Java Code Examples for burlap.mdp.core.oo.state.generic.GenericOOState#object()
The following examples show how to use
burlap.mdp.core.oo.state.generic.GenericOOState#object() .
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Example 1
Source File: MinecraftModel.java From burlapcraft with GNU Lesser General Public License v3.0 | 6 votes |
protected void simMove(GenericOOState gs){ //get agent and current position BCAgent agent = (BCAgent)gs.touch(CLASS_AGENT); //get objects and their positions List<ObjectInstance> blocks = gs.objectsOfClass(HelperNameSpace.CLASS_BLOCK); List<HelperPos> coords = new ArrayList<HelperPos>(); for (ObjectInstance block : blocks) { int blockX = ((BCBlock)block).x; int blockY = ((BCBlock)block).y; int blockZ = ((BCBlock)block).z; coords.add(new HelperPos(blockX, blockY, blockZ)); } //get resulting position int [][][] map = ((BCMap)gs.object(CLASS_MAP)).map; HelperPos newPos = this.moveResult(agent.x, agent.y, agent.z, agent.rdir, coords, map); //set the new position agent.x = newPos.x; agent.y = newPos.y; agent.z = newPos.z; }
Example 2
Source File: MinecraftModel.java From burlapcraft with GNU Lesser General Public License v3.0 | 6 votes |
protected void simDestroy(GenericOOState gs){ //get agent and current position BCAgent agent = (BCAgent)gs.object(CLASS_AGENT); BCInventory inv = (BCInventory)gs.object(CLASS_INVENTORY); if(agent.selected < 0 || agent.selected > 8 || agent.vdir != 1){ return; } int itemId = inv.inv[agent.selected].type; if(itemId != 278){ return; } List<ObjectInstance> oblocks = gs.objectsOfClass(CLASS_BLOCK); List<BCBlock> blocks = new ArrayList<BCBlock>(oblocks.size()); for(ObjectInstance ob : oblocks){ blocks.add((BCBlock)ob); } this.destroyResult(agent.x, agent.y, agent.z, agent.rdir, blocks, gs); }
Example 3
Source File: MinecraftModel.java From burlapcraft with GNU Lesser General Public License v3.0 | 4 votes |
protected void simPlace(GenericOOState gs){ BCAgent agent = (BCAgent)gs.object(CLASS_AGENT); if(agent.vdir != 1 || agent.selected < 0 || agent.selected > 8){ return; } BCInventory inv = (BCInventory)gs.object(CLASS_INVENTORY); if(inv.inv[agent.selected].type == -1 || !HelperActions.blockIsOneOf(Block.getBlockById(inv.inv[agent.selected].type), mineableBlocks)){ return; } List<ObjectInstance> oblocks = gs.objectsOfClass(CLASS_BLOCK); List<BCBlock> blocks = new ArrayList<BCBlock>(oblocks.size()); for(ObjectInstance ob : oblocks){ blocks.add((BCBlock)ob); } int [][][] map = ((BCMap)gs.object(CLASS_MAP)).map; placeResult(agent.x, agent.y, agent.z, agent.rdir, blocks, agent.selected, map, gs); }