Java Code Examples for net.runelite.api.Skill#PRAYER
The following examples show how to use
net.runelite.api.Skill#PRAYER .
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Example 1
Source File: PartyPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onSkillUpdate(final SkillUpdate event) { final PartyData partyData = getPartyData(event.getMemberId()); if (partyData == null) { return; } if (event.getSkill() == Skill.HITPOINTS) { partyData.setHitpoints(event.getValue()); partyData.setMaxHitpoints(event.getMax()); } else if (event.getSkill() == Skill.PRAYER) { partyData.setPrayer(event.getValue()); partyData.setMaxPrayer(event.getMax()); } }
Example 2
Source File: PartyPlugin.java From plugins with GNU General Public License v3.0 | 6 votes |
@Subscribe private void onUserSync(final UserSync event) { final int currentHealth = client.getBoostedSkillLevel(Skill.HITPOINTS); final int currentPrayer = client.getBoostedSkillLevel(Skill.PRAYER); final int realHealth = client.getRealSkillLevel(Skill.HITPOINTS); final int realPrayer = client.getRealSkillLevel(Skill.PRAYER); final PartyMember localMember = party.getLocalMember(); if (localMember != null) { final SkillUpdate hpUpdate = new SkillUpdate(Skill.HITPOINTS, currentHealth, realHealth); hpUpdate.setMemberId(localMember.getMemberId()); ws.send(hpUpdate); final SkillUpdate prayUpdate = new SkillUpdate(Skill.PRAYER, currentPrayer, realPrayer); prayUpdate.setMemberId(localMember.getMemberId()); ws.send(prayUpdate); } }
Example 3
Source File: PartyPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Subscribe public void onSkillUpdate(final SkillUpdate event) { final PartyData partyData = getPartyData(event.getMemberId()); if (partyData == null) { return; } if (event.getSkill() == Skill.HITPOINTS) { partyData.setHitpoints(event.getValue()); partyData.setMaxHitpoints(event.getMax()); } else if (event.getSkill() == Skill.PRAYER) { partyData.setPrayer(event.getValue()); partyData.setMaxPrayer(event.getMax()); } }
Example 4
Source File: PartyPlugin.java From runelite with BSD 2-Clause "Simplified" License | 6 votes |
@Subscribe public void onUserSync(final UserSync event) { final int currentHealth = client.getBoostedSkillLevel(Skill.HITPOINTS); final int currentPrayer = client.getBoostedSkillLevel(Skill.PRAYER); final int realHealth = client.getRealSkillLevel(Skill.HITPOINTS); final int realPrayer = client.getRealSkillLevel(Skill.PRAYER); final PartyMember localMember = party.getLocalMember(); if (localMember != null) { final SkillUpdate hpUpdate = new SkillUpdate(Skill.HITPOINTS, currentHealth, realHealth); hpUpdate.setMemberId(localMember.getMemberId()); ws.send(hpUpdate); final SkillUpdate prayUpdate = new SkillUpdate(Skill.PRAYER, currentPrayer, realPrayer); prayUpdate.setMemberId(localMember.getMemberId()); ws.send(prayUpdate); } }