Python sounddevice.play() Examples
The following are 19
code examples of sounddevice.play().
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Example #1
Source File: bss_example.py From pyroomacoustics with MIT License | 6 votes |
def __init__(self, master, fs, mix, sources): self.master = master self.fs = fs self.mix = mix self.sources = sources master.title("A simple GUI") self.label = Label(master, text="This is our first GUI!") self.label.pack() self.mix_button = Button(master, text='Mix', command=lambda: self.play(self.mix)) self.mix_button.pack() self.buttons = [] for i, source in enumerate(self.sources): self.buttons.append(Button(master, text='Source ' + str(i+1), command=lambda src=source : self.play(src))) self.buttons[-1].pack() self.stop_button = Button(master, text="Stop", command=sd.stop) self.stop_button.pack() self.close_button = Button(master, text="Close", command=master.quit) self.close_button.pack()
Example #2
Source File: MorseDecoder.py From LSTM_morse with MIT License | 6 votes |
def audio(self): """Generate audio file using other functions""" self.morsecode = [] self.pad_start() self.generate_audio() self.pad_end() self.SNR() self.normalize() if self.play_sound: sd.play(self.morsecode, self.Fs) if self.file_name: write(self.file_name, self.Fs, self.morsecode) return self.morsecode
Example #3
Source File: MorseDecoder.py From LSTM_morse with MIT License | 6 votes |
def __init__(self, text, file_name=None, SNR_dB=20, f_code=600, Fs=8000, code_speed=20, length_seconds=4, total_seconds=8, play_sound=True): self.text = text.upper() # store requested text to be converted in here self.file_name = file_name # file name to store generated WAV file self.SNR_dB = SNR_dB # target SNR in dB self.f_code = f_code # CW tone frequency self.Fs = Fs # Sampling frequency self.code_speed = code_speed # code speed in WPM self.length_seconds = length_seconds # caps the CW generation to this length in seconds self.total_seconds = total_seconds # pads to the total length if possible self.play_sound = play_sound # If true, play the generated audio self.len = self.len_str_in_dits(self.text) self.morsecode = [] # store audio representation here self.t = np.linspace(0., 1.2/self.code_speed, num=int(self.Fs*1.2/self.code_speed), endpoint=True, retstep=False) self.Dit = np.sin(2*np.pi*self.f_code*self.t) self.ssp = np.zeros(len(self.Dit)) # one Dah of time is 3 times dit time self.t2 = np.linspace(0., 3*1.2/self.code_speed, num=3*int(self.Fs*1.2/self.code_speed), endpoint=True, retstep=False) self.Dah = np.sin(2*np.pi*self.f_code*self.t2) self.lsp = np.zeros(len(self.Dah))
Example #4
Source File: generate.py From LSTM_morse with MIT License | 6 votes |
def __init__(self, text, file_name=None, SNR_dB=20, f_code=600, Fs=8000, code_speed=20, length_seconds=4, total_seconds=8, play_sound=True): self.text = text.upper() # store requested text to be converted in here self.file_name = file_name # file name to store generated WAV file self.SNR_dB = SNR_dB # target SNR in dB self.f_code = f_code # CW tone frequency self.Fs = Fs # Sampling frequency self.code_speed = code_speed # code speed in WPM self.length_seconds = length_seconds # caps the CW generation to this length in seconds self.total_seconds = total_seconds # pads to the total length if possible self.play_sound = play_sound # If true, play the generated audio self.len = self.len_str_in_dits(self.text) self.morsecode = [] # store audio representation here self.t = np.linspace(0., 1.2/self.code_speed, num=int(self.Fs*1.2/self.code_speed), endpoint=True, retstep=False) self.Dit = np.sin(2*np.pi*self.f_code*self.t) self.ssp = np.zeros(len(self.Dit)) # one Dah of time is 3 times dit time self.t2 = np.linspace(0., 3*1.2/self.code_speed, num=3*int(self.Fs*1.2/self.code_speed), endpoint=True, retstep=False) #Dah = np.concatenate((Dit,Dit,Dit)) self.Dah = np.sin(2*np.pi*self.f_code*self.t2) self.lsp = np.zeros(len(self.Dah))
Example #5
Source File: timit.py From pyroomacoustics with MIT License | 5 votes |
def play(self): ''' Play the sound sample ''' if have_sounddevice: sd.play(self.data, samplerate=self.fs) else: print('Warning: sounddevice package is required to play audiofiles.')
Example #6
Source File: routines.py From overiva with MIT License | 5 votes |
def play(self, src): sd.play(0.75 * src / self.sources_max, samplerate=self.fs, blocking=False)
Example #7
Source File: speech_utils.py From python-dlpy with Apache License 2.0 | 5 votes |
def play_one_audio_file(local_audio_file): ''' Play a local audio file using soundfile and sounddevice. Parameters ---------- local_audio_file : string Local location to the audio file to be played. When it is a directory, a file will be randomly chosen. Returns ------- None Raises ------ DLPyError If anything goes wrong, it complains and prints the appropriate message. ''' try: import soundfile as sf import sounddevice as sd except (ModuleNotFoundError, ImportError): raise DLPyError('cannot import soundfile or sounddevice') if os.path.isdir(local_audio_file): local_audio_file_real = random_file_from_dir(local_audio_file) else: local_audio_file_real = local_audio_file print('File location: {}'.format(local_audio_file_real)) data, sampling_rate = sf.read(local_audio_file_real) print('Frequency [Hz]: {}'.format(sampling_rate)) print('Duration [s]: {}'.format(data.shape[0]/sampling_rate)) sd.play(data, sampling_rate) sd.wait()
Example #8
Source File: demo_utils.py From Resemblyzer with Apache License 2.0 | 5 votes |
def play_wav(wav, blocking=True): try: import sounddevice as sd # Small bug with sounddevice.play: the audio is cut 0.5 second too early. We pad it to # make up for that wav = np.concatenate((wav, np.zeros(sampling_rate // 2))) sd.play(wav, sampling_rate, blocking=blocking) except Exception as e: print("Failed to play audio: %s" % repr(e))
Example #9
Source File: generate.py From LSTM_morse with MIT License | 5 votes |
def audio(self): """Generate audio file using other functions""" self.morsecode = [] self.pad_start() self.generate_audio() self.pad_end() self.SNR() self.normalize() if self.play_sound: sd.play(self.morsecode, self.Fs) if self.file_name: write(self.file_name, self.Fs, self.morsecode)
Example #10
Source File: SpeechOutputPlayer.py From adviser with GNU General Public License v3.0 | 5 votes |
def speak(self, system_speech): """ Takes the system utterance and reads it out. Also can log the audio and text. Args: system_speech (np.array): An array of audio that is meant to produce a sound from. The result of the systems TTS synthesis service. """ sounddevice.play(system_speech[0], system_speech[1]) # log the utterance if self.conversation_log_dir is not None: file_path = os.path.join(self.conversation_log_dir, (str(math.floor(time.time())))) librosa.output.write_wav(file_path + "_system.wav", system_speech[0], system_speech[1]) with open(file_path + "_system.txt", "w") as convo_log: convo_log.write(system_speech[2])
Example #11
Source File: sound.py From morse-talk with GNU General Public License v2.0 | 5 votes |
def preview_wave(message, wpm=WPM, frequency=FREQUENCY, framerate=FRAMERATE, amplitude=AMPLITUDE, word_ref=WORD): """ Listen (preview) wave sounddevice is required http://python-sounddevice.readthedocs.org/ $ pip install sounddevice """ samp_nb = samples_nb(message=message, wpm=wpm, framerate=framerate, word_spaced=False) import sounddevice as sd lst_bin = _encode_binary(message) amplitude = _limit_value(amplitude) seconds_per_dot = _seconds_per_dot(word_ref) # 1.2 a = [calculate_wave(i, lst_bin, wpm, frequency, framerate, amplitude, seconds_per_dot) for i in range(samp_nb)] sd.play(a, framerate, blocking=True)
Example #12
Source File: timit.py From pyroomacoustics with MIT License | 5 votes |
def play(self): ''' Play the sound sample ''' if have_sounddevice: sd.play(self.samples, samplerate=self.fs) else: print('Warning: sounddevice package is required to play audiofiles.')
Example #13
Source File: test_trinicon.py From pyroomacoustics with MIT License | 5 votes |
def play(ch): sd.play(pra.normalize(y[ch]) * 0.75, samplerate=room.fs, blocking=True)
Example #14
Source File: bss_live.py From pyroomacoustics with MIT License | 5 votes |
def play(self, src): sd.play(pra.normalize(src) * 0.75, samplerate=self.fs, blocking=False)
Example #15
Source File: bss_live.py From pyroomacoustics with MIT License | 5 votes |
def __init__(self, master, fs, mix, sources): self.master = master self.fs = fs self.mix = mix self.sources = sources master.title("A simple GUI") self.label = Label(master, text="This is our first GUI!") self.label.pack() self.mix_button = Button( master, text="Mix", command=lambda: self.play(self.mix) ) self.mix_button.pack() self.buttons = [] for i, source in enumerate(self.sources): self.buttons.append( Button( master, text="Source " + str(i + 1), command=lambda src=source: self.play(src), ) ) self.buttons[-1].pack() self.stop_button = Button(master, text="Stop", command=sd.stop) self.stop_button.pack() self.close_button = Button(master, text="Close", command=master.quit) self.close_button.pack()
Example #16
Source File: bss_example.py From pyroomacoustics with MIT License | 5 votes |
def play(self, src): sd.play(pra.normalize(src) * 0.75, samplerate=self.fs, blocking=False)
Example #17
Source File: soundPlayer.py From Tickeys-linux with MIT License | 5 votes |
def play(self, key): if not self.key_audio_map.get(str(key)): self.key_audio_map[str(key)] = key % self.non_unique_count data, fs = self.sound_effect_cache[self.key_audio_map[str(key)]] data = data * self.configer.volume fs = fs * self.configer.pitch threading.Thread(target=sd.play, args=(data, fs)).start()
Example #18
Source File: sounddeviceplayer.py From kalliope with GNU General Public License v3.0 | 5 votes |
def play(self, file_path): if self.convert: self.convert_mp3_to_wav(file_path_mp3=file_path) data, fs = sf.read(file_path) sd.play(data, fs) sd.wait()
Example #19
Source File: routines.py From overiva with MIT License | 4 votes |
def __init__(self, master, fs, mix, sources, references=None): self.master = master self.fs = fs self.mix = mix self.sources = sources self.sources_max = np.max(np.abs(sources)) self.references = references.copy() master.title("Comparator") if self.references is not None: self.references *= 0.75 / np.max(np.abs(self.references)) nrow = 0 self.label = Label(master, text="Listen to the output.") self.label.grid(row=nrow, columnspan=2) nrow += 1 self.mix_button = Button( master, text="Mix", command=lambda: self.play(self.mix) ) self.mix_button.grid(row=nrow, columnspan=2) nrow += 1 self.buttons = [] for i, source in enumerate(self.sources): self.buttons.append( Button( master, text="Source " + str(i + 1), command=lambda src=source: self.play(src), ) ) if self.references is not None: self.buttons[-1].grid(row=nrow, column=1) ref_sig = self.references[i, :] self.buttons.append( Button( master, text="Ref " + str(i + 1), command=lambda rs=self.references[i, :]: self.play(rs), ) ) self.buttons[-1].grid(row=nrow, column=0) else: self.buttons[-1].grid(row=nrow, columnspan=2) nrow += 1 self.stop_button = Button(master, text="Stop", command=sd.stop) self.stop_button.grid(row=nrow, columnspan=2) nrow += 1 self.close_button = Button(master, text="Close", command=master.quit) self.close_button.grid(row=nrow, columnspan=2) nrow += 1