Java Code Examples for net.minecraft.client.Minecraft#isAmbientOcclusionEnabled()
The following examples show how to use
net.minecraft.client.Minecraft#isAmbientOcclusionEnabled() .
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Example 1
Source File: MetaTileEntityTESR.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
private void renderTileEntityFastPart(MetaTileEntityHolder te, double x, double y, double z, float partialTicks, int destroyStage) { Tessellator tessellator = Tessellator.getInstance(); BufferBuilder buffer = tessellator.getBuffer(); this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); RenderHelper.disableStandardItemLighting(); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GlStateManager.enableBlend(); GlStateManager.disableCull(); if (Minecraft.isAmbientOcclusionEnabled()) { GlStateManager.shadeModel(GL11.GL_SMOOTH); } else { GlStateManager.shadeModel(GL11.GL_FLAT); } buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK); renderTileEntityFast(te, x, y, z, partialTicks, destroyStage, partialTicks, buffer); buffer.setTranslation(0, 0, 0); tessellator.draw(); RenderHelper.enableStandardItemLighting(); }
Example 2
Source File: BlockModelRendererSchematic.java From litematica with GNU Lesser General Public License v3.0 | 6 votes |
public boolean renderModel(IBlockAccess worldIn, IBakedModel modelIn, IBlockState stateIn, BlockPos posIn, BufferBuilder buffer) { boolean ao = Minecraft.isAmbientOcclusionEnabled() && stateIn.getLightValue() == 0 && modelIn.isAmbientOcclusion(); long rand = MathHelper.getPositionRandom(posIn); try { if (ao) { return this.renderModelSmooth(worldIn, modelIn, stateIn, posIn, buffer, rand); } else { return this.renderModelFlat(worldIn, modelIn, stateIn, posIn, buffer, rand); } } catch (Throwable throwable) { CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Tesselating block model"); CrashReportCategory crashreportcategory = crashreport.makeCategory("Block model being tesselated"); CrashReportCategory.addBlockInfo(crashreportcategory, posIn, stateIn); crashreportcategory.addCrashSection("Using AO", Boolean.valueOf(ao)); throw new ReportedException(crashreport); } }
Example 3
Source File: FacadeRenderer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
private static VertexLighterFlat setupLighter(CCRenderState ccrs, Matrix4 translation, IBlockState state, IBlockAccess access, BlockPos pos, IBakedModel model) { boolean renderAO = Minecraft.isAmbientOcclusionEnabled() && state.getLightValue(access, pos) == 0 && model.isAmbientOcclusion(); VertexLighterFlat lighter = renderAO ? lighterSmooth.get() : lighterFlat.get(); AdvCCRSConsumer consumer = new AdvCCRSConsumer(ccrs); lighter.setParent(consumer); consumer.setTranslation(translation); return lighter; }
Example 4
Source File: LightMatrix.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public void sideSample(int side) { if ((computed & 1 << side) == 0) { int[] ssample = ssamplem[side]; for (int q = 0; q < 4; q++) { int[] qsample = qsamplem[q]; if (Minecraft.isAmbientOcclusionEnabled()) { interp(side, q, ssample[qsample[0]], ssample[qsample[1]], ssample[qsample[2]], ssample[qsample[3]]); } else { interp(side, q, ssample[4], ssample[4], ssample[4], ssample[4]); } } computed |= 1 << side; } }
Example 5
Source File: LightMatrix.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 5 votes |
public void sideSample(int side) { if ((computed & 1 << side) == 0) { int[] ssample = ssamplem[side]; for (int q = 0; q < 4; q++) { int[] qsample = qsamplem[q]; if (Minecraft.isAmbientOcclusionEnabled()) interp(side, q, ssample[qsample[0]], ssample[qsample[1]], ssample[qsample[2]], ssample[qsample[3]]); else interp(side, q, ssample[4], ssample[4], ssample[4], ssample[4]); } computed |= 1 << side; } }
Example 6
Source File: WrapperMinecraft.java From ClientBase with MIT License | 4 votes |
public static boolean isAmbientOcclusionEnabled() { return Minecraft.isAmbientOcclusionEnabled(); }
Example 7
Source File: RenderHelper.java From GardenCollection with MIT License | 4 votes |
public void renderFace (int face, IBlockAccess blockAccess, Block block, int x, int y, int z, IIcon icon, float r, float g, float b) { if (Minecraft.isAmbientOcclusionEnabled() && blockAccess != null && block.getLightValue(blockAccess, x, y, z) == 0) renderFaceAOPartial(face, blockAccess, block, x, y, z, icon, r, g, b); else renderFaceColorMult(face, blockAccess, block, x, y, z, icon, r, g, b); }
Example 8
Source File: RenderHelper.java From GardenCollection with MIT License | 4 votes |
public void renderPartialFace (int face, IBlockAccess blockAccess, Block block, int x, int y, int z, IIcon icon, double uMin, double vMin, double uMax, double vMax, float r, float g, float b) { if (Minecraft.isAmbientOcclusionEnabled() && blockAccess != null && block.getLightValue(blockAccess, x, y, z) == 0) renderPartialFaceAOPartial(face, blockAccess, block, x, y, z, icon, uMin, vMin, uMax, vMax, r, g, b); else renderPartialFaceColorMult(face, blockAccess, block, x, y, z, icon, uMin, vMin, uMax, vMax, r, g, b); }