Java Code Examples for org.bukkit.event.entity.EntityChangeBlockEvent#getEntityType()
The following examples show how to use
org.bukkit.event.entity.EntityChangeBlockEvent#getEntityType() .
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Example 1
Source File: FlyingMobEvents.java From askyblock with GNU General Public License v2.0 | 6 votes |
/** * Withers change blocks to air after they are hit (don't know why) * This prevents this when the wither has been spawned by a visitor * @param e - event */ @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) public void WitherChangeBlocks(final EntityChangeBlockEvent e) { if (DEBUG) { plugin.getLogger().info(e.getEventName()); } // Only cover withers in the island world if (e.getEntityType() != EntityType.WITHER || !IslandGuard.inWorld(e.getEntity()) ) { return; } if (mobSpawnInfo.containsKey(e.getEntity())) { // We know about this wither if (DEBUG) { plugin.getLogger().info("DEBUG: We know about this wither"); } if (!mobSpawnInfo.get(e.getEntity()).inIslandSpace(e.getEntity().getLocation())) { // Cancel the block changes if (DEBUG) { plugin.getLogger().info("DEBUG: cancelled wither block change"); } e.setCancelled(true); } } }
Example 2
Source File: WorldListener.java From BedWars with GNU Lesser General Public License v3.0 | 5 votes |
@EventHandler public void onEntityChangeBlock(EntityChangeBlockEvent event) { if (event.isCancelled()) { return; } for (String gameName : Main.getGameNames()) { Game game = Main.getGame(gameName); if (GameCreator.isInArea(event.getBlock().getLocation(), game.getPos1(), game.getPos2())) { if (game.getStatus() == GameStatus.RUNNING || game.getStatus() == GameStatus.GAME_END_CELEBRATING) { if (event.getEntityType() == EntityType.FALLING_BLOCK && game.getOriginalOrInheritedAllowBlockFalling()) { if (event.getBlock().getType() != event.getTo()) { if (!game.getRegion().isBlockAddedDuringGame(event.getBlock().getLocation())) { if (event.getBlock().getType() != Material.AIR) { game.getRegion().putOriginalBlock(event.getBlock().getLocation(), event.getBlock().getState()); } game.getRegion().addBuiltDuringGame(event.getBlock().getLocation()); } } return; // allow block fall } } if (game.getStatus() != GameStatus.DISABLED) { event.setCancelled(true); } } } }
Example 3
Source File: WorldListener.java From BedWars with GNU Lesser General Public License v3.0 | 5 votes |
@EventHandler public void onEntityChangeBlock(EntityChangeBlockEvent event) { if (event.isCancelled()) { return; } for (String gameName : Main.getGameNames()) { Game game = Main.getGame(gameName); if (GameCreator.isInArea(event.getBlock().getLocation(), game.getPos1(), game.getPos2())) { if (game.getStatus() == GameStatus.RUNNING || game.getStatus() == GameStatus.GAME_END_CELEBRATING) { if (event.getEntityType() == EntityType.FALLING_BLOCK && game.getOriginalOrInheritedAllowBlockFalling()) { if (event.getBlock().getType() != event.getTo()) { if (!game.getRegion().isBlockAddedDuringGame(event.getBlock().getLocation())) { if (event.getBlock().getType() != Material.AIR) { game.getRegion().putOriginalBlock(event.getBlock().getLocation(), event.getBlock().getState()); } game.getRegion().addBuiltDuringGame(event.getBlock().getLocation()); } } return; // allow block fall } } if (game.getStatus() != GameStatus.DISABLED) { event.setCancelled(true); } } } }
Example 4
Source File: ChunkListener.java From FastAsyncWorldedit with GNU General Public License v3.0 | 5 votes |
@EventHandler(priority = EventPriority.LOWEST) public void onBlockChange(EntityChangeBlockEvent event) { if (physicsFreeze) { event.setCancelled(true); return; } Block block = event.getBlock(); int x = block.getX(); int z = block.getZ(); int cx = x >> 4; int cz = z >> 4; int[] count = getCount(cx, cz); if (count[1] >= Settings.IMP.TICK_LIMITER.FALLING) { event.setCancelled(true); return; } if (event.getEntityType() == EntityType.FALLING_BLOCK) { if (++count[1] >= Settings.IMP.TICK_LIMITER.FALLING) { // Only cancel falling blocks when it's lagging if (Fawe.get().getTimer().getTPS() < 18) { cancelNearby(cx, cz); if (rateLimit <= 0) { rateLimit = 20; Fawe.debug("[FAWE `tick-limiter`] Detected and cancelled falling block lag source at " + block.getLocation()); } event.setCancelled(true); return; } else { count[1] = 0; } } } }
Example 5
Source File: FlagAnvilSpleef.java From HeavySpleef with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") @EventHandler public void onEntityChangeBlockEvent(EntityChangeBlockEvent e) { EntityType type = e.getEntityType(); if (type != EntityType.FALLING_BLOCK) { return; } Entity entity = e.getEntity(); if (!fallingAnvils.contains(entity)) { return; } Block block = e.getBlock(); Block under = block.getRelative(BlockFace.DOWN); fallingAnvils.remove(entity); e.setCancelled(true); if (!game.canSpleef(under)) { entity.remove(); return; } Material material = under.getType(); under.setType(Material.AIR); World world = under.getWorld(); Sound anvilLandSound = Game.getSoundEnumType("ANVIL_LAND"); if (anvilLandSound != null) { world.playSound(block.getLocation(), anvilLandSound, 1.0f, 1.0f); } if (game.getPropertyValue(GameProperty.PLAY_BLOCK_BREAK)) { world.playEffect(under.getLocation(), Effect.STEP_SOUND, material.getId()); } }
Example 6
Source File: BlockPhysics.java From FunnyGuilds with Apache License 2.0 | 4 votes |
@EventHandler public void onFall(EntityChangeBlockEvent event) { if (event.getEntityType() == EntityType.FALLING_BLOCK && GuildHeartProtectionHandler.isGuildHeart(event.getBlock())) { event.setCancelled(true); } }