Java Code Examples for org.bukkit.WeatherType#DOWNFALL
The following examples show how to use
org.bukkit.WeatherType#DOWNFALL .
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Example 1
Source File: WeatherOption.java From SkyWarsReloaded with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") @Override public void completeOption() { Vote weather = gameMap.getWeatherOption().getVoted(); WeatherType w = WeatherType.CLEAR; if (weather != Vote.WEATHERSUN) { w = WeatherType.DOWNFALL; } if (weather == Vote.WEATHERTHUNDER) { gameMap.setThunderStorm(true); gameMap.setNextStrike(Util.get().getRandomNum(3, 20)); gameMap.setStrikeCounter(0); } else if (weather == Vote.WEATHERSNOW) { World world = gameMap.getAlivePlayers().get(0).getWorld(); for (int x = -200; x < 200; x++) { for (int z = -200; z < 200; z++) { if (SkyWarsReloaded.getNMS().getVersion() < 13) { world.setBiome(x, z, Biome.valueOf("ICE_MOUNTAINS")); } else { world.setBiome(x, z, Biome.SNOWY_TUNDRA); } } } List<Chunk> chunks = Util.get().getChunks(world); for (Chunk chunk: chunks) { world.refreshChunk(chunk.getX(), chunk.getZ()); } } for (Player player: gameMap.getAllPlayers()) { player.setPlayerWeather(w); } }
Example 2
Source File: NoWeather.java From HubBasics with GNU Lesser General Public License v3.0 | 5 votes |
@EventHandler public void onWeather(WeatherChangeEvent event) { WeatherType type = this.worldStates.get(event.getWorld().getName()); if (type == null) return; if (type == WeatherType.CLEAR && event.toWeatherState()) { event.setCancelled(true); } else if (type == WeatherType.DOWNFALL && !event.toWeatherState()) { event.setCancelled(true); } }