT_PAINT (Paint event) """ FigureCanvasBase.__init__(self, figure) # Set preferred window size hint - helps the sizer (if one is # connected) l, b, w, h = figure.bbox.bounds w = math.ceil(w) h = math.ceil(h) wx.Panel.__init__(self, parent, id, size=wx.Size(w, h)) # Create the drawing bitmap self.bitmap = wx.Bitmap(w, h) DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self) # TODO: Add support for 'point' inspection and plot navigation. self._isDrawn = False self.Bind(wx.EVT_SIZE, self._onSize) self.Bind(wx.EVT_PAINT, self._onPaint) self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown) self.Bind(wx.EVT_KEY_UP, self._onKeyUp) self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown) self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick) self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp) self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown) self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick) self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp) self.Bind(wx.EVT_MOTION, self._onMotion) self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter) # Add middle button events self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown) self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick) self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp) self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost) self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost) self.SetBackgroundStyle(wx.BG_STYLE_PAINT) # Reduce flicker. self.SetBackgroundColour(wx.WHITE)
Example #8
Source File: squaremap.py From pyFileFixity with MIT License | 4 votes |
def __init__( self, parent=None, id=-1, pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.TAB_TRAVERSAL|wx.NO_BORDER|wx.FULL_REPAINT_ON_RESIZE, name='SquareMap', model = None, adapter = None, labels = True, highlight = True, padding = 2, margin = 0, square_style = False, ): """Initialise the SquareMap adapter -- a DefaultAdapter or same-interface instance providing SquareMap data api labels -- set to True (default) to draw textual labels within the boxes highlight -- set to True (default) to highlight nodes on mouse-over padding -- spacing within each square and its children (within the square's border) margin -- spacing around each square (on all sides) square_style -- use a more-recursive, less-linear, more "square" layout style which works better on objects with large numbers of children, such as Meliae memory dumps, works fine on profile views as well, but the layout is less obvious wrt what node is "next" "previous" etc. """ super( SquareMap, self ).__init__( parent, id, pos, size, style, name ) self.model = model self.padding = padding self.square_style = square_style self.margin = margin self.labels = labels self.highlight = highlight self.selectedNode = None self.highlightedNode = None self._buffer = wx.EmptyBitmap(20, 20) # Have a default buffer ready self.Bind( wx.EVT_PAINT, self.OnPaint) self.Bind( wx.EVT_SIZE, self.OnSize ) if highlight: self.Bind( wx.EVT_MOTION, self.OnMouse ) self.Bind( wx.EVT_LEFT_UP, self.OnClickRelease ) self.Bind( wx.EVT_LEFT_DCLICK, self.OnDoubleClick ) self.Bind( wx.EVT_KEY_UP, self.OnKeyUp ) self.hot_map = [] self.adapter = adapter or DefaultAdapter() self.DEFAULT_PEN = wx.Pen( wx.BLACK, 1, wx.SOLID ) self.SELECTED_PEN = wx.Pen( wx.WHITE, 2, wx.SOLID ) self.OnSize(None)
Example #9
Source File: backend_wx.py From coffeegrindsize with MIT License | 4 votes |
def __init__(self, parent, id, figure): """ Initialise a FigureWx instance. - Initialise the FigureCanvasBase and wxPanel parents. - Set event handlers for: EVT_SIZE (Resize event) EVT_PAINT (Paint event) """ FigureCanvasBase.__init__(self, figure) # Set preferred window size hint - helps the sizer (if one is # connected) l, b, w, h = figure.bbox.bounds w = math.ceil(w) h = math.ceil(h) wx.Panel.__init__(self, parent, id, size=wx.Size(w, h)) # Create the drawing bitmap self.bitmap = wx.Bitmap(w, h) DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self) # TODO: Add support for 'point' inspection and plot navigation. self._isDrawn = False self.Bind(wx.EVT_SIZE, self._onSize) self.Bind(wx.EVT_PAINT, self._onPaint) self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown) self.Bind(wx.EVT_KEY_UP, self._onKeyUp) self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown) self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick) self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp) self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown) self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick) self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp) self.Bind(wx.EVT_MOTION, self._onMotion) self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter) # Add middle button events self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown) self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick) self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp) self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost) self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost) self.SetBackgroundStyle(wx.BG_STYLE_PAINT) # Reduce flicker. self.SetBackgroundColour(wx.WHITE)
Example #10
Source File: backend_wx.py From CogAlg with MIT License | 4 votes |
def __init__(self, parent, id, figure): """ Initialise a FigureWx instance. - Initialise the FigureCanvasBase and wxPanel parents. - Set event handlers for: EVT_SIZE (Resize event) EVT_PAINT (Paint event) """ FigureCanvasBase.__init__(self, figure) # Set preferred window size hint - helps the sizer (if one is # connected) l, b, w, h = figure.bbox.bounds w = math.ceil(w) h = math.ceil(h) wx.Panel.__init__(self, parent, id, size=wx.Size(w, h)) # Create the drawing bitmap self.bitmap = wx.Bitmap(w, h) DEBUG_MSG("__init__() - bitmap w:%d h:%d" % (w, h), 2, self) # TODO: Add support for 'point' inspection and plot navigation. self._isDrawn = False self.Bind(wx.EVT_SIZE, self._onSize) self.Bind(wx.EVT_PAINT, self._onPaint) self.Bind(wx.EVT_KEY_DOWN, self._onKeyDown) self.Bind(wx.EVT_KEY_UP, self._onKeyUp) self.Bind(wx.EVT_RIGHT_DOWN, self._onRightButtonDown) self.Bind(wx.EVT_RIGHT_DCLICK, self._onRightButtonDClick) self.Bind(wx.EVT_RIGHT_UP, self._onRightButtonUp) self.Bind(wx.EVT_MOUSEWHEEL, self._onMouseWheel) self.Bind(wx.EVT_LEFT_DOWN, self._onLeftButtonDown) self.Bind(wx.EVT_LEFT_DCLICK, self._onLeftButtonDClick) self.Bind(wx.EVT_LEFT_UP, self._onLeftButtonUp) self.Bind(wx.EVT_MOTION, self._onMotion) self.Bind(wx.EVT_LEAVE_WINDOW, self._onLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onEnter) # Add middle button events self.Bind(wx.EVT_MIDDLE_DOWN, self._onMiddleButtonDown) self.Bind(wx.EVT_MIDDLE_DCLICK, self._onMiddleButtonDClick) self.Bind(wx.EVT_MIDDLE_UP, self._onMiddleButtonUp) self.Bind(wx.EVT_MOUSE_CAPTURE_CHANGED, self._onCaptureLost) self.Bind(wx.EVT_MOUSE_CAPTURE_LOST, self._onCaptureLost) self.SetBackgroundStyle(wx.BG_STYLE_PAINT) # Reduce flicker. self.SetBackgroundColour(wx.WHITE)