net.minecraft.client.renderer.culling.ICamera Java Examples
The following examples show how to use
net.minecraft.client.renderer.culling.ICamera.
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Example #1
Source File: RenderGlobalSchematic.java From litematica with GNU Lesser General Public License v3.0 | 6 votes |
private boolean isOutlineActive(Entity entityIn, Entity viewer, ICamera camera) { boolean sleeping = viewer instanceof EntityLivingBase && ((EntityLivingBase)viewer).isPlayerSleeping(); if (entityIn == viewer && this.mc.gameSettings.thirdPersonView == 0 && sleeping == false) { return false; } else if (entityIn.isGlowing()) { return true; } else if (this.mc.player.isSpectator() && this.mc.gameSettings.keyBindSpectatorOutlines.isKeyDown() && entityIn instanceof EntityPlayer) { return entityIn.ignoreFrustumCheck || camera.isBoundingBoxInFrustum(entityIn.getEntityBoundingBox()) || entityIn.isRidingOrBeingRiddenBy(this.mc.player); } else { return false; } }
Example #2
Source File: LitematicaRenderer.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
public void piecewisePrepareAndUpdate(float partialTicks) { this.renderPiecewise = Configs.Generic.BETTER_RENDER_ORDER.getBooleanValue() && Configs.Visuals.ENABLE_RENDERING.getBooleanValue() && this.mc.getRenderViewEntity() != null; this.renderPiecewisePrepared = false; this.renderPiecewiseBlocks = false; if (this.renderPiecewise) { boolean invert = Hotkeys.INVERT_GHOST_BLOCK_RENDER_STATE.getKeybind().isKeybindHeld(); this.renderPiecewiseSchematic = Configs.Visuals.ENABLE_SCHEMATIC_RENDERING.getBooleanValue() != invert; this.renderPiecewiseBlocks = this.renderPiecewiseSchematic && Configs.Visuals.ENABLE_SCHEMATIC_BLOCKS.getBooleanValue(); this.mc.profiler.startSection("litematica_culling"); Entity entity = this.mc.getRenderViewEntity(); ICamera icamera = this.createCamera(entity, partialTicks); this.calculateFinishTime(); RenderGlobalSchematic renderGlobal = this.getWorldRenderer(); this.mc.profiler.endStartSection("litematica_terrain_setup"); renderGlobal.setupTerrain(entity, partialTicks, icamera, this.frameCount++, this.mc.player.isSpectator()); this.mc.profiler.endStartSection("litematica_update_chunks"); renderGlobal.updateChunks(this.finishTimeNano); this.mc.profiler.endSection(); this.renderPiecewisePrepared = true; } }
Example #3
Source File: LitematicaRenderer.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
private ICamera createCamera(Entity entity, float partialTicks) { double x = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * (double) partialTicks; double y = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks; double z = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks; this.entity = entity; this.camera = new Frustum(); this.camera.setPosition(x, y, z); return this.camera; }
Example #4
Source File: MarkersRenderGlobal.java From ForgeHax with MIT License | 5 votes |
@Override public void setupTerrain( Entity viewEntity, double partialTicks, ICamera camera, int frameCount, boolean playerSpectator) { super.setupTerrain(viewEntity, partialTicks, camera, frameCount, playerSpectator); }
Example #5
Source File: MixinRenderGlobal.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Inject(method = "renderBlockLayer(Lnet/minecraft/util/BlockRenderLayer;DILnet/minecraft/entity/Entity;)I", at = @At("HEAD")) private void preRenderBlockLayer(BlockRenderLayer blockLayerIn, double partialTicks, int pass, Entity entityIn, CallbackInfoReturnable callbackInfo) { RenderHelper.disableStandardItemLighting(); // This probably won't work with strange mods, but I'm too lazy to do it better ICamera icamera = new Frustum(); Entity entity = this.mc.getRenderViewEntity(); double d0 = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * (double)partialTicks; double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double)partialTicks; double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double)partialTicks; icamera.setPosition(d0, d1, d2); for (PhysicsWrapperEntity wrapper : ValkyrienSkiesMod.VS_PHYSICS_MANAGER .getManagerForWorld(this.world) .getTickablePhysicsEntities()) { GL11.glPushMatrix(); if (wrapper.getPhysicsObject().getShipRenderer() != null && wrapper.getPhysicsObject() .getShipRenderer().shouldRender(icamera)) { wrapper.getPhysicsObject().getShipRenderer() .renderBlockLayer(blockLayerIn, partialTicks, pass, icamera); } GL11.glPopMatrix(); } GlStateManager.resetColor(); }
Example #6
Source File: PhysObjectRenderManager.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
public void renderBlockLayer(BlockRenderLayer layerToRender, double partialTicks, int pass, ICamera iCamera) { if (renderChunks == null) { renderChunks = new PhysRenderChunk[parent.getOwnedChunks().chunkLengthX()][parent .getOwnedChunks() .chunkLengthZ()]; for (int xChunk = 0; xChunk < parent.getOwnedChunks().chunkLengthX(); xChunk++) { for (int zChunk = 0; zChunk < parent.getOwnedChunks().chunkLengthZ(); zChunk++) { renderChunks[xChunk][zChunk] = new PhysRenderChunk(parent, parent .getChunkAt(xChunk + parent.getOwnedChunks().minX(), zChunk + parent.getOwnedChunks().minZ())); } } } GL11.glPushMatrix(); Minecraft.getMinecraft().entityRenderer.enableLightmap(); // int i = parent.wrapper.getBrightnessForRender((float) partialTicks); // int j = i % 65536; // int k = i / 65536; // OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) // j, (float) k); // GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); applyRenderTransform(partialTicks); for (PhysRenderChunk[] chunkArray : renderChunks) { for (PhysRenderChunk renderChunk : chunkArray) { renderChunk.renderBlockLayer(layerToRender, partialTicks, pass, iCamera); } } Minecraft.getMinecraft().entityRenderer.disableLightmap(); GL11.glPopMatrix(); }
Example #7
Source File: PhysRenderChunk.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
public void renderBlockLayer(BlockRenderLayer layerToRender, double partialTicks, int pass, ICamera iCamera) { for (int i = 0; i < 16; i++) { IVSRenderChunk renderChunk = renderChunks[i]; if (renderChunk != null) { AxisAlignedBB renderChunkBB = new AxisAlignedBB(chunk.x << 4, renderChunk.minY(), chunk.z << 4, (chunk.x << 4) + 15, renderChunk.maxY(), (chunk.z << 4) + 15); Polygon polygon = new Polygon(renderChunkBB, toRender.getShipTransformationManager().getRenderTransform(), TransformType.SUBSPACE_TO_GLOBAL); AxisAlignedBB inWorldBB = polygon.getEnclosedAABB(); // Only render chunks that can be shown by the camera. if (iCamera.isBoundingBoxInFrustum(inWorldBB)) { renderChunk.renderBlockLayer(layerToRender, partialTicks, pass); } } } }
Example #8
Source File: RenderElevatorCapsule.java From AdvancedRocketry with MIT License | 5 votes |
@Override public boolean shouldRender(EntityElevatorCapsule livingEntity, ICamera camera, double camX, double camY, double camZ) { // TODO Auto-generated method stub //return super.shouldRender(livingEntity, camera, camX, camY, camZ); return true; }
Example #9
Source File: MixinRendererLivingEntity.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
@Override public boolean shouldRender(T livingEntity, ICamera camera, double camX, double camY, double camZ) { return super.shouldRender(livingEntity, camera, camX, camY, camZ); }
Example #10
Source File: MixinRenderGlobal.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
@Inject(method = "renderEntities", at = @At(value = "HEAD", target = "Lnet/minecraft/client/renderer/RenderHelper;disableStandardItemLighting()V")) private void renderEnt(Entity renderViewEntity, ICamera camera, float partialTicks, CallbackInfo info) { EventBus.INSTANCE.post(new RenderEntitiesEvent(partialTicks)); }
Example #11
Source File: MarkersRenderGlobal.java From ForgeHax with MIT License | 4 votes |
@Override public void renderEntities(Entity renderViewEntity, ICamera camera, float partialTicks) { super.renderEntities(renderViewEntity, camera, partialTicks); }
Example #12
Source File: MixinRenderGlobal.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
@Inject(method = "renderEntities(Lnet/minecraft/entity/Entity;Lnet/minecraft/client/renderer/culling/ICamera;F)V", at = @At("HEAD")) private void preRenderEntities(Entity renderViewEntity, ICamera camera, float partialTicks, CallbackInfo callbackInfo) { // ClientProxy.lastCamera = camera; }
Example #13
Source File: PhysObjectRenderManager.java From Valkyrien-Skies with Apache License 2.0 | 4 votes |
public boolean shouldRender(ICamera camera) { if (parent.getWrapperEntity().isDead) { return false; } return camera == null || camera.isBoundingBoxInFrustum(parent.getShipBoundingBox()); }