Java Code Examples for com.badlogic.gdx.utils.BufferUtils#newIntBuffer()
The following examples show how to use
com.badlogic.gdx.utils.BufferUtils#newIntBuffer() .
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Example 1
Source File: Renderer.java From VuforiaLibGDX with MIT License | 6 votes |
public Renderer() { lights = new Environment(); lights.set(new ColorAttribute(ColorAttribute.AmbientLight, Color.WHITE)); camera = new PerspectiveCamera(60, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); camera.near = 1.0F; camera.far = 1000.0F; //set camera into "Vuforia - style" direction camera.position.set(new Vector3(0,0,0)); camera.lookAt(new Vector3(0,0,1)); IntBuffer buffer = BufferUtils.newIntBuffer(16); Gdx.gl.glGetIntegerv(GL20.GL_MAX_TEXTURE_IMAGE_UNITS, buffer); int units = buffer.get(0); Log.d("TAG", "Max texture units: "+units); modelBatch = new ModelBatch(new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 0))); }
Example 2
Source File: Screenshot.java From Cubes with MIT License | 6 votes |
public static Setting screenshotResolutionSetting() { return new DropDownSetting(resolutions) { @Override public void onChange() { if ("normal".equals(selected) || "max".equals(selected)) return; IntBuffer intBuffer = BufferUtils.newIntBuffer(2); Gdx.gl20.glGetIntegerv(GL20.GL_MAX_VIEWPORT_DIMS, intBuffer); int maxWidth = intBuffer.get(0); int maxHeight = intBuffer.get(1); int[] resolution = resolutionMap.get(selected); if (resolution[0] > maxWidth || resolution[1] > maxHeight) selected = "normal"; } @Override public boolean shouldDisplay() { return Compatibility.get().getApplicationType() == Application.ApplicationType.Desktop; } }; }
Example 3
Source File: Screenshot.java From Cubes with MIT License | 6 votes |
@Override public void frameStart() { if (!state.compareAndSet(0, 1)) return; String setting = ((DropDownSetting) Settings.getSetting(Settings.GRAPHICS_SCREENSHOT_SIZE)).getSelected(); if ("max".equals(setting)) { IntBuffer intBuffer = BufferUtils.newIntBuffer(2); Gdx.gl20.glGetIntegerv(GL20.GL_MAX_VIEWPORT_DIMS, intBuffer); screenshotWidth = Math.min(intBuffer.get(0), 16384); screenshotHeight = Math.min(intBuffer.get(1), 16384); } else { screenshotWidth = Screenshot.resolutionMap.get(setting)[0]; screenshotHeight = Screenshot.resolutionMap.get(setting)[1]; } Log.debug("Attempting to take " + setting + " (" + screenshotWidth + "x" + screenshotHeight + ") resolution screenshot"); frameBuffer = new FrameBuffer(Pixmap.Format.RGB888, screenshotWidth, screenshotHeight, true, true); frameBuffer.begin(); oldWidth = Graphics.RENDER_WIDTH; oldHeight = Graphics.RENDER_HEIGHT; Adapter.getInterface().resize(screenshotWidth, screenshotHeight); }
Example 4
Source File: UniformSetter.java From graphicsfuzz with Apache License 2.0 | 5 votes |
private static IntBuffer getIntBuffer(JsonArray argsJson) { int[] intArgs = getIntArray(argsJson); IntBuffer intBuffer = BufferUtils.newIntBuffer(intArgs.length); intBuffer.put(intArgs); intBuffer.position(0); return intBuffer; }
Example 5
Source File: PlatformInfoUtil.java From graphicsfuzz with Apache License 2.0 | 5 votes |
public static void getGlVersionInfo(JsonObject platformInfoJson, GL30 gl30) { BufferUtils.newIntBuffer(16); platformInfoJson.addProperty("GL_VERSION", Gdx.gl.glGetString(GL20.GL_VERSION)); platformInfoJson.addProperty("GL_SHADING_LANGUAGE_VERSION", Gdx.gl.glGetString(GL20.GL_SHADING_LANGUAGE_VERSION)); platformInfoJson.addProperty("GL_VENDOR", Gdx.gl.glGetString(GL20.GL_VENDOR)); platformInfoJson.addProperty("GL_RENDERER", Gdx.gl.glGetString(GL20.GL_RENDERER)); IntBuffer buff = BufferUtils.newIntBuffer(16); buff.clear(); Gdx.gl.glGetIntegerv(GL30.GL_MAJOR_VERSION, buff); platformInfoJson.addProperty("GL_MAJOR_VERSION", buff.get(0)); buff.clear(); Gdx.gl.glGetIntegerv(GL30.GL_MINOR_VERSION, buff); platformInfoJson.addProperty("GL_MINOR_VERSION", buff.get(0)); JsonArray array = new JsonArray(); try { final int GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9; buff.clear(); Gdx.gl.glGetIntegerv(GL_NUM_SHADING_LANGUAGE_VERSIONS, buff); if(Gdx.gl.glGetError() == GL20.GL_NO_ERROR && gl30 != null) { int size = buff.get(0); for(int i=0; i < size; ++i) { array.add(gl30.glGetStringi(GL20.GL_SHADING_LANGUAGE_VERSION, i)); } } } catch (IllegalStateException e) { // The above may not work depending what OpenGL version is supported. } platformInfoJson.add("Supported_GLSL_versions", array); }
Example 6
Source File: Program.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public void link() { Gdx.gl.glLinkProgram( handle ); IntBuffer status = BufferUtils.newIntBuffer(1); Gdx.gl.glGetProgramiv( handle, Gdx.gl.GL_LINK_STATUS, status ); if (status.get() == Gdx.gl.GL_FALSE) { throw new Error( Gdx.gl.glGetProgramInfoLog( handle ) ); } }
Example 7
Source File: Shader.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public void compile() { Gdx.gl.glCompileShader( handle ); IntBuffer status = BufferUtils.newIntBuffer(1); Gdx.gl.glGetShaderiv( handle, Gdx.gl.GL_COMPILE_STATUS, status); if (status.get() == Gdx.gl.GL_FALSE) { throw new Error( Gdx.gl.glGetShaderInfoLog( handle ) ); } }
Example 8
Source File: World.java From bladecoder-adventure-engine with Apache License 2.0 | 5 votes |
public void takeScreenshot(String filename, int w) { // get viewport IntBuffer results = BufferUtils.newIntBuffer(16); Gdx.gl20.glGetIntegerv(GL20.GL_VIEWPORT, results); int h = (int) (w * getSceneCamera().viewportHeight / getSceneCamera().viewportWidth); FrameBuffer fbo = new FrameBuffer(Format.RGB565, w, h, false); fbo.begin(); Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); draw(); Pixmap pixmap = ScreenUtils.getFrameBufferPixmap(0, 0, w, h); // restore viewport fbo.end(results.get(0), results.get(1), results.get(2), results.get(3)); // Flip the pixmap upside down ByteBuffer pixels = pixmap.getPixels(); int numBytes = w * h * 4; byte[] lines = new byte[numBytes]; int numBytesPerLine = w * 4; for (int i = 0; i < h; i++) { pixels.position((h - i - 1) * numBytesPerLine); pixels.get(lines, i * numBytesPerLine, numBytesPerLine); } pixels.clear(); pixels.put(lines); PixmapIO.writePNG(EngineAssetManager.getInstance().getUserFile(filename), pixmap); fbo.dispose(); }
Example 9
Source File: Program.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public void link() { Gdx.gl.glLinkProgram( handle ); IntBuffer status = BufferUtils.newIntBuffer(1); Gdx.gl.glGetProgramiv( handle, GL20.GL_LINK_STATUS, status ); if (status.get() == GL20.GL_FALSE) { throw new Error( Gdx.gl.glGetProgramInfoLog( handle ) ); } }
Example 10
Source File: Shader.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public void compile() { Gdx.gl.glCompileShader( handle ); IntBuffer status = BufferUtils.newIntBuffer(1); Gdx.gl.glGetShaderiv( handle, GL20.GL_COMPILE_STATUS, status); if (status.get() == GL20.GL_FALSE) { throw new Error( Gdx.gl.glGetShaderInfoLog( handle ) ); } }
Example 11
Source File: Framebuffer.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public Framebuffer() { IntBuffer buf = BufferUtils.newIntBuffer(1); Gdx.gl.glGenBuffers( 1, buf ); id = buf.get(); }
Example 12
Source File: Framebuffer.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public void delete() { IntBuffer buf = BufferUtils.newIntBuffer(1); buf.put(id); Gdx.gl.glDeleteFramebuffers( 1, buf ); }
Example 13
Source File: Renderbuffer.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public Renderbuffer() { IntBuffer buf = BufferUtils.newIntBuffer(1); Gdx.gl.glGenRenderbuffers( 1, buf ); id = buf.get(); }
Example 14
Source File: Renderbuffer.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public void delete() { IntBuffer buf = BufferUtils.newIntBuffer(1); buf.put(id); Gdx.gl.glDeleteRenderbuffers( 1, buf ); }