Java Code Examples for sun.java2d.pipe.RenderQueue#flushAndInvokeNow()
The following examples show how to use
sun.java2d.pipe.RenderQueue#flushAndInvokeNow() .
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Example 1
Source File: TranslucentWindowPainter.java From dragonwell8_jdk with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { @Override public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 2
Source File: RSLAPITest.java From openjdk-jdk9 with GNU General Public License v2.0 | 5 votes |
private static void printSurface(Surface s) { if (s instanceof AccelSurface) { final AccelSurface surface = (AccelSurface) s; System.out.println(" Accel Surface: "); System.out.println(" type=" + surface.getType()); System.out.println(" bounds=" + surface.getBounds()); System.out.println(" nativeBounds=" + surface.getNativeBounds()); System.out.println(" isSurfaceLost=" + surface.isSurfaceLost()); System.out.println(" isValid=" + surface.isValid()); RenderQueue rq = surface.getContext().getRenderQueue(); rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE)); System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE)); System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN)); System.out.printf( " getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER)); testD3DDeviceResourceField(surface); testInvalidType(surface, -1); testInvalidType(surface, -150); testInvalidType(surface, 300); testInvalidType(surface, Integer.MAX_VALUE); testInvalidType(surface, Integer.MIN_VALUE); } }); } finally { rq.unlock(); } } else { System.out.println("null accelerated surface"); } }
Example 3
Source File: TranslucentWindowPainter.java From openjdk-8-source with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 4
Source File: RSLAPITest.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 5 votes |
private static void printSurface(Surface s) { if (s instanceof AccelSurface) { final AccelSurface surface = (AccelSurface) s; System.out.println(" Accel Surface: "); System.out.println(" type=" + surface.getType()); System.out.println(" bounds=" + surface.getBounds()); System.out.println(" nativeBounds=" + surface.getNativeBounds()); System.out.println(" isSurfaceLost=" + surface.isSurfaceLost()); System.out.println(" isValid=" + surface.isValid()); RenderQueue rq = surface.getContext().getRenderQueue(); rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE)); System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE)); System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN)); System.out.printf( " getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER)); testD3DDeviceResourceField(surface); testInvalidType(surface, -1); testInvalidType(surface, -150); testInvalidType(surface, 300); testInvalidType(surface, Integer.MAX_VALUE); testInvalidType(surface, Integer.MIN_VALUE); } }); } finally { rq.unlock(); } } else { System.out.println("null accelerated surface"); } }
Example 5
Source File: TranslucentWindowPainter.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { @Override public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 6
Source File: RSLAPITest.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
private static void printSurface(Surface s) { if (s instanceof AccelSurface) { final AccelSurface surface = (AccelSurface) s; System.out.println(" Accel Surface: "); System.out.println(" type=" + surface.getType()); System.out.println(" bounds=" + surface.getBounds()); System.out.println(" nativeBounds=" + surface.getNativeBounds()); System.out.println(" isSurfaceLost=" + surface.isSurfaceLost()); System.out.println(" isValid=" + surface.isValid()); RenderQueue rq = surface.getContext().getRenderQueue(); rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE)); System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE)); System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN)); System.out.printf( " getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER)); testD3DDeviceResourceField(surface); testInvalidType(surface, -1); testInvalidType(surface, -150); testInvalidType(surface, 300); testInvalidType(surface, Integer.MAX_VALUE); testInvalidType(surface, Integer.MIN_VALUE); } }); } finally { rq.unlock(); } } else { System.out.println("null accelerated surface"); } }
Example 7
Source File: TranslucentWindowPainter.java From openjdk-jdk8u with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { @Override public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 8
Source File: TranslucentWindowPainter.java From jdk8u_jdk with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { Rectangle bounds = ((SurfaceData)s).getBounds(); final int w = bounds.width; final int h = bounds.height; final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { @Override public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 9
Source File: RSLAPITest.java From hottub with GNU General Public License v2.0 | 5 votes |
private static void printSurface(Surface s) { if (s instanceof AccelSurface) { final AccelSurface surface = (AccelSurface) s; System.out.println(" Accel Surface: "); System.out.println(" type=" + surface.getType()); System.out.println(" bounds=" + surface.getBounds()); System.out.println(" nativeBounds=" + surface.getNativeBounds()); System.out.println(" isSurfaceLost=" + surface.isSurfaceLost()); System.out.println(" isValid=" + surface.isValid()); RenderQueue rq = surface.getContext().getRenderQueue(); rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE)); System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE)); System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN)); System.out.printf( " getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER)); testD3DDeviceResourceField(surface); testInvalidType(surface, -1); testInvalidType(surface, -150); testInvalidType(surface, 300); testInvalidType(surface, Integer.MAX_VALUE); testInvalidType(surface, Integer.MIN_VALUE); } }); } finally { rq.unlock(); } } else { System.out.println("null accelerated surface"); } }
Example 10
Source File: RSLAPITest.java From TencentKona-8 with GNU General Public License v2.0 | 5 votes |
private static void printSurface(Surface s) { if (s instanceof AccelSurface) { final AccelSurface surface = (AccelSurface) s; System.out.println(" Accel Surface: "); System.out.println(" type=" + surface.getType()); System.out.println(" bounds=" + surface.getBounds()); System.out.println(" nativeBounds=" + surface.getNativeBounds()); System.out.println(" isSurfaceLost=" + surface.isSurfaceLost()); System.out.println(" isValid=" + surface.isValid()); RenderQueue rq = surface.getContext().getRenderQueue(); rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { System.out.printf(" getNativeResource(TEXTURE)=0x%x\n", surface.getNativeResource(TEXTURE)); System.out.printf(" getNativeResource(RT_TEXTURE)=0x%x\n", surface.getNativeResource(RT_TEXTURE)); System.out.printf(" getNativeResource(RT_PLAIN)=0x%x\n", surface.getNativeResource(RT_PLAIN)); System.out.printf( " getNativeResource(FLIP_BACKBUFFER)=0x%x\n", surface.getNativeResource(FLIP_BACKBUFFER)); testD3DDeviceResourceField(surface); testInvalidType(surface, -1); testInvalidType(surface, -150); testInvalidType(surface, 300); testInvalidType(surface, Integer.MAX_VALUE); testInvalidType(surface, Integer.MIN_VALUE); } }); } finally { rq.unlock(); } } else { System.out.println("null accelerated surface"); } }
Example 11
Source File: TranslucentWindowPainter.java From openjdk-8 with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 12
Source File: TranslucentWindowPainter.java From hottub with GNU General Public License v2.0 | 5 votes |
@Override protected boolean update(Image bb) { if (bb instanceof DestSurfaceProvider) { Surface s = ((DestSurfaceProvider)bb).getDestSurface(); if (s instanceof AccelSurface) { final int w = bb.getWidth(null); final int h = bb.getHeight(null); final boolean arr[] = { false }; final AccelSurface as = (AccelSurface)s; RenderQueue rq = as.getContext().getRenderQueue(); rq.lock(); try { BufferedContext.validateContext(as); rq.flushAndInvokeNow(new Runnable() { @Override public void run() { long psdops = as.getNativeOps(); arr[0] = updateWindowAccel(psdops, w, h); } }); } catch (InvalidPipeException e) { // ignore, false will be returned } finally { rq.unlock(); } return arr[0]; } } return super.update(bb); }
Example 13
Source File: StrikeCache.java From openjdk-8-source with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 14
Source File: StrikeCache.java From jdk8u60 with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 15
Source File: StrikeCache.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 16
Source File: StrikeCache.java From openjdk-8 with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 17
Source File: StrikeCache.java From openjdk-jdk9 with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!GraphicsEnvironment.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 18
Source File: StrikeCache.java From jdk8u_jdk with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 19
Source File: StrikeCache.java From hottub with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }
Example 20
Source File: StrikeCache.java From jdk8u-jdk with GNU General Public License v2.0 | 4 votes |
static void disposeStrike(final FontStrikeDisposer disposer) { // we need to execute the strike disposal on the rendering thread // because they may be accessed on that thread at the time of the // disposal (for example, when the accel. cache is invalidated) // Whilst this is a bit heavyweight, in most applications // strike disposal is a relatively infrequent operation, so it // doesn't matter. But in some tests that use vast numbers // of strikes, the switching back and forth is measurable. // So the "pollRemove" call is added to batch up the work. // If we are polling we know we've already been called back // and can directly dispose the record. // Also worrisome is the necessity of getting a GC here. if (Disposer.pollingQueue) { doDispose(disposer); return; } RenderQueue rq = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); if (!ge.isHeadless()) { GraphicsConfiguration gc = ge.getDefaultScreenDevice().getDefaultConfiguration(); if (gc instanceof AccelGraphicsConfig) { AccelGraphicsConfig agc = (AccelGraphicsConfig)gc; BufferedContext bc = agc.getContext(); if (bc != null) { rq = bc.getRenderQueue(); } } } if (rq != null) { rq.lock(); try { rq.flushAndInvokeNow(new Runnable() { public void run() { doDispose(disposer); Disposer.pollRemove(); } }); } finally { rq.unlock(); } } else { doDispose(disposer); } }