Java Code Examples for org.lwjgl.input.Mouse#next()
The following examples show how to use
org.lwjgl.input.Mouse#next() .
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Example 1
Source File: GuiScreenEditKeys.java From Hyperium with GNU Lesser General Public License v3.0 | 6 votes |
@Override public void handleInput() throws IOException { if (listeningForNewKey) { if (Mouse.next()) { int button = Mouse.getEventButton(); if (Mouse.isButtonDown(button)) { selected.getKey().setKey(button - 100); listeningForNewKey = false; changeKey.displayString = "Change key"; return; } } if (Keyboard.next()) { int key = Keyboard.getEventKey(); if (Keyboard.isKeyDown(key)) { selected.getKey().setKey(key); listeningForNewKey = false; changeKey.displayString = "Change key"; return; } } } super.handleInput(); }
Example 2
Source File: Game.java From FEMultiPlayer-V2 with GNU General Public License v3.0 | 6 votes |
/** * Gets the input. * * @return the input */ public static void getInput() { Keyboard.poll(); keys.clear(); while(Keyboard.next()) { KeyboardEvent ke = new KeyboardEvent(Keyboard.getEventKey(), Keyboard.getEventCharacter(), Keyboard.isRepeatEvent(), Keyboard.getEventKeyState(), KeyboardEvent.generateModifiers()); keys.add(ke); } Mouse.poll(); mouseEvents.clear(); while(Mouse.next()) { MouseEvent me = new MouseEvent( Mouse.getEventX(), Mouse.getEventY(), Mouse.getEventDWheel(), Mouse.getEventButton(), Mouse.getEventButtonState()); mouseEvents.add(me); } }
Example 3
Source File: Game.java From FEMultiplayer with GNU General Public License v3.0 | 6 votes |
public static void getInput() { Keyboard.poll(); keys.clear(); while(Keyboard.next()) { KeyboardEvent ke = new KeyboardEvent( Keyboard.getEventKey(), Keyboard.getEventCharacter(), Keyboard.isRepeatEvent(), Keyboard.getEventKeyState()); keys.add(ke); } Mouse.poll(); mouseEvents.clear(); while(Mouse.next()) { MouseEvent me = new MouseEvent( Mouse.getEventX(), Mouse.getEventY(), Mouse.getEventDWheel(), Mouse.getEventButton(), Mouse.getEventButtonState()); mouseEvents.add(me); } }
Example 4
Source File: GuiScreenPlus.java From Chisel with GNU General Public License v2.0 | 5 votes |
@Override public void handleInput() { while(Mouse.next()) { this.handleMouseInput(); } while(Keyboard.next()) { this.handleKeyboardInput(); } }
Example 5
Source File: PointerInput.java From tribaltrouble with GNU General Public License v2.0 | 4 votes |
private static void resetCursorPos() { setCursorPosition(LocalInput.getMouseX(), LocalInput.getMouseY()); // clear event queue while (Mouse.isCreated() && Mouse.next()); }