Java Code Examples for net.minecraftforge.common.BiomeDictionary#addTypes()
The following examples show how to use
net.minecraftforge.common.BiomeDictionary#addTypes() .
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Example 1
Source File: TraverseWorld.java From Traverse-Legacy-1-12-2 with MIT License | 7 votes |
public static void register(Version versionAdded, Biome biome, BiomeType type, String name, int weight, boolean disabled, boolean canSpawn, VillageReplacements villageReplacements, RegistryEvent.Register<Biome> event, BiomeDictionary.Type... biomeDictTypes) { if (!disabled) { biome.setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name)); event.getRegistry().register(biome); for (BiomeDictionary.Type biomeDictType : biomeDictTypes) { BiomeDictionary.addTypes(biome, biomeDictType); } biomeList.add(new TraverseBiomeEntry(biome, type, weight, canSpawn, !TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES, versionAdded)); if (!TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES && villageReplacements != NO_REPLACEMENTS) { villageReplacementBiomes.put(biome, villageReplacements); } } }
Example 2
Source File: TraverseWorld.java From CommunityMod with GNU Lesser General Public License v2.1 | 6 votes |
public static void register(Version versionAdded, Biome biome, BiomeType type, String name, int weight, boolean disabled, boolean canSpawn, VillageReplacements villageReplacements, RegistryEvent.Register<Biome> event, BiomeDictionary.Type... biomeDictTypes) { if (!disabled) { biome.setRegistryName(new ResourceLocation(TraverseConstants.MOD_ID, name)); event.getRegistry().register(biome); for (BiomeDictionary.Type biomeDictType : biomeDictTypes) { BiomeDictionary.addTypes(biome, biomeDictType); } biomeList.add(new TraverseBiomeEntry(biome, type, weight, canSpawn, !TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES, versionAdded)); if (!TraverseConfig.disallowVillages && villageReplacements != NO_VILLAGES && villageReplacements != NO_REPLACEMENTS) { villageReplacementBiomes.put(biome, villageReplacements); } } }
Example 3
Source File: SakuraBiomes.java From Sakura_mod with MIT License | 5 votes |
public static void register(IForgeRegistry<Biome> registry) { registry.register(BAMBOOFOREST.setRegistryName("bamboo_forest")); BiomeManager.addBiome(BiomeManager.BiomeType.WARM,new BiomeManager.BiomeEntry(BAMBOOFOREST, 8)); BiomeDictionary.addTypes(BAMBOOFOREST, HOT, WET, DENSE, JUNGLE); registry.register(MAPLEFOREST.setRegistryName("maple_forest")); BiomeManager.addBiome(BiomeManager.BiomeType.WARM,new BiomeManager.BiomeEntry(MAPLEFOREST, 8)); BiomeDictionary.addTypes(MAPLEFOREST, FOREST); }
Example 4
Source File: ModBiomes.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@SubscribeEvent public static void register(RegistryEvent.Register<Biome> evt) { IForgeRegistry<Biome> r = evt.getRegistry(); r.registerAll(BIOME_UNDERWORLD); // BiomeDictionary.addTypes(BIOME_TORIKKI, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.WASTELAND); BiomeDictionary.addTypes(BIOME_UNDERWORLD, BiomeDictionary.Type.VOID, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.DRY, BiomeDictionary.Type.COLD); // BiomeDictionary.addTypes(BIOME_TORIKKISEA, BiomeDictionary.Type.MAGICAL, BiomeDictionary.Type.SPOOKY, BiomeDictionary.Type.MOUNTAIN, BiomeDictionary.Type.WASTELAND,BiomeDictionary.Type.WATER); }
Example 5
Source File: CommonProxy.java From TFC2 with GNU General Public License v3.0 | 4 votes |
protected void registerWorldGen() { //GameRegistry.registerWorldGenerator(new WorldGenCliffNoise(), 1); //GameRegistry.registerWorldGenerator(new WorldGenCliffRocks(), 1); //GameRegistry.registerWorldGenerator(new WorldGenPortals(), 2); GameRegistry.registerWorldGenerator(new WorldGenStalag(), 4); HexGenRegistry.registerWorldGenerator(new WorldGenCliffRocksHex(), 1); HexGenRegistry.registerWorldGenerator(new WorldGenPortalsHex(), 2); HexGenRegistry.registerWorldGenerator(new WorldGenClayHex(), 5); HexGenRegistry.registerWorldGenerator(new WorldGenLooseRockHex(), 5); HexGenRegistry.registerWorldGenerator(new WorldGenTreesHex(), 10); HexGenRegistry.registerWorldGenerator(new WorldGenSwampTreesHex(), 10); HexGenRegistry.registerWorldGenerator(new WorldGenCatTailsHex(), 100); HexGenRegistry.registerWorldGenerator(new WorldGenGrassHex(), 100); HexGenRegistry.registerWorldGenerator(new WorldGenGrassDryHex(), 100); HexGenRegistry.registerWorldGenerator(new WorldGenPamsGardensHex(), 25); Biome.registerBiome(200, "BIOME_BARE", Global.BIOME_BARE); Biome.registerBiome(201, "BIOME_BEACH", Global.BIOME_BEACH); Biome.registerBiome(202, "BIOME_DECIDUOUS_FOREST", Global.BIOME_DECIDUOUS_FOREST); Biome.registerBiome(203, "BIOME_DEEP_OCEAN", Global.BIOME_DEEP_OCEAN); Biome.registerBiome(204, "BIOME_DRY_FOREST", Global.BIOME_DRY_FOREST); Biome.registerBiome(205, "BIOME_GRASSLAND", Global.BIOME_GRASSLAND); Biome.registerBiome(206, "BIOME_LAKE", Global.BIOME_LAKE); Biome.registerBiome(207, "BIOME_MARSH", Global.BIOME_MARSH); Biome.registerBiome(208, "BIOME_OCEAN", Global.BIOME_OCEAN); Biome.registerBiome(209, "BIOME_POLAR_DESERT", Global.BIOME_POLAR_DESERT); Biome.registerBiome(210, "BIOME_POND", Global.BIOME_POND); Biome.registerBiome(211, "BIOME_RAIN_FOREST", Global.BIOME_RAIN_FOREST); Biome.registerBiome(212, "BIOME_RIVER", Global.BIOME_RIVER); Biome.registerBiome(213, "BIOME_SCORCHED", Global.BIOME_SCORCHED); Biome.registerBiome(214, "BIOME_SHRUBLAND", Global.BIOME_SHRUBLAND); Biome.registerBiome(215, "BIOME_SUBTROPICAL_DESERT", Global.BIOME_SUBTROPICAL_DESERT); Biome.registerBiome(216, "BIOME_TAIGA", Global.BIOME_TAIGA); Biome.registerBiome(217, "BIOME_TEMPERATE_DESERT", Global.BIOME_TEMPERATE_DESERT); Biome.registerBiome(218, "BIOME_TROPICAL_DESERT", Global.BIOME_TROPICAL_DESERT); Biome.registerBiome(219, "BIOME_TUNDRA", Global.BIOME_TUNDRA); Biome.registerBiome(220, "BIOME_SWAMP", Global.BIOME_SWAMP); BiomeDictionary.addTypes(Global.BIOME_BARE, Type.SPARSE, Type.DEAD, Type.WASTELAND); BiomeDictionary.addTypes(Global.BIOME_BEACH, Type.BEACH); BiomeDictionary.addTypes(Global.BIOME_DECIDUOUS_FOREST, Type.FOREST); BiomeDictionary.addTypes(Global.BIOME_DEEP_OCEAN, Type.OCEAN); BiomeDictionary.addTypes(Global.BIOME_DRY_FOREST, Type.DRY, Type.FOREST); BiomeDictionary.addTypes(Global.BIOME_GRASSLAND, Type.PLAINS); BiomeDictionary.addTypes(Global.BIOME_LAKE, Type.WATER); BiomeDictionary.addTypes(Global.BIOME_MARSH, Type.WET, Type.LUSH, Type.SWAMP); BiomeDictionary.addTypes(Global.BIOME_OCEAN, Type.OCEAN); BiomeDictionary.addTypes(Global.BIOME_POLAR_DESERT, Type.COLD, Type.SPARSE, Type.DRY, Type.SANDY, Type.SNOWY); BiomeDictionary.addTypes(Global.BIOME_POND, Type.WATER); BiomeDictionary.addTypes(Global.BIOME_RAIN_FOREST, Type.HOT, Type.DENSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.FOREST); BiomeDictionary.addTypes(Global.BIOME_RIVER, Type.RIVER); BiomeDictionary.addTypes(Global.BIOME_SCORCHED, Type.HOT, Type.SPARSE, Type.DRY, Type.DEAD, Type.WASTELAND); BiomeDictionary.addTypes(Global.BIOME_SHRUBLAND, Type.DRY, Type.PLAINS); BiomeDictionary.addTypes(Global.BIOME_SUBTROPICAL_DESERT, Type.HOT, Type.SPARSE, Type.DRY, Type.SANDY); BiomeDictionary.addTypes(Global.BIOME_TAIGA, Type.COLD, Type.CONIFEROUS, Type.FOREST, Type.SNOWY); BiomeDictionary.addTypes(Global.BIOME_TEMPERATE_DESERT, Type.SPARSE, Type.DRY, Type.SANDY); BiomeDictionary.addTypes(Global.BIOME_TROPICAL_DESERT, Type.HOT, Type.SPARSE, Type.DRY, Type.SANDY); BiomeDictionary.addTypes(Global.BIOME_TUNDRA, Type.COLD, Type.SPARSE, Type.SNOWY); BiomeDictionary.addTypes(Global.BIOME_SWAMP, Type.WET, Type.SPOOKY, Type.LUSH, Type.SWAMP); }