react-icons/fa#FaHammer TypeScript Examples

The following examples show how to use react-icons/fa#FaHammer. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: TopBar.tsx    From crosshare with GNU Affero General Public License v3.0 6 votes vote down vote up
DefaultTopBar = ({
  dashboardSelected,
  accountSelected,
  children,
}: {
  dashboardSelected?: boolean;
  accountSelected?: boolean;
  children?: ReactNode;
}) => {
  const ctxt = useContext(AuthContext);

  return (
    <TopBar>
      {children}
      {ctxt.isAdmin ? (
        <TopBarLinkA href="/admin" icon={<FaUserLock />} text="Admin" />
      ) : (
        ''
      )}
      {ctxt.user && ctxt.user.email ? (
        <TopBarLinkA
          disabled={dashboardSelected}
          href="/dashboard"
          icon={<FaHammer />}
          text={t`Constructor Dashboard`}
        />
      ) : (
        ''
      )}
      <TopBarLinkA
        disabled={accountSelected}
        href="/account"
        icon={<FaUser />}
        text={t`Account`}
      />
    </TopBar>
  );
}
Example #2
Source File: CreateShareSection.tsx    From crosshare with GNU Affero General Public License v3.0 5 votes vote down vote up
export function CreateShareSection(props: { halfWidth: boolean }) {
  const createShareButtonCss = getCreateShareButtonCss(props.halfWidth);

  return (
    <>
      <h2><Trans>Create or Share a Puzzle</Trans></h2>
      <div
        css={{
          display: 'flex',
          alignItems: 'flex-start',
          justifyContent: 'space-between',
          flexDirection: 'column',
          [props.halfWidth ? LARGE_AND_UP : SMALL_AND_UP]: {
            flexDirection: 'row',
          },
        }}
      >
        <Link css={createShareButtonCss} href="/construct">
          <FaHammer
            css={{ alignSelf: 'center', marginRight: '0.5em', fontSize: '2em' }}
          />
          <div css={{ flex: 1 }}>
            <Trans id="create-button">
              <h4>Create a new puzzle</h4>
              <p
                css={{
                  color: 'var(--text)',
                  display: 'inline-block',
                  textDecoration: 'none !important',
                }}
              >
                Build a crossword puzzle with the Crosshare constructor
              </p>
            </Trans>
          </div>
        </Link>
        <Link css={createShareButtonCss} href="/upload">
          <FaCloudUploadAlt
            css={{ alignSelf: 'center', marginRight: '0.5em', fontSize: '2em' }}
          />
          <div css={{ flex: 1 }}>
            <Trans id="upload-button">
              <h4>Upload a .puz file</h4>
              <p
                css={{
                  color: 'var(--text)',
                  display: 'inline-block',
                  textDecoration: 'none !important',
                }}
              >
                Get a Crosshare link to share with solvers
              </p>
            </Trans>
          </div>
        </Link>
      </div>
    </>
  );
}
Example #3
Source File: Builder.tsx    From crosshare with GNU Affero General Public License v3.0 4 votes vote down vote up
GridMode = ({
  getMostConstrainedEntry,
  reRunAutofill,
  state,
  dispatch,
  setClueMode,
  ...props
}: GridModeProps) => {
  const [muted, setMuted] = usePersistedBoolean('muted', false);
  const [toggleKeyboard, setToggleKeyboard] = usePersistedBoolean(
    'keyboard',
    false
  );
  const { showSnackbar } = useSnackbar();

  const gridRef = useRef<HTMLDivElement | null>(null);

  const focusGrid = useCallback(() => {
    if (gridRef.current) {
      gridRef.current.focus();
    }
  }, []);

  const physicalKeyboardHandler = useCallback(
    (e: KeyboardEvent) => {
      const mkey = fromKeyboardEvent(e);
      if (isSome(mkey)) {
        e.preventDefault();
        if (mkey.value.k === KeyK.Enter && !state.isEnteringRebus) {
          reRunAutofill();
          return;
        }
        if (mkey.value.k === KeyK.Exclamation) {
          const entry = getMostConstrainedEntry();
          if (entry !== null) {
            const ca: ClickedEntryAction = {
              type: 'CLICKEDENTRY',
              entryIndex: entry,
            };
            dispatch(ca);
          }
          return;
        }
        if (mkey.value.k === KeyK.Octothorp) {
          const a: ToggleHiddenAction = { type: 'TOGGLEHIDDEN' };
          dispatch(a);
        }

        const kpa: KeypressAction = { type: 'KEYPRESS', key: mkey.value };
        dispatch(kpa);
      }
    },
    [dispatch, reRunAutofill, state.isEnteringRebus, getMostConstrainedEntry]
  );
  useEventListener(
    'keydown',
    physicalKeyboardHandler,
    gridRef.current || undefined
  );

  const pasteHandler = useCallback(
    (e: ClipboardEvent) => {
      const tagName = (e.target as HTMLElement)?.tagName?.toLowerCase();
      if (tagName === 'textarea' || tagName === 'input') {
        return;
      }
      const pa: PasteAction = {
        type: 'PASTE',
        content: e.clipboardData?.getData('Text') || '',
      };
      dispatch(pa);
      e.preventDefault();
    },
    [dispatch]
  );
  useEventListener('paste', pasteHandler);

  const fillLists = useMemo(() => {
    let left = <></>;
    let right = <></>;
    const [entry, cross] = entryAndCrossAtPosition(state.grid, state.active);
    let crossMatches = cross && potentialFill(cross, state.grid);
    let entryMatches = entry && potentialFill(entry, state.grid);

    if (
      crossMatches !== null &&
      entryMatches !== null &&
      entry !== null &&
      cross !== null
    ) {
      /* If we have both entry + cross we now filter for only matches that'd work for both. */
      const entryActiveIndex = activeIndex(state.grid, state.active, entry);
      const crossActiveIndex = activeIndex(state.grid, state.active, cross);
      const entryValidLetters = lettersAtIndex(entryMatches, entryActiveIndex);
      const crossValidLetters = lettersAtIndex(crossMatches, crossActiveIndex);
      const validLetters = (
        entryValidLetters.match(
          new RegExp('[' + crossValidLetters + ']', 'g')
        ) || []
      ).join('');
      entryMatches = entryMatches.filter(([word]) => {
        const l = word[entryActiveIndex];
        return l && validLetters.indexOf(l) !== -1;
      });
      crossMatches = crossMatches.filter(([word]) => {
        const l = word[crossActiveIndex];
        return l && validLetters.indexOf(l) !== -1;
      });
    }

    if (cross && crossMatches !== null) {
      if (cross.direction === Direction.Across) {
        left = (
          <PotentialFillList
            selected={false}
            gridRef={gridRef}
            header="Across"
            values={crossMatches}
            entryIndex={cross.index}
            dispatch={dispatch}
          />
        );
      } else {
        right = (
          <PotentialFillList
            selected={false}
            gridRef={gridRef}
            header="Down"
            values={crossMatches}
            entryIndex={cross.index}
            dispatch={dispatch}
          />
        );
      }
    }
    if (entry && entryMatches !== null) {
      if (entry.direction === Direction.Across) {
        left = (
          <PotentialFillList
            selected={true}
            gridRef={gridRef}
            header="Across"
            values={entryMatches}
            entryIndex={entry.index}
            dispatch={dispatch}
          />
        );
      } else {
        right = (
          <PotentialFillList
            selected={true}
            gridRef={gridRef}
            header="Down"
            values={entryMatches}
            entryIndex={entry.index}
            dispatch={dispatch}
          />
        );
      }
    }
    return { left, right };
  }, [state.grid, state.active, dispatch]);

  const { autofillEnabled, setAutofillEnabled } = props;
  const toggleAutofillEnabled = useCallback(() => {
    if (autofillEnabled) {
      showSnackbar('Autofill Disabled');
    }
    setAutofillEnabled(!autofillEnabled);
  }, [autofillEnabled, setAutofillEnabled, showSnackbar]);

  const stats = useMemo(() => {
    let totalLength = 0;
    const lengthHistogram: Array<number> = new Array(
      Math.max(state.grid.width, state.grid.height) - 1
    ).fill(0);
    const lengthHistogramNames = lengthHistogram.map((_, i) =>
      (i + 2).toString()
    );

    state.grid.entries.forEach((e) => {
      totalLength += e.cells.length;
      lengthHistogram[e.cells.length - 2] += 1;
    });
    const numEntries = state.grid.entries.length;
    const averageLength = totalLength / numEntries;
    const lettersHistogram: Array<number> = new Array(26).fill(0);
    const lettersHistogramNames = lettersHistogram.map((_, i) =>
      String.fromCharCode(i + 65)
    );
    let numBlocks = 0;
    const numTotal = state.grid.width * state.grid.height;
    state.grid.cells.forEach((s) => {
      if (s === '.') {
        numBlocks += 1;
      } else {
        const index = lettersHistogramNames.indexOf(s);
        if (index !== -1) {
          lettersHistogram[index] += 1;
        }
      }
    });
    return {
      numBlocks,
      numTotal,
      lengthHistogram,
      lengthHistogramNames,
      numEntries,
      averageLength,
      lettersHistogram,
      lettersHistogramNames,
    };
  }, [
    state.grid.entries,
    state.grid.height,
    state.grid.width,
    state.grid.cells,
  ]);

  const keyboardHandler = useCallback(
    (key: string) => {
      const mkey = fromKeyString(key);
      if (isSome(mkey)) {
        const kpa: KeypressAction = { type: 'KEYPRESS', key: mkey.value };
        dispatch(kpa);
      }
    },
    [dispatch]
  );

  const topBarChildren = useMemo(() => {
    let autofillIcon = <SpinnerDisabled />;
    let autofillReverseIcon = <SpinnerWorking />;
    let autofillReverseText = 'Enable Autofill';
    let autofillText = 'Autofill disabled';
    if (props.autofillEnabled) {
      autofillReverseIcon = <SpinnerDisabled />;
      autofillReverseText = 'Disable Autofill';
      if (props.autofillInProgress) {
        autofillIcon = <SpinnerWorking />;
        autofillText = 'Autofill in progress';
      } else if (props.autofilledGrid.length) {
        autofillIcon = <SpinnerFinished />;
        autofillText = 'Autofill complete';
      } else {
        autofillIcon = <SpinnerFailed />;
        autofillText = "Couldn't autofill this grid";
      }
    }
    return (
      <>
        <TopBarDropDown
          onClose={focusGrid}
          icon={autofillIcon}
          text="Autofill"
          hoverText={autofillText}
        >
          {() => (
            <>
              <TopBarDropDownLink
                icon={autofillReverseIcon}
                text={autofillReverseText}
                onClick={toggleAutofillEnabled}
              />
              <TopBarDropDownLink
                icon={<FaSignInAlt />}
                text="Jump to Most Constrained"
                shortcutHint={<ExclamationKey />}
                onClick={() => {
                  const entry = getMostConstrainedEntry();
                  if (entry !== null) {
                    const ca: ClickedEntryAction = {
                      type: 'CLICKEDENTRY',
                      entryIndex: entry,
                    };
                    dispatch(ca);
                  }
                }}
              />
              <TopBarDropDownLink
                icon={<MdRefresh />}
                text="Rerun Autofiller"
                shortcutHint={<EnterKey />}
                onClick={() => {
                  reRunAutofill();
                }}
              />
            </>
          )}
        </TopBarDropDown>
        <TopBarLink
          icon={<FaListOl />}
          text="Clues"
          onClick={() => setClueMode(true)}
        />
        <TopBarLink
          icon={<FaRegNewspaper />}
          text="Publish"
          onClick={() => {
            const a: PublishAction = {
              type: 'PUBLISH',
              publishTimestamp: TimestampClass.now(),
            };
            dispatch(a);
          }}
        />
        <TopBarDropDown onClose={focusGrid} icon={<FaEllipsisH />} text="More">
          {(closeDropdown) => (
            <>
              <NestedDropDown
                onClose={focusGrid}
                closeParent={closeDropdown}
                icon={<FaRegPlusSquare />}
                text="New Puzzle"
              >
                {() => <NewPuzzleForm dispatch={dispatch} />}
              </NestedDropDown>
              <NestedDropDown
                onClose={focusGrid}
                closeParent={closeDropdown}
                icon={<FaFileImport />}
                text="Import .puz File"
              >
                {() => <ImportPuzForm dispatch={dispatch} />}
              </NestedDropDown>
              <TopBarDropDownLink
                icon={<FaRegFile />}
                text="Export .puz File"
                onClick={() => {
                  const a: SetShowDownloadLink = {
                    type: 'SETSHOWDOWNLOAD',
                    value: true,
                  };
                  dispatch(a);
                }}
              />
              <NestedDropDown
                onClose={focusGrid}
                closeParent={closeDropdown}
                icon={<IoMdStats />}
                text="Stats"
              >
                {() => (
                  <>
                    <h2>Grid</h2>
                    <div>
                      {state.gridIsComplete ? (
                        <FaRegCheckCircle />
                      ) : (
                        <FaRegCircle />
                      )}{' '}
                      All cells should be filled
                    </div>
                    <div>
                      {state.hasNoShortWords ? (
                        <FaRegCheckCircle />
                      ) : (
                        <FaRegCircle />
                      )}{' '}
                      All words should be at least three letters
                    </div>
                    <div>
                      {state.repeats.size > 0 ? (
                        <>
                          <FaRegCircle /> (
                          {Array.from(state.repeats).sort().join(', ')})
                        </>
                      ) : (
                        <FaRegCheckCircle />
                      )}{' '}
                      No words should be repeated
                    </div>
                    <h2 css={{ marginTop: '1.5em' }}>Fill</h2>
                    <div>Number of words: {stats.numEntries}</div>
                    <div>
                      Mean word length: {stats.averageLength.toPrecision(3)}
                    </div>
                    <div>
                      Number of blocks: {stats.numBlocks} (
                      {((100 * stats.numBlocks) / stats.numTotal).toFixed(1)}%)
                    </div>
                    <div
                      css={{
                        marginTop: '1em',
                        textDecoration: 'underline',
                        textAlign: 'center',
                      }}
                    >
                      Word Lengths
                    </div>
                    <Histogram
                      data={stats.lengthHistogram}
                      names={stats.lengthHistogramNames}
                    />
                    <div
                      css={{
                        marginTop: '1em',
                        textDecoration: 'underline',
                        textAlign: 'center',
                      }}
                    >
                      Letter Counts
                    </div>
                    <Histogram
                      data={stats.lettersHistogram}
                      names={stats.lettersHistogramNames}
                    />
                  </>
                )}
              </NestedDropDown>
              <NestedDropDown
                onClose={focusGrid}
                closeParent={closeDropdown}
                icon={<SymmetryIcon type={state.symmetry} />}
                text="Change Symmetry"
              >
                {() => (
                  <>
                    <TopBarDropDownLink
                      icon={<SymmetryRotational />}
                      text="Use Rotational Symmetry"
                      onClick={() => {
                        const a: SymmetryAction = {
                          type: 'CHANGESYMMETRY',
                          symmetry: Symmetry.Rotational,
                        };
                        dispatch(a);
                      }}
                    />
                    <TopBarDropDownLink
                      icon={<SymmetryHorizontal />}
                      text="Use Horizontal Symmetry"
                      onClick={() => {
                        const a: SymmetryAction = {
                          type: 'CHANGESYMMETRY',
                          symmetry: Symmetry.Horizontal,
                        };
                        dispatch(a);
                      }}
                    />
                    <TopBarDropDownLink
                      icon={<SymmetryVertical />}
                      text="Use Vertical Symmetry"
                      onClick={() => {
                        const a: SymmetryAction = {
                          type: 'CHANGESYMMETRY',
                          symmetry: Symmetry.Vertical,
                        };
                        dispatch(a);
                      }}
                    />
                    <TopBarDropDownLink
                      icon={<SymmetryNone />}
                      text="Use No Symmetry"
                      onClick={() => {
                        const a: SymmetryAction = {
                          type: 'CHANGESYMMETRY',
                          symmetry: Symmetry.None,
                        };
                        dispatch(a);
                      }}
                    />
                    {state.grid.width === state.grid.height ? (
                      <>
                        <TopBarDropDownLink
                          icon={<SymmetryIcon type={Symmetry.DiagonalNESW} />}
                          text="Use NE/SW Diagonal Symmetry"
                          onClick={() => {
                            const a: SymmetryAction = {
                              type: 'CHANGESYMMETRY',
                              symmetry: Symmetry.DiagonalNESW,
                            };
                            dispatch(a);
                          }}
                        />
                        <TopBarDropDownLink
                          icon={<SymmetryIcon type={Symmetry.DiagonalNWSE} />}
                          text="Use NW/SE Diagonal Symmetry"
                          onClick={() => {
                            const a: SymmetryAction = {
                              type: 'CHANGESYMMETRY',
                              symmetry: Symmetry.DiagonalNWSE,
                            };
                            dispatch(a);
                          }}
                        />
                      </>
                    ) : (
                      ''
                    )}
                  </>
                )}
              </NestedDropDown>
              <TopBarDropDownLink
                icon={<FaSquare />}
                text="Toggle Block"
                shortcutHint={<PeriodKey />}
                onClick={() => {
                  const a: KeypressAction = {
                    type: 'KEYPRESS',
                    key: { k: KeyK.Dot },
                  };
                  dispatch(a);
                }}
              />
              <TopBarDropDownLink
                icon={<CgSidebarRight />}
                text="Toggle Bar"
                shortcutHint={<CommaKey />}
                onClick={() => {
                  const a: KeypressAction = {
                    type: 'KEYPRESS',
                    key: { k: KeyK.Comma },
                  };
                  dispatch(a);
                }}
              />
              <TopBarDropDownLink
                icon={<FaEyeSlash />}
                text="Toggle Cell Visibility"
                shortcutHint={<KeyIcon text="#" />}
                onClick={() => {
                  const a: ToggleHiddenAction = {
                    type: 'TOGGLEHIDDEN',
                  };
                  dispatch(a);
                }}
              />
              <TopBarDropDownLink
                icon={<Rebus />}
                text="Enter Rebus"
                shortcutHint={<EscapeKey />}
                onClick={() => {
                  const a: KeypressAction = {
                    type: 'KEYPRESS',
                    key: { k: KeyK.Escape },
                  };
                  dispatch(a);
                }}
              />
              <TopBarDropDownLink
                icon={
                  state.grid.highlight === 'circle' ? (
                    <FaRegCircle />
                  ) : (
                    <FaFillDrip />
                  )
                }
                text="Toggle Square Highlight"
                shortcutHint={<BacktickKey />}
                onClick={() => {
                  const a: KeypressAction = {
                    type: 'KEYPRESS',
                    key: { k: KeyK.Backtick },
                  };
                  dispatch(a);
                }}
              />
              <TopBarDropDownLink
                icon={
                  state.grid.highlight === 'circle' ? (
                    <FaFillDrip />
                  ) : (
                    <FaRegCircle />
                  )
                }
                text={
                  state.grid.highlight === 'circle'
                    ? 'Use Shade for Highlights'
                    : 'Use Circle for Highlights'
                }
                onClick={() => {
                  const a: SetHighlightAction = {
                    type: 'SETHIGHLIGHT',
                    highlight:
                      state.grid.highlight === 'circle' ? 'shade' : 'circle',
                  };
                  dispatch(a);
                }}
              />
              {muted ? (
                <TopBarDropDownLink
                  icon={<FaVolumeUp />}
                  text="Unmute"
                  onClick={() => setMuted(false)}
                />
              ) : (
                <TopBarDropDownLink
                  icon={<FaVolumeMute />}
                  text="Mute"
                  onClick={() => setMuted(true)}
                />
              )}
              <TopBarDropDownLink
                icon={<FaKeyboard />}
                text="Toggle Keyboard"
                onClick={() => setToggleKeyboard(!toggleKeyboard)}
              />
              {props.isAdmin ? (
                <>
                  <TopBarDropDownLinkA
                    href="/admin"
                    icon={<FaUserLock />}
                    text="Admin"
                  />
                </>
              ) : (
                ''
              )}
              <TopBarDropDownLinkA
                href="/dashboard"
                icon={<FaHammer />}
                text="Constructor Dashboard"
              />
              <TopBarDropDownLinkA
                href="/account"
                icon={<FaUser />}
                text="Account"
              />
            </>
          )}
        </TopBarDropDown>
      </>
    );
  }, [
    focusGrid,
    getMostConstrainedEntry,
    props.autofillEnabled,
    props.autofillInProgress,
    props.autofilledGrid.length,
    stats,
    props.isAdmin,
    setClueMode,
    setMuted,
    state.grid.highlight,
    state.grid.width,
    state.grid.height,
    state.gridIsComplete,
    state.hasNoShortWords,
    state.repeats,
    state.symmetry,
    toggleAutofillEnabled,
    reRunAutofill,
    dispatch,
    muted,
    toggleKeyboard,
    setToggleKeyboard,
  ]);

  return (
    <>
      <Global styles={FULLSCREEN_CSS} />
      <div
        css={{
          display: 'flex',
          flexDirection: 'column',
          height: '100%',
        }}
      >
        <div css={{ flex: 'none' }}>
          <TopBar>{topBarChildren}</TopBar>
        </div>
        {state.showDownloadLink ? (
          <PuzDownloadOverlay
            state={state}
            cancel={() => {
              const a: SetShowDownloadLink = {
                type: 'SETSHOWDOWNLOAD',
                value: false,
              };
              dispatch(a);
            }}
          />
        ) : (
          ''
        )}
        {state.toPublish ? (
          <PublishOverlay
            id={state.id}
            toPublish={state.toPublish}
            warnings={state.publishWarnings}
            user={props.user}
            cancelPublish={() => dispatch({ type: 'CANCELPUBLISH' })}
          />
        ) : (
          ''
        )}
        {state.publishErrors.length ? (
          <Overlay
            closeCallback={() => dispatch({ type: 'CLEARPUBLISHERRORS' })}
          >
            <>
              <div>
                Please fix the following errors and try publishing again:
              </div>
              <ul>
                {state.publishErrors.map((s, i) => (
                  <li key={i}>{s}</li>
                ))}
              </ul>
              {state.publishWarnings.length ? (
                <>
                  <div>Warnings:</div>
                  <ul>
                    {state.publishWarnings.map((s, i) => (
                      <li key={i}>{s}</li>
                    ))}
                  </ul>
                </>
              ) : (
                ''
              )}
            </>
          </Overlay>
        ) : (
          ''
        )}
        <div
          css={{ flex: '1 1 auto', overflow: 'scroll', position: 'relative' }}
        >
          <SquareAndCols
            leftIsActive={state.active.dir === Direction.Across}
            ref={gridRef}
            aspectRatio={state.grid.width / state.grid.height}
            square={(width: number, _height: number) => {
              return (
                <GridView
                  isEnteringRebus={state.isEnteringRebus}
                  rebusValue={state.rebusValue}
                  squareWidth={width}
                  grid={state.grid}
                  active={state.active}
                  dispatch={dispatch}
                  allowBlockEditing={true}
                  autofill={props.autofillEnabled ? props.autofilledGrid : []}
                />
              );
            }}
            left={fillLists.left}
            right={fillLists.right}
            dispatch={dispatch}
          />
        </div>
        <div css={{ flex: 'none', width: '100%' }}>
          <Keyboard
            toggleKeyboard={toggleKeyboard}
            keyboardHandler={keyboardHandler}
            muted={muted}
            showExtraKeyLayout={state.showExtraKeyLayout}
            includeBlockKey={true}
          />
        </div>
      </div>
    </>
  );
}
Example #4
Source File: Puzzle.tsx    From crosshare with GNU Affero General Public License v3.0 4 votes vote down vote up
Puzzle = ({
  loadingPlayState,
  puzzle,
  play,
  ...props
}: PuzzleProps & AuthPropsOptional) => {
  const [state, dispatch] = useReducer(
    puzzleReducer,
    {
      type: 'puzzle',
      wasEntryClick: false,
      active: { col: 0, row: 0, dir: Direction.Across },
      grid: addClues(
        fromCells({
          mapper: (e) => e,
          width: puzzle.size.cols,
          height: puzzle.size.rows,
          cells: play
            ? play.g
            : puzzle.grid.map((s) => (s === BLOCK ? BLOCK : ' ')),
          vBars: new Set(puzzle.vBars),
          hBars: new Set(puzzle.hBars),
          allowBlockEditing: false,
          highlighted: new Set(puzzle.highlighted),
          highlight: puzzle.highlight,
          hidden: new Set(puzzle.hidden),
        }),
        puzzle.clues
      ),
      showExtraKeyLayout: false,
      answers: puzzle.grid,
      alternateSolutions: puzzle.alternateSolutions,
      verifiedCells: new Set<number>(play ? play.vc : []),
      wrongCells: new Set<number>(play ? play.wc : []),
      revealedCells: new Set<number>(play ? play.rc : []),
      downsOnly: play?.do || false,
      isEnteringRebus: false,
      rebusValue: '',
      success: play ? play.f : false,
      ranSuccessEffects: play ? play.f : false,
      filled: false,
      autocheck: false,
      dismissedKeepTrying: false,
      dismissedSuccess: false,
      moderating: false,
      showingEmbedOverlay: false,
      displaySeconds: play ? play.t : 0,
      bankedSeconds: play ? play.t : 0,
      ranMetaSubmitEffects: false,
      ...(play &&
        play.ct_rv && {
          contestRevealed: true,
          contestSubmitTime: play.ct_t?.toMillis(),
        }),
      ...(play &&
        play.ct_sub && {
          ranMetaSubmitEffects: true,
          contestPriorSubmissions: play.ct_pr_subs,
          contestDisplayName: play.ct_n,
          contestSubmission: play.ct_sub,
          contestEmail: play.ct_em,
          contestSubmitTime: play.ct_t?.toMillis(),
        }),
      currentTimeWindowStart: 0,
      didCheat: play ? play.ch : false,
      clueView: false,
      cellsUpdatedAt: play ? play.ct : puzzle.grid.map(() => 0),
      cellsIterationCount: play ? play.uc : puzzle.grid.map(() => 0),
      cellsEverMarkedWrong: new Set<number>(play ? play.we : []),
      loadedPlayState: !loadingPlayState,
      waitToResize: true,
      isEditable(cellIndex) {
        return !this.verifiedCells.has(cellIndex) && !this.success;
      },
    },
    advanceActiveToNonBlock
  );

  const authContext = useContext(AuthContext);
  useEffect(() => {
    if (!authContext.notifications?.length) {
      return;
    }
    for (const notification of authContext.notifications) {
      if (notification.r) {
        // shouldn't be possible but be defensive
        continue;
      }
      if (!isNewPuzzleNotification(notification)) {
        continue;
      }
      if (notification.p === puzzle.id) {
        App.firestore()
          .collection('n')
          .doc(notification.id)
          .update({ r: true });
        return;
      }
    }
  }, [authContext.notifications, puzzle.id]);

  useEffect(() => {
    if (loadingPlayState === false) {
      const action: LoadPlayAction = {
        type: 'LOADPLAY',
        play: play,
        prefs: props.prefs,
        isAuthor: props.user ? props.user.uid === puzzle.authorId : false,
      };
      dispatch(action);
    }
  }, [loadingPlayState, play, props.user, props.prefs, puzzle.authorId]);

  // Every (unpaused) second dispatch a tick action which updates the display time
  useEffect(() => {
    function tick() {
      if (state.currentTimeWindowStart) {
        dispatch({ type: 'TICKACTION' });
      }
    }
    const id = setInterval(tick, 1000);
    return () => clearInterval(id);
  }, [state.currentTimeWindowStart, dispatch]);

  // Pause when page goes out of focus
  function prodPause() {
    if (process.env.NODE_ENV !== 'development') {
      dispatch({ type: 'PAUSEACTION' });
      writePlayToDBIfNeeded();
    }
  }
  useEventListener('blur', prodPause);

  const [muted, setMuted] = usePersistedBoolean('muted', false);
  const [toggleKeyboard, setToggleKeyboard] = usePersistedBoolean(
    'keyboard',
    false
  );

  // Set up music player for success song
  const [audioContext, initAudioContext] = useContext(CrosshareAudioContext);
  const playSuccess = useRef<(() => void) | null>(null);
  useEffect(() => {
    if (!audioContext) {
      return initAudioContext();
    }
    if (!playSuccess.current && !muted && audioContext) {
      fetch('/success.mp3')
        .then((response) => response.arrayBuffer())
        .then((buffer) => {
          audioContext.decodeAudioData(buffer, (audioBuffer) => {
            playSuccess.current = () => {
              const source = audioContext.createBufferSource();
              source.buffer = audioBuffer;
              source.connect(audioContext.destination);
              source.start();
            };
          });
        });
    }
  }, [muted, audioContext, initAudioContext]);

  const writePlayToDBIfNeeded = useCallback(
    async (user?: firebase.User) => {
      console.log('doing write play');
      if (!state.loadedPlayState) {
        return;
      }
      if (puzzle.contestAnswers?.length) {
        // For a meta we need to have run both to skip
        if (state.ranSuccessEffects && state.ranMetaSubmitEffects) {
          return;
        }
      } else {
        // For a reg puzzle skip if success effects have run
        if (state.ranSuccessEffects) {
          return;
        }
      }
      const u = user || props.user;
      if (!u) {
        return;
      }
      if (!isDirty(u, puzzle.id)) {
        return;
      }
      writePlayToDB(u, puzzle.id)
        .then(() => {
          console.log('Finished writing play state to db');
        })
        .catch((reason) => {
          console.error('Failed to write play: ', reason);
        });
    },
    [
      puzzle.id,
      puzzle.contestAnswers,
      props.user,
      state.ranMetaSubmitEffects,
      state.ranSuccessEffects,
      state.loadedPlayState,
    ]
  );

  const cachePlayForUser = useCallback(
    (user: firebase.User | undefined) => {
      if (!state.loadedPlayState) {
        return;
      }
      const updatedAt = TimestampClass.now();
      const playTime =
        state.currentTimeWindowStart === 0
          ? state.bankedSeconds
          : state.bankedSeconds +
            (new Date().getTime() - state.currentTimeWindowStart) / 1000;

      const playForUser: PlayWithoutUserT = {
        c: puzzle.id,
        n: puzzle.title,
        ua: updatedAt,
        g: Array.from(state.grid.cells),
        ct: Array.from(state.cellsUpdatedAt),
        uc: Array.from(state.cellsIterationCount),
        vc: Array.from(state.verifiedCells),
        wc: Array.from(state.wrongCells),
        we: Array.from(state.cellsEverMarkedWrong),
        rc: Array.from(state.revealedCells),
        t: playTime,
        ch: state.didCheat,
        do: state.downsOnly,
        f: state.success,
        ...(state.contestRevealed && {
          ct_rv: state.contestRevealed,
          ct_t:
            state.contestSubmitTime !== undefined
              ? TimestampClass.fromMillis(state.contestSubmitTime)
              : undefined,
          ct_n: state.contestDisplayName,
        }),
        ...(state.contestSubmission && {
          ct_sub: state.contestSubmission,
          ct_pr_subs: state.contestPriorSubmissions || [],
          ct_t:
            state.contestSubmitTime !== undefined
              ? TimestampClass.fromMillis(state.contestSubmitTime)
              : undefined,
          ct_n: state.contestDisplayName,
          ...(state.contestEmail && {
            ct_em: state.contestEmail,
          }),
        }),
      };
      cachePlay(user, puzzle.id, playForUser);
    },
    [
      state.downsOnly,
      state.loadedPlayState,
      puzzle.id,
      state.cellsEverMarkedWrong,
      state.cellsIterationCount,
      state.cellsUpdatedAt,
      state.didCheat,
      state.grid.cells,
      state.revealedCells,
      state.success,
      state.verifiedCells,
      state.wrongCells,
      puzzle.title,
      state.bankedSeconds,
      state.currentTimeWindowStart,
      state.contestSubmission,
      state.contestSubmitTime,
      state.contestEmail,
      state.contestDisplayName,
      state.contestRevealed,
      state.contestPriorSubmissions,
    ]
  );

  useEffect(() => {
    cachePlayForUser(props.user);
  }, [props.user, cachePlayForUser]);

  const router = useRouter();
  useEffect(() => {
    const listener = () => {
      writePlayToDBIfNeeded();
    };
    window.addEventListener('beforeunload', listener);
    router.events.on('routeChangeStart', listener);

    return () => {
      window.removeEventListener('beforeunload', listener);
      router.events.off('routeChangeStart', listener);
    };
  }, [writePlayToDBIfNeeded, router]);

  const { addToast } = useSnackbar();

  useEffect(() => {
    if (
      (state.contestSubmission || state.contestRevealed) &&
      !state.ranMetaSubmitEffects
    ) {
      const action: RanMetaSubmitEffectsAction = { type: 'RANMETASUBMIT' };
      dispatch(action);
      if (props.user) {
        cachePlayForUser(props.user);
        writePlayToDBIfNeeded(props.user);
      } else {
        signInAnonymously().then((u) => {
          cachePlayForUser(u);
          writePlayToDBIfNeeded(u);
        });
      }
    }
  }, [
    cachePlayForUser,
    state.contestSubmission,
    state.contestRevealed,
    state.ranMetaSubmitEffects,
    props.user,
    writePlayToDBIfNeeded,
  ]);

  useEffect(() => {
    if (state.success && !state.ranSuccessEffects) {
      const action: RanSuccessEffectsAction = { type: 'RANSUCCESS' };
      dispatch(action);

      if (props.user) {
        cachePlayForUser(props.user);
        writePlayToDBIfNeeded(props.user);
      } else {
        signInAnonymously().then((u) => {
          cachePlayForUser(u);
          writePlayToDBIfNeeded(u);
        });
      }

      let delay = 0;
      if (state.bankedSeconds <= 60) {
        addToast('? Solved in under a minute!');
        delay += 500;
      }
      if (!state.didCheat && state.downsOnly) {
        addToast('? Solved downs-only!', delay);
      } else if (!state.didCheat) {
        addToast('? Solved without check/reveal!', delay);
      }
      if (!muted && playSuccess.current) {
        playSuccess.current();
      }
    }
  }, [
    addToast,
    cachePlayForUser,
    muted,
    props.user,
    state.bankedSeconds,
    state.didCheat,
    state.downsOnly,
    state.ranSuccessEffects,
    state.success,
    writePlayToDBIfNeeded,
  ]);

  const physicalKeyboardHandler = useCallback(
    (e: KeyboardEvent) => {
      // Disable keyboard when paused / loading play
      if (!(state.success && state.dismissedSuccess)) {
        if (loadingPlayState || !state.currentTimeWindowStart) {
          return;
        }
      }

      const mkey = fromKeyboardEvent(e);
      if (isSome(mkey)) {
        const kpa: KeypressAction = { type: 'KEYPRESS', key: mkey.value };
        dispatch(kpa);
        e.preventDefault();
      }
    },
    [
      dispatch,
      loadingPlayState,
      state.currentTimeWindowStart,
      state.success,
      state.dismissedSuccess,
    ]
  );
  useEventListener('keydown', physicalKeyboardHandler);

  const pasteHandler = useCallback(
    (e: ClipboardEvent) => {
      const tagName = (e.target as HTMLElement)?.tagName?.toLowerCase();
      if (tagName === 'textarea' || tagName === 'input') {
        return;
      }

      const pa: PasteAction = {
        type: 'PASTE',
        content: e.clipboardData?.getData('Text') || '',
      };
      dispatch(pa);
      e.preventDefault();
    },
    [dispatch]
  );
  useEventListener('paste', pasteHandler);

  let [entry, cross] = entryAndCrossAtPosition(state.grid, state.active);
  if (entry === null && cross !== null) {
    dispatch({ type: 'CHANGEDIRECTION' });
    [entry, cross] = [cross, entry];
  }

  const keyboardHandler = useCallback(
    (key: string) => {
      const mkey = fromKeyString(key);
      if (isSome(mkey)) {
        const kpa: KeypressAction = { type: 'KEYPRESS', key: mkey.value };
        dispatch(kpa);
      }
    },
    [dispatch]
  );

  const { acrossEntries, downEntries } = useMemo(() => {
    return {
      acrossEntries: state.grid.entries.filter(
        (e) => e.direction === Direction.Across
      ),
      downEntries: state.grid.entries.filter(
        (e) => e.direction === Direction.Down
      ),
    };
  }, [state.grid.entries]);

  const isEmbed = useContext(EmbedContext);

  /* `clueMap` is a map from ENTRYWORD => '5D: This is the clue' - we use this
   *    for comment clue tooltips. */
  const clueMap = useMemo(() => {
    return getEntryToClueMap(state.grid, state.answers);
  }, [state.grid, state.answers]);

  /* `refs` is a set of referenced entry indexes for each entry in the grid - we use this
   * for grid highlights when an entry is selected.
   *
   * `refPositions` is an array for each entry of [reffedEntry, clueTextStart, clueTextEnd] tuples
   */
  const [refs, refPositions] = useMemo(() => {
    return getRefs(state.grid);
  }, [state.grid]);

  const scrollToCross = useMatchMedia(SMALL_AND_UP_RULES);

  const overlayBaseProps: PuzzleOverlayBaseProps = {
    publishTime: puzzle.isPrivateUntil || puzzle.publishTime,
    coverImage: props.coverImage,
    profilePicture: props.profilePicture,
    downsOnly: state.downsOnly,
    clueMap: clueMap,
    user: props.user,
    nextPuzzle: props.nextPuzzle,
    puzzle: puzzle,
    isMuted: muted,
    solveTime: state.displaySeconds,
    didCheat: state.didCheat,
    dispatch: dispatch,
  };

  let puzzleView: ReactNode;

  const entryIdx = entryIndexAtPosition(state.grid, state.active);
  let refed: Set<number> = new Set();
  if (entryIdx !== null) {
    refed = refs[entryIdx] || new Set();
  }

  const shouldConceal =
    state.currentTimeWindowStart === 0 &&
    !(state.success && state.dismissedSuccess);
  if (state.clueView) {
    puzzleView = (
      <TwoCol
        left={
          <ClueList
            isEnteringRebus={state.isEnteringRebus}
            rebusValue={state.rebusValue}
            wasEntryClick={state.wasEntryClick}
            allEntries={state.grid.entries}
            refPositions={refPositions}
            refed={refed}
            dimCompleted={true}
            active={state.active}
            grid={state.grid}
            showEntries={true}
            conceal={shouldConceal}
            header={t`Across`}
            entries={acrossEntries}
            current={entry?.index}
            cross={cross?.index}
            scrollToCross={scrollToCross}
            dispatch={dispatch}
            downsOnly={state.downsOnly && !state.success}
          />
        }
        right={
          <ClueList
            isEnteringRebus={state.isEnteringRebus}
            rebusValue={state.rebusValue}
            wasEntryClick={state.wasEntryClick}
            allEntries={state.grid.entries}
            refPositions={refPositions}
            refed={refed}
            dimCompleted={true}
            active={state.active}
            grid={state.grid}
            showEntries={true}
            conceal={shouldConceal}
            header={t`Down`}
            entries={downEntries}
            current={entry?.index}
            cross={cross?.index}
            scrollToCross={scrollToCross}
            dispatch={dispatch}
            downsOnly={state.downsOnly && !state.success}
          />
        }
      />
    );
  } else {
    puzzleView = (
      <SquareAndCols
        leftIsActive={state.active.dir === Direction.Across}
        waitToResize={state.waitToResize}
        dispatch={dispatch}
        aspectRatio={state.grid.width / state.grid.height}
        square={(width: number, _height: number) => {
          return (
            <GridView
              isEnteringRebus={state.isEnteringRebus}
              rebusValue={state.rebusValue}
              squareWidth={width}
              grid={state.grid}
              active={state.active}
              entryRefs={refs}
              dispatch={dispatch}
              revealedCells={state.revealedCells}
              verifiedCells={state.verifiedCells}
              wrongCells={state.wrongCells}
              showAlternates={state.success ? state.alternateSolutions : null}
              answers={state.answers}
            />
          );
        }}
        header={
          <div
            css={{
              height: SQUARE_HEADER_HEIGHT,
              fontSize: 18,
              lineHeight: '24px',
              backgroundColor: 'var(--lighter)',
              overflowY: 'scroll',
              scrollbarWidth: 'none',
              display: 'flex',
            }}
          >
            {entry ? (
              <div css={{ margin: 'auto 1em' }}>
                <span
                  css={{
                    fontWeight: 'bold',
                    paddingRight: '0.5em',
                  }}
                >
                  {entry.labelNumber}
                  {entry.direction === Direction.Across ? 'A' : 'D'}
                </span>
                <span
                  css={{
                    color: shouldConceal ? 'transparent' : 'var(--text)',
                    textShadow: shouldConceal
                      ? '0 0 1em var(--conceal-text)'
                      : '',
                  }}
                >
                  <ClueText
                    refPositions={refPositions}
                    entryIndex={entry.index}
                    allEntries={state.grid.entries}
                    grid={state.grid}
                    downsOnly={state.downsOnly && !state.success}
                  />
                </span>
              </div>
            ) : (
              ''
            )}
          </div>
        }
        left={
          <ClueList
            wasEntryClick={state.wasEntryClick}
            scrollToCross={scrollToCross}
            allEntries={state.grid.entries}
            refPositions={refPositions}
            refed={refed}
            dimCompleted={true}
            active={state.active}
            grid={state.grid}
            showEntries={false}
            conceal={shouldConceal}
            header={t`Across`}
            entries={acrossEntries}
            current={entry?.index}
            cross={cross?.index}
            dispatch={dispatch}
            downsOnly={state.downsOnly && !state.success}
          />
        }
        right={
          <ClueList
            wasEntryClick={state.wasEntryClick}
            scrollToCross={scrollToCross}
            allEntries={state.grid.entries}
            refPositions={refPositions}
            refed={refed}
            dimCompleted={true}
            active={state.active}
            grid={state.grid}
            showEntries={false}
            conceal={shouldConceal}
            header={t`Down`}
            entries={downEntries}
            current={entry?.index}
            cross={cross?.index}
            dispatch={dispatch}
            downsOnly={state.downsOnly && !state.success}
          />
        }
      />
    );
  }

  const checkRevealMenus = useMemo(
    () => (
      <>
        <TopBarDropDown icon={<FaEye />} text={t`Reveal`}>
          {() => (
            <>
              <TopBarDropDownLink
                icon={<RevealSquare />}
                text={t`Reveal Square`}
                onClick={() => {
                  const ca: CheatAction = {
                    type: 'CHEAT',
                    unit: CheatUnit.Square,
                    isReveal: true,
                  };
                  dispatch(ca);
                }}
              />
              <TopBarDropDownLink
                icon={<RevealEntry />}
                text={t`Reveal Word`}
                onClick={() => {
                  const ca: CheatAction = {
                    type: 'CHEAT',
                    unit: CheatUnit.Entry,
                    isReveal: true,
                  };
                  dispatch(ca);
                }}
              />
              <TopBarDropDownLink
                icon={<RevealPuzzle />}
                text={t`Reveal Puzzle`}
                onClick={() => {
                  const ca: CheatAction = {
                    type: 'CHEAT',
                    unit: CheatUnit.Puzzle,
                    isReveal: true,
                  };
                  dispatch(ca);
                }}
              />
            </>
          )}
        </TopBarDropDown>
        {!state.autocheck ? (
          <TopBarDropDown icon={<FaCheck />} text={t`Check`}>
            {() => (
              <>
                <TopBarDropDownLink
                  icon={<FaCheckSquare />}
                  text={t`Autocheck`}
                  onClick={() => {
                    const action: ToggleAutocheckAction = {
                      type: 'TOGGLEAUTOCHECK',
                    };
                    dispatch(action);
                  }}
                />
                <TopBarDropDownLink
                  icon={<CheckSquare />}
                  text={t`Check Square`}
                  onClick={() => {
                    const ca: CheatAction = {
                      type: 'CHEAT',
                      unit: CheatUnit.Square,
                    };
                    dispatch(ca);
                  }}
                />
                <TopBarDropDownLink
                  icon={<CheckEntry />}
                  text={t`Check Word`}
                  onClick={() => {
                    const ca: CheatAction = {
                      type: 'CHEAT',
                      unit: CheatUnit.Entry,
                    };
                    dispatch(ca);
                  }}
                />
                <TopBarDropDownLink
                  icon={<CheckPuzzle />}
                  text={t`Check Puzzle`}
                  onClick={() => {
                    const ca: CheatAction = {
                      type: 'CHEAT',
                      unit: CheatUnit.Puzzle,
                    };
                    dispatch(ca);
                  }}
                />
              </>
            )}
          </TopBarDropDown>
        ) : (
          <TopBarLink
            icon={<FaCheckSquare />}
            text={t`Autochecking`}
            onClick={() => {
              const action: ToggleAutocheckAction = { type: 'TOGGLEAUTOCHECK' };
              dispatch(action);
            }}
          />
        )}
      </>
    ),
    [state.autocheck]
  );

  const moreMenu = useMemo(
    () => (
      <>
        <TopBarDropDown icon={<FaEllipsisH />} text={t`More`}>
          {() => (
            <>
              {!state.success ? (
                <TopBarDropDownLink
                  icon={<Rebus />}
                  text={t`Enter Rebus`}
                  shortcutHint={<EscapeKey />}
                  onClick={() => {
                    const kpa: KeypressAction = {
                      type: 'KEYPRESS',
                      key: { k: KeyK.Escape },
                    };
                    dispatch(kpa);
                  }}
                />
              ) : (
                ''
              )}
              {muted ? (
                <TopBarDropDownLink
                  icon={<FaVolumeUp />}
                  text={t`Unmute`}
                  onClick={() => setMuted(false)}
                />
              ) : (
                <TopBarDropDownLink
                  icon={<FaVolumeMute />}
                  text={t`Mute`}
                  onClick={() => setMuted(true)}
                />
              )}
              <TopBarDropDownLink
                icon={<FaKeyboard />}
                text={t`Toggle Keyboard`}
                onClick={() => setToggleKeyboard(!toggleKeyboard)}
              />
              {props.isAdmin ? (
                <>
                  <TopBarDropDownLink
                    icon={<FaGlasses />}
                    text="Moderate"
                    onClick={() => dispatch({ type: 'TOGGLEMODERATING' })}
                  />
                  <TopBarDropDownLinkA
                    href="/admin"
                    icon={<FaUserLock />}
                    text="Admin"
                  />
                </>
              ) : (
                ''
              )}
              {props.isAdmin || props.user?.uid === puzzle.authorId ? (
                <>
                  <TopBarDropDownLinkA
                    href={`/stats/${puzzle.id}`}
                    icon={<IoMdStats />}
                    text={t`Stats`}
                  />
                  <TopBarDropDownLinkA
                    href={`/edit/${puzzle.id}`}
                    icon={<FaEdit />}
                    text={t`Edit`}
                  />
                  {!isEmbed ? (
                    <TopBarDropDownLink
                      icon={<ImEmbed />}
                      text={t`Embed`}
                      onClick={() => dispatch({ type: 'TOGGLEEMBEDOVERLAY' })}
                    />
                  ) : (
                    ''
                  )}
                </>
              ) : (
                ''
              )}
              <TopBarDropDownLinkSimpleA
                href={'/api/pdf/' + puzzle.id}
                icon={<FaPrint />}
                text={t`Print Puzzle`}
              />
              {puzzle.hBars.length || puzzle.vBars.length ? (
                ''
              ) : (
                <TopBarDropDownLinkSimpleA
                  href={'/api/puz/' + puzzle.id}
                  icon={<FaRegFile />}
                  text={t`Download .puz File`}
                />
              )}
              <TopBarDropDownLinkA
                href="/account"
                icon={<FaUser />}
                text={t`Account / Settings`}
              />
              <TopBarDropDownLinkA
                href="/construct"
                icon={<FaHammer />}
                text={t`Construct a Puzzle`}
              />
            </>
          )}
        </TopBarDropDown>
      </>
    ),
    [
      muted,
      props.isAdmin,
      props.user?.uid,
      puzzle,
      setMuted,
      state.success,
      toggleKeyboard,
      setToggleKeyboard,
      isEmbed,
    ]
  );

  const description = puzzle.blogPost
    ? puzzle.blogPost.slice(0, 160) + '...'
    : puzzle.clues.map(getClueText).slice(0, 10).join('; ');

  const locale = router.locale || 'en';

  return (
    <>
      <Global
        styles={FULLSCREEN_CSS}
      />
      <Head>
        <title>{puzzle.title} | Crosshare crossword puzzle</title>
        <I18nTags
          locale={locale}
          canonicalPath={`/crosswords/${puzzle.id}/${slugify(puzzle.title)}`}
        />
        <meta key="og:title" property="og:title" content={puzzle.title} />
        <meta
          key="og:description"
          property="og:description"
          content={description}
        />
        <meta
          key="og:image"
          property="og:image"
          content={'https://crosshare.org/api/ogimage/' + puzzle.id}
        />
        <meta key="og:image:width" property="og:image:width" content="1200" />
        <meta key="og:image:height" property="og:image:height" content="630" />
        <meta
          key="og:image:alt"
          property="og:image:alt"
          content="An image of the puzzle grid"
        />
        <meta key="description" name="description" content={description} />
      </Head>
      <div
        css={{
          display: 'flex',
          flexDirection: 'column',
          height: '100%',
        }}
      >
        <div css={{ flex: 'none' }}>
          <TopBar title={puzzle.title}>
            {!loadingPlayState ? (
              !state.success ? (
                <>
                  <TopBarLink
                    icon={<FaPause />}
                    hoverText={t`Pause Game`}
                    text={timeString(state.displaySeconds, true)}
                    onClick={() => {
                      dispatch({ type: 'PAUSEACTION' });
                      writePlayToDBIfNeeded();
                    }}
                    keepText={true}
                  />
                  <TopBarLink
                    icon={state.clueView ? <SpinnerFinished /> : <FaListOl />}
                    text={state.clueView ? t`Grid` : t`Clues`}
                    onClick={() => {
                      const a: ToggleClueViewAction = {
                        type: 'TOGGLECLUEVIEW',
                      };
                      dispatch(a);
                    }}
                  />
                  {checkRevealMenus}
                  {moreMenu}
                </>
              ) : (
                <>
                  <TopBarLink
                    icon={<FaComment />}
                    text={
                      puzzle.contestAnswers?.length
                        ? !isMetaSolution(
                            state.contestSubmission,
                            puzzle.contestAnswers
                          ) && !state.contestRevealed
                          ? t`Contest Prompt / Submission`
                          : t`Comments / Leaderboard`
                        : t`Show Comments`
                    }
                    onClick={() => dispatch({ type: 'UNDISMISSSUCCESS' })}
                  />
                  {moreMenu}
                </>
              )
            ) : (
              moreMenu
            )}
          </TopBar>
        </div>
        {state.filled && !state.success && !state.dismissedKeepTrying ? (
          <KeepTryingOverlay dispatch={dispatch} />
        ) : (
          ''
        )}
        {state.success && !state.dismissedSuccess ? (
          <PuzzleOverlay
            {...overlayBaseProps}
            overlayType={OverlayType.Success}
            contestSubmission={state.contestSubmission}
            contestHasPrize={puzzle.contestHasPrize}
            contestRevealed={state.contestRevealed}
            contestRevealDelay={puzzle.contestRevealDelay}
          />
        ) : (
          ''
        )}
        {state.moderating ? (
          <ModeratingOverlay puzzle={puzzle} dispatch={dispatch} />
        ) : (
          ''
        )}
        {state.showingEmbedOverlay && props.user ? (
          <EmbedOverlay user={props.user} puzzle={puzzle} dispatch={dispatch} />
        ) : (
          ''
        )}
        {state.currentTimeWindowStart === 0 &&
        !state.success &&
        !(state.filled && !state.dismissedKeepTrying) ? (
          state.bankedSeconds === 0 ? (
            <PuzzleOverlay
              {...overlayBaseProps}
              overlayType={OverlayType.BeginPause}
              dismissMessage={t`Begin Puzzle`}
              message={t`Ready to get started?`}
              loadingPlayState={loadingPlayState || !state.loadedPlayState}
            />
          ) : (
            <PuzzleOverlay
              {...overlayBaseProps}
              overlayType={OverlayType.BeginPause}
              dismissMessage={t`Resume`}
              message={t`Your puzzle is paused`}
              loadingPlayState={loadingPlayState || !state.loadedPlayState}
            />
          )
        ) : (
          ''
        )}
        <div
          css={{
            flex: '1 1 auto',
            overflow: 'scroll',
            scrollbarWidth: 'none',
            position: 'relative',
          }}
        >
          {puzzleView}
        </div>
        <div css={{ flex: 'none', width: '100%' }}>
          <Keyboard
            toggleKeyboard={toggleKeyboard}
            keyboardHandler={keyboardHandler}
            muted={muted}
            showExtraKeyLayout={state.showExtraKeyLayout}
            includeBlockKey={false}
          />
        </div>
      </div>
    </>
  );
}