Java Code Examples for org.spongepowered.api.event.item.inventory.ClickInventoryEvent#getTransactions()

The following examples show how to use org.spongepowered.api.event.item.inventory.ClickInventoryEvent#getTransactions() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: VirtualChestInventory.java    From VirtualChest with GNU Lesser General Public License v3.0 6 votes vote down vote up
private void fireClickEvent(ClickInventoryEvent e)
{
    Optional<Player> optional = Sponge.getServer().getPlayer(playerUniqueId);
    if (optional.isPresent())
    {
        Player player = optional.get();
        CompletableFuture<Boolean> future = CompletableFuture.supplyAsync(() -> Boolean.TRUE, executorService);
        for (SlotTransaction slotTransaction : e.getTransactions())
        {
            Slot slot = slotTransaction.getSlot();
            Container targetContainer = e.getTargetInventory();
            SlotIndex pos = Iterables.getOnlyElement(slot.parent().getProperties(slot, SlotIndex.class));
            if (slot.parent().equals(targetContainer) && slotToListen.matches(pos))
            {
                e.setCancelled(true);
                if (actionIntervalManager.allowAction(player, acceptableActionIntervalTick))
                {
                    int index = Objects.requireNonNull(pos.getValue());
                    future = future.thenCompose(b -> this.runCommand(e, player, index).thenApply(a -> a && b));
                }
            }
        }
        future.thenApply(keepInventoryOpen -> keepInventoryOpen || !plugin.getDispatcher().close(name, player));
    }
}
 
Example 2
Source File: Sponge5ArmorListener.java    From ViaVersion with MIT License 5 votes vote down vote up
@Listener
public void onInventoryClick(ClickInventoryEvent e, @Root Player player) {
    for (SlotTransaction transaction : e.getTransactions()) {
        if (ArmorType.isArmor(transaction.getFinal().getType().getId()) ||
                ArmorType.isArmor(e.getCursorTransaction().getFinal().getType().getId())) {
            sendDelayedArmorUpdate(player);
            break;
        }
    }
}
 
Example 3
Source File: Sponge4ArmorListener.java    From ViaVersion with MIT License 5 votes vote down vote up
@Listener
public void onInventoryClick(ClickInventoryEvent e, @Root Player player) {
    for (SlotTransaction transaction : e.getTransactions()) {
        if (ArmorType.isArmor(transaction.getFinal().getType().getId()) ||
                ArmorType.isArmor(e.getCursorTransaction().getFinal().getType().getId())) {
            sendDelayedArmorUpdate(player);
            break;
        }
    }
}