Java Code Examples for com.jme3.input.event.KeyInputEvent#setTime()

The following examples show how to use com.jme3.input.event.KeyInputEvent#setTime() . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: AWTKeyInput.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
private void onKeyEvent(KeyEvent keyEvent, boolean pressed) {

        int code = convertKeyCode(keyEvent.getID());
        char keyChar = keyEvent.getKeyChar();

        final KeyInputEvent event = new KeyInputEvent(code, keyChar, pressed, false);
        event.setTime(getInputTimeNanos());

        EXECUTOR.addToExecute(new Runnable() {

          @Override
          public void run() {
            keyInputEvents.add(event);
          }
          
        });
    }
 
Example 2
Source File: LwjglKeyInput.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 6 votes vote down vote up
@Override
public void update() {
    if (!context.isRenderable())
        return;
    
    Keyboard.poll();
    while (Keyboard.next()){
        int keyCode = Keyboard.getEventKey();
        char keyChar = Keyboard.getEventCharacter();
        boolean pressed = Keyboard.getEventKeyState();
        boolean down = Keyboard.isRepeatEvent();
        long time = Keyboard.getEventNanoseconds();
        KeyInputEvent evt = new KeyInputEvent(keyCode, keyChar, pressed, down);
        evt.setTime(time);
        listener.onKeyEvent(evt);
    }
}
 
Example 3
Source File: LwjglKeyInput.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 6 votes vote down vote up
public void update() {
    if (!context.isRenderable())
        return;
    
    Keyboard.poll();
    while (Keyboard.next()){
        int keyCode = Keyboard.getEventKey();
        char keyChar = Keyboard.getEventCharacter();
        boolean pressed = Keyboard.getEventKeyState();
        boolean down = Keyboard.isRepeatEvent();
        long time = Keyboard.getEventNanoseconds();
        KeyInputEvent evt = new KeyInputEvent(keyCode, keyChar, pressed, down);
        evt.setTime(time);
        listener.onKeyEvent(evt);
    }
}
 
Example 4
Source File: AwtKeyInput.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 5 votes vote down vote up
@Override
public void keyPressed(KeyEvent evt) {
    int code = convertAwtKey(evt.getKeyCode());
    
    // Check if key was already pressed
    if (!keyStateSet.get(code)){
        keyStateSet.set(code);
        KeyInputEvent keyEvent = new KeyInputEvent(code, evt.getKeyChar(), true, false);
        keyEvent.setTime(evt.getWhen());
        synchronized (eventQueue){
            eventQueue.add(keyEvent);
        }            
    }
}
 
Example 5
Source File: AwtKeyInput.java    From jmonkeyengine with BSD 3-Clause "New" or "Revised" License 5 votes vote down vote up
@Override
public void keyReleased(KeyEvent evt) {
    int code = convertAwtKey(evt.getKeyCode());
    
    // Check if key was already released
    if (keyStateSet.get(code)) {
        keyStateSet.clear(code);
        KeyInputEvent keyEvent = new KeyInputEvent(code, evt.getKeyChar(), false, false);
        keyEvent.setTime(evt.getWhen());
        synchronized (eventQueue){
            eventQueue.add(keyEvent);
        }                        
    }
}
 
Example 6
Source File: AwtKeyInput.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
public void keyPressed(KeyEvent evt) {
    int code = convertAwtKey(evt.getKeyCode());
    KeyInputEvent keyEvent = new KeyInputEvent(code, evt.getKeyChar(), true, false);
    keyEvent.setTime(evt.getWhen());
    synchronized (eventQueue){
        eventQueue.add(keyEvent);
    }
}
 
Example 7
Source File: AwtKeyInput.java    From MikuMikuStudio with BSD 2-Clause "Simplified" License 5 votes vote down vote up
public void keyReleased(KeyEvent evt) {
    int code = convertAwtKey(evt.getKeyCode());
    KeyInputEvent keyEvent = new KeyInputEvent(code, evt.getKeyChar(), false, false);
    keyEvent.setTime(evt.getWhen());
    synchronized (eventQueue){
        eventQueue.add(keyEvent);
    }
}