Java Code Examples for net.minecraft.block.Block#onBlockPlacedBy()
The following examples show how to use
net.minecraft.block.Block#onBlockPlacedBy() .
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Example 1
Source File: DroneAIPlace.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
/** * Called to actually place the block, after the location is determined * and all permission checks have been made. * * @param stack The item stack that was used to place the block. This can be changed inside the method. * @param player The player who is placing the block. Can be null if the block is not being placed by a player. * @param side The side the player (or machine) right-clicked on. */ private boolean placeBlockAt(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata){ Block block = Block.getBlockFromItem(stack.getItem()); if(!world.setBlock(x, y, z, block, metadata, 3)) { return false; } block.onBlockPlacedBy(world, x, y, z, player, stack); block.onPostBlockPlaced(world, x, y, z, metadata); return true; }
Example 2
Source File: ItemArcaneCake.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 4 votes |
@Override public boolean onItemUse(ItemStack stack, EntityPlayer player, World yWorld, int z, int par5, int par6, int par7, float par8, float par9, float par10) { Block block = yWorld.getBlock(z, par5, par6); if (block == Blocks.snow_layer && (yWorld.getBlockMetadata(z, par5, par6) & 7) < 1) { par7 = 1; } else if (block != Blocks.vine && block != Blocks.tallgrass && block != Blocks.deadbush) { if (par7 == 0) { --par5; } if (par7 == 1) { ++par5; } if (par7 == 2) { --par6; } if (par7 == 3) { ++par6; } if (par7 == 4) { --z; } if (par7 == 5) { ++z; } } if (!player.canPlayerEdit(z, par5, par6, par7, stack)) { return false; } else if (stack.stackSize == 0) { return false; } else { Block cake = ForbiddenBlocks.arcaneCake; if (yWorld.canPlaceEntityOnSide(cake, z, par5, par6, false, par7, (Entity) null, stack)) { int j1 = cake.onBlockPlaced(yWorld, z, par5, par6, par7, par8, par9, par10, 0); if (yWorld.setBlock(z, par5, par6, cake, j1, 3)) { if (yWorld.getBlock(z, par5, par6) == cake) { cake.onBlockPlacedBy(yWorld, z, par5, par6, player, stack); cake.onPostBlockPlaced(yWorld, z, par5, par6, j1); } yWorld.playSoundEffect((double) ((float) z + 0.5F), (double) ((float) par5 + 0.5F), (double) ((float) par6 + 0.5F), block.stepSound.soundName, (block.stepSound.getVolume() + 1.0F) / 2.0F, block.stepSound.getPitch() * 0.8F); --stack.stackSize; } } return true; } }
Example 3
Source File: BackpackHelper.java From WearableBackpacks with MIT License | 4 votes |
/** Attempts to place down a backpack, unequipping it * if the specified entity is currently wearing it. */ public static boolean placeBackpack(World world, BlockPos pos, ItemStack stack, EntityLivingBase entity, boolean ignoreEntities) { EntityPlayer player = ((entity instanceof EntityPlayer) ? (EntityPlayer)entity : null); if ((player != null) && !player.canPlayerEdit(pos, EnumFacing.UP, stack)) return false; // TODO: Should permission things be handled outside the API method? // TODO: For mobs, use mob griefing gamerule? Item item = stack.getItem(); // Would use this instead, but gotta avoid depending on the rest of WearableBackpacks. //Block block = MiscUtils.getBlockFromItem(item); Block block = Block.REGISTRY.getObject(item.getRegistryName()); if (ignoreEntities ? !block.canPlaceBlockAt(world, pos) : !world.mayPlace(block, pos, false, EnumFacing.UP, null)) return false; // Actually go ahead and try to set the block in the world. IBlockState state = block.getStateForPlacement( world, pos, EnumFacing.UP, 0.5F, 0.5F, 0.5F, item.getMetadata(stack.getMetadata()), player, EnumHand.MAIN_HAND); if (!world.setBlockState(pos, state, 3) || (world.getBlockState(pos).getBlock() != block)) return false; block.onBlockPlacedBy(world, pos, state, entity, stack); double x = pos.getX() + 0.5; double y = pos.getY() + 0.5; double z = pos.getZ() + 0.5; SoundType sound = block.getSoundType(state, world, pos, entity); world.playSound(x, y, z, sound.getPlaceSound(), SoundCategory.BLOCKS, (sound.getVolume() + 1.0F) / 2.0F, sound.getPitch() * 0.8F, false); // This is used to transfer the BlockEntityTag from Ctrl+pick-blocking to the world. boolean alreadyConfigured = ItemBlock.setTileEntityNBT(world, player, pos, stack); TileEntity tileEntity = world.getTileEntity(pos); if (tileEntity == null) return true; IBackpack placedBackpack = BackpackHelper.getBackpack(tileEntity); if (placedBackpack == null) return true; IBackpack carrierBackpack = BackpackHelper.getBackpack(entity); boolean isEquipped = ((carrierBackpack != null) && (carrierBackpack.getStack() == stack)); ItemStack stackOrig = stack; // Create a copy of the stack with stackSize set to 1 and transfer it. stack = stack.copy(); stack.setCount(1); if (stack.hasTagCompound() && stack.getTagCompound().hasKey("BlockEntityTag")) { stack.getTagCompound().removeTag("BlockEntityTag"); } placedBackpack.setStack(stack); if (!alreadyConfigured) { // If the carrier had the backpack equipped, transfer data and unequip. if (isEquipped) { IBackpackType type = carrierBackpack.getType(); IBackpackData data = carrierBackpack.getData(); if ((data == null) && !world.isRemote) { LOG.error("Backpack data was null when placing down equipped backpack"); data = type.createBackpackData(stack); } placedBackpack.setData(data); if (!world.isRemote) BackpackHelper.setEquippedBackpack(entity, ItemStack.EMPTY, null); type.onUnequip(entity, tileEntity, placedBackpack); // Otherwise create a fresh backpack data on the server. } else if (!world.isRemote) placedBackpack.setData( placedBackpack.getType().createBackpackData(stack)); } // We only shrink the original stack here instead of earlier // as its information is still needed for other checks, and // shrinking it from 1 to 0 would effectively empty the stack. stackOrig.shrink(1); return true; }