Java Code Examples for net.minecraft.world.World#getEntitiesInAABBexcluding()
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net.minecraft.world.World#getEntitiesInAABBexcluding() .
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Example 1
Source File: RayTraceTools.java From YouTubeModdingTutorial with MIT License | 5 votes |
public static void rayTrace(Beam beam, Function<Entity, Boolean> consumer) { // Based on EntityRender.getMouseOver(float partialTicks) which we can't use because that's client only Vec3d start = beam.getStart(); Vec3d lookVec = beam.getLookVec(); Vec3d end = beam.getEnd(); double dist = beam.getDist(); World world = beam.getWorld(); EntityPlayer player = beam.getPlayer(); List<Entity> targets = world.getEntitiesInAABBexcluding(player, player.getEntityBoundingBox().expand(lookVec.x * dist, lookVec.y * dist, lookVec.z * dist).grow(1.0D, 1.0D, 1.0D), Predicates.and(EntitySelectors.NOT_SPECTATING, ent -> ent != null && ent.canBeCollidedWith())); List<Pair<Entity, Double>> hitTargets = new ArrayList<>(); for (Entity target : targets) { AxisAlignedBB targetBB = target.getEntityBoundingBox().grow(target.getCollisionBorderSize()); if (targetBB.contains(start)) { hitTargets.add(Pair.of(target, 0.0)); } else { RayTraceResult targetResult = targetBB.calculateIntercept(start, end); if (targetResult != null) { double d3 = start.distanceTo(targetResult.hitVec); if (d3 < dist) { hitTargets.add(Pair.of(target, d3)); } } } } hitTargets.sort(Comparator.comparing(Pair::getRight)); hitTargets.stream().filter(pair -> consumer.apply(pair.getLeft())).findFirst(); }
Example 2
Source File: EntityUtils.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
public static List<Entity> getEntitiesWithinSubRegion(World world, BlockPos origin, BlockPos regionPos, BlockPos regionSize, SchematicPlacement schematicPlacement, SubRegionPlacement placement) { // These are the untransformed relative positions BlockPos regionPosRelTransformed = PositionUtils.getTransformedBlockPos(regionPos, schematicPlacement.getMirror(), schematicPlacement.getRotation()); BlockPos posEndAbs = PositionUtils.getTransformedPlacementPosition(regionSize.add(-1, -1, -1), schematicPlacement, placement).add(regionPosRelTransformed).add(origin); BlockPos regionPosAbs = regionPosRelTransformed.add(origin); AxisAlignedBB bb = PositionUtils.createEnclosingAABB(regionPosAbs, posEndAbs); return world.getEntitiesInAABBexcluding(null, bb, null); }
Example 3
Source File: SchematicCreationUtils.java From litematica with GNU Lesser General Public License v3.0 | 5 votes |
private static void takeEntitiesFromWorld(LitematicaSchematic schematic, World world, List<SelectionBox> boxes, BlockPos origin) { for (SelectionBox box : boxes) { String regionName = box.getName(); ISchematicRegion region = schematic.getSchematicRegion(regionName); List<EntityInfo> schematicEntityList = region != null ? region.getEntityList() : null; if (schematicEntityList == null) { InfoUtils.showGuiOrInGameMessage(MessageType.ERROR, "litematica.message.error.schematic_save.missing_entity_list", box.getName()); continue; } AxisAlignedBB bb = PositionUtils.createEnclosingAABB(box.getPos1(), box.getPos2()); BlockPos regionPosAbs = box.getPos1(); List<EntityInfo> list = new ArrayList<>(); List<Entity> entities = world.getEntitiesInAABBexcluding(null, bb, null); for (Entity entity : entities) { NBTTagCompound tag = new NBTTagCompound(); if (entity.writeToNBTOptional(tag)) { Vec3d posVec = new Vec3d(entity.posX - regionPosAbs.getX(), entity.posY - regionPosAbs.getY(), entity.posZ - regionPosAbs.getZ()); NBTUtils.writeVec3dToListTag(posVec, tag); list.add(new EntityInfo(posVec, tag)); } } schematicEntityList.addAll(list); } }
Example 4
Source File: ItemBasicLaserGun.java From AdvancedRocketry with MIT License | 5 votes |
public RayTraceResult rayTraceEntity(World world, Entity entity) { Vec3d vec3d = new Vec3d(entity.posX, entity.posY + entity.getEyeHeight(), entity.posZ); Vec3d vec3d1 = entity.getLook(0); Vec3d vec3d2 = vec3d.addVector(vec3d1.x * reachDistance, vec3d1.y * reachDistance, vec3d1.z * reachDistance); List<Entity> list = world.getEntitiesInAABBexcluding(entity, entity.getEntityBoundingBox().grow(vec3d1.x * reachDistance, vec3d1.y * reachDistance, vec3d1.z * reachDistance).expand(1.0D, 1.0D, 1.0D), Predicates.and(EntitySelectors.NOT_SPECTATING, new Predicate<Entity>() { public boolean apply(@Nullable Entity p_apply_1_) { return p_apply_1_ != null && p_apply_1_.canBeCollidedWith(); } })); for (int j = 0; j < list.size(); ++j) { Entity entity1 = (Entity)list.get(j); AxisAlignedBB axisalignedbb = entity1.getEntityBoundingBox().grow((double)entity1.getCollisionBorderSize()); RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(vec3d, vec3d2); if (axisalignedbb.contains(vec3d)) { } else if (raytraceresult != null) { raytraceresult.entityHit = entity1; return raytraceresult; } } return null; }
Example 5
Source File: SchematicCreationUtils.java From litematica with GNU Lesser General Public License v3.0 | 4 votes |
public static void takeEntitiesFromWorldWithinChunk(LitematicaSchematic schematic, World world, int chunkX, int chunkZ, ImmutableMap<String, IntBoundingBox> volumes, ImmutableMap<String, SelectionBox> boxes, Set<UUID> existingEntities, BlockPos origin) { for (Map.Entry<String, IntBoundingBox> entry : volumes.entrySet()) { String regionName = entry.getKey(); Box box = boxes.get(regionName); ISchematicRegion region = schematic.getSchematicRegion(regionName); List<EntityInfo> schematicEntityList = region != null ? region.getEntityList() : null; if (box == null || schematicEntityList == null) { InfoUtils.showGuiOrInGameMessage(MessageType.ERROR, "litematica.message.error.schematic_save.missing_entity_list", regionName); continue; } AxisAlignedBB bb = PositionUtils.createAABBFrom(entry.getValue()); List<Entity> entities = world.getEntitiesInAABBexcluding(null, bb, null); BlockPos regionPosAbs = box.getPos1(); for (Entity entity : entities) { UUID uuid = entity.getUniqueID(); /* if (entity.posX >= bb.minX && entity.posX < bb.maxX && entity.posY >= bb.minY && entity.posY < bb.maxY && entity.posZ >= bb.minZ && entity.posZ < bb.maxZ) */ if (existingEntities.contains(uuid) == false) { NBTTagCompound tag = new NBTTagCompound(); if (entity.writeToNBTOptional(tag)) { Vec3d posVec = new Vec3d(entity.posX - regionPosAbs.getX(), entity.posY - regionPosAbs.getY(), entity.posZ - regionPosAbs.getZ()); NBTUtils.writeVec3dToListTag(posVec, tag); schematicEntityList.add(new EntityInfo(posVec, tag)); existingEntities.add(uuid); } } } } }