Java Code Examples for net.minecraft.util.ActionResult#PASS
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net.minecraft.util.ActionResult#PASS .
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Example 1
Source File: HallowCharmItem.java From the-hallow with MIT License | 7 votes |
@Override public ActionResult useOnBlock(ItemUsageContext context) { PlayerEntity player = context.getPlayer(); if (context.getWorld().isClient) return ActionResult.PASS; BlockState state = context.getWorld().getBlockState(context.getBlockPos()); if(state.getBlock() == HallowedBlocks.HALLOWED_GATE) { if (context.getWorld().getDimension().getType() == DimensionType.OVERWORLD) { if (HallowedGateBlock.isValid(context.getWorld(), context.getBlockPos(), state)) { BlockPos pos = player.getBlockPos(); CompoundTag tag = new CompoundTag(); tag.putInt("x", pos.getX()); tag.putInt("y", pos.getY()); tag.putInt("z", pos.getZ()); context.getStack().putSubTag("PortalLoc", tag); FabricDimensions.teleport(player, HallowedDimensions.THE_HALLOW); return ActionResult.SUCCESS; } else { player.addChatMessage(new TranslatableText("text.thehallow.gate_incomplete"), true); } } else { player.addChatMessage(new TranslatableText("text.thehallow.gate_in_wrong_dimension"), true); } } return ActionResult.PASS; }
Example 2
Source File: HallowedLogBlock.java From the-hallow with MIT License | 6 votes |
@SuppressWarnings("deprecation") @Override public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { ItemStack stack = player.getStackInHand(hand); if (stack.isEmpty() || !(stack.getItem() instanceof MiningToolItem)) { return ActionResult.PASS; } MiningToolItem tool = (MiningToolItem) stack.getItem(); if (stripped != null && (tool.isEffectiveOn(state) || tool.getMiningSpeed(stack, state) > 1.0F)) { world.playSound(player, pos, SoundEvents.ITEM_AXE_STRIP, SoundCategory.BLOCKS, 1.0F, 1.0F); if (!world.isClient) { BlockState target = stripped.getDefaultState().with(LogBlock.AXIS, state.get(LogBlock.AXIS)); world.setBlockState(pos, target); stack.damage(1, player, consumedPlayer -> consumedPlayer.sendToolBreakStatus(hand)); } return ActionResult.SUCCESS; } return ActionResult.PASS; }
Example 3
Source File: PumpkinPieBlock.java From the-hallow with MIT License | 6 votes |
private ActionResult tryEat(IWorld iWorld, BlockPos pos, BlockState state, PlayerEntity player) { if (!player.canConsume(false)) { return ActionResult.PASS; } float saturation = 0.1F; TrinketComponent trinketPlayer = TrinketsApi.getTrinketComponent(player); ItemStack mainHandStack = trinketPlayer.getStack("hand:ring"); ItemStack offHandStack = trinketPlayer.getStack("offhand:ring"); if (mainHandStack.getItem().equals(HallowedItems.PUMPKIN_RING) || offHandStack.getItem().equals(HallowedItems.PUMPKIN_RING)) { saturation = 0.3F; } player.getHungerManager().add(2, saturation); int bites = state.get(BITES); if (bites > 1) { iWorld.setBlockState(pos, state.with(BITES, bites - 1), 3); } else { iWorld.removeBlock(pos, false); } return ActionResult.SUCCESS; }
Example 4
Source File: HallowedTreasureChestBlock.java From the-hallow with MIT License | 6 votes |
@SuppressWarnings("deprecation") @Override public ActionResult onUse(BlockState blockState, World world, BlockPos pos, PlayerEntity playerEntity, Hand hand, BlockHitResult blockHitResult) { if (hand == Hand.MAIN_HAND) { float x = pos.getX() + .49f; float y = pos.getY(); float z = pos.getZ() + .51f; HallowedTreasureChestEntity entity = new HallowedTreasureChestEntity(world, x, y, z, true, blockState.get(FACING).asRotation()); entity.updatePosition(x, y, z); world.spawnEntity(entity); return ActionResult.SUCCESS; } return ActionResult.PASS; }
Example 5
Source File: OxygenTankItem.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) { //should sync with server if (((GCPlayerAccessor) player).getGearInventory().getStack(6).isEmpty()) { ((GCPlayerAccessor) player).getGearInventory().setStack(6, player.getStackInHand(hand).copy()); return new TypedActionResult<>(ActionResult.SUCCESS, ItemStack.EMPTY); } else if (((GCPlayerAccessor) player).getGearInventory().getStack(7).isEmpty()) { ((GCPlayerAccessor) player).getGearInventory().setStack(7, player.getStackInHand(hand).copy()); return new TypedActionResult<>(ActionResult.SUCCESS, ItemStack.EMPTY); } return new TypedActionResult<>(ActionResult.PASS, player.getStackInHand(hand)); }
Example 6
Source File: TinyPumpkinBlock.java From the-hallow with MIT License | 5 votes |
@SuppressWarnings("deprecation") @Override public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { BlockEntity be = world.getBlockEntity(pos); if (be instanceof TinyPumpkinBlockEntity) { return ((TinyPumpkinBlockEntity) be).use(player, hand, hit); } return ActionResult.PASS; }
Example 7
Source File: TinyPumpkinBlockEntity.java From the-hallow with MIT License | 5 votes |
public ActionResult use(PlayerEntity player, Hand hand, BlockHitResult hit) { Direction facing = getCachedState().get(HorizontalFacingBlock.FACING); Direction hitSide = hit.getSide(); if (hitSide != facing.rotateYClockwise() && hitSide != facing.rotateYCounterclockwise()) { return ActionResult.PASS; } if (!world.isClient) { ItemStack handStack = player.getStackInHand(hand); boolean isLeft = hitSide == facing.rotateYCounterclockwise(); ItemStack heldItem = isLeft ? leftItem : rightItem; if (!heldItem.isEmpty()) { ItemScatterer.spawn(world, pos, DefaultedList.copyOf(ItemStack.EMPTY, heldItem)); if (isLeft) { leftItem = ItemStack.EMPTY; } else { rightItem = ItemStack.EMPTY; } sync(); markDirty(); } else if (!handStack.isEmpty()) { if (isLeft) { leftItem = handStack.copy(); leftItem.setCount(1); } else { rightItem = handStack.copy(); rightItem.setCount(1); } handStack.decrement(1); sync(); markDirty(); } } return ActionResult.SUCCESS; }
Example 8
Source File: PumpkinPieBlock.java From the-hallow with MIT License | 5 votes |
@SuppressWarnings("deprecation") @Override public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hitResult) { if (!world.isClient) { return this.tryEat(world, pos, state, player); } ItemStack stack = player.getStackInHand(hand); if(stack.isEmpty()) { return ActionResult.PASS; } return this.tryEat(world, pos, state, player); }
Example 9
Source File: WrappingUtil.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
public static ActionResult convert(InteractionResult result) { switch (result) { case SUCCESS: return ActionResult.SUCCESS; case CONSUME: return ActionResult.CONSUME; case FAILURE: return ActionResult.FAIL; default: case IGNORE: return ActionResult.PASS; } }
Example 10
Source File: ItemWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ActionResult useOnBlock(ItemUsageContext itemUsageContext_1) { InteractionResult result = iItem.onItemUsed( (World) itemUsageContext_1.getWorld(), (Position) itemUsageContext_1.getBlockPos(), WrappingUtil.cast(itemUsageContext_1.getStack(), ItemStack.class) ); return result == InteractionResult.SUCCESS ? ActionResult.SUCCESS : result == InteractionResult.FAILURE ? ActionResult.FAIL : ActionResult.PASS; }
Example 11
Source File: ItemWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ActionResult useOnBlock(ItemUsageContext itemUsageContext_1) { InteractionResult result = item.onItemUsed( (World) itemUsageContext_1.getWorld(), (Position) itemUsageContext_1.getBlockPos(), WrappingUtil.cast(itemUsageContext_1.getStack(), ItemStack.class) ); if (result == InteractionResult.IGNORE) return super.useOnBlock(itemUsageContext_1); return result == InteractionResult.SUCCESS ? ActionResult.SUCCESS : result == InteractionResult.FAILURE ? ActionResult.FAIL : ActionResult.PASS; }
Example 12
Source File: ItemWrapper.java From Sandbox with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ActionResult useOnBlock(ItemUsageContext itemUsageContext_1) { InteractionResult result = item.onItemUsed( (World) itemUsageContext_1.getWorld(), (Position) itemUsageContext_1.getBlockPos(), WrappingUtil.cast(itemUsageContext_1.getStack(), ItemStack.class) ); if (result == InteractionResult.IGNORE) return super.useOnBlock(itemUsageContext_1); return result == InteractionResult.SUCCESS ? ActionResult.SUCCESS : result == InteractionResult.FAILURE ? ActionResult.FAIL : ActionResult.PASS; }
Example 13
Source File: IForgeItem.java From patchwork-api with GNU Lesser General Public License v2.1 | 2 votes |
/** * This is called when the item is used, before the block is activated. * * @return Return PASS to allow vanilla handling, any other to skip normal code. */ default ActionResult onItemUseFirst(ItemStack stack, ItemUsageContext context) { return ActionResult.PASS; }