Java Code Examples for com.watabou.noosa.Image#height()
The following examples show how to use
com.watabou.noosa.Image#height() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: WndBadge.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
public WndBadge( Badges.Badge badge ) { super(); Image icon = BadgeBanner.image( badge.image ); icon.scale.set( 2 ); add( icon ); BitmapTextMultiline info = PixelScene.createMultiline( badge.description, 8 ); info.maxWidth = WIDTH - MARGIN * 2; info.measure(); float w = Math.max( icon.width(), info.width() ) + MARGIN * 2; icon.x = (w - icon.width()) / 2; icon.y = MARGIN; float pos = icon.y + icon.height() + MARGIN; for (BitmapText line : info.new LineSplitter().split()) { line.measure(); line.x = PixelScene.align( (w - line.width()) / 2 ); line.y = PixelScene.align( pos ); add( line ); pos += line.height(); } resize( (int)w, (int)(pos + MARGIN) ); BadgeBanner.highlight( icon, badge.image ); }
Example 2
Source File: WndBadge.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public WndBadge( Badges.Badge badge ) { super(); Image icon = BadgeBanner.image( badge.image ); icon.scale.set( 2 ); add( icon ); BitmapTextMultiline info = PixelScene.createMultiline( badge.description, 8 ); info.maxWidth = WIDTH - MARGIN * 2; info.measure(); float w = Math.max( icon.width(), info.width() ) + MARGIN * 2; icon.x = (w - icon.width()) / 2; icon.y = MARGIN; float pos = icon.y + icon.height() + MARGIN; for (BitmapText line : info.new LineSplitter().split()) { line.measure(); line.x = PixelScene.align( (w - line.width()) / 2 ); line.y = PixelScene.align( pos ); add( line ); pos += line.height(); } resize( (int)w, (int)(pos + MARGIN) ); BadgeBanner.highlight( icon, badge.image ); }
Example 3
Source File: WndBadge.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public WndBadge( Badges.Badge badge ) { super(); Image icon = BadgeBanner.image( badge.image ); icon.scale.set( 2 ); add( icon ); BitmapTextMultiline info = PixelScene.createMultiline( badge.description, 8 ); info.maxWidth = WIDTH - MARGIN * 2; info.measure(); float w = Math.max( icon.width(), info.width() ) + MARGIN * 2; icon.x = (w - icon.width()) / 2; icon.y = MARGIN; float pos = icon.y + icon.height() + MARGIN; for (BitmapText line : info.new LineSplitter().split()) { line.measure(); line.x = PixelScene.align( (w - line.width()) / 2 ); line.y = PixelScene.align( pos ); add( line ); pos += line.height(); } resize( (int)w, (int)(pos + MARGIN) ); BadgeBanner.highlight( icon, badge.image ); }
Example 4
Source File: WndBadge.java From remixed-dungeon with GNU General Public License v3.0 | 3 votes |
public WndBadge( Badges.Badge badge ) { super(); Image icon = BadgeBanner.image( badge.image ); icon.Scale().set( 2 ); add( icon ); Text info = PixelScene.createMultiline( badge.description, GuiProperties.regularFontSize()); info.maxWidth(WIDTH - MARGIN * 2); float w = Math.max( icon.width(), info.width() ) + MARGIN * 2; icon.x = (w - icon.width()) / 2; icon.y = MARGIN; float pos = icon.y + icon.height() + MARGIN; info.hardlight(0xFFFF00); info.x = PixelScene.align(w / 2 - info.width() / 2); info.y = PixelScene.align(pos); add(info); resize( (int)w, (int)(pos + info.height() + MARGIN) ); BadgeBanner.highlight( icon, badge.image ); }