Java Code Examples for net.minecraftforge.fluids.capability.IFluidHandler#fill()
The following examples show how to use
net.minecraftforge.fluids.capability.IFluidHandler#fill() .
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Example 1
Source File: FillerTileEntity.java From EmergingTechnology with MIT License | 6 votes |
private void fillAdjacent() { for (EnumFacing facing : EnumFacing.VALUES) { TileEntity neighbour = this.world.getTileEntity(this.pos.offset(facing)); // Return if no tile entity or another filler if (neighbour == null || neighbour instanceof FillerTileEntity) { continue; } IFluidHandler neighbourFluidHandler = neighbour .getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing.getOpposite()); // Return if neighbour has no fluid tank if (neighbourFluidHandler == null) { continue; } // Fill the neighbour neighbourFluidHandler.fill(new FluidStack(FluidRegistry.WATER, EmergingTechnologyConfig.HYDROPONICS_MODULE.FILLER.fillerFluidTransferRate), true); } }
Example 2
Source File: CoverPump.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
public static int moveHandlerFluids(IFluidHandler sourceHandler, IFluidHandler destHandler, int transferLimit, Predicate<FluidStack> fluidFilter) { int fluidLeftToTransfer = transferLimit; for (IFluidTankProperties tankProperties : sourceHandler.getTankProperties()) { FluidStack currentFluid = tankProperties.getContents(); if (currentFluid == null || currentFluid.amount == 0 || !fluidFilter.test(currentFluid)) continue; currentFluid.amount = fluidLeftToTransfer; FluidStack fluidStack = sourceHandler.drain(currentFluid, false); if (fluidStack == null || fluidStack.amount == 0) continue; int canInsertAmount = destHandler.fill(fluidStack, false); if (canInsertAmount > 0) { fluidStack.amount = canInsertAmount; fluidStack = sourceHandler.drain(fluidStack, true); if (fluidStack != null && fluidStack.amount > 0) { destHandler.fill(fluidStack, true); fluidLeftToTransfer -= fluidStack.amount; if (fluidLeftToTransfer == 0) break; } } } return transferLimit - fluidLeftToTransfer; }
Example 3
Source File: TileFluidTank.java From AdvancedRocketry with MIT License | 6 votes |
@Override public int fill(FluidStack resource, boolean doFill) { if(resource == null) return 0; IFluidHandler handler = this.getFluidTankInDirection(EnumFacing.DOWN); int amt = 0; if(handler != null) { amt = handler.fill(resource, doFill); } //Copy to avoid modifiying the passed one FluidStack resource2 = resource.copy(); resource2.amount -= amt; if(resource2.amount > 0) amt += super.fill(resource2, doFill); if(amt > 0 && doFill) fluidChanged = true; checkForUpdate(); return amt; }
Example 4
Source File: ItemBlockFluidTank.java From AdvancedRocketry with MIT License | 6 votes |
@Override public boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, IBlockState newState) { super.placeBlockAt(stack, player, world, pos, side, hitX, hitY, hitZ, newState); TileEntity tile = world.getTileEntity(pos); if(tile != null && tile instanceof TileFluidTank) { IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, EnumFacing.DOWN); ItemStack stack2 = stack.copy(); stack2.setCount(1); handler.fill(drain(stack2, Integer.MAX_VALUE), true); } return true; }
Example 5
Source File: InjectorTileEntity.java From EmergingTechnology with MIT License | 5 votes |
private void pushToFluidConsumers() { for (EnumFacing facing : EnumFacing.VALUES) { if (this.getNutrientFluid() < EmergingTechnologyConfig.HYDROPONICS_MODULE.INJECTOR.injectorFluidTransferRate) { return; } TileEntity neighbour = this.world.getTileEntity(this.pos.offset(facing)); // Return if no tile entity if (neighbour == null) { continue; } IFluidHandler neighbourFluidHandler = neighbour .getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing.getOpposite()); // Return if neighbour has no fluid tank if (neighbourFluidHandler == null) { continue; } // Fill the neighbour int filled = neighbourFluidHandler.fill(new FluidStack(ModFluids.NUTRIENT, EmergingTechnologyConfig.HYDROPONICS_MODULE.INJECTOR.injectorFluidTransferRate), true); this.nutrientFluidHandler.drain(filled, true); } }
Example 6
Source File: MetaTileEntity.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
public static boolean addFluidsToFluidHandler(IFluidHandler handler, boolean simulate, List<FluidStack> items) { boolean filledAll = true; for (FluidStack stack : items) { int filled = handler.fill(stack, !simulate); filledAll &= filled == stack.amount; if (!filledAll && simulate) return false; } return filledAll; }
Example 7
Source File: TileFloader.java From YouTubeModdingTutorial with MIT License | 5 votes |
private boolean findTankAndFill() { for (EnumFacing facing : EnumFacing.VALUES) { if (facing != EnumFacing.DOWN) { TileEntity te = world.getTileEntity(pos.offset(facing)); if (te != null && te.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing.getOpposite())) { IFluidHandler handler = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, facing.getOpposite()); // Simulate filling if (handler != null && handler.fill(new FluidStack(ModLiquids.fload, 100), true) != 0) { return true; } } } } return false; }
Example 8
Source File: TileEnderTank.java From EnderStorage with MIT License | 5 votes |
private void ejectLiquid() { IFluidHandler source = getStorage(); for (Direction side : Direction.BY_INDEX) { IFluidHandler dest = capCache.getCapabilityOr(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side, EmptyFluidHandler.INSTANCE); FluidStack drain = source.drain(100, IFluidHandler.FluidAction.SIMULATE); if (!drain.isEmpty()) { int qty = dest.fill(drain, IFluidHandler.FluidAction.EXECUTE); if (qty > 0) { source.drain(qty, IFluidHandler.FluidAction.EXECUTE); } } } }
Example 9
Source File: TileRocketFluidLoader.java From AdvancedRocketry with MIT License | 5 votes |
@Override public void update() { //Move a stack of items if(!world.isRemote && rocket != null) { boolean isAllowToOperate = (inputstate == RedstoneState.OFF || isStateActive(inputstate, getStrongPowerForSides(world, getPos()))); List<TileEntity> tiles = rocket.storage.getFluidTiles(); boolean rocketContainsItems = false; //Function returns if something can be moved for(TileEntity tile : tiles) { IFluidHandler handler = (IFluidHandler)tile; //See if we have anything to fill because redstone output FluidStack stack = handler.drain(1, false); if(stack == null || handler.fill(stack, false) > 0) rocketContainsItems = true; if(isAllowToOperate) { stack = fluidTank.drain(fluidTank.getCapacity(), false); if(stack != null && stack.amount > 0) fluidTank.drain(handler.fill(stack, true), true); } } //Update redstone state setRedstoneState(!rocketContainsItems); } }
Example 10
Source File: GenericTank.java From OpenModsLib with MIT License | 5 votes |
private static int tryFillNeighbour(FluidStack drainedFluid, EnumFacing side, TileEntity otherTank) { final FluidStack toFill = drainedFluid.copy(); final EnumFacing fillSide = side.getOpposite(); final IFluidHandler fluidHandler = CompatibilityUtils.getFluidHandler(otherTank, fillSide); return fluidHandler != null? fluidHandler.fill(toFill, true) : 0; }
Example 11
Source File: ItemEnderBucket.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public int getCapacityAvailable(ItemStack stack, FluidStack fluidStackIn, EntityPlayer player) { FluidStack existingFluidStack; // Linked to a tank if (LinkMode.fromStack(stack) == LinkMode.ENABLED) { IFluidHandler handler = this.getLinkedTank(stack); if (handler != null) { IFluidTankProperties[] tank = handler.getTankProperties(); if (tank == null || tank.length < 1 || tank[0] == null) { return 0; } existingFluidStack = tank[0].getContents(); if (fluidStackIn == null) { return tank[0].getCapacity() - (existingFluidStack != null ? existingFluidStack.amount : 0); } else { fluidStackIn = fluidStackIn.copy(); fluidStackIn.amount = Integer.MAX_VALUE; return handler.fill(fluidStackIn, false); } } return 0; } // Not linked to a tank, get the bucket's internal free capacity existingFluidStack = this.getFluid(stack, player); if (existingFluidStack != null) { return this.getCapacity(stack, player) - existingFluidStack.amount; } return this.getCapacity(stack, player); }
Example 12
Source File: ItemEnderBucket.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public int getCapacity(ItemStack stack, @Nullable EntityPlayer player) { if (LinkMode.fromStack(stack) == LinkMode.DISABLED) { return Configs.enderBucketCapacity; } // Linked to a tank if (OwnerData.canAccessSelectedModule(stack, ModuleType.TYPE_LINKCRYSTAL, player) == false) { return 0; } TargetData targetData = this.getLinkedTankTargetData(stack); IFluidHandler handler = this.getLinkedTank(stack); if (targetData != null && handler != null) { IFluidTankProperties[] tank = handler.getTankProperties(); // If we have tank info, it is the easiest and simplest way to get the tank capacity if (tank != null && tank.length > 0 && tank[0] != null) { return tank[0].getCapacity(); } // No tank info available, get the capacity via simulating filling FluidStack fluidStack = handler.drain(Integer.MAX_VALUE, false); // Tank has fluid if (fluidStack != null) { FluidStack fs = fluidStack.copy(); fs.amount = Integer.MAX_VALUE; // Filled amount plus existing amount return handler.fill(fs, false) + fluidStack.amount; } // Tank has no fluid else { // Since we have no fluid stored, get the capacity via simulating filling water into the tank return handler.fill(new FluidStack(FluidRegistry.WATER, Integer.MAX_VALUE), false); } } return 0; }