@mui/material#CardActionArea TypeScript Examples
The following examples show how to use
@mui/material#CardActionArea.
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Example #1
Source File: Home.tsx From mui-toolpad with MIT License | 6 votes |
function AppCard({ app, onDelete }: AppCardProps) {
return (
<Card sx={{ gridColumn: 'span 1' }}>
<CardActionArea component="a" href={app ? `/deploy/${app.id}` : ''} disabled={!app}>
<CardContent>
<Typography gutterBottom variant="h5" component="div">
{app ? app.name : <Skeleton />}
</Typography>
<Typography variant="body2" color="text.secondary">
{app ? `Created: ${app.createdAt.toLocaleDateString('short')}` : <Skeleton />}
</Typography>
</CardContent>
</CardActionArea>
<CardActions>
<Button component="a" href={app ? `/_toolpad/app/${app.id}/editor` : ''} disabled={!app}>
Edit
</Button>
<Button disabled={!app} onClick={onDelete}>
delete
</Button>
</CardActions>
</Card>
);
}
Example #2
Source File: AppOverview.tsx From mui-toolpad with MIT License | 6 votes |
function PageCard({ page }: PageCardProps) {
return (
<Card sx={{ gridColumn: 'span 1' }}>
<CardActionArea component={Link} to={`/pages/${page.id}`}>
<CardContent>
<Typography gutterBottom variant="h5" component="div">
{page.name}
</Typography>
<Typography variant="body2" color="text.secondary">
{page.attributes.title.value}
</Typography>
</CardContent>
</CardActionArea>
</Card>
);
}
Example #3
Source File: BlogEntryPreview.tsx From firecms with MIT License | 6 votes |
export function ProductPreview({ productValues }: { productValues: EntityValues<Product> }) {
if (!productValues)
return <></>;
return <CardActionArea style={{
width: "400px",
height: "400px",
margin: "16px",
boxShadow: "rgb(0 0 0 / 8%) 0px 8px 12px -4px"
}}>
<CardContent style={{
height: "100%",
display: "flex",
flexDirection: "column"
}}>
<Box flexGrow={1} flexShrink={1} flexBasis={296} p={2}
maxHeight={296}>
<StorageImage storagePath={productValues.main_image}/>
</Box>
<Typography gutterBottom
variant="h6"
noWrap
style={{
marginTop: "16px"
}}>
{productValues.name}
</Typography>
<Typography variant="body2"
color="textSecondary"
component="div">
{productValues.price} {productValues.currency}
</Typography>
</CardContent>
</CardActionArea>;
}
Example #4
Source File: WeaponCardNano.tsx From genshin-optimizer with MIT License | 6 votes |
export default function WeaponCardNano({ weaponId, showLocation = false, onClick, BGComponent = CardDark, }: Data) { const weapon = useWeapon(weaponId) const weaponSheet = usePromise(weapon?.key && WeaponSheet.get(weapon.key), [weapon?.key]) const actionWrapperFunc = useCallback(children => <CardActionArea sx={{ height: "100%" }} onClick={onClick}>{children}</CardActionArea>, [onClick],) const UIData = useMemo(() => weaponSheet && weapon && computeUIData([weaponSheet.data, dataObjForWeapon(weapon)]), [weaponSheet, weapon]) if (!weapon || !weaponSheet || !UIData) return <BGComponent sx={{ height: "100%" }}><Skeleton variant="rectangular" sx={{ width: "100%", height: "100%" }} /></BGComponent>; const { refinement, location } = weapon return <BGComponent sx={{ height: "100%" }}><ConditionalWrapper condition={!!onClick} wrapper={actionWrapperFunc} > <Box display="flex" height="100%" alignItems="stretch" > <Box className={`grad-${weaponSheet.rarity}star`} sx={{ height: "100%", position: "relative", flexGrow: 1, display: "flex", flexDirection: "column", alignItems: "center", justifyContent: "flex-end" }} > <WeaponNameTooltip sheet={weaponSheet}> <Box component="img" src={weaponSheet.img} sx={{ mx: -1, maxHeight: "100%", maxWidth: "100%" }} /> </WeaponNameTooltip> <Box sx={{ position: "absolute", width: "100%", height: "100%", p: 0.5, opacity: 0.85, display: "flex", justifyContent: "space-between", pointerEvents: "none" }} > <Chip size="small" label={<strong>{WeaponSheet.getLevelString(weapon)}</strong>} color="primary" /> {showLocation && <Chip size="small" label={<LocationIcon location={location} />} color={"secondary"} sx={{ overflow: "visible", ".MuiChip-label": { overflow: "visible" } }} />} </Box> <Box sx={{ position: "absolute", width: "100%", height: "100%", p: 0.5, opacity: 0.85, display: "flex", justifyContent: "flex-end", alignItems: "flex-end" }} > {weaponSheet.hasRefinement && <Chip size="small" color="info" label={<strong>R{refinement}</strong>} />} </Box> </Box> <Box display="flex" flexDirection="column" sx={{ p: 1, }}> <WeaponStat node={UIData.get(input.weapon.main)} /> <WeaponStat node={UIData.get(input.weapon.sub)} /> </Box> </Box> </ConditionalWrapper></BGComponent > }
Example #5
Source File: CharacterSelectionModal.tsx From genshin-optimizer with MIT License | 6 votes |
function CharacterBtn({ onClick, characterKey, characterSheet }: { onClick: () => void, characterKey: CharacterKey, characterSheet: CharacterSheet }) {
const teamData = useTeamData(characterKey)
const { database } = useContext(DatabaseContext)
const characterDispatch = useCharacterReducer(characterKey)
const favorite = database._getChar(characterKey)?.favorite
const { target: data } = teamData?.[characterKey] ?? {}
const rarity = characterSheet.rarity
return <Suspense fallback={<Skeleton variant="rectangular" height={130} />}><Box>
{favorite !== undefined && <Box display="flex" position="absolute" alignSelf="start" zIndex={1}>
<IconButton sx={{ p: 0.5 }} onClick={() => characterDispatch({ favorite: !favorite })}>
{favorite ? <Favorite /> : <FavoriteBorder />}
</IconButton>
</Box>}
<CardActionArea onClick={onClick} >
<CardLight sx={{ display: "flex", alignItems: "center" }} >
<Box component="img" src={characterSheet.thumbImg} sx={{ width: 130, height: "auto" }} className={`grad-${rarity}star`} />
<Box sx={{ pl: 1 }}>
<Typography><strong>{characterSheet.name}</strong></Typography>
{data ? <>
<Typography variant="h6"> {characterSheet.elementKey && StatIcon[characterSheet.elementKey]} <ImgIcon src={Assets.weaponTypes?.[characterSheet.weaponTypeKey]} />{` `}{CharacterSheet.getLevelString(data.get(input.lvl).value, data.get(input.asc).value)}</Typography>
<Typography >
<SqBadge color="success">{`C${data.get(input.constellation).value}`}</SqBadge>{` `}
<SqBadge color={data.get(input.bonus.auto).value ? "info" : "secondary"}><strong >{data.get(input.total.auto).value}</strong></SqBadge>{` `}
<SqBadge color={data.get(input.bonus.skill).value ? "info" : "secondary"}><strong >{data.get(input.total.skill).value}</strong></SqBadge>{` `}
<SqBadge color={data.get(input.bonus.burst).value ? "info" : "secondary"}><strong >{data.get(input.total.burst).value}</strong></SqBadge>
</Typography>
</> : <>
<Typography variant="h6"><SqBadge color="primary">NEW</SqBadge></Typography>
</>}
<small><Stars stars={rarity} colored /></small>
</Box>
</CardLight>
</CardActionArea >
</Box></Suspense>
}
Example #6
Source File: AdminPage.tsx From frontend with MIT License | 5 votes |
export default function AdminPage() {
const { t } = useTranslation()
const router = useRouter()
const { data: session, status } = useSession()
if (status !== 'authenticated') {
return (
<AdminLayout>
<AdminContainer title={t('nav.admin.index')}>
<Box p={3}>
<Typography variant="h6">Not authenticated</Typography>
</Box>
</AdminContainer>
</AdminLayout>
)
}
if (!isAdmin(session)) {
return (
<AdminLayout>
<AdminContainer title={t('nav.admin.index')}>
<Box p={3}>
<Typography variant="h6">Not authorized</Typography>
</Box>
</AdminContainer>
</AdminLayout>
)
}
return (
<AdminLayout>
<AdminContainer title={t('nav.admin.index')}>
<Box p={4}>
<Typography variant="h6">{'Добре дошли!'}</Typography>
</Box>
<Grid container spacing={2} rowSpacing={4} px={4} pb={4}>
{menuItems.map(({ label, href, icon: Icon }, index) => (
<Grid xs={12} sm={6} md={4} lg={2} item key={index}>
<Card sx={{ maxWidth: 345 }}>
<CardActionArea onClick={() => router.push(href)}>
<CardContent>
<Box textAlign="center">
<Icon fontSize="medium" />
</Box>
<Typography gutterBottom variant="h6" component="div" textAlign="center">
{label}
</Typography>
</CardContent>
</CardActionArea>
</Card>
</Grid>
))}
</Grid>
</AdminContainer>
</AdminLayout>
)
}
Example #7
Source File: TabTalent.tsx From genshin-optimizer with MIT License | 5 votes |
function SkillDisplayCard({ talentKey, subtitle, onClickTitle }: SkillDisplayCardProps) { const { data, character: { talent }, characterSheet, characterDispatch } = useContext(DataContext) const actionWrapeprFunc = useCallback( children => <CardActionArea onClick={onClickTitle}>{children}</CardActionArea>, [onClickTitle], ) let header: Displayable | null = null if (talentKey in talent) { const levelBoost = data.get(input.bonus[talentKey] as NumNode).value const level = data.get(input.total[talentKey]).value const asc = data.get(input.asc).value const setTalentLevel = (tKey, newTalentLevelKey) => { talent[tKey] = newTalentLevelKey characterDispatch({ talent }) } header = <DropdownButton fullWidth title={`Talent Lv. ${level}`} color={levelBoost ? "info" : "primary"} sx={{ borderRadius: 0 }}> {range(1, talentLimits[asc]).map(i => <MenuItem key={i} selected={talent[talentKey] === (i)} disabled={talent[talentKey] === (i)} onClick={() => setTalentLevel(talentKey, i)}>Talent Lv. {i + levelBoost}</MenuItem>)} </DropdownButton> } const talentSheet = characterSheet.getTalentOfKey(talentKey, data.get(input.charEle).value as ElementKey | undefined) // Hide header if the header matches the current talent const hideHeader = (section: DocumentSection): boolean => { let headerAction = section.header?.action if (headerAction && (typeof headerAction !== "string")) { const key: string = headerAction.props.children.props.key18 return key.includes(talentKey) } return false } return <CardLight sx={{ height: "100%" }}> {header} <CardContent> <ConditionalWrapper condition={!!onClickTitle} wrapper={actionWrapeprFunc} > <Grid container sx={{ flexWrap: "nowrap" }}> <Grid item> <Box component="img" src={talentSheet?.img} sx={{ width: 60, height: "auto" }} /> </Grid> <Grid item flexGrow={1} sx={{ pl: 1 }}> <Typography variant="h6">{talentSheet?.name}</Typography> <Typography variant="subtitle1">{subtitle}</Typography> </Grid> </Grid> </ConditionalWrapper> {/* Display document sections */} {talentSheet?.sections ? <DocumentDisplay sections={talentSheet.sections} hideDesc hideHeader={hideHeader} /> : null} </CardContent> </CardLight> }
Example #8
Source File: CampaignCard.tsx From frontend with MIT License | 5 votes |
export default function CampaignCard({ campaign }: Props) {
const { t } = useTranslation()
const target = campaign.targetAmount
const summary = campaign.summary.find(() => true)
const pictureUrl = campaignListPictureUrl(campaign)
const reached = summary ? summary.reachedAmount : 0
return (
<StyledCard variant="outlined" className={classes.cardWrapper}>
<CardActionArea>
<Link href={routes.campaigns.viewCampaignBySlug(campaign.slug)}>
<CardMedia
className={classes.media}
image={pictureUrl}
title="campaign image placeholder"
/>
</Link>
<CardContent className={classes.cardContent}>
<Typography textAlign={'left'} gutterBottom variant="h5" component="h2">
{campaign.title}
</Typography>
<Typography textAlign={'left'} variant="body2" color="textSecondary" component="p">
{campaign.essence}
</Typography>
</CardContent>
</CardActionArea>
<CardActions className={classes.cardActions}>
<Grid container justifyContent="space-around">
<Box p={2} width={1}>
<CampaignProgress raised={reached} target={target} />
</Box>
<Typography variant="subtitle1" component="p" className={classes.progressBar}>
{t('campaigns:campaign.reached')} <b>{money(reached)}</b> /{' '}
{t('campaigns:campaign.target')} <b>{money(target)}</b>
</Typography>
<Grid item xs={12}>
<Box mx={2} mb={2}>
<LinkButton
fullWidth
href={routes.campaigns.oneTimeDonation(campaign.slug)}
variant="contained"
color="secondary"
endIcon={<Favorite color="error" />}>
{t('campaigns:cta.support-now')}
</LinkButton>
</Box>
<Box mx={2} mb={2}>
<LinkButton
fullWidth
href={routes.campaigns.viewCampaignBySlug(campaign.slug)}
variant="outlined"
endIcon={<ArrowForwardIosIcon />}>
{t('campaigns:cta.see-more')}
</LinkButton>
</Box>
</Grid>
</Grid>
</CardActions>
</StyledCard>
)
}
Example #9
Source File: WeaponSelectionModal.tsx From genshin-optimizer with MIT License | 5 votes |
export default function WeaponSelectionModal({ show, onHide, onSelect, filter = () => true, weaponFilter: propWeaponFilter }: WeaponSelectionModalProps) {
const weaponSheets = usePromise(WeaponSheet.getAll, [])
const [weaponFilter, setWeaponfilter] = useState<WeaponTypeKey | "">(propWeaponFilter ?? "")
useEffect(() => propWeaponFilter && setWeaponfilter(propWeaponFilter), [propWeaponFilter])
const weaponIdList = !weaponSheets ? [] : [...new Set(allWeaponKeys)].filter(wKey => filter(weaponSheets[wKey]))
.filter(wKey => {
if (weaponFilter && weaponFilter !== weaponSheets?.[wKey]?.weaponType) return false
return true
})
.sort((a, b) => (weaponSheets?.[b]?.rarity ?? 0) - (weaponSheets?.[a]?.rarity ?? 0))
if (!weaponSheets) return null
return <ModalWrapper open={show} onClose={onHide}>
<CardDark>
<CardContent sx={{ py: 1 }}>
<Grid container>
<Grid item flexGrow={1}>
<WeaponToggle value={weaponFilter} onChange={setWeaponfilter} disabled={!!propWeaponFilter} size="small" />
</Grid >
<Grid item>
<CloseButton onClick={onHide} />
</Grid >
</Grid>
</CardContent>
<Divider />
<CardContent><Grid container spacing={1}>
{weaponIdList.map(weaponKey => {
const weaponSheet = weaponSheets[weaponKey]
return <Grid item key={weaponKey} lg={3} md={4}>
<CardLight sx={{ height: "100%" }} >
<CardActionArea onClick={() => { onHide(); onSelect(weaponKey) }} sx={{ display: "flex" }}>
<Box component="img" src={weaponSheet.img} sx={{ width: 100, height: "auto" }} className={` grad-${weaponSheet.rarity}star`} />
<Box sx={{ flexGrow: 1, px: 1 }}>
<Typography variant="subtitle1">{weaponSheet.name}</Typography>
<Typography><ImgIcon src={Assets.weaponTypes?.[weaponSheet.weaponType]} /> <Stars stars={weaponSheet.rarity} colored /></Typography>
</Box>
</CardActionArea>
</CardLight>
</Grid>
})}
</Grid></CardContent>
<Divider />
<CardContent sx={{ py: 1 }}>
<CloseButton large onClick={onHide} />
</CardContent>
</CardDark>
</ModalWrapper>
}
Example #10
Source File: CharacterCard.tsx From genshin-optimizer with MIT License | 5 votes |
function Header({ onClick }: { onClick?: (characterKey: CharacterKey, tab: string) => void }) { const { data, characterSheet } = useContext(DataContext) const characterKey = data.get(input.charKey).value as CharacterKey const characterEle = data.get(input.charEle).value as ElementKey const characterLevel = data.get(input.lvl).value const constellation = data.get(input.constellation).value const ascension = data.get(input.asc).value const autoBoost = data.get(input.bonus.auto).value const skillBoost = data.get(input.bonus.skill).value const burstBoost = data.get(input.bonus.burst).value const tAuto = data.get(input.total.auto).value const tSkill = data.get(input.total.skill).value const tBurst = data.get(input.total.burst).value const actionWrapperFunc = useCallback( children => <CardActionArea onClick={() => characterKey && onClick?.(characterKey, "overview")} sx={{ flexGrow: 1, display: "flex", flexDirection: "column" }}>{children}</CardActionArea>, [onClick, characterKey], ) return <ConditionalWrapper condition={!!onClick} wrapper={actionWrapperFunc} > <Box display="flex" position="relative" className={`grad-${characterSheet.rarity}star`} sx={{ "&::before": { content: '""', display: "block", position: "absolute", left: 0, top: 0, width: "100%", height: "100%", opacity: 0.7, backgroundImage: `url(${characterSheet.bannerImg})`, backgroundPosition: "center", backgroundSize: "cover", } }} width="100%" > <Box flexShrink={1} sx={{ maxWidth: { xs: "40%", lg: "40%" } }} alignSelf="flex-end" display="flex" flexDirection="column" zIndex={1}> <Box component="img" src={characterSheet.thumbImg} width="100%" height="auto" maxWidth={256} sx={{ mt: "auto" }} /> </Box> <Box flexGrow={1} sx={{ py: 1, pr: 1 }} display="flex" flexDirection="column" zIndex={1}> <Chip label={<Typography variant="subtitle1">{characterSheet.name}</Typography>} size="small" color={characterEle} sx={{ opacity: 0.85 }} /> <Grid container spacing={1} flexWrap="nowrap"> <Grid item sx={{ textShadow: "0 0 5px gray" }}> <Typography component="span" variant="h6" whiteSpace="nowrap" >Lv. {characterLevel}</Typography> <Typography component="span" variant="h6" color="text.secondary">/{ascensionMaxLevel[ascension]}</Typography> </Grid> <Grid item> <Typography variant="h6"><SqBadge>C{constellation}</SqBadge></Typography> </Grid> </Grid> <Grid container spacing={1} flexWrap="nowrap"> <Grid item> <Chip color={autoBoost ? "info" : "secondary"} label={<strong >{tAuto}</strong>} /> </Grid> <Grid item> <Chip color={skillBoost ? "info" : "secondary"} label={<strong >{tSkill}</strong>} /> </Grid> <Grid item> <Chip color={burstBoost ? "info" : "secondary"} label={<strong >{tBurst}</strong>} /> </Grid> </Grid> <Typography mt={1} ><Stars stars={characterSheet.rarity} colored /></Typography> </Box> </Box> </ConditionalWrapper> }
Example #11
Source File: CharacterCard.tsx From genshin-optimizer with MIT License | 5 votes |
export default function CharacterCard({ characterKey, artifactChildren, weaponChildren, characterChildren, onClick, onClickHeader, footer, isTeammateCard }: CharacterCardProps) { const { teamData: teamDataContext } = useContext(DataContext) const teamData = useTeamData(teamDataContext ? "" : characterKey) ?? (teamDataContext as TeamData | undefined) const { character, characterSheet, target: data } = teamData?.[characterKey] ?? {} const onClickHandler = useCallback(() => characterKey && onClick?.(characterKey, "overview"), [characterKey, onClick]) const actionWrapperFunc = useCallback( children => <CardActionArea onClick={onClickHandler} sx={{ flexGrow: 1, display: "flex", flexDirection: "column" }}>{children}</CardActionArea>, [onClickHandler], ) const characterDispatch = useCharacterReducer(characterKey) if (!teamData || !character || !characterSheet || !data) return null; const dataContextObj: dataContextObj = { character, data, characterSheet, mainStatAssumptionLevel: 0, teamData, characterDispatch } return <Suspense fallback={<Skeleton variant="rectangular" sx={{ width: "100%", height: "100%", minHeight: 350 }} />}> <DataContext.Provider value={dataContextObj}> <CardLight sx={{ height: "100%", display: "flex", flexDirection: "column" }}> <Box sx={{ display: "flex", position: "absolute", zIndex: 2, opacity: 0.7 }}> <IconButton sx={{ p: 0.5 }} onClick={event => characterDispatch({ favorite: !character.favorite })}> {character.favorite ? <Favorite /> : <FavoriteBorder />} </IconButton> </Box> <ConditionalWrapper condition={!!onClick} wrapper={actionWrapperFunc} > <Header onClick={!onClick ? onClickHeader : undefined} /> <CardContent sx={{ width: "100%", display: "flex", flexDirection: "column", gap: 1, flexGrow: 1 }}> <Artifacts /> {!isTeammateCard && <Grid container columns={4} spacing={0.75}> <Grid item xs={1} height="100%"> <WeaponCardPico weaponId={character.equippedWeapon} /> </Grid> {range(0, 2).map(i => <Grid key={i} item xs={1} height="100%"><CharacterCardPico characterKey={character.team[i]} index={i} /></Grid>)} </Grid>} {isTeammateCard && <WeaponFullCard weaponId={character.equippedWeapon} />} {!isTeammateCard && <Stats />} {weaponChildren} {artifactChildren} {characterChildren} </CardContent> </ConditionalWrapper> {footer} </CardLight> </DataContext.Provider> </Suspense> }
Example #12
Source File: ArtifactCardNano.tsx From genshin-optimizer with MIT License | 5 votes |
export default function ArtifactCardNano({ artifactId, slotKey: pSlotKey, mainStatAssumptionLevel = 0, showLocation = false, onClick, BGComponent = CardDark }: Data) { const art = useArtifact(artifactId) const sheet = usePromise(ArtifactSheet.get(art?.setKey), [art]) const actionWrapperFunc = useCallback(children => <CardActionArea onClick={onClick} sx={{ height: "100%" }}>{children}</CardActionArea>, [onClick],) const theme = useTheme() if (!art) return <BGComponent sx={{ display: "flex", height: "100%", alignItems: "center", justifyContent: "center" }}> <Box component="img" src={Assets.slot[pSlotKey]} sx={{ width: "25%", height: "auto", opacity: 0.7 }} /> </BGComponent> const { slotKey, rarity, level, mainStatKey, substats, location } = art const mainStatLevel = Math.max(Math.min(mainStatAssumptionLevel, rarity * 4), level) const mainStatUnit = KeyMap.unit(mainStatKey) const levelVariant = "roll" + (Math.floor(Math.max(level, 0) / 4) + 1) const element = allElementsWithPhy.find(ele => art.mainStatKey.includes(ele)) const color = element ? alpha(theme.palette[element].main, 0.6) : alpha(theme.palette.secondary.main, 0.6) return <BGComponent sx={{ height: "100%" }}><ConditionalWrapper condition={!!onClick} wrapper={actionWrapperFunc} > <Box display="flex" height="100%"> <Box className={`grad-${rarity}star`} sx={{ position: "relative", flexGrow: 1, display: "flex", flexDirection: "column", alignItems: "center", justifyContent: "center" }} > <ArtifactSetSlotTooltip slotKey={slotKey} sheet={sheet}> <Box component="img" src={sheet?.slotIcons[slotKey] ?? ""} sx={{ m: -1, maxHeight: "110%", maxWidth: "110%" }} /> </ArtifactSetSlotTooltip> <Box sx={{ position: "absolute", width: "100%", height: "100%", p: 0.5, opacity: 0.85, display: "flex", justifyContent: "space-between", pointerEvents: "none" }} > <Chip size="small" label={<strong>{` +${level}`}</strong>} color={levelVariant as any} /> {showLocation && <Chip size="small" label={<LocationIcon location={location} />} color={"secondary"} sx={{ overflow: "visible", ".MuiChip-label": { overflow: "visible" } }} />} </Box> {/* mainstats */} <Chip size="small" sx={{ position: "absolute", bottom: 0, mb: 1, backgroundColor: color }} label={<Typography variant="h6" sx={{ display: "flex", gap: 1, px: 1, zIndex: 1 }}> <BootstrapTooltip placement="top" title={<Typography>{KeyMap.getArtStr(mainStatKey)}</Typography>} disableInteractive> <span>{element ? uncoloredEleIcons[element] : StatIcon[mainStatKey]}</span> </BootstrapTooltip> <ColorText color={mainStatLevel !== level ? "warning" : undefined}>{cacheValueString(Artifact.mainStatValue(mainStatKey, rarity, mainStatLevel) ?? 0, KeyMap.unit(mainStatKey))}{mainStatUnit}</ColorText> </Typography>} /> </Box> {/* substats */} <Box display="flex" flexDirection="column" justifyContent="space-between" sx={{ p: 1, }}> {substats.map((stat: ICachedSubstat, i: number) => <SubstatDisplay key={i + stat.key} stat={stat} />)} </Box> </Box> </ConditionalWrapper></BGComponent > }
Example #13
Source File: index.tsx From Search-Next with GNU General Public License v3.0 | 5 votes |
WebsiteCard: React.FC<WebsiteCardProps> = (props) => {
const { dataSource } = props;
const Card = (
<CardActionArea>
<a
className={classNames(
'p-1.5 shadow-lg rounded text-center flex items-center justify-center',
css`
--tw-shadow: 0 1px 3px 0 rgba(0, 0, 0, 0.1),
0 1px 2px 0 ${hexToRgba(dataSource.color ?? '#000', 0.7).rgba} !important;
border-bottom: 1px solid ${dataSource.color};
&:hover {
color: ${dataSource.color};
}
`,
)}
href={dataSource.url}
target="_blank"
>
<div className="overflow-hidden whitespace-nowrap text-ellipsis">
{dataSource.name}
</div>
</a>
</CardActionArea>
);
return dataSource.intro ? (
<Tooltip
title={
<div
className={css`
max-width: 256px;
`}
>
<p>{dataSource.name}</p>
<div>{dataSource.intro}</div>
</div>
}
>
{Card}
</Tooltip>
) : (
Card
);
}
Example #14
Source File: MarketItem.tsx From Cromwell with MIT License | 5 votes |
export default function MarketItem(props: PropsType) {
const data = props?.data;
const [installing, setInstalling] = useState(false);
const [installed, setInstalled] = useState(!!(props.data?.name
&& props?.listItemProps?.installedModules?.find(inst => inst.name === props.data?.name)));
const installModule = async () => {
if (!props.listItemProps?.install || !data) return;
setInstalling(true);
const success = await props.listItemProps.install(data);
if (success) setInstalled(true);
setInstalling(false);
}
return (
<Grid item xs={6} lg={4} className={styles.listItem}>
<div className={clsx(styles.listItemContent, installing && styles.installing)}>
{data?.image && (
<CardActionArea
onClick={() => props.listItemProps?.open(props.data)}
className={styles.cardActionArea}
>
<img src={data.image} className={styles.image} />
</CardActionArea>
)}
<div className={styles.caption}>
<Badge color="secondary" badgeContent={installed ? 'installed' : null}>
<Typography gutterBottom variant="h5" component="h3" className={styles.title}>
{data?.title ?? ''}
</Typography>
</Badge>
<p className={styles.version}>{data?.version ?? ''}</p>
<p className={styles.excerpt}>{data?.excerpt ?? ''}</p>
</div>
<div className={styles.actions}>
<Button
size="small" color="primary" variant="contained"
onClick={() => props.listItemProps?.open(props.data)}
>Open</Button>
<Button
disabled={installed || installing}
size="small" color="primary" variant="contained"
onClick={installModule}
>Install</Button>
</div>
{installing && (
<LinearProgress className={styles.updateProgress} />
)}
</div>
</Grid>
)
}
Example #15
Source File: itemCard.tsx From Search-Next with GNU General Public License v3.0 | 5 votes |
ItemCard: React.FC<ItemCardProps> = ({
title,
desc,
icon,
onClick,
action,
size = 'medium',
...props
}) => {
const Content = (
<CardContent
className={classNames(
size === 'medium' && 'px-4 py-3',
size === 'small' && 'px-3 py-2',
onClick && 'cursor-pointer',
)}
onClick={() => (onClick ? onClick() : null)}
>
<div className="flex">
<div className="flex-grow flex items-center justify-start">
{icon && <div className="mr-1">{icon}</div>}
<div>
<p className="text-sm mb-0">{title}</p>
{desc && <p className="text-xs mb-0 text-gray-700">{desc}</p>}
</div>
</div>
<div className="flex items-center" onClick={(e) => e.stopPropagation()}>
{action ? action : <KeyboardArrowRight fontSize="small" />}
</div>
</div>
</CardContent>
);
return (
<StyleCard type="border">
{action ? (
Content
) : (
<CardActionArea onClick={() => (onClick ? onClick() : null)}>
{Content}
</CardActionArea>
)}
</StyleCard>
);
}
Example #16
Source File: DonationTab.tsx From frontend with MIT License | 4 votes |
export default function DonationTab() {
const router = useRouter()
const { t } = useTranslation()
const matches = useMediaQuery(theme.breakpoints.down('md'))
const { data: user } = getCurrentPerson(!!router.query?.register)
if (router.query?.register) {
delete router.query.register
router.replace({ pathname: router.pathname, query: router.query }, undefined, { shallow: true })
}
const { data: userDonations, isLoading: isUserDonationLoading } = useUserDonations()
const { data: campaigns, isLoading: isCampaignLoading } = useCampaignList()
return (
<StyledProfileTab name={ProfileTabs.donations}>
<Typography className={classes.h1}>{user?.user ? user.user.firstName + ',' : ''}</Typography>
<Typography variant="h5" fontWeight={'medium'}>
{t('profile:donations.helpThanks')} ❤️
</Typography>
<Grid
container
spacing={theme.spacing(2)}
marginTop={theme.spacing(1)}
alignItems={'flex-end'}>
<Grid order={matches ? 3 : 1} item xs={12} md={4}>
<Card>
{!isCampaignLoading && campaigns ? (
<CardActionArea>
<CardMedia
component="img"
height="193"
image={campaignListPictureUrl(campaigns[0])}
alt={campaigns[0].title}
/>
<CardContent>
<Typography gutterBottom variant="h5" component="div">
{campaigns[0].title}
</Typography>
<Typography variant="body2" color="text.secondary">
{truncate(campaigns[0].description, { length: 120 })}
</Typography>
</CardContent>
</CardActionArea>
) : (
<CircularProgress />
)}
<CardActions>
<Button variant="contained" size="medium" color="secondary">
{t('profile:donations.donateNow')} ❤️
</Button>
</CardActions>
</Card>
</Grid>
<Grid order={matches ? 1 : 2} item xs={12} md={8}>
{!isUserDonationLoading && userDonations ? (
<Card className={classes.donationsBox}>
<Box className={classes.donationsBoxRow}>
<Typography fontWeight="medium" variant="h5">
{t('profile:donations.totalDonations')}
</Typography>
<Typography fontWeight="medium" variant="h5">
{money(userDonations.total)}
</Typography>
</Box>
<Box className={classes.donationsBoxRow}>
<Box>
<Typography variant="h5">{t('profile:donations.recurringDonations')}</Typography>
{/* TODO: Use date-fns to format and localize the months,
that the user has recurring donations when that is possible */}
{/* <Typography>Я, Ф, М, А 2022</Typography> */}
</Box>
<Typography fontWeight="medium" variant="h5">
{money(sumBy(userDonations.donations, 'amount'))}
</Typography>
</Box>
<Box className={classes.donationsBoxRow}>
<Typography variant="h5">{t('profile:donations.cardDonations')}</Typography>
<Typography fontWeight="medium" variant="h5">
{money(userDonations.total)}
</Typography>
</Box>
<Box className={classes.donationsBoxRow}>
<Typography variant="h5">{t('profile:donations.bankDonations')}</Typography>
<Typography fontWeight="medium" variant="h5">
{money(userDonations.total)}
</Typography>
</Box>
</Card>
) : (
<CircularProgress />
)}
</Grid>
<Grid order={matches ? 2 : 3} item xs={12}>
<DonationTable donations={userDonations?.donations} />
</Grid>
</Grid>
</StyledProfileTab>
)
}
Example #17
Source File: websiteCardNew.tsx From Search-Next with GNU General Public License v3.0 | 4 votes |
WebsiteCardNew: React.FC<WebsiteCardNewProps> = (props) => {
const { datasource } = props;
const { name, intro, color, url } = datasource;
const onAdd = () => {
const res = addSite({
name,
url: url.substring(0, url.lastIndexOf('/')),
});
if (res) toast.success('添加成功');
};
const onCopy = () => {
if (navigator.clipboard) {
navigator.clipboard.writeText(url);
toast.success(`已复制 ${name} (${url})`);
} else {
const copy = new Clipboard(`.copy-button_${name}`);
copy.on('success', (e) => {
toast.success(`已复制 ${name} (${url})`);
});
copy.on('error', function (e) {
toast.warning(
`您的浏览器不支持复制功能,请点击跳转到该网站手动复制地址`,
);
});
}
};
const onMore = () => {
toast.warning('功能开发中...');
};
return (
<div
className={classNames(
'cursor-pointer shadow-md rounded border-b-2',
css`
--tw-shadow: 0 1px 3px 0 rgba(0, 0, 0, 0.1),
0 1px 3px 0 ${hexToRgba(color ?? '#000', 0.45).rgba} !important;
border-bottom-color: ${color};
`,
)}
>
<CardActionArea>
<Tooltip title={intro || '暂无介绍'}>
<div className="p-3 flex gap-3" onClick={() => window.open(url)}>
<Avatar
// style={{ backgroundColor: color }}
src={getWebIconByUrl(url)}
>
{name.split('')[0].toUpperCase()}
</Avatar>
<div className="flex-grow overflow-hidden">
<p className="font-bold text-base whitespace-nowrap overflow-x-hidden">
{name}
</p>
<Overflow>{(intro as any) || ('暂无介绍' as any)}</Overflow>
</div>
</div>
</Tooltip>
</CardActionArea>
<div>
<ButtonGroup
disableElevation
variant="text"
size="small"
className={classNames(
'w-full h-full flex',
css`
justify-content: flex-end;
button {
height: 100%;
border-right: 0px !important;
}
`,
)}
>
<Tooltip title="添加到首页">
<Button onClick={onAdd}>
<Add />
</Button>
</Tooltip>
<Tooltip title="复制网站链接">
<Button
className={`copy-button_${name}`}
data-clipboard-text={url}
onClick={onCopy}
>
<CopyAll />
</Button>
</Tooltip>
{false && (
<Tooltip title="更多">
<Button onClick={onMore}>
<MoreHoriz />
</Button>
</Tooltip>
)}
</ButtonGroup>
</div>
</div>
);
}
Example #18
Source File: ArtifactCard.tsx From genshin-optimizer with MIT License | 4 votes |
export default function ArtifactCard({ artifactId, artifactObj, onClick, onDelete, mainStatAssumptionLevel = 0, effFilter = allSubstatFilter, probabilityFilter, disableEditSetSlot = false, editor = false, canExclude = false, canEquip = false, extraButtons }: Data): JSX.Element | null { const { t } = useTranslation(["artifact", "ui"]); const { database } = useContext(DatabaseContext) const databaseArtifact = useArtifact(artifactId) const sheet = usePromise(ArtifactSheet.get((artifactObj ?? databaseArtifact)?.setKey), [artifactObj, databaseArtifact]) const equipOnChar = (charKey: CharacterKey | "") => database.setArtLocation(artifactId!, charKey) const editable = !artifactObj const [showEditor, setshowEditor] = useState(false) const onHideEditor = useCallback(() => setshowEditor(false), [setshowEditor]) const onShowEditor = useCallback(() => editable && setshowEditor(true), [editable, setshowEditor]) const wrapperFunc = useCallback(children => <CardActionArea onClick={() => artifactId && onClick?.(artifactId)} sx={{ flexGrow: 1, display: "flex", flexDirection: "column" }} >{children}</CardActionArea>, [onClick, artifactId],) const falseWrapperFunc = useCallback(children => <Box sx={{ flexGrow: 1, display: "flex", flexDirection: "column" }} >{children}</Box>, []) const art = artifactObj ?? databaseArtifact if (!art) return null const { id, lock, slotKey, rarity, level, mainStatKey, substats, exclude, location = "" } = art const mainStatLevel = Math.max(Math.min(mainStatAssumptionLevel, rarity * 4), level) const mainStatUnit = KeyMap.unit(mainStatKey) const levelVariant = "roll" + (Math.floor(Math.max(level, 0) / 4) + 1) const { currentEfficiency, maxEfficiency } = Artifact.getArtifactEfficiency(art, effFilter) const artifactValid = maxEfficiency !== 0 const slotName = sheet?.getSlotName(slotKey) || "Unknown Piece Name" const slotDesc = sheet?.getSlotDesc(slotKey) const slotDescTooltip = slotDesc && <InfoTooltip title={<Box> <Typography variant='h6'>{slotName}</Typography> <Typography>{slotDesc}</Typography> </Box>} /> const setEffects = sheet?.setEffects const setDescTooltip = sheet && setEffects && <InfoTooltip title={ <span> {Object.keys(setEffects).map(setNumKey => <span key={setNumKey}> <Typography variant="h6"><SqBadge color="success">{t(`artifact:setEffectNum`, { setNum: setNumKey })}</SqBadge></Typography> <Typography>{sheet.setEffectDesc(setNumKey as any)}</Typography> </span>)} </span> } /> return <Suspense fallback={<Skeleton variant="rectangular" sx={{ width: "100%", height: "100%", minHeight: 350 }} />}> {editor && <Suspense fallback={false}> <ArtifactEditor artifactIdToEdit={showEditor ? artifactId : ""} cancelEdit={onHideEditor} disableEditSetSlot={disableEditSetSlot} /> </Suspense>} <CardLight sx={{ height: "100%", display: "flex", flexDirection: "column" }}> <ConditionalWrapper condition={!!onClick} wrapper={wrapperFunc} falseWrapper={falseWrapperFunc}> <Box className={`grad-${rarity}star`} sx={{ position: "relative", width: "100%" }}> {!onClick && <IconButton color="primary" disabled={!editable} onClick={() => database.updateArt({ lock: !lock }, id)} sx={{ position: "absolute", right: 0, bottom: 0, zIndex: 2 }}> {lock ? <Lock /> : <LockOpen />} </IconButton>} <Box sx={{ pt: 2, px: 2, position: "relative", zIndex: 1 }}> {/* header */} <Box component="div" sx={{ display: "flex", alignItems: "center", gap: 1, mb: 1 }}> <Chip size="small" label={<strong>{` +${level}`}</strong>} color={levelVariant as any} /> <Typography component="span" noWrap sx={{ backgroundColor: "rgba(100,100,100,0.35)", borderRadius: "1em", px: 1 }}><strong>{slotName}</strong></Typography> <Box flexGrow={1} sx={{ textAlign: "right" }}> {slotDescTooltip} </Box> </Box> <Typography color="text.secondary" variant="body2"> <SlotNameWithIcon slotKey={slotKey} /> </Typography> <Typography variant="h6" color={`${KeyMap.getVariant(mainStatKey)}.main`}> <span>{StatIcon[mainStatKey]} {KeyMap.get(mainStatKey)}</span> </Typography> <Typography variant="h5"> <strong> <ColorText color={mainStatLevel !== level ? "warning" : undefined}>{cacheValueString(Artifact.mainStatValue(mainStatKey, rarity, mainStatLevel) ?? 0, KeyMap.unit(mainStatKey))}{mainStatUnit}</ColorText> </strong> </Typography> <Stars stars={rarity} colored /> {/* {process.env.NODE_ENV === "development" && <Typography color="common.black">{id || `""`} </Typography>} */} </Box> <Box sx={{ height: "100%", position: "absolute", right: 0, top: 0 }}> <Box component="img" src={sheet?.slotIcons[slotKey] ?? ""} width="auto" height="100%" sx={{ float: "right" }} /> </Box> </Box> <CardContent sx={{ flexGrow: 1, display: "flex", flexDirection: "column", pt: 1, pb: 0, width: "100%" }}> {substats.map((stat: ICachedSubstat) => <SubstatDisplay key={stat.key} stat={stat} effFilter={effFilter} rarity={rarity} />)} <Box sx={{ display: "flex", my: 1 }}> <Typography color="text.secondary" component="span" variant="caption" sx={{ flexGrow: 1 }}>{t`artifact:editor.curSubEff`}</Typography> <PercentBadge value={currentEfficiency} max={900} valid={artifactValid} /> </Box> {currentEfficiency !== maxEfficiency && <Box sx={{ display: "flex", mb: 1 }}> <Typography color="text.secondary" component="span" variant="caption" sx={{ flexGrow: 1 }}>{t`artifact:editor.maxSubEff`}</Typography> <PercentBadge value={maxEfficiency} max={900} valid={artifactValid} /> </Box>} <Box flexGrow={1} /> {probabilityFilter && <strong>Probability: {(probability(art, probabilityFilter) * 100).toFixed(2)}%</strong>} <Typography color="success.main">{sheet?.name ?? "Artifact Set"} {setDescTooltip}</Typography> </CardContent> </ConditionalWrapper> <Box sx={{ p: 1, display: "flex", gap: 1, justifyContent: "space-between", alignItems: "center" }}> {editable && canEquip ? <CharacterAutocomplete sx={{ flexGrow: 1 }} size="small" showDefault defaultIcon={<BusinessCenter />} defaultText={t("ui:inventory")} value={location} onChange={equipOnChar} /> : <LocationName location={location} />} {editable && <ButtonGroup sx={{ height: "100%" }}> {editor && <Tooltip title={<Typography>{t`artifact:edit`}</Typography>} placement="top" arrow> <Button color="info" size="small" onClick={onShowEditor} > <FontAwesomeIcon icon={faEdit} className="fa-fw" /> </Button> </Tooltip>} {canExclude && <Tooltip title={<Typography>{t`artifact:excludeArtifactTip`}</Typography>} placement="top" arrow> <Button onClick={() => database.updateArt({ exclude: !exclude }, id)} color={exclude ? "error" : "success"} size="small" > <FontAwesomeIcon icon={exclude ? faBan : faChartLine} className="fa-fw" /> </Button> </Tooltip>} {!!onDelete && <Button color="error" size="small" onClick={() => onDelete(id)} disabled={lock}> <FontAwesomeIcon icon={faTrashAlt} className="fa-fw" /> </Button>} {extraButtons} </ButtonGroup>} </Box> </CardLight > </Suspense> }
Example #19
Source File: WeaponCard.tsx From genshin-optimizer with MIT License | 4 votes |
export default function WeaponCard({ weaponId, onClick, onEdit, onDelete, canEquip = false, extraButtons }: WeaponCardProps) { const { t } = useTranslation(["page_weapon", "ui"]); const { database } = useContext(DatabaseContext) const databaseWeapon = useWeapon(weaponId) const weapon = databaseWeapon const weaponSheet = usePromise(weapon?.key ? WeaponSheet.get(weapon.key) : undefined, [weapon?.key]) const filter = useCallback( (cs: CharacterSheet) => cs.weaponTypeKey === weaponSheet?.weaponType, [weaponSheet], ) const wrapperFunc = useCallback(children => <CardActionArea onClick={() => onClick?.(weaponId)} >{children}</CardActionArea>, [onClick, weaponId],) const falseWrapperFunc = useCallback(children => <Box >{children}</Box>, []) const equipOnChar = useCallback((charKey: CharacterKey | "") => database.setWeaponLocation(weaponId, charKey), [database, weaponId],) const UIData = useMemo(() => weaponSheet && weapon && computeUIData([weaponSheet.data, dataObjForWeapon(weapon)]), [weaponSheet, weapon]) if (!weapon || !weaponSheet || !UIData) return null; const { level, ascension, refinement, id, location = "", lock } = weapon const weaponTypeKey = UIData.get(input.weapon.type).value! const stats = [input.weapon.main, input.weapon.sub, input.weapon.sub2].map(x => UIData.get(x)) const img = ascension < 2 ? weaponSheet?.img : weaponSheet?.imgAwaken return <Suspense fallback={<Skeleton variant="rectangular" sx={{ width: "100%", height: "100%", minHeight: 300 }} />}> <CardLight sx={{ height: "100%", display: "flex", flexDirection: "column", justifyContent: "space-between" }}> <ConditionalWrapper condition={!!onClick} wrapper={wrapperFunc} falseWrapper={falseWrapperFunc}> <Box className={`grad-${weaponSheet.rarity}star`} sx={{ position: "relative", pt: 2, px: 2, }}> {!onClick && <IconButton color="primary" onClick={() => database.updateWeapon({ lock: !lock }, id)} sx={{ position: "absolute", right: 0, bottom: 0, zIndex: 2 }}> {lock ? <Lock /> : <LockOpen />} </IconButton>} <Box sx={{ position: "relative", zIndex: 1 }}> <Box component="div" sx={{ display: "flex", alignItems: "center", gap: 1, mb: 1 }}> <ImgIcon sx={{ fontSize: "1.5em" }} src={Assets.weaponTypes?.[weaponTypeKey]} /> <Typography noWrap sx={{ textAlign: "center", backgroundColor: "rgba(100,100,100,0.35)", borderRadius: "1em", px: 1 }}><strong>{weaponSheet.name}</strong></Typography> </Box> <Typography component="span" variant="h5">Lv. {level}</Typography> <Typography component="span" variant="h5" color="text.secondary">/{ascensionMaxLevel[ascension]}</Typography> <Typography variant="h6">Refinement <strong>{refinement}</strong></Typography> <Typography><Stars stars={weaponSheet.rarity} colored /></Typography> </Box> <Box sx={{ height: "100%", position: "absolute", right: 0, top: 0 }}> <Box component="img" src={img ?? ""} width="auto" height="100%" sx={{ float: "right" }} /> </Box> </Box> <CardContent> {stats.map(node => { if (!node.info.key) return null const displayVal = valueString(node.value, node.unit, !node.unit ? 0 : undefined) return <Box key={node.info.key} sx={{ display: "flex" }}> <Typography flexGrow={1}>{StatIcon[node.info.key!]} {KeyMap.get(node.info.key)}</Typography> <Typography>{displayVal}</Typography> </Box> })} </CardContent> </ConditionalWrapper> <Box sx={{ p: 1, display: "flex", gap: 1, justifyContent: "space-between", alignItems: "center" }}> {canEquip ? <CharacterAutocomplete size="small" sx={{ flexGrow: 1 }} showDefault defaultIcon={<BusinessCenter />} defaultText={t("inventory")} value={location} onChange={equipOnChar} filter={filter} /> : <LocationName location={location} />} <ButtonGroup> {!!onEdit && <Tooltip title={<Typography>{t`page_weapon:edit`}</Typography>} placement="top" arrow> <Button color="info" onClick={() => onEdit(id)} > <FontAwesomeIcon icon={faEdit} className="fa-fw" /> </Button> </Tooltip>} {!!onDelete && <Button color="error" onClick={() => onDelete(id)} disabled={!!location || lock} > <FontAwesomeIcon icon={faTrashAlt} className="fa-fw" /> </Button>} {extraButtons} </ButtonGroup> </Box> </CardLight> </Suspense> }
Example #20
Source File: TabOverview.tsx From genshin-optimizer with MIT License | 4 votes |
export default function TabOverview() {
const { data, characterSheet, character, character: { key: characterKey } } = useContext(DataContext)
const characterDispatch = useCharacterReducer(characterKey)
const navigate = useNavigate()
const { t } = useTranslation("page_character")
const charEle = data.get(input.charEle).value as ElementKey
const weaponTypeKey = characterSheet.weaponTypeKey
const level = data.get(input.lvl).value
const ascension = data.get(input.asc).value
const constellation = data.get(input.constellation).value
const tlvl = {
auto: data.get(input.total.auto).value,
skill: data.get(input.total.skill).value,
burst: data.get(input.total.burst).value,
}
const tBoost = {
auto: data.get(input.bonus.auto).value,
skill: data.get(input.bonus.skill).value,
burst: data.get(input.bonus.burst).value,
}
return <Grid container spacing={1} sx={{ justifyContent: "center" }}>
<Grid item xs={8} sm={5} md={4} lg={2.5} >
{/* Image card with star and name and level */}
<CardLight >
<Box src={characterSheet.cardImg} component="img" width="100%" height="auto" />
<CardContent>
<Typography variant="h5" >
{characterSheet.name}
<ImgIcon sx={{ pr: 0.5 }} src={Assets.weaponTypes?.[weaponTypeKey]} />
{StatIcon[charEle]}
<IconButton sx={{ p: 0.5, mt: -0.5 }} onClick={() => characterDispatch({ favorite: !character.favorite })}>
{character.favorite ? <Favorite /> : <FavoriteBorder />}
</IconButton>
</Typography>
<Typography variant="h6"><Stars stars={characterSheet.rarity} colored /></Typography>
<Typography variant="h5">Lvl. {CharacterSheet.getLevelString(level, ascension)}</Typography>
<CardActionArea sx={{ p: 1 }} onClick={() => navigate("talent")}>
<Grid container spacing={1} mt={-1}>
{(["auto", "skill", "burst"] as TalentSheetElementKey[]).map(tKey =>
<Grid item xs={4} key={tKey}>
<Badge badgeContent={tlvl[tKey]} color={tBoost[tKey] ? "info" : "secondary"}
overlap="circular"
anchorOrigin={{
vertical: 'bottom',
horizontal: 'right',
}}
sx={{
width: "100%",
height: "100%",
"& > .MuiBadge-badge": {
fontSize: "1.25em",
padding: ".25em .4em",
borderRadius: ".5em",
lineHeight: 1,
height: "1.25em"
}
}}>
<Box component="img" src={characterSheet.getTalentOfKey(tKey, charEle)?.img} width="100%" height="auto" />
</Badge>
</Grid>)}
</Grid>
</CardActionArea>
<Typography sx={{ textAlign: "center", mt: 1 }} variant="h6">{characterSheet.constellationName}</Typography>
<Grid container spacing={1}>
{range(1, 6).map(i =>
<Grid item xs={4} key={i}>
<CardActionArea onClick={() => characterDispatch({ constellation: i === constellation ? i - 1 : i })}>
<Box component="img" src={characterSheet.getTalentOfKey(`constellation${i}` as TalentSheetElementKey, charEle)?.img}
sx={{
...(constellation >= i ? {} : { filter: "brightness(50%)" })
}}
width="100%" height="auto" />
</CardActionArea>
</Grid>)}
</Grid>
<Typography sx={{ textAlign: "center", mt: 1 }} variant="h6">{t("teammates")}</Typography>
<CardActionArea sx={{ p: 1 }} onClick={() => navigate("teambuffs")}>
<Grid container columns={3} spacing={1}>
{range(0, 2).map(i => <Grid key={i} item xs={1} height="100%"><CharacterCardPico characterKey={character.team[i]} index={i} /></Grid>)}
</Grid>
</CardActionArea>
</CardContent>
</CardLight>
</Grid>
<Grid item xs={12} sm={7} md={8} lg={9.5} sx={{
display: "flex", flexDirection: "column", gap: 1
}} >
<Grid container spacing={1} columns={{ xs: 2, sm: 2, md: 3, lg: 4, xl: 6 }}>
<Grid item xs={1}>
<WeaponCardNano weaponId={character.equippedWeapon} BGComponent={CardLight} onClick={() => navigate("equip")} />
</Grid>
{allSlotKeys.map(slotKey =>
<Grid item key={slotKey} xs={1} >
<ArtifactCardNano artifactId={data.get(input.art[slotKey].id).value} slotKey={slotKey} BGComponent={CardLight} onClick={() => navigate("equip")} />
</Grid>)}
</Grid>
<MainStatsCards />
</Grid>
</Grid >
}
Example #21
Source File: ThemeList.tsx From Cromwell with MIT License | 4 votes |
render() {
const { isLoading, packages, installedThemes, cmsConfig, isChangingTheme } = this.state;
return (
<div className={styles.ThemeList} ref={this.pageRef}>
<Button
className={styles.addBtn}
onClick={this.handleOpenMarket}
variant="contained"
color="primary"
startIcon={<AddCircleOutlineIcon />}
>Add themes</Button>
{isLoading && (
<div className={styles.list}>
{Array(2).fill(1).map((it, index) => (
<Skeleton key={index} variant="rectangular" height="388px" width="300px" style={{ margin: '0 10px 20px 10px' }} > </Skeleton>
))}
</div>
)}
{!isLoading &&
<div className={styles.list}>
{packages.map(info => {
const isActive = Boolean(cmsConfig && cmsConfig.themeName === info.name);
const entity = installedThemes?.find(ent => ent.name === info.name);
const isInstalled = entity?.isInstalled ?? false;
const availableUpdate = this.themeUpdates[info.name];
const isUnderUpdate = this.themeUnderUpdate[info.name];
return (
<div className={`${styles.themeCard} ${commonStyles.paper}`} key={info.name}>
<CardActionArea
className={styles.cardActionArea}
style={{ opacity: isUnderUpdate ? 0.5 : 1 }}
>
<div
style={{ backgroundImage: `url("data:image/png;base64,${info.image}")` }}
className={styles.themeImage}
></div>
<CardContent className={styles.mainInfo}>
<Badge color="secondary" badgeContent={isActive ? 'Active' : null}>
<Typography gutterBottom variant="h5" component="h2" className={styles.themeTitle}>
{info.title}
</Typography>
</Badge>
<p className={styles.version}
onClick={this.handleShowUpdate(entity, info, availableUpdate)}
style={{ cursor: availableUpdate ? 'pointer' : 'initial' }}
>{(info?.version ?? '') +
(availableUpdate ? ' > ' + availableUpdate.version + ' Open info' : '')}</p>
<Typography variant="body2" color="textSecondary" component="p">
{info.excerpt}
</Typography>
</CardContent>
</CardActionArea>
<CardActions
style={{ opacity: isUnderUpdate ? 0.5 : 1 }}
className={styles.themeActions}
disableSpacing
>
{!isInstalled && (
<Button
disabled={isUnderUpdate || isChangingTheme}
size="small" color="primary" variant="contained"
onClick={this.handleActivateTheme(info.name)}
>Install theme</Button>
)}
{isInstalled && isActive && (
<Button
disabled={isUnderUpdate || isChangingTheme}
size="small" color="primary" variant="contained"
onClick={() => {
const route = `${themeEditPageInfo.baseRoute}`;
this.props.history.push(route);
}}
>
Edit theme
</Button>
)}
{availableUpdate && (
<Button
disabled={isUnderUpdate || isChangingTheme}
size="small" color="primary" variant="contained"
onClick={() => this.startUpdate(info)}
>Update</Button>
)}
{isInstalled && !isActive && (
<Button size="small" color="primary" variant="contained"
onClick={() => this.handleSetActiveTheme(info)}
disabled={isUnderUpdate || isChangingTheme}
>Set active</Button>
)}
<Button size="small" color="primary" variant="outlined"
disabled={isUnderUpdate || isChangingTheme}
onClick={() => this.handleDelete(info)}
>Delete</Button>
<Button size="small" color="primary" variant="outlined"
onClick={() => this.openTheme(info)}
>Info</Button>
{isUnderUpdate && (
<LinearProgress className={styles.updateProgress} />
)}
</CardActions>
</div>
)
})}
</div>}
<LoadingStatus isActive={isChangingTheme} />
{/* <ManagerLogger isActive={isChangingTheme} /> */}
<Modal
open={!!this.state.updateModalInfo}
onClose={() => this.setState({ updateModalInfo: null })}
className={commonStyles.center}
blurSelector="#root"
>
<UpdateModalContent
underUpdate={this.themeUnderUpdate}
{...(this.state?.updateModalInfo ?? {})}
onStartUpdate={this.startUpdate}
onClose={() => this.setState({ updateModalInfo: null })}
/>
</Modal>
<Modal
open={!!this.state.openedTheme}
blurSelector="#root"
className={commonStyles.center}
onClose={() => this.setState({ openedTheme: undefined })}
>
{this.state?.openedTheme && (
<MarketModal
installedModules={this.state?.installedThemes ?? []}
data={this.state.openedTheme}
noInstall
/>
)}
</Modal>
</div>
)
}
Example #22
Source File: MenuItem.tsx From Cromwell with MIT License | 4 votes |
Item = (props: {
data: TMainMenuItem;
itemProps?: {
items: TMainMenuItem[];
canReorder: boolean;
refreshList: () => void;
}
}) => {
const { refreshList, items, canReorder } = props.itemProps ?? {};
const item = props.data;
const forceUpdate = useForceUpdate();
const classes = useStyles();
const [_expanded, setExpanded] = React.useState(false);
const expanded = _expanded && !canReorder;
if (!item) return null;
const handleExpandClick = () => {
if (canReorder) return;
setExpanded(!_expanded);
};
const handleChange = (prop: keyof TMainMenuItem, val: string) => {
(item as any)[prop] = val;
forceUpdate();
}
const handleRemove = (event) => {
event.stopPropagation();
if (items) {
items.splice(items.indexOf(item), 1);
refreshList?.();
}
}
return (
<div className={`${classes.card} PluginMainMenu-paper`}>
<CardActionArea
className={classes.cardHeader}
onClick={handleExpandClick}
>
<p className={classes.cardTitle}>{item.title}</p>
<CardActions disableSpacing className={classes.cardActions}>
{!canReorder && (
<IconButton
className={clsx(classes.expand, {
[classes.expandOpen]: expanded,
})}
aria-expanded={expanded}
aria-label="show more"
>
<ExpandMoreIcon />
</IconButton>
)}
<IconButton onClick={handleRemove}>
<HighlightOffIcon />
</IconButton>
</CardActions>
</CardActionArea>
<Collapse in={expanded} timeout="auto" unmountOnExit>
<div className={classes.cardContent}>
<TextField label="Title" variant="outlined"
value={item.title}
className={classes.field}
onChange={(e) => { handleChange('title', e.target.value) }}
/>
<TextField label="Link" variant="outlined"
value={item.href}
className={classes.field}
onChange={(e) => { handleChange('href', e.target.value) }}
/>
<TextField label="Columns" variant="outlined"
value={item.sublinkCols}
className={classes.field}
onChange={(e) => { handleChange('sublinkCols', e.target.value) }}
/>
<TextField label="Width in px" variant="outlined"
value={item.width}
className={classes.field}
onChange={(e) => { handleChange('width', e.target.value) }}
/>
<TextField
value={item.html}
label="Custom HTML"
multiline
rows={4}
variant="outlined"
className={classes.field}
onChange={(e) => { handleChange('html', e.target.value) }}
/>
<div className={classes.sublinksList}>
<h3 className={classes.sublinksTitle}>Sublinks</h3>
{item.sublinks && item.sublinks.map((sl, slIndex) => {
return (
<div className={`${classes.sublinkItem} PluginMainMenu-paper`} >
<TextField label="Sublink title" variant="outlined"
value={sl.title}
className={classes.subField}
onChange={(e) => { if (item.sublinks) item.sublinks[slIndex].title = e.target.value; forceUpdate(); }}
/>
<TextField label="Sublink href" variant="outlined"
value={sl.href}
className={classes.subField}
onChange={(e) => { if (item.sublinks) item.sublinks[slIndex].href = e.target.value; forceUpdate(); }}
/>
<IconButton onClick={(e) => {
e.stopPropagation();
if (item.sublinks) item.sublinks.splice(slIndex, 1);
refreshList?.();
}}>
<HighlightOffIcon />
</IconButton>
</div>
)
})}
<div className={`PluginMainMenu-paper ${classes.card}`}>
<MenuItem
className={classes.addBtn}
onClick={() => {
if (!item.sublinks) item.sublinks = [];
item.sublinks.push({});
forceUpdate();
}}>
<AddIcon />
</MenuItem>
</div>
</div>
</div>
</Collapse>
</div>
)
}
Example #23
Source File: FireCMSHomePage.tsx From firecms with MIT License | 4 votes |
/**
* Default entry view for the CMS under the path "/"
* This components takes navigation as an input and renders cards
* for each entry, including title and description.
* @constructor
* @category Components
*/
export function FireCMSHomePage() {
const classes = useStyles();
const navigationContext = useNavigation();
if (!navigationContext.navigation)
return <></>;
const {
navigationEntries,
groups
} = computeTopNavigation(navigationContext, false);
const allGroups: Array<string | null> = [...groups];
if (navigationEntries.filter(e => !e.group).length > 0) {
allGroups.push(null);
}
function buildNavigationCard(entry: TopNavigationEntry) {
return (
<Grid item xs={12}
sm={6}
md={4}
key={`nav_${entry.group}_${entry.name}`}>
<Paper variant={"outlined"}>
<CardActionArea
className={classes.card}
component={ReactLink}
to={entry.url}>
<CardContent
className={classes.flexGrow}>
<PlaylistPlayIcon color={"disabled"}/>
<Typography gutterBottom variant="h5"
component="h2">
{entry.name}
</Typography>
{entry.description && <Typography variant="body2"
color="textSecondary"
component="div">
<Markdown source={entry.description}/>
</Typography>}
</CardContent>
<CardActions style={{ alignSelf: "flex-end" }}>
<Box p={1}>
<ArrowForwardIcon color="primary"/>
</Box>
</CardActions>
</CardActionArea>
</Paper>
</Grid>
);
}
return (
<Container>
{allGroups.map((group, index) => (
<Box mt={6} mb={6} key={`group_${index}`}>
{allGroups.length > 0 && <>
<Typography color={"textSecondary"}
className={"weight-500"}>
{group?.toUpperCase() ?? "Collections".toUpperCase()}
</Typography>
<Divider/>
</>}
<Box mt={2}>
<Grid container spacing={2}>
{group && navigationEntries
.filter((entry) => entry.group === group)
.map((entry) => buildNavigationCard(entry))
}
{!group && navigationEntries
.filter((entry) => !entry.group)
.map((entry) => buildNavigationCard(entry))
}
</Grid>
</Box>
</Box>
))}
</Container>
);
}