net.minecraft.client.renderer.entity.layers.LayerBipedArmor Java Examples
The following examples show how to use
net.minecraft.client.renderer.entity.layers.LayerBipedArmor.
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Example #1
Source File: RenderGuard.java From ToroQuest with GNU General Public License v3.0 | 6 votes |
public RenderGuard(RenderManager renderManagerIn) { super(renderManagerIn, new ModelGuard(), 0.5F); LayerRenderer<?> layerrenderer = (LayerRenderer) this.layerRenderers.get(0); defaultModel = (ModelGuard) mainModel; addLayer(new LayerHeldItem(this)); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { modelLeggings = new ModelZombie(0.5F, true); modelArmor = new ModelZombie(1.0F, true); } }; addLayer(layerbipedarmor); // addLayer(new LayerCape(this)); this.defaultLayers = Lists.newArrayList(this.layerRenderers); }
Example #2
Source File: RenderTofunian.java From TofuCraftReload with MIT License | 5 votes |
public RenderTofunian(RenderManager renderManagerIn) { super(renderManagerIn, new ModelTofunian(), 0.5F); this.addLayer(new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelTofunian(0.5F, true); this.modelArmor = new ModelTofunian(1.0F, true); } }); this.addLayer(new LayerTofunianHeldItem(this)); }
Example #3
Source File: RenderSummonZombie.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
public RenderSummonZombie(RenderManager renderManagerIn) { super(renderManagerIn, new ModelSummonZombie(), 0.5F); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { @Override protected void initArmor() { this.modelLeggings = new ModelZombie(0.5F, true); this.modelArmor = new ModelZombie(1.0F, true); } }; this.addLayer(layerbipedarmor); }
Example #4
Source File: RenderVillageLord.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public RenderVillageLord(RenderManager renderManagerIn) { super(renderManagerIn, new ModelVillageLord(), 0.5F); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelSentry(0.5F, true); this.modelArmor = new ModelSentry(1.0F, true); } }; this.addLayer(layerbipedarmor); }
Example #5
Source File: RenderBas.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public RenderBas(RenderManager renderManagerIn) { super(renderManagerIn, new ModelSkeleton(), 0.5F); // this.addLayer(new LayerHeldItem(this)); this.addLayer(new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelZombie(0.5F, true); this.modelArmor = new ModelZombie(0.5F, true); } }); }
Example #6
Source File: RenderSentry.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public RenderSentry(RenderManager renderManagerIn) { super(renderManagerIn, new ModelSentry(), 0.5F); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelSentry(0.5F, true); this.modelArmor = new ModelSentry(1.0F, true); } }; this.addLayer(layerbipedarmor); }
Example #7
Source File: RenderRainbowGuard.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public RenderRainbowGuard(RenderManager renderManagerIn) { super(renderManagerIn, new ModelRainbowGuard(), 0.5F); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelRainbowGuard(0.5F, true); this.modelArmor = new ModelRainbowGuard(1.0F, true); } }; this.addLayer(layerbipedarmor); this.rainbowGuardModel = (ModelRainbowGuard) super.mainModel; }
Example #8
Source File: RenderRainbowKing.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
public RenderRainbowKing(RenderManager renderManagerIn) { super(renderManagerIn, new ModelRainbowGuard(), 0.5F); LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this) { protected void initArmor() { this.modelLeggings = new ModelRainbowGuard(0.5F, true); this.modelArmor = new ModelRainbowGuard(1.0F, true); } }; this.addLayer(layerbipedarmor); this.rainbowGuardModel = (ModelRainbowGuard) super.mainModel; }