Java Code Examples for net.minecraft.util.EnumFacing#getZOffset()
The following examples show how to use
net.minecraft.util.EnumFacing#getZOffset() .
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Example 1
Source File: TileEntityEnergyBridge.java From enderutilities with GNU Lesser General Public License v3.0 | 6 votes |
private boolean isObstructedQuadrant(World world, BlockPos basePos, EnumFacing facing, BlockPos ... positions) { EnumFacing dirNext = facing.rotateY(); // the direction 90 degrees clock wise for (BlockPos pos : positions) { int x = pos.getX() * facing.getXOffset() + pos.getZ() * facing.getZOffset(); int y = pos.getY(); int z = pos.getX() * dirNext.getXOffset() + pos.getZ() * dirNext.getZOffset(); if (world.isAirBlock(basePos.add(x, y, z)) == false) { return true; } } return false; }
Example 2
Source File: EasyPlaceUtils.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
private static Vec3d getHitPositionForSidePosition(BlockPos posSide, EnumFacing sideFromTarget) { EnumFacing.Axis axis = sideFromTarget.getAxis(); double x = posSide.getX() + 0.5 - sideFromTarget.getXOffset() * 0.5; double y = posSide.getY() + (axis == EnumFacing.Axis.Y ? (sideFromTarget == EnumFacing.DOWN ? 1.0 : 0.0) : 0.0); double z = posSide.getZ() + 0.5 - sideFromTarget.getZOffset() * 0.5; return new Vec3d(x, y, z); }
Example 3
Source File: PositionHelper.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
/** * Adjust the position so that the given Entity's bounding box is against the block bound * of a block on the given side. Note that the entity may still be colliding on other sides. * @param entity * @param side */ public void adjustPositionToTouchFace(Entity entity, EnumFacing facing) { this.posX += (facing.getXOffset() * entity.width / 2); this.posZ += (facing.getZOffset() * entity.width / 2); // Bottom side if (facing.equals(EnumFacing.DOWN)) { this.posY -= entity.height; } }
Example 4
Source File: BlockPosEU.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
/** * Offset the position by the given amount into the given direction. * Returns a new instance with the changes applied and does not modify the original. */ public BlockPosEU offset(EnumFacing facing, int distance) { return new BlockPosEU( this.posX + facing.getXOffset() * distance, this.posY + facing.getYOffset() * distance, this.posZ + facing.getZOffset() * distance, this.dimension, this.facing); }
Example 5
Source File: TileEntityBarrel.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
protected Vec3d getSpawnedItemPosition(EnumFacing side) { double x = this.getPos().getX() + 0.5 + side.getXOffset() * 0.625; double y = this.getPos().getY() + 0.5 + side.getYOffset() * 0.5; double z = this.getPos().getZ() + 0.5 + side.getZOffset() * 0.625; if (side == EnumFacing.DOWN) { y -= 0.25; } return new Vec3d(x, y, z); }
Example 6
Source File: PhasedBlockRenderer.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
public SurfaceFace(EnumFacing face, BlockPos position, Vec3d shapeLocus) { this.face = face; this.position = position; xNormal = -face.getXOffset(); yNormal = -face.getYOffset(); zNormal = -face.getZOffset(); int direction = -face.getAxisDirection().getOffset(); int renderDirection = face.getAxis().isHorizontal() ? direction : -direction; float xLocus = position.getX() + (1 - xNormal) / 2; float yLocus = position.getY() + (1 - yNormal) / 2; float zLocus = position.getZ() + (1 - zNormal) / 2; float xShear = yNormal - zNormal; float yShear = zNormal - xNormal; float zShear = xNormal - yNormal; float yShearOne = xShear == 0 ? yShear : 0; float yShearTwo = xShear != 0 ? yShear : 0; int idx = 0; for (int shearOne = -renderDirection; shearOne >= -1 && shearOne < 2; shearOne += 2 * renderDirection) { for (int shearTwo = shearOne * renderDirection; shearTwo >= -1 && shearTwo < 2; shearTwo -= 2 * shearOne * renderDirection) { float directionX = xShear * shearOne; float directionY = yShearOne * shearOne + yShearTwo * shearTwo; float directionZ = zShear * shearTwo; float calculatedX = directionX / 2 + xLocus; float calculatedY = directionY / 2 + yLocus; float calculatedZ = directionZ / 2 + zLocus; float distanceToLocusX = (float) shapeLocus.x - calculatedX; float distanceToLocusY = (float) shapeLocus.y - calculatedY; float distanceToLocusZ = (float) shapeLocus.z - calculatedZ; float descale = distanceToLocusX * distanceToLocusX + distanceToLocusY * distanceToLocusY + distanceToLocusZ * distanceToLocusZ; float positionWarp = MathHelper.sin((calculatedX + calculatedY + calculatedZ) * (float) Math.PI / WARP_SPACE_PERIOD); shapeData[idx++] = new float[]{calculatedX, calculatedY, calculatedZ, distanceToLocusX / descale, distanceToLocusY / descale, distanceToLocusZ / descale, positionWarp}; } } }
Example 7
Source File: ItemLivingManipulator.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
private EnumActionResult releaseEntity(ItemStack containerStack, EntityPlayer player, World world, BlockPos pos, double x, double y, double z, EnumFacing side) { ItemStack moduleStack = this.getSelectedModuleStack(containerStack, ModuleType.TYPE_MEMORY_CARD_MISC); if (moduleStack.isEmpty()) { return EnumActionResult.PASS; } NBTTagList tagList = NBTUtils.getTagList(moduleStack, WRAPPER_TAG_NAME, "Entities", Constants.NBT.TAG_COMPOUND, false); if (tagList == null || tagList.tagCount() == 0) { return EnumActionResult.PASS; } int current = NBTUtils.getByte(moduleStack, WRAPPER_TAG_NAME, "Current"); int numEntities = tagList.tagCount(); if (current >= numEntities) { current = (numEntities > 0) ? numEntities - 1 : 0; } NBTTagCompound tag = tagList.getCompoundTagAt(current); if (tag != null) { boolean isShulker = false; if (tag.getString("id").equals("minecraft:shulker") || tag.getString("id").equals("Shulker")) { // Special case to update the Shulker's attached position and position if (tag.hasKey("APX", Constants.NBT.TAG_INT)) { int xi = pos.getX() + side.getXOffset(); int yi = pos.getY() + side.getYOffset(); int zi = pos.getZ() + side.getZOffset(); tag.setTag("Pos", NBTUtils.writeDoubles(new double[] {xi + 0.5d, yi, zi + 0.5d})); tag.setInteger("APX", xi); tag.setInteger("APY", yi); tag.setInteger("APZ", zi); tag.setByte("AttachFace", (byte)side.getIndex()); isShulker = true; } } Entity entity = EntityList.createEntityFromNBT(tag, world); if (entity == null) { return EnumActionResult.FAIL; } if (isShulker == false) { if (tag.hasKey("playerYaw", Constants.NBT.TAG_FLOAT)) { float yawDiff = player.rotationYaw - tag.getFloat("playerYaw"); entity.rotationYaw = (entity.rotationYaw + yawDiff) % 360; } PositionHelper posHelper = new PositionHelper(x, y, z); posHelper.adjustPositionToTouchFace(entity, side); entity.setLocationAndAngles(posHelper.posX, posHelper.posY, posHelper.posZ, entity.rotationYaw, entity.rotationPitch); } entity.motionY = 0.0; entity.fallDistance = 0.0f; entity.onGround = true; if (entity instanceof EntityLiving && this.getInstalledModuleCount(containerStack, ModuleType.TYPE_MOBPERSISTENCE) > 0) { EntityUtils.applyMobPersistence((EntityLiving)entity); } world.spawnEntity(entity); tagList.removeTag(current); } numEntities = tagList.tagCount(); if (current >= numEntities) { current = (numEntities > 0) ? numEntities - 1 : 0; } NBTUtils.setByte(moduleStack, WRAPPER_TAG_NAME, "Current", (byte)current); this.setSelectedModuleStack(containerStack, ModuleType.TYPE_MEMORY_CARD_MISC, moduleStack); return EnumActionResult.SUCCESS; }
Example 8
Source File: RenderEventHandler.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
protected void renderPortalPanelText(String text, EntityPlayer player, BlockPos pos, EnumFacing facing, float partialTicks) { double x = pos.getX(); double y = pos.getY(); double z = pos.getZ(); double dx = player.lastTickPosX + (player.posX - player.lastTickPosX) * partialTicks; double dy = player.lastTickPosY + (player.posY - player.lastTickPosY) * partialTicks; double dz = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * partialTicks; float angleH = 0f; float angleV = 0f; double frontOffset = 0.32D; if (facing.getAxis().isHorizontal()) { int frontX = facing.getXOffset(); int frontZ = facing.getZOffset(); if (facing == EnumFacing.NORTH || facing == EnumFacing.WEST) { frontX = -frontX; frontZ = -frontZ; frontOffset = 1.0D - frontOffset; } x += frontX * frontOffset + frontZ * 0.5D; z += frontZ * frontOffset + frontX * 0.5D; y += 1.25D; angleH = facing.getHorizontalAngle() + 180f; } else { if (facing == EnumFacing.DOWN) { frontOffset = 1.0D - frontOffset; x += 0.5D; z -= 0.25D; } else { x += 0.5D; z += 1.25D; } y += frontOffset; angleV = facing.getYOffset() * -90f; } this.renderLabel(text, x - dx, y - dy, z - dz, angleH, angleV); }