Java Code Examples for org.bukkit.potion.Potion#toItemStack()
The following examples show how to use
org.bukkit.potion.Potion#toItemStack() .
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Example 1
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 2
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 3
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 4
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }
Example 5
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@SuppressWarnings("deprecation") @Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> contents = (Map<String,Tag>) ((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } return chestItem; }
Example 6
Source File: NMSHandler.java From askyblock with GNU General Public License v2.0 | 4 votes |
@Override public ItemStack setPotion(Material itemMaterial, Tag itemTags, ItemStack chestItem) { // Try some backwards compatibility with new 1.9 schematics Map<String,Tag> cont = (Map<String,Tag>) ((CompoundTag) itemTags).getValue(); if (cont != null) { if (((CompoundTag) itemTags).getValue().containsKey("tag")) { Map<String,Tag> contents = (Map<String,Tag>)((CompoundTag) itemTags).getValue().get("tag").getValue(); StringTag stringTag = ((StringTag)contents.get("Potion")); if (stringTag != null) { String tag = stringTag.getValue().replace("minecraft:", ""); PotionType type = null; boolean strong = tag.contains("strong"); boolean _long = tag.contains("long"); //Bukkit.getLogger().info("tag = " + tag); if(tag.equals("fire_resistance") || tag.equals("long_fire_resistance")){ type = PotionType.FIRE_RESISTANCE; }else if(tag.equals("harming") || tag.equals("strong_harming")){ type = PotionType.INSTANT_DAMAGE; }else if(tag.equals("healing") || tag.equals("strong_healing")){ type = PotionType.INSTANT_HEAL; }else if(tag.equals("invisibility") || tag.equals("long_invisibility")){ type = PotionType.INVISIBILITY; }else if(tag.equals("leaping") || tag.equals("long_leaping") || tag.equals("strong_leaping")){ type = PotionType.JUMP; }else if(tag.equals("night_vision") || tag.equals("long_night_vision")){ type = PotionType.NIGHT_VISION; }else if(tag.equals("poison") || tag.equals("long_poison") || tag.equals("strong_poison")){ type = PotionType.POISON; }else if(tag.equals("regeneration") || tag.equals("long_regeneration") || tag.equals("strong_regeneration")){ type = PotionType.REGEN; }else if(tag.equals("slowness") || tag.equals("long_slowness")){ type = PotionType.SLOWNESS; }else if(tag.equals("swiftness") || tag.equals("long_swiftness") || tag.equals("strong_swiftness")){ type = PotionType.SPEED; }else if(tag.equals("strength") || tag.equals("long_strength") || tag.equals("strong_strength")){ type = PotionType.STRENGTH; }else if(tag.equals("water_breathing") || tag.equals("long_water_breathing")){ type = PotionType.WATER_BREATHING; }else if(tag.equals("water")){ type = PotionType.WATER; }else if(tag.equals("weakness") || tag.equals("long_weakness")){ type = PotionType.WEAKNESS; }else{ return chestItem; } Potion potion = new Potion(type); potion.setHasExtendedDuration(_long); potion.setLevel(strong ? 2 : 1); chestItem = potion.toItemStack(chestItem.getAmount()); } } } return chestItem; }