@fortawesome/free-regular-svg-icons#faClock TypeScript Examples
The following examples show how to use
@fortawesome/free-regular-svg-icons#faClock.
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Example #1
Source File: fontawesome-config.ts From covidnet_ui with GNU Affero General Public License v3.0 | 6 votes |
// Description: add icons to be used in the app as needed
// Some are solid and some are from regular svg (hollow icons)
library.add(
faSearch,
faSearchPlus,
faHome,
faSpinner,
faExclamationTriangle,
faTrash,
faTrashAlt,
faEdit,
faUser,
faUserEdit,
faUserPlus,
faUserTimes,
faUserMinus,
faKey,
faCheck,
faCheckCircle,
faCalendarDay,
faClock,
faCalendarAlt,
farUser,
faFileAlt
);
Example #2
Source File: icon.service.ts From WowUp with GNU General Public License v3.0 | 5 votes |
public constructor(private _matIconRegistry: MatIconRegistry, private _sanitizer: DomSanitizer) {
this.addSvg(faAngleDoubleDown);
this.addSvg(faArrowUp);
this.addSvg(faArrowDown);
this.addSvg(faSyncAlt);
this.addSvg(faTimes);
this.addSvg(faExternalLinkAlt);
this.addSvg(faQuestionCircle);
this.addSvg(faPlay);
this.addSvg(faClock);
this.addSvg(faBug);
this.addSvg(faLink);
this.addSvg(faDiscord);
this.addSvg(faGithub);
this.addSvg(faInfoCircle);
this.addSvg(faCodeBranch);
this.addSvg(faCaretDown);
this.addSvg(faExclamationTriangle);
this.addSvg(faCode);
this.addSvg(faPatreon);
this.addSvg(faCoins);
this.addSvg(faCompressArrowsAlt);
this.addSvg(faPencilAlt);
this.addSvg(faCheckCircle);
this.addSvg(faDiceD6);
this.addSvg(faSearch);
this.addSvg(faInfoCircle);
this.addSvg(faNewspaper);
this.addSvg(faCog);
this.addSvg(faAngleUp);
this.addSvg(faAngleDown);
this.addSvg(faChevronRight);
this.addSvg(faUserCircle);
this.addSvg(faEllipsisV);
this.addSvg(faCopy);
this.addSvg(farCheckCircle);
this.addSvg(faExclamation);
this.addSvg(faTrash);
this.addSvg(faHistory);
this.addSvg(faCaretSquareRight);
this.addSvg(faCaretSquareLeft);
this.addSvg(faMinimize);
this.addSvg(faUpRightFromSquare);
}
Example #3
Source File: MediaPlayerContainer.tsx From sync-party with GNU General Public License v3.0 | 4 votes |
export default function MediaPlayerContainer({ socket }: Props): JSX.Element {
// Constants
const uiTimeoutIntervalResolution = 500;
const uiTimeoutShortDelay = 5000;
const uiTimeoutLongDelay = 30000;
const syncStatusIntervalDelay = 1000;
const syncStatusIntervalTolerance = 1500;
const actionMessageDelay = 3000;
const seekStepSize = 5;
const volumeStepSize = 0.05;
// Utilities
const dispatch = useDispatch();
const { t } = useTranslation();
// Data from global state
const party = useSelector((state: RootAppState) => state.globalState.party);
const user = useSelector((state: RootAppState) => state.globalState.user);
const uiVisible = useSelector(
(state: RootAppState) => state.globalState.uiVisible
);
const initialServerTimeOffset = useSelector(
(state: RootAppState) => state.globalState.initialServerTimeOffset
);
const webRtcGlobalState = useSelector(
(state: RootAppState) => state.globalState.webRtc
);
// Local states & their refs
const [reactPlayer, setReactPlayer] = useState<ReactPlayer>();
const [joinedParty, setJoinedParty] = useState(false);
const [freshlyJoined, setFreshlyJoined] = useState(true);
const [windowHeight, setWindowHeight] = useState(window.innerHeight);
const [hasLastPosition, setHasLastPosition] = useState(false);
const initialPlayerState = {
playOrder: null,
isPlaying: false,
isFocused: true,
isSeeking: false,
isFullScreen: false,
isSyncing: false,
isBuffering: false,
playlistIndex: 0,
playingItem: useSelector(
(state: RootAppState) => state.globalState.playingItem
),
duration: 0,
sourceUrl: '',
volume: 1
};
const playerStateReducer = (
playerState: PlayerState,
updatedProperties: PlayerStateActionProperties
): PlayerState => {
return { ...playerState, ...updatedProperties };
};
const [playerState, setPlayerState] = useReducer(
playerStateReducer,
initialPlayerState
);
const playerStateRef = useRef(playerState);
playerStateRef.current = playerState;
const initialPlayerTimeoutState = {
actionMessageTimeoutId: null,
actionMessageTimeoutDone: false,
uiTimeoutId: null,
uiTimeoutDelay: uiTimeoutShortDelay,
uiTimeoutTimestamp: Date.now()
};
const playerTimeoutReducer = (
playerTimeoutState: PlayerTimeoutState,
updatedProperties: PlayerTimeoutStateActionProperties
): PlayerTimeoutState => {
return { ...playerTimeoutState, ...updatedProperties };
};
const [playerTimeoutState, setPlayerTimeoutState] = useReducer(
playerTimeoutReducer,
initialPlayerTimeoutState
);
const playerTimeoutStateRef = useRef(playerTimeoutState);
playerTimeoutStateRef.current = playerTimeoutState;
// Clear all timeouts
const clearAllTimeouts = (): void => {
if (playerTimeoutStateRef.current.uiTimeoutId) {
clearTimeout(playerTimeoutStateRef.current.uiTimeoutId);
}
if (playerTimeoutStateRef.current.actionMessageTimeoutId) {
clearTimeout(playerTimeoutStateRef.current.actionMessageTimeoutId);
}
};
// Player functions
const handleKeyboardInput = (event: KeyboardEvent): void => {
if (playerState.isFocused && reactPlayer) {
handleKeyCommands(
reactPlayer,
event,
handlePlayPause,
handleFullScreen,
playerState,
volumeStepSize,
setPlayerState,
seekStepSize,
emitPlayWish
);
}
};
const getCurrentPosition = (): number | undefined => {
if (reactPlayer) {
return reactPlayer.getCurrentTime() / reactPlayer.getDuration();
} else {
return undefined;
}
};
// Playback functions
const emitPlayWish = (
mediaItem: MediaItem,
isPlaying: boolean,
lastPositionItemId: string | null,
requestLastPosition: boolean,
newPosition?: number,
noIssuer?: boolean,
direction?: 'left' | 'right'
): void => {
if (socket && party && user) {
const playWish: PlayWish = {
partyId: party.id,
issuer: noIssuer ? 'system' : user.id,
mediaItemId: mediaItem.id,
type: mediaItem.type,
isPlaying: isPlaying,
position:
newPosition !== undefined
? newPosition
: reactPlayer
? reactPlayer.getCurrentTime() /
reactPlayer.getDuration()
: 0,
lastPosition: lastPositionItemId
? {
itemId: lastPositionItemId,
position:
reactPlayer &&
reactPlayer.getDuration() > 300 &&
!noIssuer
? reactPlayer.getCurrentTime() /
reactPlayer.getDuration()
: 0
}
: null,
requestLastPosition: requestLastPosition,
timestamp: Date.now()
};
if (direction) {
playWish.direction = direction;
}
socket.emit('playWish', playWish);
}
};
// Point currently playing item index to the right item in the playlist
const updatePlaylistIndex = useCallback(
(playlistItem: MediaItem): void => {
if (party && party.items.length) {
const index = party.items.findIndex(
(listItem: MediaItem) => listItem.id === playlistItem.id
);
setPlayerState({ playlistIndex: index });
}
},
[party]
);
// Effects
// Attach key event listener
useEffect(() => {
document.addEventListener('keydown', handleKeyboardInput);
return (): void => {
document.removeEventListener('keydown', handleKeyboardInput);
};
});
// Attach Fullscreen detector to window
const handleResize = (): void => {
setWindowHeight(window.innerHeight);
};
useEffect(() => {
window.addEventListener('resize', handleResize);
window.addEventListener('fullscreenchange', handleResize);
return (): void => {
window.removeEventListener('resize', handleResize);
window.removeEventListener('fullscreenchange', handleResize);
};
}, []);
useEffect(() => {
if (
windowHeight > screen.height - 5 &&
windowHeight < screen.height + 5
) {
setPlayerState({ isFullScreen: true });
} else {
setPlayerState({ isFullScreen: false });
}
}, [windowHeight]);
// Update playlist index if playingItem in global state changes
useEffect(() => {
if (playerState.playingItem) {
updatePlaylistIndex(playerState.playingItem);
}
}, [playerState.playingItem, updatePlaylistIndex]);
// Emit joinParty when everything is set up; subscribe to play orders; subscribe to syncStatus updates
useEffect(() => {
if (socket && party && user) {
if (!joinedParty) {
socket.emit('joinParty', {
userId: user.id,
partyId: party.id,
timestamp: Date.now()
});
setJoinedParty(true);
}
// Socket 1/3: PlayOrders
socket.off('playOrder');
socket.on('playOrder', (playOrder: PlayOrder) => {
setPlayerState({ playOrder: playOrder });
setHasLastPosition(false);
const playOrderItem = party.items.find((item: MediaItem) => {
return item.id === playOrder.mediaItemId;
});
if (playOrderItem) {
// Set React Player source URL
let newSourceUrl;
if (playOrder.type === 'file') {
newSourceUrl =
'/api/file/' +
playOrder.mediaItemId +
'?party=' +
party.id;
} else {
newSourceUrl = playOrderItem.url;
}
// Action message
let actionMessageIcon = faClock; // Default case: seeking
if (
!playerStateRef.current.playingItem ||
(playerStateRef.current.playingItem &&
playOrder.mediaItemId !==
playerStateRef.current.playingItem.id)
) {
actionMessageIcon = faExchangeAlt; // Media item change
} else if (
playOrder.isPlaying !== playerStateRef.current.isPlaying
) {
if (playOrder.isPlaying === true) {
actionMessageIcon = faPlay; // Pause -> Play
} else if (playOrder.isPlaying === false) {
actionMessageIcon = faPause; // Play -> Pause
}
} else {
if (playOrder.direction) {
if (playOrder.direction === 'left') {
actionMessageIcon = faLongArrowAltLeft; // Seek left
} else if (playOrder.direction === 'right') {
actionMessageIcon = faLongArrowAltRight; // Seek right
}
}
}
// None found if issuer === 'system' -> No action message
const memberInParty = party.members.find(
(member: ClientPartyMember) =>
member.id === playOrder.issuer
);
if (memberInParty) {
const actionMessageContent = (
<ActionMessageContent
text={memberInParty.username}
icon={actionMessageIcon}
></ActionMessageContent>
);
dispatch(
setGlobalState({
actionMessage: {
text: actionMessageContent
}
})
);
}
setPlayerState({
playingItem: playOrderItem,
sourceUrl: newSourceUrl,
isSyncing: true
});
dispatch(
setGlobalState({
playingItem: playOrderItem
})
);
updatePlaylistIndex(playOrderItem);
}
});
// Socket 2/3: Receive Sync status
socket.off('syncStatus');
socket.on('syncStatus', (syncStatus: SyncStatusIncomingMessage) => {
const syncStatusStateNew = [] as SyncStatusReceiveMember[];
const memberStatusStateNew: MemberStatus = {};
Object.keys(syncStatus).forEach((memberId) => {
// 1. Set online status of each member
memberStatusStateNew[memberId] = {
online: false,
serverTimeOffset: syncStatus[memberId].serverTimeOffset,
webRtc: syncStatus[memberId].webRtc
};
if (
syncStatus[user.id] &&
syncStatus[memberId] &&
syncStatus[memberId].timestamp +
syncStatus[memberId].serverTimeOffset >
Date.now() +
syncStatus[user.id].serverTimeOffset -
syncStatusIntervalTolerance
) {
memberStatusStateNew[memberId].online = true;
}
// 2. Calculate delay for every party member who's not us
if (syncStatus[user.id] && memberId !== user.id) {
const delta = calculateSyncDelta(
syncStatus,
playerStateRef,
user,
memberId
);
const memberInParty = party.members.find(
(member: ClientPartyMember) =>
member.id === memberId
);
if (memberInParty) {
syncStatusStateNew.push({
id: memberId,
delta: delta,
username: memberInParty.username
});
}
}
});
dispatch(
setGlobalState({
syncStatus: syncStatusStateNew,
memberStatus: memberStatusStateNew
})
);
});
}
return (): void => {
clearAllTimeouts();
};
}, [socket, party, user, joinedParty, dispatch, updatePlaylistIndex]);
// Sync procedure finish: Seek, isPlaying, start buffering state
useEffect(() => {
if (
reactPlayer &&
reactPlayer.getInternalPlayer() &&
playerState.duration &&
playerState.playOrder &&
playerState.isSyncing &&
playerState.playingItem
) {
let offset = 0;
if (freshlyJoined) {
if (playerState.playOrder.isPlaying) {
offset =
(Date.now() +
initialServerTimeOffset -
playerState.playOrder.timestamp) /
(playerState.duration * 1000);
}
setFreshlyJoined(false);
}
if (playerState.playOrder.lastPosition) {
setHasLastPosition(true);
} else {
setHasLastPosition(false);
}
reactPlayer.seekTo(playerState.playOrder.position + offset);
const site = getSite(playerState.playingItem.url);
setPlayerState({
isSeeking: false,
isPlaying: playerState.playOrder.isPlaying,
isSyncing: false,
isBuffering:
playerState.playOrder.isPlaying &&
playerState.playOrder.type === 'web' &&
(site === 'youtube' ||
site === 'facebook' ||
playerState.playingItem.type === 'file')
});
}
}, [
reactPlayer,
playerState,
initialServerTimeOffset,
freshlyJoined,
dispatch
]);
// Socket 3/3: Emit syncStatus in intervals
useInterval(() => {
if (socket && user && party) {
const syncStatus: SyncStatusOutgoingMessage = {
partyId: party.id,
userId: user.id,
timestamp: Date.now(),
position: reactPlayer
? reactPlayer.getCurrentTime() / reactPlayer.getDuration()
: 0,
isPlaying: playerStateRef.current.isPlaying,
webRtc: webRtcGlobalState
};
socket.emit('syncStatus', syncStatus);
}
}, syncStatusIntervalDelay);
// React Player Event handlers
const handleDuration = (duration: number): void => {
setPlayerState({ duration: duration });
};
const handleProgress = (reactPlayerState: ReactPlayerState): void => {
if (!playerState.isSeeking) {
dispatch(setGlobalState({ position: reactPlayerState.played }));
}
};
const handleVolumeChange = (
event: React.ChangeEvent<HTMLInputElement>
): void => {
setPlayerState({
volume: parseFloat(event.target.value)
});
};
const handlePlayPause = (): void => {
if (playerState.playingItem) {
if (playerState.isPlaying) {
emitPlayWish(
playerState.playingItem,
false,
playerState.playingItem.id,
false,
getCurrentPosition()
);
} else {
emitPlayWish(
playerState.playingItem,
true,
null,
false,
getCurrentPosition()
);
}
}
};
const handleSeekMouseDown = (): void => {
setPlayerState({ isSeeking: true });
};
const handleSeekChange = (
event: React.ChangeEvent<HTMLInputElement>
): void => {
if (reactPlayer) {
dispatch(
setGlobalState({ position: parseFloat(event.target.value) })
);
}
};
const handleSeekMouseUp = (
event: React.MouseEvent<HTMLInputElement, MouseEvent>
): void => {
if (playerState.playingItem) {
emitPlayWish(
playerState.playingItem,
playerState.isPlaying,
null,
false,
parseFloat((event.target as HTMLInputElement).value)
);
}
};
const handleFullScreen = async (): Promise<void> => {
if (!playerState.isFullScreen) {
await screenfull.request();
} else {
await screenfull.exit();
}
};
const handleReady = (reactPlayer: ReactPlayer): void => {
setReactPlayer(reactPlayer);
};
const handleBufferEnd = (): void => {
setPlayerState({ isBuffering: false });
};
const handleEnd = async (): Promise<void> => {
if (party && playerState && socket) {
// 1. Emit playWish for next item in playlist
if (party.items.length > playerState.playlistIndex + 1) {
emitPlayWish(
party.items[playerState.playlistIndex + 1],
playerState.isPlaying,
playerState.playingItem ? playerState.playingItem.id : null,
true,
0,
true
);
} else {
emitPlayWish(
party.items[0],
false,
playerState.playingItem ? playerState.playingItem.id : null,
true,
0,
true
);
setPlayerState({
isPlaying: false
});
}
// 2. Update party meta data: Mark item as played && emit party update order
if (playerState.playingItem) {
try {
const response = await Axios.put(
'/api/partyMetadata',
{
partyId: party.id,
metadata: {
...party.metadata,
played: {
...party.metadata.played,
[playerState.playingItem.id]: true
}
}
},
axiosConfig()
);
if (response.data.success) {
socket.emit('partyUpdate', { partyId: party.id });
} else {
dispatch(
setGlobalState({
errorMessage: t(
`apiResponseMessages.${response.data.msg}`
)
})
);
}
} catch (error) {
dispatch(
setGlobalState({
errorMessage: t('errors.metadataUpdateError')
})
);
}
}
}
};
// UI Event handlers
// UI movement detection
const setUiVisible = useCallback(
(visible: boolean): void => {
dispatch(setGlobalState({ uiVisible: visible }));
},
[dispatch]
);
// Prevent UI from hiding when mouse moves
const handleMouseMovementOverUi = (): void => {
if (
Date.now() >
playerTimeoutStateRef.current.uiTimeoutTimestamp +
uiTimeoutIntervalResolution
) {
setUiVisible(true);
if (playerTimeoutStateRef.current.uiTimeoutId) {
clearTimeout(playerTimeoutStateRef.current.uiTimeoutId);
}
setPlayerTimeoutState({
uiTimeoutId: setTimeout(() => {
setUiVisible(false);
}, playerTimeoutStateRef.current.uiTimeoutDelay),
uiTimeoutTimestamp: Date.now()
});
}
};
// Prevent UI from hiding on certain actions in subcomponents
const freezeUiVisible = useCallback(
(freeze: boolean): void => {
const currentDelay = freeze
? uiTimeoutLongDelay
: uiTimeoutShortDelay;
if (playerTimeoutStateRef.current.uiTimeoutId) {
clearTimeout(playerTimeoutStateRef.current.uiTimeoutId);
}
const newTimeoutId = setTimeout(() => {
setUiVisible(false);
}, currentDelay);
setPlayerTimeoutState({
uiTimeoutId: newTimeoutId,
uiTimeoutDelay: currentDelay,
uiTimeoutTimestamp: Date.now()
});
},
[setUiVisible]
);
return (
<div
onMouseMove={(): void => {
handleMouseMovementOverUi();
}}
className={'bg-transparent' + (uiVisible ? '' : ' noCursor')}
>
<div
onMouseDown={handlePlayPause}
className={
'flex w-full h-full reactPlayer bg-transparent' +
(webRtcGlobalState.isFullscreen ? ' z-40' : '')
}
>
<MediaPlayerOverlay
playerState={playerState}
playerTimeoutState={playerTimeoutState}
setPlayerTimeoutState={(
playerTimeoutState: PlayerTimeoutStateActionProperties
): void => setPlayerTimeoutState(playerTimeoutState)}
actionMessageDelay={actionMessageDelay}
></MediaPlayerOverlay>
<div className="flex w-full h-full pointer-events-none">
<ReactPlayer
config={{
youtube: { playerVars: { disablekb: 1 } }
}}
url={playerState.sourceUrl}
playing={playerState.isPlaying}
playsinline={true}
volume={playerState.volume}
progressInterval={100}
onBufferEnd={handleBufferEnd}
onDuration={handleDuration}
onProgress={handleProgress}
onReady={handleReady}
onEnded={handleEnd}
width="100%"
height="100%"
></ReactPlayer>
</div>
</div>
{party && user && (
<CommunicationContainer
socket={socket}
partyId={party.id}
webRtcIds={party.settings.webRtcIds}
ourUserId={user.id}
setPlayerState={setPlayerState}
uiVisible={uiVisible}
freezeUiVisible={freezeUiVisible}
handlePlayPause={handlePlayPause}
></CommunicationContainer>
)}
<MediaMenu
socket={socket}
playerState={playerState}
isPlaying={playerState.isPlaying}
emitPlayWish={emitPlayWish}
setPlayerFocused={(focused: boolean): void =>
setPlayerState({ isFocused: focused })
}
freezeUiVisible={freezeUiVisible}
></MediaMenu>
<BottomBar
playerState={playerState}
handlePlayPause={handlePlayPause}
handleSeekMouseDown={handleSeekMouseDown}
handleSeekChange={handleSeekChange}
handleSeekMouseUp={handleSeekMouseUp}
handleVolumeChange={handleVolumeChange}
handleFullScreen={handleFullScreen}
></BottomBar>
<TopBar socket={socket}></TopBar>
<AlertContainer
playerState={playerState}
emitPlayWish={emitPlayWish}
hasLastPosition={hasLastPosition}
setHasLastPosition={setHasLastPosition}
></AlertContainer>
</div>
);
}