@mui/icons-material APIs
- Close
- Add
- Delete
- ExpandMore
- Settings
- Check
- Update
- GitHub
- MoreVert
- HelpOutline
- ChevronRight
- ExpandLess
- Menu
- FileCopy
- CheckBox
- CheckBoxOutlineBlank
- ArrowBack
- DeleteForever
- Visibility
- VisibilityOff
- Save
- Person
- Edit
- People
- ChevronLeft
- PlayArrow
- Home
- ExitToApp
- MoreHoriz
- WbSunny
- Download
- Upload
- Search
- HighlightOffOutlined
- ContentCopy
- Calculate
- ShoppingCart
- AccountBalance
- BarChart
- Paid
- Clear
- Cancel
- ArrowDownward
- ArrowUpward
- PhotoCamera
- Folder
- InfoOutlined
- Code
- KeyboardArrowDown
- Lock
- LockOpen
- Replay
- Favorite
- Build
- Refresh
- AssignmentInd
- Pets
- Public
- Group
- Brush
- KeyboardTab
- Phone
- HelpOutlineOutlined
- NetworkWifi
- CompareArrows
- AdminPanelSettings
- BugReport
- Logout
- Message
- AddCircle
- LockOutlined
- HomeOutlined
- BarChartOutlined
- MusicNote
- MusicNoteOutlined
- Album
- AlbumOutlined
- PersonOutlined
- SettingsOutlined
- Share
- ShareOutlined
- FastRewind
- Help
- Loop
- VolumeDown
- VolumeUp
- PauseCircle
- PlayCircle
- VolumeOff
- ChatBubbleOutline
- LockRounded
- WifiOffRounded
- VideocamOutlined
- AddRounded
- MoreVertRounded
- SyncProblem
- VideoCallOutlined
- GetAppRounded
- SaveAlt
- ErrorRounded
- InsertDriveFileRounded
- CheckCircleOutline
- CloudOff
- ClearAll
- CloseOutlined
- Link
- AttachmentOutlined
- CodeOutlined
- MailOutlineRounded
- Brightness7Rounded
- MenuRounded
- NightsStayRounded
- ArrowForward
- BrushRounded
- VisibilityRounded
- FileCopyRounded
- FavoriteRounded
- DesktopMacRounded
- PhoneAndroidRounded
- TabletMac
- ThumbUpOutlined
- ThumbDownOutlined
- AssistantPhotoOutlined
- Publish
- Create
- WbCloudy
- Computer
- KeyboardArrowUp
- BusinessCenter
- FavoriteBorder
- Groups
- Shuffle
- Difference
- SwapHoriz
- Info
- KeyboardDoubleArrowDown
- KeyboardDoubleArrowUp
- PersonAdd
- Checkroom
- FactCheck
- ArrowRightAlt
- Scanner
- Brightness4
- Brightness7
- Translate
- Backpack
- SettingsBrightness
- Equalizer
- Handyman
- SentimentVerySatisfied
- SentimentDissatisfied
- SentimentSatisfied
- AccessTime
- Remove
- ArrowDropDown
- ArrowRight
- Undo
- Redo
- CreateNewFolder
- Description
- Outbox
- Inbox
- DriveFileRenameOutline
- ContentPaste
- Block
- Star
- StarBorder
- Security
- Today
- Event
- Login
- Sick
- FaceRetouchingOff
- Fireplace
- ErrorOutline
- Stop
- ViewList
- Send
- PlayCircleFilledWhite
- PlaylistAddCheck
- Telegram
- VerifiedUser
- Notifications
- MenuOpen
- GppGood
- ContactPhone
- Payment
- FolderShared
- Class
- Shield
- MoveUp
- VolunteerActivism
- DisplaySettings
- Apartment
- BusAlert
- Category
- FilterNone
- Forest
- MedicalServices
- School
- SportsTennis
- TheaterComedy
- ReportGmailerrorred
- ArrowCircleUp
- UploadFile
- YouTube
- Web
- AccountCircle
- AccessibilityNew
- Chat
- FolderOpen
- FileCopyOutlined
- KeyboardBackspace
- CheckCircleOutlined
- ReportProblemOutlined
- ManageAccounts
- PhotoLibrary
- SettingsBackupRestore
- SupervisorAccount
- Api
- FeaturedPlayList
- BugReportOutlined
- NewReleases
- ColorLens
- FolderOutlined
- Apps
- SpeakerNotes
- LocalCafe
- BurstModeSharp
- DevicesOther
- VideoLibrary
- AddOutlined
- DeleteOutlineOutlined
- EditOutlined
- MoreHorizOutlined
- Bookmarks
- CopyAll
- InsertComment
- KeyboardArrowRight
- FileDownload
- Done
- PendingOutlined
- HelpOutlineRounded
- ReportProblem
- HelpOutlined
Other Related APIs
@mui/icons-material#PersonAdd TypeScript Examples
The following examples show how to use
@mui/icons-material#PersonAdd.
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: TabTeambuffs.tsx From genshin-optimizer with MIT License | 5 votes |
function TeammateDisplay({ index }: { index: number }) {
const dataContext = useContext(DataContext)
const { t } = useTranslation("page_character")
const { character: active, teamData, characterDispatch: activeCharacterDispatch } = dataContext
const activeCharacterKey = active.key
const characterKey = active.team[index]
const characterDispatch = useCharacterReducer(characterKey)
const onClickHandler = useCharSelectionCallback()
const dataBundle = teamData[characterKey]
const teamMateDataContext: dataContextObj | undefined = dataBundle && {
character: dataBundle.character,
characterSheet: dataBundle.characterSheet,
data: dataBundle.target,
teamData: teamData,
mainStatAssumptionLevel: 0,
characterDispatch
}
return <CardLight>
<CardContent>
<CharacterAutocomplete fullWidth value={characterKey}
onChange={charKey => activeCharacterDispatch({ type: "team", index, charKey })}
disable={ck => ck === activeCharacterKey || active.team.includes(ck)}
labelText={t("teammate", { count: index + 1 })}
defaultText={t("none")}
defaultIcon={<PersonAdd />}
showDefault
/>
</CardContent>
{teamMateDataContext && <DataContext.Provider value={teamMateDataContext}>
<CharacterCard characterKey={characterKey}
onClickHeader={onClickHandler}
artifactChildren={<CharArtifactCondDisplay />}
weaponChildren={<CharWeaponCondDisplay />}
characterChildren={<CharTalentCondDisplay />}
isTeammateCard
/>
</DataContext.Provider>}
</CardLight>
}