Python pygame.K_9 Examples
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code examples of pygame.K_9().
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Example #1
Source File: environment.py From Python-Reinforcement-Learning-Projects with MIT License | 6 votes |
def new_demo(test=True): import pygame from demo.game import Game if test is False: game = Game(640, 480, None) else: def _render(game): while True: game.draw() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_9: game.increase_fps() elif event.key == pygame.K_0: game.decrease_fps() pygame.init() DISPLAYSURF = pygame.display.set_mode((640, 480), 0, 32) pygame.display.set_caption('Demo') game = Game(640, 480, DISPLAYSURF) t = Thread(target=lambda: _render(game)) t.start() return game
Example #2
Source File: environment.py From Python-Reinforcement-Learning-Projects with MIT License | 5 votes |
def new_demo(test=False): import pygame from demo.game import Game if test is False: game = Game(640, 480, None) else: def _render(game): while True: game.draw() for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_9: game.increase_fps() elif event.key == pygame.K_0: game.decrease_fps() pygame.init() DISPLAYSURF = pygame.display.set_mode((640, 480), 0, 32) pygame.display.set_caption('Demo') game = Game(640, 480, DISPLAYSURF) t = Thread(target=lambda: _render(game)) t.start() parameter = Parameter(lr=1e-3) parameter.gamma = 0.9 parameter.iteration_num = 300000 parameter.num_history_frames = 1 parameter.network_type = 'mlp' parameter.update_method = 'rmsprop' parameter.rho = 0.95 parameter.async_update_interval = 5 parameter.input_scale = 1.0 return game, parameter