Python psyco.bind() Examples

The following are 6 code examples of psyco.bind(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of the module psyco , or try the search function .
Example #1
Source File: emake.py    From emake with GNU General Public License v2.0 6 votes vote down vote up
def _psyco_speedup():
	try:
		import psyco
		psyco.bind(preprocessor)
		psyco.bind(configure)
		psyco.bind(coremake)
		psyco.bind(emake)
		#print 'full optimaze'
	except:
		return False
	return True



#----------------------------------------------------------------------
# distribution
#---------------------------------------------------------------------- 
Example #2
Source File: emake.py    From collection with MIT License 6 votes vote down vote up
def _psyco_speedup():
	try:
		import psyco
		psyco.bind(preprocessor)
		psyco.bind(configure)
		psyco.bind(coremake)
		psyco.bind(emake)
		#print 'full optimaze'
	except:
		return False
	return True



#----------------------------------------------------------------------
# distribution
#---------------------------------------------------------------------- 
Example #3
Source File: gamelevel.py    From collection with MIT License 5 votes vote down vote up
def speedup():
	try:
		import psyco
		psyco.bind(disjointset)
		psyco.bind(vector2d)
		psyco.bind(line2d)
		psyco.bind(savebmp)
	except ImportError:
		pass 
Example #4
Source File: gobang.py    From collection with MIT License 5 votes vote down vote up
def psyco_speedup ():
	try:
		import psyco
		psyco.bind(chessboard)
		psyco.bind(evaluation)
	except:
		pass
	return 0 
Example #5
Source File: gobang.py    From gobang with MIT License 5 votes vote down vote up
def psyco_speedup ():
	try:
		import psyco
		psyco.bind(chessboard)
		psyco.bind(evaluation)
	except:
		pass
	return 0 
Example #6
Source File: __init__.py    From yats with MIT License 5 votes vote down vote up
def __init__(self, iterations=1000, distance=1.0, layout=LAYOUT_SPRING):
        super().__init__()
        self.__initialised = True

        self.nodes = []
        self.edges = []
        self.root = None

        # Calculates positions for nodes.
        self.layout = layout_.__dict__[layout+"_layout"](self, iterations)
        self.d = node(None).r * 2.5 * distance

        # Hover, click and drag event handler.
        self.events = event.events(self, _ctx)

        # Enhanced dictionary of all styles.
        self.styles = style.styles(self)
        self.styles.append(style.style(style.DEFAULT, _ctx))
        self.alpha = 0

        # Try to specialize intensive math operations.
        try:
            import psyco
            psyco.bind(self.layout._bounds)
            psyco.bind(self.layout.iterate)
            psyco.bind(self.__or__)
            psyco.bind(cluster.flatten)
            psyco.bind(cluster.subgraph)
            psyco.bind(cluster.clique)
            psyco.bind(cluster.partition)
            psyco.bind(proximity.dijkstra_shortest_path)
            psyco.bind(proximity.brandes_betweenness_centrality)
            psyco.bind(proximity.eigenvector_centrality)
            psyco.bind(style.edge_arrow)
            psyco.bind(style.edge_label)
            #print "using psyco"
        except:
            pass