Python pygame.K_5 Examples
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Example #1
Source File: view_convert_dataset.py From costar_plan with Apache License 2.0 | 4 votes |
def wait_for_keypress_to_select_label(progress_bar): """ # Returns description, comment. """ progress_bar.write( "\nPress a key to label the file: 1. success, 2. failure, 4. skip, 5. Extra Cool Example, 6. Problem with this Example 0. whoops! make previous file unconfirmed \n" "What to look for:\n" " - A successful stack is 3 blocks tall or 4 blocks tall with the gripper completely removed from the field of view.\n" " - If the tower is 3 blocks tall and blocks will clearly slide off if not for the wall press 2 for 'failure',\n" " if it is merely in contact with a wall, press 1 for 'success'." " - When the robot doesn't move but there is already a visible successful stack, that's an error.failure.falsely_appears_correct, so press 1 for 'success'!\n" " - If you can see the gripper, the example is a failure even if the stack is tall enough!\n") # , 3: error.failure flag = 0 comment = 'none' mark_previous_unconfirmed = None while flag == 0: # pygame.event.pump() events = pygame.event.get() # if len(events) > 0: # print(events) for event in events: if event.type == pygame.QUIT: pygame.quit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_1: progress_bar.write("label set to success") flag = 1 return "success", comment, mark_previous_unconfirmed elif event.key == pygame.K_2: progress_bar.write("label set to failure") flag = 1 return "failure", comment, mark_previous_unconfirmed # elif event.key == pygame.K_3: # progress_bar.write("label set to error.failure") # flag = 1 # return "error.failure" elif event.key == pygame.K_4: flag = 1 return 'skip', comment, mark_previous_unconfirmed elif event.key == pygame.K_5: comment = 'extra_cool_example' progress_bar.write('comment added: extra_cool_example (this note will remove past notes)') elif event.key == pygame.K_6: comment = 'problem_with_example' progress_bar.write('comment added: problem_with_example (this note will remove past notes)') elif event.key == pygame.K_0: mark_previous_unconfirmed = True progress_bar.write( 'Thanks for mentioning there is a problem with the selection for the previous example.' 'We will clear that data so the example will appear again when you re-run the label correction.' 'Jut to be extra safe, we also suggest you write down the exact filename ' 'of the previous example so you can check it manually, ')