Java Code Examples for org.luaj.vm2.LuaString#s_metatable()
The following examples show how to use
org.luaj.vm2.LuaString#s_metatable() .
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Example 1
Source File: DebugLib.java From VideoOS-Android-SDK with GNU General Public License v3.0 | 6 votes |
public LuaValue call(LuaValue value, LuaValue table) { LuaValue mt = table.opttable(null); switch (value.type()) { case TNIL: LuaNil.s_metatable = mt; break; case TNUMBER: LuaNumber.s_metatable = mt; break; case TBOOLEAN: LuaBoolean.s_metatable = mt; break; case TSTRING: LuaString.s_metatable = mt; break; case TFUNCTION: LuaFunction.s_metatable = mt; break; case TTHREAD: LuaThread.s_metatable = mt; break; default: value.setmetatable(mt); } return value; }
Example 2
Source File: StringLib.java From XPrivacyLua with GNU General Public License v3.0 | 6 votes |
/** Perform one-time initialization on the library by creating a table * containing the library functions, adding that table to the supplied environment, * adding the table to package.loaded, and returning table as the return value. * Creates a metatable that uses __INDEX to fall back on itself to support string * method operations. * If the shared strings metatable instance is null, will set the metatable as * the global shared metatable for strings. * <P> * All tables and metatables are read-write by default so if this will be used in * a server environment, sandboxing should be used. In particular, the * {@link LuaString#s_metatable} table should probably be made read-only. * @param modname the module name supplied if this is loaded via 'require'. * @param env the environment to load into, typically a Globals instance. */ public LuaValue call(LuaValue modname, LuaValue env) { LuaTable string = new LuaTable(); string.set("byte", new byte_()); string.set("char", new char_()); string.set("dump", new dump()); string.set("find", new find()); string.set("format", new format()); string.set("gmatch", new gmatch()); string.set("gsub", new gsub()); string.set("len", new len()); string.set("lower", new lower()); string.set("match", new match()); string.set("rep", new rep()); string.set("reverse", new reverse()); string.set("sub", new sub()); string.set("upper", new upper()); LuaTable mt = LuaValue.tableOf( new LuaValue[] { INDEX, string }); env.set("string", string); env.get("package").get("loaded").set("string", string); if (LuaString.s_metatable == null) LuaString.s_metatable = mt; return string; }
Example 3
Source File: StringLib.java From HtmlNative with Apache License 2.0 | 6 votes |
/** Perform one-time initialization on the library by creating a table * containing the library functions, adding that table to the supplied environment, * adding the table to package.loaded, and returning table as the return value. * Creates a metatable that uses __INDEX to fall back on itself to support string * method operations. * If the shared strings metatable instance is null, will set the metatable as * the global shared metatable for strings. * <P> * All tables and metatables are read-write by default so if this will be used in * a server environment, sandboxing should be used. In particular, the * {@link LuaString#s_metatable} table should probably be made read-only. * @param modname the module name supplied if this is loaded via 'require'. * @param env the environment to load into, typically a Globals instance. */ public LuaValue call(LuaValue modname, LuaValue env) { LuaTable string = new LuaTable(); string.set("byte", new byte_()); string.set("char", new char_()); string.set("dump", new dump()); string.set("find", new find()); string.set("format", new format()); string.set("gmatch", new gmatch()); string.set("gsub", new gsub()); string.set("len", new len()); string.set("lower", new lower()); string.set("match", new match()); string.set("rep", new rep()); string.set("reverse", new reverse()); string.set("sub", new sub()); string.set("upper", new upper()); LuaTable mt = LuaValue.tableOf( new LuaValue[] { INDEX, string }); env.set("string", string); env.get("package").get("loaded").set("string", string); if (LuaString.s_metatable == null) LuaString.s_metatable = mt; return string; }
Example 4
Source File: StringLib.java From luaj with MIT License | 6 votes |
/** Perform one-time initialization on the library by creating a table * containing the library functions, adding that table to the supplied environment, * adding the table to package.loaded, and returning table as the return value. * Creates a metatable that uses __INDEX to fall back on itself to support string * method operations. * If the shared strings metatable instance is null, will set the metatable as * the global shared metatable for strings. * <P> * All tables and metatables are read-write by default so if this will be used in * a server environment, sandboxing should be used. In particular, the * {@link LuaString#s_metatable} table should probably be made read-only. * @param modname the module name supplied if this is loaded via 'require'. * @param env the environment to load into, typically a Globals instance. */ public LuaValue call(LuaValue modname, LuaValue env) { LuaTable string = new LuaTable(); string.set("byte", new _byte()); string.set("char", new _char()); string.set("dump", new dump()); string.set("find", new find()); string.set("format", new format()); string.set("gmatch", new gmatch()); string.set("gsub", new gsub()); string.set("len", new len()); string.set("lower", new lower()); string.set("match", new match()); string.set("rep", new rep()); string.set("reverse", new reverse()); string.set("sub", new sub()); string.set("upper", new upper()); env.set("string", string); if (!env.get("package").isnil()) env.get("package").get("loaded").set("string", string); if (LuaString.s_metatable == null) { LuaString.s_metatable = LuaValue.tableOf(new LuaValue[] { INDEX, string }); } return string; }
Example 5
Source File: StringLib.java From VideoOS-Android-SDK with GNU General Public License v3.0 | 5 votes |
public LuaValue call(LuaValue modname, LuaValue env) { LuaTable t = new LuaTable(); bind(t, StringLib1.class, new String[]{ "dump", "len", "lower", "reverse", "upper"}); bind(t, StringLibV.class, new String[]{ "byte", "char", "find", "format", "gmatch", "gsub", "match", "rep", "sub"}); env.set("string", t); instance = t; if (LuaString.s_metatable == null) LuaString.s_metatable = tableOf(new LuaValue[]{INDEX, t}); env.get("package").get("loaded").set("string", t); return t; }
Example 6
Source File: DebugLib.java From XPrivacyLua with GNU General Public License v3.0 | 5 votes |
public LuaValue call(LuaValue value, LuaValue table) { LuaValue mt = table.opttable(null); switch ( value.type() ) { case TNIL: LuaNil.s_metatable = mt; break; case TNUMBER: LuaNumber.s_metatable = mt; break; case TBOOLEAN: LuaBoolean.s_metatable = mt; break; case TSTRING: LuaString.s_metatable = mt; break; case TFUNCTION: LuaFunction.s_metatable = mt; break; case TTHREAD: LuaThread.s_metatable = mt; break; default: value.setmetatable( mt ); } return value; }
Example 7
Source File: DebugLib.java From HtmlNative with Apache License 2.0 | 5 votes |
public LuaValue call(LuaValue value, LuaValue table) { LuaValue mt = table.opttable(null); switch ( value.type() ) { case TNIL: LuaNil.s_metatable = mt; break; case TNUMBER: LuaNumber.s_metatable = mt; break; case TBOOLEAN: LuaBoolean.s_metatable = mt; break; case TSTRING: LuaString.s_metatable = mt; break; case TFUNCTION: LuaFunction.s_metatable = mt; break; case TTHREAD: LuaThread.s_metatable = mt; break; default: value.setmetatable( mt ); } return value; }
Example 8
Source File: DebugLib.java From luaj with MIT License | 5 votes |
public LuaValue call(LuaValue value, LuaValue table) { LuaValue mt = table.opttable(null); switch ( value.type() ) { case TNIL: LuaNil.s_metatable = mt; break; case TNUMBER: LuaNumber.s_metatable = mt; break; case TBOOLEAN: LuaBoolean.s_metatable = mt; break; case TSTRING: LuaString.s_metatable = mt; break; case TFUNCTION: LuaFunction.s_metatable = mt; break; case TTHREAD: LuaThread.s_metatable = mt; break; default: value.setmetatable( mt ); } return value; }
Example 9
Source File: SampleSandboxed.java From luaj with MIT License | 4 votes |
public static void main(String[] args) { // Create server globals with just enough library support to compile user scripts. server_globals = new Globals(); server_globals.load(new JseBaseLib()); server_globals.load(new PackageLib()); server_globals.load(new JseStringLib()); // To load scripts, we occasionally need a math library in addition to compiler support. // To limit scripts using the debug library, they must be closures, so we only install LuaC. server_globals.load(new JseMathLib()); LoadState.install(server_globals); LuaC.install(server_globals); // Set up the LuaString metatable to be read-only since it is shared across all scripts. LuaString.s_metatable = new ReadOnlyLuaTable(LuaString.s_metatable); // Example normal scripts that behave as expected. runScriptInSandbox( "return 'foo'" ); runScriptInSandbox( "return ('abc'):len()" ); runScriptInSandbox( "return getmetatable('abc')" ); runScriptInSandbox( "return getmetatable('abc').len" ); runScriptInSandbox( "return getmetatable('abc').__index" ); // Example user scripts that attempt rogue operations, and will fail. runScriptInSandbox( "return setmetatable('abc', {})" ); runScriptInSandbox( "getmetatable('abc').len = function() end" ); runScriptInSandbox( "getmetatable('abc').__index = {}" ); runScriptInSandbox( "getmetatable('abc').__index.x = 1" ); runScriptInSandbox( "while true do print('loop') end" ); // Example use of other shared metatables, which should also be made read-only. // This toy example allows booleans to be added to numbers. runScriptInSandbox( "return 5 + 6, 5 + true, false + 6" ); LuaBoolean.s_metatable = new ReadOnlyLuaTable(LuaValue.tableOf(new LuaValue[] { LuaValue.ADD, new TwoArgFunction() { public LuaValue call(LuaValue x, LuaValue y) { return LuaValue.valueOf( (x == TRUE ? 1.0 : x.todouble()) + (y == TRUE ? 1.0 : y.todouble()) ); } }, })); runScriptInSandbox( "return 5 + 6, 5 + true, false + 6" ); }